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Character Index Artha and Epiphanies

Name Stock Age Lifepaths Deeds


Epiphany (permanent shade shift)
Fate Persona 3 Deeds points, 10 Persona points and 20 Fate points
Joy Human 29 Born Slave, Harem Slave, Poisoner, Courtier Open-end 6s F +1D per point P Double dice or
reroll a failed dice
D Aristeia (temporary shade shift)
1 Deeds points, 3 Persona points and 5 Fate points
Alias Homeland Features _____________
Tahira Nazar _____________ _____________ _____________
Skill Skill Skill Skill

Beliefs
Total Artha Total Artha Total Artha Total Artha
Spent F P D Spent F P D Spent F P D Spent F P D

Belief 1
(F: ❍ P: ❍ D: ❍) | Skill _____________
Total Artha
Skill _____________ Skill _____________ Skill _____________
Total Artha Total Artha Total Artha
Spent F P D Spent F P D Spent F P D Spent F P D
Belief 2
(F: ❍ P: ❍ D: ❍) |
Belief 3
|
Notes, Spells and Other Miscellanea
(F: ❍ P: ❍ D: ❍)

Belief Special
(F: ❍ P: ❍ D: ❍)
|

Instincts
Instinct 1
(F: ❍ P: ❍ D: ❍) |
Instinct 2
(F: ❍ P: ❍ D: ❍) |
Instinct 3
(F: ❍ P: ❍ D: ❍) |

Traits Skills Being Learned


Character Traits Die Traits Call-On Traits Aptitude equals 10 minus Stat:
Desperate Ambition Broken (Describe trait and the skill it affects) 6 | Will Aptitude ___
Perception Aptitude ___ 5 | Agility Aptitude ___
6 | Speed Aptitude ___ 7
7 | Forte Aptitude ___
6 | Power Aptitude ___
Off-kilter Numb Aura of Innocence
Rapier Wit Skill Name Aptitude Tests toward Aptitude
❍❍❍❍ ❍❍❍❍
❍❍❍❍ ❍❍❍❍
❍❍❍● ❍❍❍●
❍❍❍❍ ❍❍❍❍
❍❍❍❍ ❍❍❍❍

Relationships Circles
Relationships Named Circles Enemy Circles
❍❍❍●
❍❍❍❍
❍❍❍❍
❍❍❍●
❍❍❍❍
❍❍❍❍
❍❍❍● ❍❍❍●
Lady Elisandre Slave ❍❍❍❍ ❍❍❍❍
Outcast ❍❍❍❍
❍❍❍●
❍❍❍❍
❍❍❍●
Noble Court ❍❍❍❍ ❍❍❍❍
❍❍❍❍ ❍❍❍❍
❍❍❍● ❍❍❍●

Practice Log
Gear, Possessions and Property
Clothes
Personal Effects
Poisoner Kit
Arms, Poor Quality

© 2011 Luke Crane Burning Wheel is a Registered Trademark of Luke Crane. Permission granted to make copies for personal use. www.burningwheel.com
Stats Skills
Will 5
B ___ Power 3
B ___ Agility 4
B ___ Cooking
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍

tests for advancement


F F F 2
B ___ D ❍ ❍ ❍ ❍
C ❍ ❍ ❍ ●
B ___ DC ❍ ❍❍❍
❍❍❍●
D 3 Difficult: ❍ ❍ ❍ ❍ ___
___ 2 D 4 Difficult: ❍ ❍ ❍ ❍ ___
___ 2 D
5 Difficult: ❍ ❍ ❍ ❍ ___
___ 3 1
4 Challenge: ❍ ❍ ❍ ● ___
___ 1
5 Challenge: ❍ ❍ ❍ ● ___
___
1 P P P R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
4 Challenge: ❍ ❍ ❍ ● ___
___ Court Gossip-wise 2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
4
Perception B ___ Forte 3
B ___ Speed 4
B ___ R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
F F F Disguise 3 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
4 Difficult: ❍ ❍ ❍ ❍ ___
___ 2 D 3 Difficult: ❍ ❍ ❍ ❍ ___
___ 2 D 4 Difficult: ❍ ❍ ❍ ❍ ___
___ 2 D
1
5 Challenge: ❍ ❍ ❍ ● ___
___ P ___ 1
4 Challenge: ❍ ❍ ❍ ● ___ P 1
5 Challenge: ❍ ❍ ❍ ● ___
___ P R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
Etiquette 2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
7 Mounted Stride:_____
Stride: _____
❍❍❍●

Attributes
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
Falsehood 4 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●

4 ________ B ___ 4 R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
Health B ___ Reflexes B ___ Inconspicuous 3 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
tests for advancement ___ Routine: ❍ ❍ ❍ ❍ ___
2 Routine: ❍ ❍ ❍ ❍ ___
___ 4 F F Average of Per, Agl, Spd. Round down.
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
___ Difficult: ❍ ❍ ❍ ❍ ___
4 Difficult: ❍ ❍ ❍ ❍ ___
___ 2
1
D ___ Challenge: ❍ ❍ ❍ ● ___ D Reflexes advances as the stats do.
Noble-wise 2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
5 Challenge: ❍ ❍ ❍ ● ___
___ P P ❍❍❍●
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
Steel 5
B ___ Mortal Observation 3 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
F ________ B ___ F Wound 9
B ___ ❍❍❍●
___ NA
3 Routine: ❍ ❍ ❍ ❍ ___ R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
D D Persuasion
___
___
3
5 Difficult: ❍ ❍ ❍ ❍ ___
1
6 Challenge: ❍ ❍ ❍ ● ___ P
___ Routine: ❍ ❍ ❍ ❍ ___
___ Difficult: ❍ ❍ ❍ ❍ ___ P
Average of Power and Forte (plus 6),
round down. MW advances as the stats do.
2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
___ Challenge: ❍ ❍ ❍ ● ___
5
Hesitation ____
Poisons
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
(Hesitation = 10 - Will exp) 3 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●

Circles 2
B ___ Reputation Affiliation Servants of the Nobility 1D Slavery-wise
R ❍ ❍ ❍ ❍
2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___
R ❍ ❍ ❍ ❍
B ___ DC ❍ ❍❍❍
❍❍❍●
tests for advancement F
1 Routine: ❍ ❍ ❍ ❍ ___
___ 2 Reputation Affiliation R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
D Sleight of Hand
2 Difficult: ❍ ❍ ❍ ❍ ___
___
3 Challenge: ❍ ❍ ❍ ● ___
___
1
1 P Reputation Affiliation 2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
R ❍ ❍ ❍ ❍ R ❍ ❍ ❍ ❍
0
Resources B ___ Tax Cash Ugly Truth 2 DC ❍❍ ❍❍ ❍❍ ❍●
B ___ B ___ DC ❍ ❍❍❍
❍❍❍●
F
tests for advancement
___ Routine: ❍ ❍ ❍ ❍ ___
___ Difficult: ❍ ❍ ❍ ❍ ___
___ Challenge: ❍ ❍ ❍ ● ___
P
D Funds/Property
Loans/Debt
Weapons and Armor
Incidental— 1/2 Mark (round up) Mark— Power stat exponent + Weapon Power exponent.
Superb— 1.5x Mark (round down)
PHYSICAL TOLERANCES GRAYSCALE
Tolerance Su Su Li Li Mi Se Tr MW MELEE I M S Add VA WS Length
Coordinate B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 B15 B16 Bare fist B 2 B 3 B 4 2 - 3 Shortest
Knife B 2 B 3 B 4 1 - X Shortest
❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍
Injury ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ B 0 B B 0
❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍
B 0 B B 0
Obstacle Wounded Injury Injury Injury B 0 B B 0
Wound Penalty
Penalties Dice Recovery Recovery Recovery MISSILE WEAPONS ARMOR
Superficial +1 Ob/2, -1D/3* Dice Location Type
❍❍❍❍❍❍ Head _________
Light -1D I M S VA ammunition
❍❍❍❍❍❍❍ Torso _________
Midi -2D B B B ❍❍❍❍❍❍ Right Arm _________
Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___ ❍❍❍❍❍❍ Left Arm _________
Severe -3D
❍❍❍❍❍❍ Right Leg _________
Traumatic -4D ❍❍❍❍❍❍ Left Leg _________
I M S VA ammunition
❍❍❍❍❍ Shield _________
Mortal Incapacitated
B B B
*The first Superficial wound gives a +1 Ob penalty. The second does not give another +1 Ob. If a third Superficial wound is Clumsy Weight
Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___ Stealthy: ____ Speed: ____
­suffered, the obstacle penalty is replaced with a -1D penalty.
Perception: ____ Agility: ____

© 2011 Luke Crane Burning Wheel is a Registered Trademark of Luke Crane. Permission granted to make copies for personal use. www.burningwheel.com

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