Professional Documents
Culture Documents
Introduction
In today’s modern times, computer technology has become a vital part of our life.
It helps us to have an easier life. In this competing world, the students should have to
school. To face big challenges in life, students take up extra learning which can be done
through computers. These computers can be used for their personal or recreational
activities like listening to music, watching movies or videos, chatting, browsing, playing
Computer has other issues, too, with pornography and games just a click of a
button away. Addiction to these corruptions would directly affect their education.
Hill international, 2007), “Across new media, we can see a range of fears and anxieties:
fears over sexual exploitation – especially over the young gaining access to
pornography.
projects, a hallmark of academic research themselves to working tools and now the
main instruments of understanding and cognizing the surrounding world. The computer
technology has a deep impact on education. Computer education forms a part of the
school and college curricula, as it important for every individual today, to have a basic
knowledge of computers.
Scope and Delimitation
This study was how to determine how it would affect their study habits and
expressed attitudes and perceived skill and the investigation of the addictive potential of
gaming as well as the relationship between excessive gaming and aggressive attitudes
and behavior.
Assumptions
We are living in the age of computers technology. In the recent decade, these
machines became a very popular and an important part of the human’s life; as a result,
cannot deny this fact that computers are given great importance in the education sector