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NULL MAIDEN

NAME M WS BS S T W A Ld Sv Max
Null Maiden 7" 3+ 3+ 3 3 1 2 8 3+ -

Null Maiden Gunner 7" 3+ 3+ 3 3 1 2 8 3+ 4

Null Maiden Fighter 7" 3+ 3+ 3 3 1 2 8 3+ 4

Sister Superior 7" 3+ 3+ 3 3 1 3 9 3+ 1

This model is armed with a boltgun and psyk-out grendates.


Up to four Null Maidens in your kill team can be Null Miaden Gunners, up to four Null Maidens in your kill team can be Null Maiden Fighters, and
one Null Maiden in your kill team can be a Sister Superior.
WARGEAR OPTIONS • This model may replace its boltgun with two bolt pistols.
• A Null Maiden Gunner may instead replace their boltgun with a flamer.
• A Null Maiden Fighter may instead replace their boltgun with an executioner greatblade.
• A Sister Superior may instead replace their boltgun with a flamer or an executioner greatblade.
ABILITIES Psychic Abomination: This model cannot be targeted Witch Hunters: You can re-roll failed wound rolls for
or effected by psychic powers in any way. In addition this model when it attacks PSYKERS in the Fight
PSYKERS must subtract 2 from any Psychic Tests and phase.
Deny the Witch tests that they take if they are within
6 inches of at least one model with this rule.
SPECIALISTS Leader (Sister Superior only), Combat, Demolitions, Scout, Zealot
FACTION KEYWORD TALONS OF THE EMPEROR
KEYWORDS IMPERIUM, INFANTRY, NULL MAIDEN

CUSTODIAN
NAME M WS BS S T W A Ld Sv Max
Custodian 6" 2+ 2+ 5 5 3 3 8 2+ 1
This model is armed with a guardian spear.
WARGEAR OPTIONS • This model may replace its guardian spear with one of the following:
- Castellan axe
- Sentinel blade and praesidium shield
- Adrastus bolt caliver
• This model may take a misericordia.
ABILITIES Aegis of the Emperor: This model has a 5+ Praesidium Shield: A model with a praesidium shield
invulnerable save. In addition, this model may re-roll has a 4+ invulnerable save.
failed Nerve tests.
SPECIALISTS Leader, Combat, Heavy, Veteran
FACTION KEYWORD TALONS OF THE EMPEROR
KEYWORDS IMPERIUM, INFANTRY, CUSTODIAN

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Weapon Profiles and Points
RANGED WEAPONS
WEAPON RANGE TYPE S AP D ABILITIES
When attacking with this weapon, chose one or both of the profiles below. If you choose both, subtract 1 from all hit
Adrastus bolt caliver
rolls made for this weapon.
- Bolt volley 30" Assault 3 5 -1 2 -
- Disintegration beam 12" Heavy 1 5 -4 D6 -
Bolt pistol 12" Pistol 1 2 0 1 -
Boltgun 24" Rapid Fire 1 4 0 1 -
Castellan axe (shooting) 24" Rapid Fire 1 4 -1 2 -
Flamer 8" Assault D6 4 0 1 This weapon automatically hits its target.
Guardian spear (shooting) 24" Rapid Fire 1 4 -1 2 -
Each time you roll a hit roll of 6+ for this weapon when
Psyk-out grenade 6" Grenade D3 2 0 1 targeting a PSYKER or DAEMON, the target suffers a
mortal wound instead of the normal damage.
Sentinel blade (shooting) 12" Pistol 2 4 0 1 -

MELEE WEAPONS
WEAPON RANGE TYPE S AP D ABILITIES
Castellan axe (melee) Melee Melee +3 -2 D3 -
Executioner greatblade Melee Melee +1 -3 D3 -
Guardian spear (melee) Melee Melee +1 -3 D3 -
Each time the bearer fights, it can make 1 additional
Misericordia Melee Melee User -2 1 attack with this weapon, unless it is also equipped with a
praesidium shield.
Sentinel blade (melee) Melee Melee User -3 D3 -

KILL TEAM RANGED WEAPONS


POINTS PER MODEL WEAPON POINTS PER WEAPON
MODEL
(Does not include wargear) Adrastus bolt caliver 10
Null Maiden 11 Bolt pistol 0
- Null Maiden Gunner 12 Boltgun 0
- Null Maiden Fighter 12 Catellan axe 3
- Sister Superior 12 Flamer 3
Custodian 40 Guardian spear 0
Psyk-out grenades 0
MELEE WEAPONS Sentinel blade 4
WEAPON POINTS PER WEAPON
Executioner greatblade 2 OTHER WARGEAR
Misericordia 2 WARGEAR POINTS PER ITEM
Praesidium shield 6

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