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NEW FROSTGRAVE SCENARIO

THE MAGAZINE FOR ALL WARGAMERS MAY 2018 – ISSUE 421

SHOWS
CAVALIER
More reports
and photos of
inspiring games!

RULES
HELL BY DAYLIGHT
The final instalment of a
modern Skirmish rule-set

MODELLING
ROCK THE SWAMP!
From realistic swampy rivers
to indestructible rocks, we show
you how to make them all!

PUTTY TO
>
05

PIXELS
9 772513 838005

Figure sculpting in
the modern age Display until 10/5/18

£4.50

01_FrontCover JT2.indd 1 27/03/2018 09:52


p002.indd 1 20/03/2018 09:42
IN THIS ISSUE
04 FORWARD OBSERVER

WELCOME
What’s in effective range in (mostly) historical
wargaming with reports on Warcolours
paint; Offensive Miniatures; On Target;
Osprey; Pigeon Guard, and much more.

HAMMER TO FALL 09 SEND THREE AND FOURPENCE

A
What motivates wargamers?
s I write this in late March 2018, I’ve just taken stock of my last four weeks. I’ve Mr Kinch thinks he might just know...
had some anticipatory joy – I’m looking forward to the show season – but some
of that has been curtailed by the weather. The “Beast from the East” arrived over 15 HELL BY DAYLIGHT
much of the UK and its smaller brother followed quite swiftly in its wake so I’ve had two The last part of a set of rules for 20th Century
periods of snow and it cancelled one of my favourite shows of the year: Hammerhead. Skirmish: build your own insurgency!
For those who get this issue in time, that event has been rescheduled to Saturday 28th
April so that’s something to look forward to in the next few weeks, along with Salute, of 22 ONE OF THESE THINGS...
course. And I do like shows… But – on a rather more bitter note – I’ve lost a few friends in ...Is not like the other. The historical
versus non-historical debate continues.
the gaming world in the last month and it’s going to be all the more poignant attending
Salute in particular as I know that all of them had been involved with the show to a
25 COMMAND DECISION
lesser or greater extent in the past. Having got to the point in my life, I guess, where I’ve Villiers Bocage: June 13th 1944 - another
known a lot of people for a long time, I guess this is all too predictable. Three issues ago, wargames poser by Jon Sutherland.
contributor Martin Gane mentioned the position he found
himself in with figures he’d purchased from the estate of 31 A CAVALIER APPROACH
a gaming friend who had passed on and how he built a The editor takes a trip to the Tonbridge show.
fine display game out of that sadness. I shall attempt to
do the same with some figures from one of my gaming 35 FANTASY FACTS
comrades. When Queen sang that you “Don’t hear the The usual sensor sweep of the latest news in
F&SF gaming with releases from Deep Cut;
bell but you answer the call… it comes to you as to us all:
Fantasy Flight; Osprey; Modiphius and Brigade.
we’re just waiting for the hammer to fall” I’m sure they
weren’t talking about snow and Hammerhead 40 THE PATH TO FROSTGRAVE
being cancelled, but it’s was a lyric that will do Rules author Joe McCullough takes
double duty. Roll In Peace. us through the rules design process
and provides a new scenario!
John Treadaway
COVER 45 PUTTY TO PIXELS
Editor FEATURE The editor interviews
veteran Mithril sculptor Chris Tubb

CONTACT US on his change in work approach.

@
MiniatureWargames@warnersgroup.co.uk 48 THE FUTURE IS FOAM!
Making indestructible scenery
www.facebook.com/MiniatureWargames from yoga blocks!
@MiniatureWG
51 VICTORIO CAMPAIGN
MINIATURE WARGAMES INCORPORATING BATTLEGAMES The last part of the guide to
PUBLISHED BY
Wargaming in the US and Northern
EDITORIAL
EDITOR John Treadaway ASSOCIATE PUBLISHER Claire Ingram Mexico in the late 19th Century.
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HEAD OF DESIGN & PRODUCTION Lynn Wright 01778 391000 | www.warnersgroup.co.uk What’s top and and what to let drop with
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Main cover image: Twisting the Dragon’s Tail: the 66 WARGAMES WIDOW
Maidstone WS at Cavalier 2017 . Make some swampy rivers!
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03_welcomeContents JT2.indd 3 27/03/2018 09:59


FORWARD OBSERVER | NEWS AND DIARY DATES

OFFENSIVE OR WHAT?
28mm Volkssturm and Hitler Youth for that ‘last roll of the dice’ scenario
I’ve been sent some recent releases by Youth doing their best, as indeed the The Hitler Youth have an Ambush
Offensive Miniatures. As a manufacturer name implies, to defend their homeland. Crew Set with eleven figures armed
they make some quite niche miniatures There are three different Volkssturm with various weapons, mines and heavy
including (browsing their website) some packs, each of ten figures, and they vary in machine gun set which is also £15 and –
great looking Napoleonic infantry with equipment levels: Set 1 has party officials, for a tenner – there’s a smaller set of six,
lots of command and drummers and an officer with a revolver (in the classic all different but armed with Panzerfausts.
good character pieces; some near future ‘Airfix’, one handed firing pose), policemen, These figures should appeal to anyone
stuff with things like rioters and including some Hitler Youth, professional soldiers who likes accurate, well sculpted, very
everything from thugs with attack dogs and old men, including a very nice pair well produced (I can’t believe the one
to hostages; plus some WW2 items. firing a Lewis gun (an MG 137 I think they piece castings of some of these figures),
The latter ranges – which include called it). Set 2 has figures armed with a character rich miniatures. There are lots
standard fare like Africa Korps, US range of panzerfausts and panzerschrecks, of individual sculpts in each pack with
paratroopers and a great Fallschirmjaeger mines, jerry cans and captured small no repeats and I think are a good price
set with almost 50 figures including a arms; whilst Set 3 has a mixture of factory at around the £1.50 a figure mark. I dare
Skorzeny and a Mussolini – also features guards and rear echelon troops and say the subject matter won’t appeal to
a set called Defenders of the Reich. This reservists with a greater use of uniforms everyone but... there we are. Highly
has packs of both Volkssturm and Hitler and lead by a professional officer. recommended. offensiveminiatures.com

ABOVE The MG on the left has two separate


castings but the figure on the right with the
panzerschreck is a once piece casting.

BELOW Officer in the classic ‘Airfix’ pose,


policemen and a Hitler Youth.

4 Miniature Wargames May 2018

04_07_forwardObserver JT.indd 4 23/03/2018 14:09


SEND US
YOUR NEWS
If you are launching a new
product or have an upcoming
event, let us know at:
@
MiniatureWargames@warnersgroup.co.uk
facebook.com/MiniatureWargames
@MiniatureWG

My assembled organiser with


some bottles of Warcolours paint.

BENCHMARK
Get your painting table organised properly
WIN TICKETS TO I’ve produced the odd article in this
magazine where I make and paint things
woodglue (which is both very strong
and a fast grab) and – an hour later –
and – you may have noticed from some the finished product was sitting in my
of the photographs I have provided conservatory drying and I was washing
– that I am not by nature a neat and the glue off of my hands (and clothes and
tidy person. There are those who have the table…).

Tickets are now on sale for this year’s


their paint collection neatly arranged in
triads on shelves and, although I hanker
For a penny under forty quid, you
wind up with a 60cm x 22cm structure

Tabletop Gaming Live convention at after that aesthetic, I never seem to that has a lot of precisely fitted joints
Alexandra Palace this September 29th get even close: my painting bench is and featuring five different sized draws
and 30th. Alexandra Palace (London N22 usually a disaster zone of pots, paints (though all were a little too shallow to
7AY) the venue for the event will be the and half finished miniatures so anything take dropper bottles of paint). It also has
biggest of it’s kind ever seen in London with that helps me put my house in order is some open storage areas and holes for
wargaming and board games a plenty. Along generally ‘a good thing’. brushes or files and a couple of other
with the wargames traders I mentioned On that note, Always hobbies sent ‘cubbies’ with different sizes of wooden
last month – Mantic with Kings of War, me a flat packed Workshop Benchtop dowels that could be used for pliers
Warcradle Studios with Wild West Exodus Organiser (by Hobbyzone) and – as I or – in one case – either sandpaper or
and Dystopian Wars, Warbanner, Rubicon have just alluded – I rather think I need even the end of kitchen (or toilet) rolls:
Models and storage specialist Battlefoam some sort of help in this area so that they are a little small to take full sized
– there’ll be Anvil Industry, GCT Studios, was very convenient. The reality is that, (thick) rolls so I’d recommend that you
the people behind samurai skirmish title along with the paint pots, I just have so wait until they are half used in-doors and
Bushido along with Osprey Publishing. many, pliers, tweezers and brushes that then swap out the ones in the kitchen/
Tickets for Tabletop Gaming Live 2018 I’m trying to organise and store on my ablutions for a nice new one and put the
start from just £10 (kids under 10 attend desk at any one time (without any real half-used one in the dispenser in your
for free), with early bird savings, single day success) and so I thought this might organiser to clean your brushes with.
or weekend passes, and discounted family help. I’ll confess from the start that As an option to the ‘roll of paper’
bundles all available at a special price ahead I generally hate putting together flat solution, that lower dowel area can be
of September 29th and 30th. packed anything (a medical condition optionally swapped out for an additional
Visit tabletopgaming.co.uk/ called Ikeaphobia) and – as someone draw for a further £7.99. I’m going to get
competitions for a chance to win a who struggles to put together even a lot of use out of this – I may even paint
pair of tickets. Full terms and conditions MDF kits – I was not looking forward mine (and not just inadvertently with
online. to the construction process. However, ‘over-spray!). Go to the Always Hobbies
my fears were misplaced: despite the website and check out what they carry
ADVANCE TICKE daunting collection of what looked like (they also make paint-pot, brush stands

NOW ON SALTES three dozen bits of CNC cut plywood,


I followed the very clear, pictographic
and kitchen roll dispensers in addition to
this Organiser, all for ten or eleven pounds
Book and save today: theticketfactory
.com instructions, used some Gorilla PVA each). alwayshobbies.com

May 2018 Miniature Wargames 5

04_07_forwardObserver JT.indd 5 27/03/2018 10:22


FORWARD OBSERVER | NEWS AND DIARY DATES

The results of the test were quite simple:


I was immensely pleased. The Warcolours
paints cover as well as the best of the rest
(the Vallejo and the Citadel) but that’s not
the only criteria. Whilst being very much
thinner and, therefore, much easier to use, the
Warcolours paint was just a really ‘hassle free’
joy to paint with: they required no thinning
or other adjustment straight from the bottle
and scarcely any mixing beyond a quick
shake, whereas – with all of the others – I
was stirring furiously to get some mixture of
pigment and medium and – in the case of the
Revell and the Humbrol – I had to resort to
fishing out pigment with a stick. For choice
of shades, the Warcolours set came with

SOLID PERFORMER a fair number of quite pale colours – lots of


Baby Blues and Baby Pinks, Pale Greens
and so forth, (along with some solid blue and
Warcolours and their pigment rich environment red as well) – and it occurred to me that this
was an unusual choice. Then I concluded that
Warcolours sent me a set of their One Coat coverage unless it is laid over a suitable colour the manufacturer had made a good choice,
Acrylic Paints. I’d not come across this Cyprus undercoat (an ochre, for example, works having picked colours that – under normal
based company before but I was intrigued to well). But over grey or black primer? Ahhh… circumstances – would be really hard to
see what sort of a range of paint and paint Unfortunately, despite the Army Painter range get good coverage with. Let’s face it: most
products they make, and – the short answer being my go-to paints, I no longer have my chocolate browns, khaki greens and dark greys
to that – is that their range is vast! There are bottle of yellow from my set (it might have cover like a champ, whoever makes them...
a myriad of different ways of buying their been used up... ) but I have tried many others Don’t get me wrong, I’m not saying other
products: they make full sets of paints (the in the quest for the perfect yellow paint, and manufacturer’s paints aren’t any good: not at
largest having over 200 dropper bottles for I lined up a range of the ‘usual suspects’: all. I use an eclectic mix of (almost exclusively)
€399.90), plus sub categories of that with i.e. various pots of yellows from other paint acrylic paints and – for the most part – when
things like powdered pigments and transparent makers. Included in this ‘back-to-back’ test I use what forms the majority of my available
‘Gem’ colours. Then there are brushes; spare are yellows from Revell; Humbrol; Vallejo; colours (Army Painter with some Vallejo and
bottles (and glass ball agitators) and all sorts and Yriel Yellow from Citadel. My aim way Tamiya for good measure and airbrusing) I find
of accessories. Their basic paint types come to pick yellow as my primary test colour, as that they are usually highly satisfactory. But
in several styles with sets of layer paints to it is notoriously problematic, and to give the these Warcolours are just very good paints:
build up a colour (in fives rather than the ‘usual’ Warcolours products a proper work out I the bottle is a nice design, the paint is very
triads); along with transparent and glaze paints, also tried some other colours from the set, thin and usable, the colours are exceedingly
plus inks. Like I said: a very large range indeed. specifically a red, white, and an orange, opaque and the price is good. What’s not to
Finally, there’s the stuff they sent: a set of One amongst a few others. like! warcolours.com
Coat Base (OCB) – twenty bottles for €47.90.
Before I get into the specifics of the ABOVE Less than half of the
twenty colour set of Warcolours
samples, it’s worth mentioning that their
One Coat paints, all in very nice
colours can all be purchased as individual 15ml dropper bottles.
bottles as well, costing €1.80 a (or €2.50 for
the OCB) but there are very many other sub- LEFT (TOP) The paint test on a
sets to choose from. For example, there are set of highly detailed wheels
from Darkest Star Games. The
the ‘speciality’ sets (Flesh, Greens, Browns
colours in the top row are
etc) which have eight bottles each for €13.90, straight from the Warcolours
or you can buy those sets of one shade, dark- bottles - a selection at random
to-light ‘colour layers’ I mentioned earlier at with just the plain grey primer at
€8.90 for the five bottle colour set... so: a lot of the right hand end. The yellows
in the bottom row follow the
choice that should suit different painting styles.
same order as the choice of
But – never mind the buying options (I hear manufacturers in the picture
you shout): what are they actually like? Well below...
I tried out some as a comparison with some
other manufacturer’s products to give you all (BOTTOM) ...the Usual
Suspects! I spend a lot of
a good appraisal. As anyone who has tried it,
time and effort trying to find
I think it fair to say that Army Painter Yellow a good yellow that will cover,
is (for want of a better term) a tricky paint to so I do have quite a choice of
use, giving – it has to be said – less than ideal yellow paint!

6 Miniature Wargames May 2018

04_07_forwardObserver JT.indd 6 23/03/2018 14:09


OUTREMER DIARY
Crusading in the holy land DATES
In last month’s issue 420 we published a scenario for this Sat 28th April
new rule system written by its author Jamie Gordon. I had a HAMMERHEAD
RESHEDULED
quick flick through the ‘standard Osprey’: 64 pages with plain,
The Showground,
easily-readable layout and nice photographs (by the author) Lincoln Road,
and inspirational illustrations (especially the Mark Stacey cover) Winthorpe,
Newark,
largely culled, I assume, from the publishers extensive back
Notts, NG24 2NY
catalogue (and no worse for that, of course). As it’s skirmish hammerheadshow.co.uk
orientated, you’ll need a few figures; a full set of polyhedral dice;
Sat 12th May
a deck of regular playing cards; a ruler (in inches); and a good 4ft
by 4ft playing area with lots of scenery. The cards are used for CARRONADE
Graeme High School,
activation of the figures and the core of the game is an almost role-playing component as your characters Callendar Rd,
progress through a multi-level career path based on accumulating experience points. Falkirk, FK1 1SY
falkirkwargamesclub.org.uk
You generate Warriors or Leaders by purchasing characteristics and equipment using Livres, the in
game ‘currency’. These are then assembled into a Warband (either Christian of Islamic) which generally Sun 20th May
allows the player to field between five and ten figures each for a game with a maximum of 13 based on PARTIZAN
the number of cards available (a quarter of the pack). Much detail and space is given over to covering George Stephenson Pavilion,
Newark Showground,
weapons and armour use, leadership, melee ability, ranged weaponry, mounted troops, nobility and
Newark,
religion, for both the Crusaders and Saracens. The book ends with six scenarios, a couple of which suit Notts NG24 2NY
multi-player games with up to four warbands. I think this will appeal to historical wargamers who – if partizan.org.uk
they’ve not played something like D&D or even Frostgrave – may feel that they have missed out with
Fri 1st to Sun 3rd June
the personal role-playing component of gaming and, character development wise, I’d put this somewhere
UK GAMES EXPO
between the two but, obviously, with a solid historical slant. £11.99 from ospreypublishing.com. The NEC: North Ave, Marston
Green, Birmingham B40 1NT
The Hilton: Pendigo Way,

VILLAGE LIFE I am not a number! 28mm period scenery. Marston Green, Birmingham
B40 1PP
ukgamesexpo.co.uk
Pigeon Guard’s Sun 10th June

28mm retro chic BROADSIDE


Swallows Leisure Centre
Central Avenue
Just before going to press, I’ve been sent some Sittingbourne
MDF and resin scenery from Pigeon Guard Kent ME10 4NT
Games which fits right in with their whole ‘Patrick facebook.com/
BroadsideShow
McGoohan tribute’ set dressing range. Suitable
for any 7TV style, ‘60s spy type game (Bond Also in the box was a Spy-Fy Control Centre: this Sun 24th June
supervillains etc) but especially ones where the piece is a superb collection of three sixties chairs PHOENIX SHOW
players are held prisoner... Thankfully – as time in resin; a control desk with printed control panels Rheged Centre
Redhills
was short – they had already assembled the and resin phones and a (mostly) pre-painted silver Penrith CA11 0DQ
components, so what I have is a beautiful Phone desk, all set on a 90mm or so MDF plinth with a phoenix-show.co.uk
Kiosk (in MDF) with printed paper components riser for the big globe style chair in the middle: so
Sun 8th July
(the back board and stripy canopy), with a tiny very, very evocative! These are superb models
BARRAGE
resin ‘period’ phone and engraved translucent and are £5.99 and £11.99 (post free) respectively Blessed William Howard
plastic side panels, so a real ‘mixed media’ kit. from pigeonguardgames.com School,
Rowley Ave,
Stafford ST17 9AB
staffordwargames.wixsite.
ON TARGET A blast of flame, ready to hit the table-top. com/barrage

Flame thrower marker


You can promote
On Target have been making a selection of your event for
pre-painted markers for use on the wargaming free on our website
table (lots of explosions and so forth) and I’ve been and here in Miniature
detailing them as they appear in this column. The latest Wargames
Wargames. Enter your
is a Large Flamethrower Marker. £5.50 plus post gets you event details online at
a six-inch long spurt of ‘flame-looking’ stuff ready to hit the table- tabletopgaming.
top which will certainly do the job and make for a pretty looking game. co.uk/historical-
Get this stuff via lancerminiatures.com or – for more info or to buy direct games/events
– contact blackwolf1354@outlook.com

May 2018 Miniature Wargames 7

04_07_forwardObserver JT.indd 7 26/03/2018 16:55


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page, following us on Twitter and signing up to our regular Newsletter.

p008.indd 1 15/03/2018 10:14


SEND THREE
AND FOURPENCE ›

WHY WE FIGHT
Conrad Kinch ponders the motivations of wargamers ABOVE Fun
and games:
The Socialite
Words by Conrad Kinch, photographs by Conrad Kinch and John Treadaway wargamer enjoys
the company as
much as the game.

I
was talking with a chum recently who and form a reasonable idea of how much it
lost almost his entire collection of toy would cost to replace. I haven’t even begun BELOW The title of this
column, “Why we fight”,
soldiers in a house fire. I had to repress to make a proper account of my collection,
is taken from a series of
a shudder at the thought of my boys being but the value is beginning to stack up. Mrs. propaganda films by Frank
lost to the flames. How much they cost is Kinch wasn’t surprised in the slightest as Capra made during the
one thing, but how long they take to paint she quite rightly points out I’ve Second World War.
prompted even more horror. He has rebuilt been collecting figures for over
of course: it’s not as if one can live without twenty years and never throw any
toy soldiers and I suspect rather more of the of them away...
house insurance money than was strictly But as the cash value of the
necessary went on recreating the collection. collection keeps rising to an
But if my friend’s story had me reaching alarming level and the prospect of a
for a medicinal brandy, it also convinced somewhat complicated conversation
me that something would have to be done. with our insurer grows ever more
I was reaching around for a solution when likely, another question reared up in
I came across collectioncalculator.com by my gin sodden brain; why do I have
Peter Riley and David Pead. Collection all these things at all? On the face of
Calculator is a tool designed to allow it the answer is very simple, because
wargamers to catalogue their collection I enjoy them immensely. But why?

May 2018 Miniature Wargames 9

09_13sendThreeAndFourpence JT.indd 9 26/03/2018 16:57


SEND THREE AND FOURPENCE | CONRAD KINCH

I’ve been thinking about that question


and talking to other wargamers about it for
the last year or so. I don’t think there’s really
any prospect of coming to a really satisfying
or definitive answer, but I’ve drawn some
broad conclusions which I think stand up
to scrutiny. This may seem like a bizarre
exercise: trying to dissect someone’s
motivations for pursuing a hobby. But
as Socrates put it, the unexamined life is
not worth living. Thinking about this has
certainly helped me understand why I enjoy
wargaming, but also get more out of the
time that I invest in this hobby.
It should be clear at the outset that these
are not rigid categories and it would be a
very rare individual that could be pigeon
holed in only one of them. But what they
represent is an attempt to understand why
we do what we do, and why we enjoy it.
ABOVE Of course, the
tournament players don’t
TYPE ONE: SOCIALITE have a complete monopoly
Wargaming has led some pretty peculiar on unseemly crowing. Here
people to my door. Mrs. Kinch calls them General Picton celebrates an
allied victory at Quatre Bras.
“the Internet Axe Murderers”. This somewhat
pejorative nickname came about when LEFT Sharing a joke while
we were having tea with my mother in- wargaming the battle of
law. Mrs Kinch mentioned that we were Quatre Bras.
expecting a visitor at the weekend and her
BELOW The vast array of
mother asked who the visitor was and how
competition games at Derby
we knew him. When she discovered that I Worlds 2017.
only knew him via the internet – and that
we had only really discussed wargaming –
she asked the question, “How do you know
he isn’t an axe murderer?” Which, under interesting about it is that he isn’t alone pastime and it is quite likely that he doesn’t
the circumstances, probably isn’t the most in not being an axe murderer. Mrs. Kinch have a collection of toy soldiers of his own.
unreasonable question in the world... and I have played host to wargamers from He enjoys the camaraderie of the games
As it happens, John is now a long- Britain, Germany and the United States and table, but probably doesn’t want to sink
standing family friend who has travelled to been hosted in our turn. The extraordinary the time and money required to replicate it,
Ireland on multiple occasions to stay with thing about the whole process is how lovely and that’s no bad thing. I have friends who
us and I’ve gone to Wales to visit him. We’ve everyone has been. (I find it tricky to carry my don’t own a single toy soldier, but whose
played dozens of wargames together. He axe in the hand luggage on flights... Ed.) company at the wargaming table has given
and his wife were invited to the Kinchlet’s The Socialite, or the social wargamer, is me hours of pleasure, and there’s a lot to
christening and, frankly, if anyone is likely someone who enjoys the hobby, but mainly be said for having a wide circle of people to
to consider himself “well in” at the Kinch sees it as a way of spending time with play with. If you make the price of getting a
household, it’s John. I suppose what is really friends. Wargaming probably isn’t his only place at your wargames table a substantial

10 Miniature Wargames May 2018

09_13sendThreeAndFourpence JT.indd 10 23/03/2018 14:17


It takes a truly dedicated
fellow to handle a pint and a
cat and play a wargame all
at the same time, Capability
Savage surveying the
wreckage of an temporary
NATO airfield after a WARPAC
bombing run while restraining
commitment, all you are doing is reducing Sir Harry Flashman VC (on
the pool of potential players who can share right in black and white).
the hobby with.
Of course, Socialite players can be a real
pain in the neck at times. The chap who
starts a conversation about the episode
of Dr Who he saw last night before every
turn, or who simply will not knuckle down
and learn the rules, can be a bit of a pest.
Computer gamers have a characteristically
blunt name for that sort of player, “a filthy
casual”, but for all the hardcore players
scorn, “filthy casuals” have made games
like Angry Birds and Candy Crush about it: most soccer teams, even amateur X-Wing – that those that don’t know
incredibly successful. That alone should ones, play to win and work hard to achieve – is effectively a Second World War dog
be an argument for including social that aim. Tournament players are a classic fighting game with Star Wars space
wargamers. example of this sort of play. I’ve often ships. It uses pre-painted miniatures
But if having to remind Bill to take his noticed (and I am as guilty as anyone else) a and bespoke rulers to play quick space
saving throws for the ninth time is getting certain sniffiness about tournament players battles. Matches typically take an hour
on your wick, you can ameliorate that in the pages of this magazine, but I am of and are played with forces of equal points
problem by sticking to simpler rule sets the opinion that this is actually inacurate. I value made up of between three and
with your less committed pals. It should think that we mistake the System Master – ten ships each. What is really interesting
also be said that most wargamers are men the player who glories in playing the game about watching X-Wing being played
and – as Mrs Kinch once observed – men well – with the man who is focused on in tournaments is that you get to see
are awful at keeping in touch with each winning above all else, including adhering the game played at a very high level,
other unless there is a shared activity. to the rules – both written and unwritten – of the online commentary is often quite
I’ve found an invitation to a game is an the game. interesting and the level of sportsmanship
excellent way to keep in touch with friends
I would otherwise lose touch with. Paddy
Games that allow System Masters to
thrive are games that allow total knowledge,
is truly top notch.
And that, I think, is why the System

Griffith once wrote that a good evening’s where nothing is concealed from the player, Master style of player often gets a bad
wargaming was a bit like planning a dinner that strive for balance, usually by using name in these pages. The very best
party: the bill of fare should be adjusted to army lists, set scenarios or other means, tournament players take the tools that they
suit the tastes of the guests. and that allow each player the same have been given and extract every ounce
amount resources, often by means of a of advantage they can within the rules. The
TYPE TWO: THE SYSTEM MASTER points system. Blood bowl and X-Wing best illustration that I’ve come across of
“Don’t fight a battle if you don’t gain anything are excellent examples of that sort of game: the best – and the worst – of this type of
by winning.” Erwin Rommel the players will not (as in chess) be using player was nearly twenty years ago. I was
The system master is the type of player identical forces, but there is an expectation a member of a club at the time and a new
that most people think of when they think that the forces that they do use will give player arrived, a youngish teenager with
about people who play games. They enjoy a balanced game and there is often a a 40K rule-book and a box of Ork figures
games, they enjoy playing them well and handicapping mechanic to allow players to stuck together with more enthusiasm than
they play to win. They focus on learning the achieve that, if one is more experienced than skill. He was engaged in conversation by
rules of the game, mastering the resources the other. If you want to see an examples one of the club members, a man in his late
that they have at their disposal and making of the very best of this sort of play, watch thirties, who had a look at his army and
the best use of those resources to win. some of the X-Wing tournament games on offered him a game the following week.
That’s not unreasonable when you think YouTube. The older man – who had much more

May 2018 Miniature Wargames 11

09_13sendThreeAndFourpence JT.indd 11 23/03/2018 14:17


experience and a far broader range of
models to draw on – went home, and built
an army specifically designed to dismember
his young opponent’s motley force. The
following week rolled around and the
young lad was trounced on turn three,
whereupon the weasel that had beaten
him decided to do a victory lap of the
club, so that he could tell everyone what a
whipping he’d given the youngster. It was
only then that the rest of us realised what
had happened.
To the club’s credit, the tournament
players got together and one of them
approached the boy’’s father and pressed TYPE THREE: DAYTRIPPER doing recreated on the tabletop.
him to bring the kid back next week. The There is some part of my heart where it The result of this is that I often collect
lads had a whip round their spares boxes is always half-seven in a muddy Belgian “useless” figures. Almost all of my French
and put together a box of additional field and the freedom of Europe is being regiments have vivandieres for example and
orks for him to make his army a bit staked on whether brave men can endure I have figures drinking tea, fighting duels,
more competitive. I’m glad to say that just that little bit longer. The light draws in, urinating (Orion’s Modern Russian Federals
the youngster did come back, was very the drums crackle with the pas de charge and set has a lot to answer for), shoeing horses
surprised at their generosity and is playing Napoleon is still to be beat. I know in my and so on. Are they useful in a game? Of
40K to this day. heart of hearts that I will never wear a red course not, but they somehow make the
That incident crystallised in my mind coat, carry a musket or look down on the whole experience more real, which is –
what I think is best and worst about Imperial Guard as they march towards our when you think about it – a rather curious
competitive players: the worst wanted too fragile line with flags flying and drums thing to say about a piece of plastic or metal
victory at all costs, even if it involved beating. I will never feel the earth tremble at 20mm tall. Curious, but nonetheless true.
picking on a very new and naïve player to the approach of a rushing Zulu impi or hear While I would be sceptical of any claim
the extent that it was likely that he would the rattle of shafts whizzing through the air that a wargame can really put you in
never play again. The best were very, very at Agincourt. Nor will I drop out of the sky Napoleon’s shoes, a well crafted game can
competitive, but they were also generous, in Normandy or Arnhem or hold the line give you some sense of the decisions our
kind and were willing to take the time at Gettysburg. I am too old and too well ancestors had to make. I remember playing
to encourage a newcomer so they would upholstered to be a convincing re-enactor, a Great War game with a friend of mine
have someone new to compete with. They so outside of a good book, wargaming is my who had not wargamed the period before
didn’t go easy on the new player and only way to experience – albeit vicariously – and he became increasingly frustrated.
he was beaten a lot, but there was never that sort thing. “You’re in bloody trenches,” he said, “no matter
the sort of ungentlemanly crowing that Pushing toy soldiers around a board what I do, I’m going to lose a lot of men.” I
occurred in his first game, and when he may seem like a poor way to experience found it interesting that, during the course
lost he was taught how to play better. the dramatic moments of history, but it of the game, he realised that there were no
There are limitations to competitive does the job for me. There is an element quick or easy options and that he could
play: it doesn’t lend itself easily to the of roleplaying in playing wargames and I only choose between losing a lot of men and
kind of historically based scenario style inevitably find myself telling stories about winning and losing a lot of men and losing,
wargaming that is popular with many the tiny tin heroes at my command, trying but that there was no bloodless alternative.
readers of Miniature Wargames. Historical to imagine what things must have been I think he emerged from the game with a
scenarios are very hard to balance and like through their eyes. I have never – nor slightly less condemnatory understanding
almost never involve equal forces. Flames I suspect, will I ever – tire of it and that of Great War era generalship, but strangely
of War has very successfully managed alone is sufficient to keep me coming back. enough neither of us have played the period
to make a historically based, competitive A quick flick through a few back issues of since. It seems that all those little lead and
game, but those very strengths as a this magazine will reveal dozens of fellow plastic widows weighed on our consciences
tournament game make it harder to play sufferers; how many times have you read more than we liked to admit.
historical scenarios with those rules. I an article which begins, “I saw Spartacus/ Are their drawbacks to facing the
have played D-Day scenarios where the Zulu/Glory as a youngster and was “Daytripper” across the table? Probably. You
German players got very irritated that completely swept away and that’s why I will likely be subjected to endless historical
they couldn’t “win”, but I think that sort of wargame the Roman republic/Zulu war/ anecdotes about the period and to be honest,
disappointment can be avoided by being American Civil War, etc because they were some of the tribe can be a bit peculiar. A self
upfront about the kind of game you’re such extraordinary characters, etc”. The described “Waffen SS” enthusiast that I dealt
playing. It’s no reason to look down on great commanders of the past capture our with some years ago springs to mind, but of
competitive players. imagination and demand to have their him, the less said the better.

12 Miniature Wargames May 2018

09_13sendThreeAndFourpence JT.indd 12 23/03/2018 14:17


SEND THREE AND FOURPENCE | CONRAD KINCH

TYPE FOUR: CRAFTSMAN a copy of White Dwarf which included a I read a book called Twelve Rules for
The craftsman is someone who enjoys tutorial article on making terrain. Life by a Canadian clinical psychologist
the wargaming hobby because it gives Savage – with no real understanding of called Jordan Peterson recently and I
him an arena in which he can excel. The what he was looking at and with no toy was very impressed by it. One thing
craftsman is someone who enjoys playing, soldiers to speak of – was somewhat at a that distinguishes Peterson from most
but whose primary focus is painting or loss at what to do with this strange new academic psychologists is that he has
writing scenarios or creating scenery. They thing. He realised that he didn’t have any kept up a clinical practice, so many of his
find an aspect of the hobby and concentrate figures, but he did have card and glue observations are tempered by practical
their talents on it. That aspect may be and lollipop sticks, so he could make the experience of trying to help people
collecting a particular type of toy soldier terrain. So he did, and continues to do so to with real problems. One piece of advice
and scratching that completist itch that this day. he gave was for people to shrink their
exists in us all. A very dear friend of mine, a fellow horizon so that they only focused on
My pal “Capability” Savage is someone wargamer, lost his mother recently. She those problems that they meaningfully
who exemplifies this approach to the had suffered greatly with illness and he affect right now. Last year, Mrs Kinch
hobby. Savage plays roleplaying games had devoted his time to caring for her. suffered a severe health set back and it
more than wargames, but he’ll happily play They had both borne their own particular looked like we might lose her. It was a
a wargame if you provide one. What really crosses with fortitude and grace, but it was frightening experience particularly as we
gets his juices flowing though is building obviously a difficult time for him. We were had just become parents. One of the things
terrain. He doesn’t really have a collection corresponding at the time and the thing that helped me remain calm and able to
of his own, but he’s built multiple pieces of that struck me about the situation was how focus on keeping the family afloat was
kit for fortunate souls like me, including a much solace he took from wargaming. He the distraction offered by painting a few
motorised Spanish windmill, Normandy said that after a long day at the hospital, figures. They were 20mm Hinton Hunt
bunkers and a fantastic Waterloo there were times when he just pulled out Egyptian infantry and while they aren’t
farmhouse. I asked him about it once and a box of toy soldiers and set them up on the best figures I’ve ever painted, I did a
he said that he enjoyed playing games, a table and looked at them. Or he might good enough job to feel more confident
but – though he had never really enjoyed paint something or read. During one of afterwards. That put me in a better place
painting figures – he had been making our late night Facebook chats, he wrote “It to tackle the bigger problems. Even little
wargames terrain since before he became a [wargaming] is a well that I can always return victories are worthwhile when things
wargamer. As a youngster, a well-meaning to and one that never runs dry.” So speaks the are looking bleak and if that isn’t reason
adult had bought him a comic while he Craftsman, who finds satisfaction in doing enough to pursue this hobby of ours I
was on holiday. The comic in question was something well. don’t know what is.

OPPOSITE Beautiful
work like this staff group
CONCLUSION
painted by Krisztian I hope that I’ve been able to help you think a
Takacs can transport the little bit more clearly about why you pursue
Daytripper wargamer to this strange, fascinating and sometimes
another time and place. all consuming pastime. I’m not entirely
sure I have any answers, but I’ve certainly
RIGHT The Craftsman
wargamer focuses on ended up with a more interesting class of
producing excellent work, question. There have been plenty articles
like this delightful staff in this magazine and others about how we
group from the collection play wargames. What I have tried to do in
of Mr. Julian Spilsbury.
this piece is examine why we play them.
This may seem like a redundant question,
but I’ve found that trying to think clearly
about something is the first step to doing
it better. The four types of wargamer I’ve
described here is not an exhaustive list, nor
are they mutually exclusive. Each wargamer
will probably contain some characteristics
of each, but is probably weighted more
towards one than another. For myself, I
would say that I am a daytripper with
aspects of the craftsman. One of the finest
painters I know is a mean tournament
player, while some of my best friends are
social wargamers: in the broad church that
is the hobby, there is space for everyone. ■

May 2018 Miniature Wargames 13

09_13sendThreeAndFourpence JT.indd 13 23/03/2018 14:17


䠀伀䴀䔀 伀䘀 䜀䄀䴀䔀 䴀䄀吀匀
䄀一䐀 䐀䤀䌀䔀 吀刀䄀夀匀

嘀䄀刀䤀伀唀匀 䐀䤀䘀䘀䔀刀䔀一吀 䰀伀吀匀 伀䘀 䘀䰀䄀吀 刀䄀吀䔀


匀䤀娀䔀匀 䴀䄀吀䔀刀䤀䄀䰀匀 䐀䔀匀䤀䜀一匀 䔀唀 匀䠀䤀倀倀䤀一䜀

倀刀䤀一吀ⴀ伀ⴀ䴀䄀吀 ⴀ   夀伀唀刀 䤀䴀䄀䜀䔀 伀一 䴀伀唀匀䔀倀䄀䐀 䴀䄀吀

圀圀圀⸀䐀䔀䔀倀䌀唀吀匀吀唀䐀䤀伀⸀䌀伀䴀 䤀一䘀伀䀀䐀䔀䔀倀䌀唀吀匀吀唀䐀䤀伀⸀䌀伀䴀

p014.indd 1 19/03/2018 09:40


HELL BY PART

DAYLIGHT
FOUR

The final part of skirmish rules for 20th century combat by Jim Webster.
Words by Jim Webster, photography by the editor

I
wanted a ‘modern’ rule set and there weren’t BACKGROUND TO AN INSURGENCY
any that I felt caught the true feel of Twentieth Insurgencies are complex, with many factors
century warfare so I wrote my own. In the underlying them and this can make them difficult
first two issues I dealt with the basics of Fire, to get the real feel for on the table top. The problem
Movement and Combat, AFVs and Artillery. is that you can lack the link between table-top
Now it’s fine having a set of rules, but what action and socio-economic-political causes and
about scenarios? I pondered this and felt that results. This is a simple set of rules and campaign
rather than just produce a couple of stand- background to try and give the feel of certain sorts
alone scenarios (which I have written and have of insurgency. It is mainly modelled on corrupt
supplied to the editor for inclusion at a later date) states of the South and Central American type
it would make more sense to give you a broader where you have a potentially wealthy country.
campaign to get your teeth into, so that scenarios Unfortunately the state is run for the rich at the XXX Corps getting hit in a 28mm
were generated naturally by the game play. So: expense of the poor, the latter being mainly peasant game from Crisis by the Old
with that in mind… farmers and day labourers living in squatter Pikeys team.

May 2018 Miniature Wargames 15

15_21hellByDaylight4 JT.indd 15 23/03/2018 14:26


ABOVE: Actions by trained suburbs. Each player represents on family/clan/ 1. The Leading Individual in the government can
civilian police or pro- political grouping. Each player aims to gain and buy the first of the three new asset cards each
government death squads...
seize power and wealth. The assets are represented move for their own valuation, without anyone
they are sometimes hard to
tell apart. A shot of a 28mm (or by playing cards. The suits represent the following else getting a chance to bid. Just who this leading
so) insurgency type game by · Spades: Good arable land. Income 3MP per individual is will obviously be up for discussion
Spectre at Colours 2017, annum, or 6MP per annum, Votes: 2 per card amongst the members of the coalition.
· Diamonds: Workable Mineral deposits, mines, 2. Raise tax for various purposes. This involves
RIGHT: Of course air support isn’t
quarries, oil wells. Income 6MP per annum, or setting a tax rate per asset card for how much
a panacea for all ills: the planes
can be shot down... A 1/48th 12MP per annum. Votes: 2 per card money the players pay in tax. The rest of the
scale game with a crashed · Clubs: Extensive ranches. Income 2MP per population also pay tax, the government decides
Hercules from Vapnartak 2018 annum, Votes: 3 per card exactly what tax the rest of the population pay.
· Hearts: Industrial plants in the cities, The sum collected is calculated as a proportion of
manufacturing industry. Income 6MP per what the players pay.
annum, or 18MP per annum Votes: 4 per card. · The population pays half as much as the players.
The face value of the card doesn’t actually matter. This is probably fair.
The income, in MPs or Myriads of Pesos (a sadly · The population pays enough to match what the
devalued currency…) is what counts. Where two players pay. This is undoubtedly burdensome.
possible incomes are available the lower represents · The population pays double what the players pay.
old fashioned production techniques, the higher This is very much making the pips squeak.
figure modern techniques involving efficiency, Hence, if the players are to pay a total of 15MP
lean working, just in time deliveries, management between them, the government can take 7.5, 15, or
directives and in certain cases slave labour and bull 30MP off the rest of the population.
hide whips.
The number of votes per card is just that, the 3. Spend Tax. The ways government can spend the
number of dutiful voters that go along to polling money are:
booths to vote for you from your area. You might · Defence spending. The government just sets
notice ranches seem to have rather a lot, but this is aside a total in MP.
because in such remote areas who knows who lives · Investment in the economy. Again the
there and anyway it would be ungentlemanly to government just sets aside a total in MP.
count… · Rigging elections. Each MP spent is one more
The system is simple. Each player starts with vote for the government party
three cards (the family inheritance) and each turn · Miscellaneous out of pocket expenses.
another three cards are available for purchase. This Money is divided up amongst members of the
is by auction, the highest bidder gets the card, and government.
players can buy as many of the cards as they want.
Each move (which is a year) there is an Election: PLAYERS PERSONAL SPENDING (AFTER TAX!)
players tot up the votes they can wield and the · Firstly, a sum needs to be set aside for a personal
group of players who can muster a majority of votes standard of living. The winner is the one who, at
form a coalition government. The government has the end of the game, has totted up the highest total
the following powers and duties: and is still in control of their assets. At the end

16 Miniature Wargames May 2018

15_21hellByDaylight4 JT.indd 16 27/03/2018 09:00


RULES | MODERN WARFARE

of the game players will present a record of their The ratio between government forces and
personal spending per year. Ignore the highest insurgents is the ratio between the annual defence
and lowest years, then total up the money spent spending and the Insurgency rate. So, if the
and divide it between the number of years over insurgency rate is 40% and defence spending was
which is was spent. The player with the highest 15 MP, then the 40% becomes a notional 40 MP and
average who is still in control of at least their this is used by the Insurgency Player.
family inheritance is the winner. And remember
that the Family Inheritance is that each player WHAT FORCES ARE AVAILABLE?
starts with three cards!
· Secondly, a sum needs to be set aside for buying THE GOVERNMENT
more assets etc. Lightly armed police
· Thirdly, there is of course the point that you These chaps carry only handguns or occasionally
might need some money for emergencies etc. shotguns. They are very cheap: you could really
have as many figures as you care to paint and base
INSURGENCY for free. But you cannot have more than five of them
Tot up the number of cards under modern on the table at any one time. In Hell by Daylight
management techniques. If the tax rate is terms, count them as Green
‘Burdensome’, double it. If the tax rate is ‘Making
the pips squeak’, double it again. If the money spent Properly Trained Civilian Armed Police
on investment in the economy is larger than the These are a rare commodity: they cost 3 points
amount of tax paid by the players in total, half the for a team of 10 figures. They will be experts with
insurgency rate. their weapons, competent marksmen, will not
So as an example if there are 10 asset cards in shoot up bystanders and don’t roar about in APCs
play using modern management techniques and scaring elderly ladies and horses. They can also
the population are paying the highest tax rate the wear plain clothes and be used as bodyguards
Insurgency number is 10, doubled, 20, and doubled for senior figures in Politics or the Judiciary. You
again 40. cannot have more than ten figures. In Hell by
Each year you roll percentage dice and if you
roll less than or equal to the Insurgency rate, you
Daylight terms they tend to be Veterans but are
limited to handguns and occasional sniper rifles.

have an insurgency. At this point one of the There can only be one unit.
players who isn’t in the government can volunteer
to lead the insurgency. Note that – from this point Paramilitary Gendarmes
onwards – the player has to give up using modern The hard men of the policing world, the Gendarmes
management practices. habitually carry firearms, at least submachineguns

May 2018 Miniature Wargames 17

15_21hellByDaylight4 JT.indd 17 27/03/2018 09:00


RULES | MODERN WARFARE

and normally assault weapons. They will have Artillery


access to at least vehicle mounted machine-guns. Since Napoleon tried his “whiff of grape shot”
Their idea of low intensity policing is to turn up and the city planners of Paris laid out their new
in a marked van rather than an APC. They have city with cannon and cavalry in mind, artillery
some police training but tend to be happiest when has had its place in community policing: just not
intimidating people. 1 point per squad of ten in a a very honourable place. In Artillery we include
wheeled APC. In Hell by Daylight terms they tend mortars, rockets (other than RPGs and similar
to be Green. shoulder launched weapons), Recoilless rifles and
conventional howitzers and guns. Artillery costs 3
Regular Infantry points.
These cost 2 points per squad of ten in a lorry, three
points if they turn up in an APC. They will have the Air support
appropriate rifles, light machineguns, grenades etc Unarmed Casevac helicopters are free. Transport
and are predominantly Normal. Helicopters with door gunners cost 2 points
It is possible that you may have access to elite Attack Helicopters cost 5points Fixed wing
infantry, Rangers or their like. These cost four points aircraft cost three points.
and have about 50% veterans in their ranks. They
don’t have integral APCs, but can acquire lorries. Pro-government death squads
They rather expect to arrive by helicopter… These aren’t something you admit to organising.
Each player can have some. You get one squad for
Tanks every two voters on a card. The death squads can
First we need a definition of a “Tank”. Wargamers only operate in that card’s terrain type. They start
know what tanks are but journalists and political off as squads of ten, armed with a mixture of light
commentators seem to look for tracks, armour, a weapons, pistols, submachine guns, bolt action
big gun and a turret to mount the big gun in. If the rifles and shotguns (and chainsaws? Ed.) and are
vehicle under consideration manages 3 out of these Untrained. If the owning player is willing to spend
four, it counts as a tank. A tank costs 5 points and is some money, then 1MP will raise them to still being
normally light or medium. Untrained but with Infantry weapons.

18 Miniature Wargames May 2018

15_21hellByDaylight4 JT.indd 18 23/03/2018 14:26


LEFT: Elite infantry cost four
points and have about 50%
veterans in their ranks. They
don’t have integral APCs, but can
acquire lorries. A 20mm game
from Derby Worlds 2017

BELOW: Hardly a ‘technical’ but,


when pushed, any transport is
better than walking... the Deal
Wargamers’ Behind enemy Lines
game from Cavalier 2018.

THE INSURGENTS Technicals


Small numbers of covert revolutionaries These are the imaginatively designed vehicles
These are apparently unarmed having only which often combine a battered Japanese pickup
concealed weapons which can include hand guns, and anything from a 50 cal to a twin barrelled
grenades and the occasional submachinegun. They antiaircraft cannon. Each technical costs you
cost 2 points for ten and they count as Normal. 2 points and when each of them appears on a
There can be any number of these units but only battlefield, roll a d6 as you would with militia to see
one can be deployed in a given battle. how well trained it is.

Urban insurgents Artillery


For one point you get 30 figures of Untrained, stone This is restricted to mortars (of any calibre) and
throwing youths who will cause a disturbance.
For 2 points you can give them petrol bombs
recoilless rifles. Medium mortars and recoilless
rifles are the same price as a Technical. (And can

and infiltrate 1d6 Untrained assault rifle armed have a vehicle to carry them.). Heavy mortars cost
insurgents into their midst. 4 points and need either a vehicle or a lot of men to
carry them and their ammunition.
Numbers of ostentatious bodyguards
These can accompany any politician, be they ORGANISING BATTLES
insurgent or not. All players can have one unit, First the Government decides what forces they
paid for from private income. They cost 1 point want. Individual players may also pay for their own
and tend to hussle about excitedly waving their Ostentatious Bodyguards and Pro-Government
M16s, talking into hand held radios or mobile Death Squads. The government then splits their
phones, wear cheap suits and wrap round sun forces between the five following deployment Areas
glasses. In Hell by Daylight terms they’re Green. · Rural arable (Spades)
They only appear on the table when the player’s · Rural Ranching (Clubs)
personal figure appears on the table. So their · Defending economic assets (Diamonds)
presence means the player can die. · Urban policing (Hearts)
· Reserve (These can be troops deployed by
Militia helicopter, attack helicopters, fixed wing aircraft.
These tend to wear military style fatigues and/ They’re the only ones capable of moving fast
or pirated designer label clothing. They all carry enough.)
military style firearms, M16s or AK47s. They will The insurgent player starts with the initiative.
have light machine-guns and RPGs. Some with He looks at his budget and plans a number of
social pretensions may still wear wrap round operations. Suggestions are:
sunglasses. They can have access to vehicles for · The assassination of another player
transport even if these are just overloaded private · The ambush of a government unit
cars. They cost 2 points each and roll 1d6 for each · An attack on a district police HQ
ten-man squad when you deploy them. · The seizure of important mine or oil well.
· 1,2,3 squad is Untrained, · Any of the above combined with an ambush set
· 4,5 squad is Green. to catch the relief force.
· 6 Squad has 2 Normal and one Veteran to stiffen With the assassination of another player the
the remaining Greens. insurgent will attack the player on one of the

May 2018 Miniature Wargames 19

15_21hellByDaylight4 JT.indd 19 27/03/2018 09:02


ABOVE: A deal being made with
a briefcase full of pay-off for the
insurgents: the Spectre game
from Colours 2017.

cards that makes up their family inheritance. So they are going. Hell for leather and they’ll get there BELOW: Man-portable anti-tank
equipment is a handy thing to
if attacking the player in a city they assassination in three moves; Quickly and they’ll get there in six have: U.N.I.T in 1/35th from the
force would be made up of a unit of Covert moves; Cautiously they’ll get there in ten moves. If South London Warlord’s Invasion
Revolutionaries, and any number of Urban there are infantry who don’t have vehicles as part Earth game at SELWG 2017.
insurgents. They might even use Ostentatious of the reinforcements the reinforcements can only
bodyguards of their own (but that involves the move Cautiously. If there is an ambush waiting for
player with the bodyguards also being present,) them, set up that wargames table.
Militia or technicals. · Troops moving at Hell for leather are travelling at
18 inches a move.
THE TABLE · Troops moving Quickly are travelling at 12 inches
Arrange a wargames table and set the figures a move.
up. Already involved can be up to five police, · Troops moving Cautiously are travelling at 6
the attacked player’s bodyguard (if any) and inches a move.
his Pro-Government death squads (if any.) The Once the first battle has been fought (or the
Government can then decide what troops to send first pair of battles if an ambush was planned)
to join in the fight. If the attack is taking place in an then the Insurgent player moves to the next target
urban setting, only Government units allocated to they have pre-planned. Troops who were sent
Urban Policing can be sent as reserves. Similarly, as reinforcements in one battle, cannot be sent as
if the Insurgent attacks a mine, for example, only reinforcements in the next. Hence it’s possible for
units allocated to defending economic assets may the Government to run out of units to send.
take part. The Government can formally ask players to
Note that the Insurgent will target the mine on send Pro-Government death squads to assist at a
the card of a particular player. That defending battle: they count as reinforcements travelling to the
player always has the option to deploy the pro- scene of fighting.
government death squads that are tied to that card.
Other players who also have death squads tied to Redeployment
that sort of card (in this case mines) may send their After a battle, the Government can relocate troops
squads as reinforcements, but these squads cannot which are already deployed from one of the five
then fight again this move.) deployment areas to another. Troops in Reserve can
Once the Government player has decided upon come as reinforcements but cannot be ambushed
the reinforcements to be sent they also say how fast on the way to the battle if they travel by air. Troops

20 Miniature Wargames May 2018

15_21hellByDaylight4 JT.indd 20 27/03/2018 09:03


RULES | MODERN WARFARE

that have been used as reinforcements once cannot ELECTIONS!


be used again. However the Helicopters that We start with elections (Viva El Presidente!
transported them can be. etc etc. Ed.). If in a battle in the previous
year, a player is defeated on a card, they
Artillery cannot draw income from that card this year,
Government Off table artillery, and Insurgent and they don’t get the votes. Any player
Heavy Mortars that are in the same deployment assassinated or otherwise killed is replaced
area as a battle can provide fire support for any by their heir who just gets the three Family
battles that take place in that deployment area Inheritance cards.
without having to be part of the reserve. After the elections there may be a new
Artillery can also be used in multiple battles Government, or – then again – perhaps not;
in the same deployment area, but in the second it’s even possible that the Insurgency player
and subsequent battles in the same deployment enters government, at which point some other
area, each time you make successful contact with player must take over the Insurgency. The
artillery there is a 50% change of them being busy government can then do a new budget. This
supporting somebody else. gives them the chance to defeat the insurgency
politically. Hence, if they cut taxes then they
Completion and Counter Insurgency will obviously cut the number of insurgents,
At some point the Insurgent player will as would taking assets back to old fashioned
announce that they have completed all their working practices or for investing in the
planned operations. At this point, if the economy, but would that leave enough for
Government player has any units that haven’t defence spending and bribes?
been used, they can announce an operation of Calculate the current years Insurgency Rate,
their own. This is a counter-insurgency sweep in allowing for any reforms. Then add the
a specific area. Any unused units in that area can difference between the Insurgent’s victory points
take part. and the Government’s victory points to the rate.
If there are no insurgent units in that area, this If the Insurgents got 5 victory points and the
is a glorious Government victory. If there are Government 10, then this involves adding -5 to
insurgent units in the area which have already the Insurgency Rate.
fought, the insurgent player has the option of The Government then deploy their units and
‘fading away.’ This has to be done before the the Insurgent plans his operations. Another
insurgent knows what is in the government forces. year commences.
Again if the Insurgents fade away this is a glorious
Government victory. Alternatively the insurgent SEQUENCE OF PLAY
player can use what’s left of the forces in that area · Election
to fight in defence of a base area. Both sides with · Auction of new assets
Pro-Government death squads in that deployment · Budgets: both government and players.
area can add them to the battle. Obviously players · Roll for insurgency (if there isn’t an
who are not in the government can add theirs to insurgency)
either side. If Government has any reinforcements · Government deploys forces, Insurgent plans
left, it can send them in as well. Eventually both operations.
sides will have run out of troops to deploy and that · Fight any battles
means that the turn is over. · Next move

Tot up victory points for the turn: WINNING


· 5 points for a win An insurgency ends when the Insurgency Rate,
· Minus 1d6 points for each occasion when you plus difference between the Insurgent’s and the
used tanks or artillery in an urban area Government’s victory points is zero.
· Minus 1d6 points for each occasion when you When this happens (or alternatively when
used any aircraft other than transport and you’ve had enough of the campaign!) look at
Casevac helicopters in an urban area. each player’s personal spending (see above.)
· Minus 1d6 points for each occasion when The player with the highest average personal
you used Pro-Government Death squads, or spending is the winner.
Anti-Government Death squads if they fought
alongside the insurgents. CONCLUSIONS
· Both sides should come out with a figure, Well, that’s it. As I mentioned earlier, I have
which might be negative. We now move on to some actual scenarios in hand with the editor to
the next year… add to all of this! ■

May 2018 Miniature Wargames 21

15_21hellByDaylight4 JT.indd 21 23/03/2018 14:27


ONE OF THESE
THINGS IS NOT
LIKE THE OTHERS
A view on Fantasy and Historical wargaming by Robert Piepenbrink
Words Robert Piepenbrink, photographs by John Treadaway

Note from the Editor: I want the magazine


Goblins in 28mm (individually mounted) HISTORICALS ARE… DIFFERENT
and 15mm (for HOTT). I also own an Is historical miniatures gaming different?
to act as a place for all well thought through
excessive force of Barsoomian figures, many , I think so. For example – despite playing
viewpoints. I will keep my interventions to a
of them dating to the old Heritage line, and on the same board with the same number
very minimum: go for it Robert!
my Squat army continues to grow over the of pieces – Checkers is not Chess. Historical
dead body of GW. But I’m also the man miniatures gaming should be, and often is,
For those who did not raise a child in sniping at HMGS-East as the percentage a deeper game “across the board,” if you
the United States during certain years, of fantasy and science fiction games at will. Period feel? Yes, of course: everyone
that phrase and the jingle of which it is a Historicon continues to rise. Here’s why… wants “period feel”: if they can agree about
part, were once inescapable: as pre-school Basically, majorities favor assimilation: what it is. But specifically, the author of a
children were beseeched to discover what we’re all – or we should all be – one big set of fantasy rules wants an exciting game
thing did not belong in a certain group. happy family from their point of view. in which different armies have different
Maybe it’s time the grown-ups tried... They don’t expect to change much in the capabilities but each has an equal chance to
There’s been a lot of talk in recent years assimilation process, though, which consists win. The author of a set of medieval rules
about historical vs non-historical miniature of other people becoming more like the wants an exciting game in which different
wargaming: what is the appropriate mix, majority. The more broad-minded think armies have different capabilities but each
and were not historical miniatures gamers they might pick up a few things. Minorities has an equal chance to win and which
getting a bit snobbish about the whole worry that the majority is right. What reflects the historical realities. Which author
thing? I’d like to make the case that they makes them a community – the unique has the harder task?
may not be snobbish enough. Not because and valuable things about them – will be The sculptor and painter of an elite science
historical miniatures gaming is better in an gone, and nothing left of their culture and fiction unit wants to make it clear that these
objective sense, but because it is not the traditions. If we were discussing religion men are part of an elite: fit confident, well-
same, and the difference is worth preserving. or language, most of us would see the trained men. The sculptor and painter of
First, let me make it clear that this is not point quickly enough, but is it valid here? an elite historical unit wants to make it clear
an objection to fantasy and science fiction Is historical miniatures gaming different? that these men are part of an elite – still fit
miniature wargaming as such. On my own Is it a minority taste? And it is worth confident and well-trained – but must stay
shelves, I have Hobbits, Dwarves, Orcs and preserving? One point at a time. within the bounds of history. He can’t just

22 Miniature Wargames May 2018

22-23thisThingIsNot JT.indd 22 23/03/2018 14:37


make them all a head taller and add two
more skulls to the uniform. Again, who has
the more difficult – and I would argue the
more rewarding – task? (not all SF – or fantasy
– is the same… research is research, I think. Ed.)
And the same thing is true in game design.
At every level, historical miniatures gaming
attempts to do everything fantasy and
science fiction gaming does, but under more
exacting conditions.

MINORITIES
Are historical miniatures players a minority?
At the very least, all the momentum is ABOVE 1/100th Hammer’s Slammers SF: notoriously “Vietnam in space”.
strongly against them, and they’re thinking OPPOSITE Large scale Lord of the Rings: medieval warfare with a less restricted army list?
and acting as though they are – or are soon
to be – heavily outnumbered. I am by no BELOW 6mm Team Yankee: a ‘Cold War that never went hot’ game based on a novel (and Flames of War).
means one of the founding generation. I’m
not by a long shot the oldest wargamer I know an intelligent, well-educated player the trip. I have myself seen conventions
I know, yet I can remember when there who simply could not grasp why I felt Baba go from being largely historical to having
simply were no fantasy or SF castings. And Yaga’s appearance in a scenario moved a virtually no historical content. But, as the
as a percentage of the hobby, they were Russia 1812 game out of the “historical” organizers explained “it’s all minies, innit?”
insignificant for some years afterward, until category. No, it’s not, which is my point.
the emergence of GW. But that was over
twenty years ago (I will say now that I bought FEAR & LOATHING? IN CONCLUSION
my first metal fantasy figures from Miniature Are historical miniatures players right But are ‘we’ – and I’m speaking now as
Figurines 44 years ago. Ed.). Not only have to fear being swallowed by the F&SF a historical gamer – doing something
non-historical miniatures games grown in majority? Probably not when in clubs, as worth preserving? After all, even among
popularity, they are most popular among long as a club is just a meeting place and historical gamers, no one much cares
the youngest wargamers, meaning we can time. “Club projects” might be a different that you can’t find a Tractics game at a
expect the percentage of tabletops with matter and probably not at Salute which convention these days. Again, I think the
dragons, gyrocopters and steam-driven is largely a trade show of whatever size answer to my question is yes. In addition
tanks and Warp gates to continue to rise as it needs to be: if buyers show up for to the satisfaction of doing something more
far into the future as we can see. historical miniatures, vendors will as difficult for its own sake – like a faster run
Even many of those playing in historical well. But regional shows, and the big or a higher pole-vault – there is the historical
games are not historical gamers as I HMGS conventions in the U.S. are another insight which can result. There is the feeling
described above. To them, historical gaming matter… As more of the army-buying that “yes, they must have looked like this on
is not an alternative to fantasy or science- attendees are building science fiction or their way to Waterloo or Gettysburg. Therefore,
fiction gaming, but simply another setting, fantasy armies, you can expect vendors these options available to me are the ones Custer
and medieval warfare is fantasy gaming and their merchandise to match this. And or Bazaine must have had to choose among on
with a really restricted army list: “And why then guest speakers and courses will follow the day.” This is like sight or hearing: if you
can’t my Viking army field werewolves and the majority until, after a while, there’s no can’t understand it, I can’t explain it to you.
dragons? They’re part of their culture, after all!”. reason for the historical minority to make So the next time someone proposes
a historical miniatures only convention,
or feels there should be an upper limit
on fantasy and science fiction games
at conventions run by the Historical
Miniatures Gaming Society, before you
denounce the snob, ask yourself what you’d
call a Civil War reenactor who didn’t care
to have Space Marines in his tent line? Or
the folk musicians who don’t want electric
guitars at their gatherings? Or how you’d
feel about having your local convention
given over to video games? Minority tastes
are sometimes worth preserving.
And I’d better get back to my Prussian
musketeers. ■

May 2018 Miniature Wargames 23

22-23thisThingIsNot JT.indd 23 23/03/2018 14:37


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MWGSubs_A4_May18.indd 1 27/03/2018 09:34


This is a British tank sensibly taking cover
beside a ruin near Villiers Bocage. Vehicle,
terrain and building from the collection of Dale
Rowson, photo by the author.

COMMAND DECISION ›

VILLIERS BOCAGE:
Command Decision Four: a conundrum for Normandy
1944
on June 13th by Jon Sutherland
Words by Jon Sutherland, photography by The Wargames Widow

C
ommand Decision is designed so you V Corps. They would have to work up 88 kills. Your unit was posted to
can read the situation and figure out around the German Panzer Lehr Normandy and started making your
your own command decision if you Division. This would fall to the 7th way on June 6. You arrived in the area in
were leading the troops on the ground. You British Armoured Division. Up ahead the second week of June. You and your
can either work through the various options was the 22nd Armoured Brigade. It Tigers have been ordered to Hill 213,
or use the mechanics provided to create entered Villiers Bocage at 0800. The near Villiers Bocage, to stop the 22nd
the precise circumstances of the tabletop units are spread out along the road Armoured Brigade from advancing.
engagement. The scenarios and mechanics towards Caen.
can easily be adapted to suit your own COMMAND DECISIONS
preferences and collections. ROLE & COMMAND It is approaching 0830 and from the dust
You are Obersturmfuhrer Wittmann clouds and noise emanating from the
SITUATION REPORT commanding the second company of SS enemy lines you can tell that they are on
The Americans captured Caumont- Panzer Abteilung 101. You have fought the move. Now you need to determine
l’Eventé on June 13, which threatened extensively on the eastern front in 1941. your response. Your objective must be to
the German western flank on the You were wounded, but you returned deny a crossing of Suelles and to inflict
Normandy front. The British launched to Russia in late 1942. On October 13 maximum losses to the British, thus
Operation Perch on the same day. The 1943 your own Tiger destroyed 20 T34s deterring them from taking offensive
idea was to strike at the junction of the and 23 infantry and anti-tank guns. action for some days. Take a good look at
British XXX Corps and the American By February 1944 you had clocked the map and then consider your options:

May 2018 Miniature Wargames 25

25-29commandDecision JT.indd 25 23/03/2018 14:43


COMMAND DECISION | PYRENEES: JULY 1813

HOW THE OPTIONS CAN BE WORKED OUT


· Option One: Move immediately to
crossroads and order reinforcements to
join you there.

Effectively this is the historical outcome,


an overly aggressive German approach
to dealing with the British offensive.
Holding the crossroads and striking out
north and west will deny the British a
route to the river crossings.
In order to simulate the relative inaction
of the British, use the following table:

D6 ROLL OUTCOME
1 British troops and vehicles on
road from British Arrival A to
Objective X can move from Turn 2
and must head directly for Villiers
Bocage.
2 British troops and vehicles on
road from British Arrival A to
Objective X can move from Turn 3
and must head directly for Villiers
Bocage.
3 British troops and vehicles on
road from British Arrival A to
Objective X can move from Turn 4
and must head directly for Villiers
Bocage.
4 British troops and vehicles on
road from British Arrival A to
Objective X can move from Turn 2
Option One: Move immediately to to cover north crossing and order and must attempt to cross river.
crossroads and order reinforcements to reinforcements to move up to Villiers 5 British troops and vehicles on
join you there. Bocage and cover second crossing. road from British Arrival A to
Option Two: Move 2nd company to Option Four: Dig in around Hill 213 and Objective X can move from Turn 4.
British units entering from Arrival
crossroads and order reinforcements to wait for opportunity to counterattack
B must stop at table edge for one
dig in around Villiers Bocage. Consider your options before continuing turn then move normally next
Option Three: Move 2nd company to read the narrative. turn.
6 British troops and vehicles on
road from British Arrival A to
Objective X can move from Turn 3.
Yeomanry HQ cannot move more
than 6” into table unit Turn 3. All
other British units delayed by one
turn.

TOP LEFT: Map of the area.

LEFT: Here are some Shermans gently feeling


their way into Villiers Bocage. From the author’s
collection, photo by Diane Sutherland.

RIGHT: Not a Tiger, but a Panther making its way


along a bocage road in Normandy. From the
author’s collection, photo by Diane Sutherland.

26 Miniature Wargames May 2018

25-29commandDecision JT.indd 26 23/03/2018 14:43


· Option Two: Move 2nd company to · Option Three: Move 2nd company · Option Four: Dig in around Hill 213 and
crossroads and order reinforcements to dig to cover north crossing of the Seulles wait for opportunity to counterattack.
in around Villiers Bocage. and order reinforcements to move up to
Villiers Bocage and cover second crossing. This is the highly defensive option
This is a variant of the historical chain of the four choices. It does mean that
of events with the British slightly less This is a more considered defensive the initiative is with the British until
inactive. The problem of the more approach to the battle. It attempts to such a time as there are sufficient
northern crossing is unresolved with cover the two crossings and to prevent German forces on the table to mount a
this action. British troops could by-pass the German line from being outflanked. counterattack. This is a risky strategy
Villiers Bocage to take the high ground This is a prudent and conservative and relies on the enemy overstretching
beyond it. Amend the events by using approach to the problem. Two Tigers themselves to allow you to take the
the following table: on each of the crossings should be initiative. Amend the events by using
sufficient to hold off the enemy until the following table:
D6 ROLL OUTCOME reinforcements can arrive. Amend the
1 British troops are unaffected and events by using the following table: D6 ROLL OUTCOME
may move as required. 1 No German unit may enter Villiers
2 British troops and vehicles on Bocage until Turn 5.
D6 ROLL OUTCOME
road from British Arrival A to 2 No German unit may enter Villiers
1 British troops are unaffected and
Objective X can move from Turn Bocage until Turn 4.
may move as required.
2 or Germans can choose to have 3 No German unit may enter Villiers
2 British troops and vehicles on road
two turns of movement before Bocage until Turn 3.
from British Arrival A to Objective X
British move.
can move from Turn 2 or Germans 4 No German unit may approach to
3 British troops and vehicles on within 6” of the Seulles until Turn 4.
can choose to have two turns of
road from British Arrival A to
movement before British move. 5 No German unit may cross the
Objective X can move from Turn
3 British troops and vehicles on Seulles until Turn 5.
2 and British units entering from
road from British Arrival A to 6 No German unit may cross the
Arrival B must stop at table edge
Objective X can move from Turn Seulles until Turn 4.
for one turn then move normally
2 and British units entering from
next turn or Germans can choose


Arrival B must stop at table edge
to have three turns of movement
for one turn then move normally
before the British move.
next turn or Germans can choose
4 British troops and vehicles on
to have three turns of movement
road from British Arrival A to
before the British move.
Objective X can move from Turn 2.
4 British troops and vehicles on road
5 British troops and vehicles on from British Arrival A to Objective
road from British Arrival A to X can move from Turn 2 and then
Objective X can move from Turn must head for Villiers Bocage.
3. British units entering from 5 British troops and vehicles on road
Arrival B must stop at table edge from British Arrival A to Objective
for one turn then move normally X can move from Turn 3 and then
next turn. must head for Villiers Bocage.
6 British troops and vehicles on 6 British troops and vehicles on
road from British Arrival A to road from British Arrival A to
Objective X can move from Turn Objective X can move from Turn
4. British units entering from 4 and then must head for the
Arrival B must stop at table edge northern crossing of the Seulles.
for one turn then move normally
next turn.

May 2018 Miniature Wargames 27

25-29commandDecision JT.indd 27 23/03/2018 14:43


COMMAND DECISION | PYRENEES: JULY 1813

VILLIERS BOCAGE: objectives. In most cases these will be


THE WARGAME X and Y. If the German player is overly
This game has considerable aggressive, then there is a chance to
complications, as it requires an capture Hill 213 and try to take Y
enormous amount of hedging for terrain from the rear. The game table should
and also careful management of the comfortably fit onto an 8 x 5 foot for 20-
arrival of reinforcements for both sides. 28mm figures. A 6 x 4 or slightly smaller RIGHT: SS Panzer
There are three key objectives: X is the would suit a 10-15mm game. Grenadiers deploying
from halftracks. From
crossroads, Y is Villiers Bocage itself Ideally this type of scenario would the author’s collection,
and Z is Hill 213. In order to win the work well with battalion orientated rule photo by Diane
game the players need to control at least sets such as Rapid Fire or Flames of Sutherland.
two of the three objectives. Each of the War. Given the relatively small numbers
four options produces a variant based of figures and vehicles needed, Bolt BELOW: Germans
readying an 88mm from
around the real events. Action, Chain of Command or other the collection of Dale
The British player needs to push large skirmish orientated rule sets Rowson, photo by the
forward and capture two of the three would also work. author.

FORCES
GERMAN ORDER OF BATTLE
Turn Arrival Unit Notes
Arrival Point
1 1 2nd Company, 101st Heavy SS Battalion, under Wittmann, 2 Tiger I Wittmann’s tanks are classed as
tanks elite, hardened.
Infantry Company, with 8 figures, including Panzerfaust, in a SDKFZ Infantry counts as veteran,
251/1. hardened.
2 4 1st Company, 101st Heavy SS Panzer Battalion, 2 Tiger 1s. Tanks classed as elite,
hardened.
4 4 Elements of 2nd Battalion, 130th Panzer Lehr Regiment with 3 Units classed as veteran,
Panzer IVs and forward observer in Kubelwagen. hardened.
5 3 8 man infantry company, 2nd SS Panzer Division, in SDKFZ 250/1. Both units are professional,
Unit has Panzerfaust. hardened.
Element of armoured car company, 2 Puma SDKFZ 234/2s.
7 2 2nd Company of infantry in SDKFZ 250/1 (as above) Units are professional,
HQ 2nd SS Panzer Division recon, 6 figures in SDKFZ 251/10 with hardened.
a heavy weapons company in an SDKFZ 250/8 and a 75mm PAK
towed by a SDKFZ 250/1.
The Germans have off-table artillery support from a pair of 105mm Howitzers.

BRITISH ORDER OF BATTLE


Turn Arrival Unit Notes
Arrival Point
1 B 4th County of London Yeomanry, HQ with Humber scout car, Classed as professional,
Cromwell, Sherman OP and Crusader AA. confident.
1 A A Squadron, 4th County of London Yeomanry, 3 Cromwells and 1 These units should be placed
Firefly plus A Company, Rifle Brigade, 12 figures in halftrack and PIAT in a column between objective
in universal carrier, also anti-tank section with 1 6pdr towed by a Point X and British entry Point
universal carrier and a pair of Stuarts of the Reconnaissance Troop. A, facing towards Villiers
Bocage. They are all classed as
professional, confident. None
of these units can move in
Turn 1.
2 A B Squadron, 3 Cromwells and 1 Firefly Unit is professional,
confident.
4 B C Squadron (as above). Unit is professional,
confident.
5 B Queen’s Royal Regiment, 2 companies, each with 8 figures in truck Units are professional,
plus a universal carrier with a PIAT. confident.
6 B Queen’s Royal Regiment HQ. HQ of 8 figures, including PIAT and 2” Units are professional,
mortar in truck plus support company with 6pdr anti-tank gun towed confident.
by a universal carrier and a 3” mortar in a universal carrier.
7 C Elements of the 260th Anti-Tank Battery, 2 Achilles tank destroyers 260th is professional, confident.
and C and D Companies of the Queen’s Royal Regiment (as above). Infantry are professional,
confident.

28 Miniature Wargames May 2018

25-29commandDecision JT.indd 28 23/03/2018 14:43


VILLIERS BOCAGE JUNE Cromwells and a Firefly. In all, Wittmann’s
‘44: FACT CHECK company had destroyed 20 Cromwells, 4
At 0900, under Wittmann’s command Fireflys, 3 Shermans, 3 Sherman observer
the Germans attacked and destroyed the tanks, 14 halftracks, 16 universal carriers
British column. His company had lain and a pair of anti-tank guns.
hidden behind a hedgerow and watched An attack following up Wittmann’s
the British pass him at a distance of 200 ambush by the 1st Company in Tigers,
yards. Wittmann suddenly launched his supported by some Panzer IVs was
attack: he knocked out a Firefly and a beaten back by British anti-tank guns.
Cromwell and then 8 halftracks, 4 universal This brought an end to Operation Perch.
carriers and a pair of 6pdrs. He reached the The British would not attack again in the
crossroads leading to Till-Sur-Seulles and same region until July 30, in Operation
here he destroyed 3 Stuart tanks. Bluecoat. By August 3 the Germans
He turned about and made for the were in retreat and Villiers Bocage was
outskirts of Villiers Bocage. Here he finally liberated the following day.
knocked out another 4 Cromwells and a
halftrack and then roared up the street, POSTSCRIPT: WHAT HAPPENED
knocking out another Cromwell and a TO WITTMANN?
Sherman forward observer tank. At the We know that Wittmann and his crew
end of Rue Pasteur, Wittmann’s Tiger were killed in action on August 8 at
was hit by a Firefly from B Squadron: he Gaumesnil near Cintheaux. It is believed
decided to pull back. He was then set that his Tiger was destroyed by a Firefly
upton by a Cromwell, but he knocked of A Squadron, 1st Northamptonshire
this one out. Yeomanry. They claimed that three Tigers
Back at the Tilly crossroads, Wittmann’s were knocked out at 12:40, 12:47 and 12:52
tank was immobilised by a 6pdr anti-tank at a range of around 800m. Other claimants
gun, but he and his crew managed to to Wittmann’s demise are the Canadian
escape. Meanwhile, the rest of his company regiment, the Sherbrooke Fusiliers
had wiped out A Squadron of the 4th Regiment and an RAF Typhoon, both of
County of London Yeomanry, including 5 whom were operating in the area that day. ■

May 2018 Miniature Wargames 29

25-29commandDecision JT.indd 29 23/03/2018 14:43


p030.indd 1 20/03/2018 11:40
a few times before. The Friday Night

SHOW REPORT Firefight Club put on a fairly splendid


Ring the Bell! game in 28mm. This used

A CAVALIER
Blood and Plunder pirate rules, and
they had a series of well-modelled, tall
islands connected by rope bridges and
all of this was, essentially, overlooking

APPROACH
a lake-warfare game set in 10th century
China. S.E.E.M.S’ “Big Tanks” game was
it’s usual 28mm tank-smashing fun and
there were a tidy couple of other games
from Tonbridge’s The Battle of Segesvar
The Editor attends Cavalier 2018 1849 (in 10mm) and the North London
Wargame Group’s Crug Mawr 1136 (in
Words and photography John Treadaway 15mm), but some others caught my eye
for their innovation.

I
n February, I took a trip to the traders. Having said that, those I spoke For example, the Little Wars Revisited
Cavalier show, hosted, as usual, by to were very happy with the day so no Forum put on a 19th Century Portable
(let me make sure I get this right...) problems there, I guess. Wargame adaptation with lots of shiny,
the Tunbridge Wells Wargames Society For those that didn’t go, that trade squared off scenery (all looking like
at the Angel Centre, Tonbridge. It turnout was of a decent size and it was custom made from MDF or
was, a busy and bustling show when commensurate with previous years with similar) in 54mm which was immensely
I arrived their at 10.30 and there was around 30 stands, plus a bring and buy nostalgic and – bearing in mind the
a fair number of folk doing brisk and there were just over a dozen games rule set it was using – very up-to-date
businessat the trade stands. After lunch in evidence. Some nice club displays at the same time. Hailsham Wargames
the amount of space to move around were amongst them: the
increased quite alarmingly, which was Crawley Wargames Club
good from a buying public point of had their 15mm Siege
view and positively splendid from a of Girona 1796 with a
“can I manoeuvre this tripod though the nice town wall section,
hall?” perspective, but I do worry about though I’ve seen it ›
RIGHT: Close up of the airfield from The Deal Wargamers’ Behind enemy Lines:
The Dragon’s Rampage at Yangmingbao 1937 game.

BELOW: A column of Japanese vehicles moving forward from the 20mm Behind
enemy Lines game by The Deal Wargamers.

May 2018 Miniature Wargames 31

31_33cavalier JT.indd 31 23/03/2018 14:46


SHOW REPORT | CAVALIER 2018

‘table covering’ (custom made by Tiny


Wargames tinywargames.co.uk) which
was a photographic aerial mat of Malta
at 1/2400th scale (so they could use
ships that matched) and looked, as they
pointed out, like the ground would do
when viewed from about 15,000 feet.
The photograph to make the mat was
apparently sourced from Google Earth
and then worked up to remove modern
features and landmarks.
Probably the game I liked least –
and not because of the presentation
(which was nice enough) but for the
topic – was Gravesend Gamers Guild’s
Panzer Vor: I do find the juxtaposition
of teenage Japanese schoolgirls and
tanks quite hard to rationalise (however
popular it may be in some quarters)
but – moving on – in the main hall
was a wonderful creation that made
me very happy I went to the show (it
1 would have been worth the admission

1 Hailsham Wargames
Club’s Outbreak Z game
in 28mm.

2 Southend Wargames
Club’s Air War over
Malta in 1/300th and
1/2400th.

3 & 4 Ring the Bell! A


game in 28mm by The
Friday Night Firefight
2 Club.
Club’s Outbreak Z (the inevitable 28mm
5, 6 & 7 The superb
Zombie game) was very nicely put Maidstone Wargames
together using home-brewed rules for a Society’s Twisting the
‘kill zombies/rescue survivors’ outing, Dragon’s Tail: a WW1
with pretty scenery (MDF buildings naval landing game in
28mm.
finished to a high standard and some
3
excellent street boards from Multiverse 8 The main hall, one of
Gaming at multiversegamingterrain.com). two at the show.
There were a couple of excellent
WW2 outings at the show, both very
different, but equally impressive: Deal
Wargames Society had a very well turned
out game called The Dragon’s Rampage
at Yangmingbao 1937 with a Japanese
airfield behind Chinese lines in 20mm
(with a useful leaflet including the
history of the action and explaining
their choice of Rapid Fire rules). Taking
another view of the period, Southend
Wargames Club’s Air War over Malta
was an interesting outing using (as far
as I could see) Check your Six rules
for 1/300th aircraft over a splendid 4

32 Miniature Wargames May 2018

31_33cavalier JT.indd 32 23/03/2018 14:46


6

price alone, although the kind chaps


at the host club did let me in for free).
Maidstone Wargames Society’s Twisting
the Dragon’s Tail was a WW1 naval
landing game in 28mm but that
simple description is such a vast
understatement. A scratch built model
(maybe four or five feet long) of the
HMS Vindictive was almost entirely
constructed from tomato puree tubes
(with the rivet work all done with a
ball point pen!) and coffee stirrers for
5
the deck would have been enough
on it’s own to mark the game out as
noteworthy. However, it was pulled
along side the (again scratch built)
‘mole’ at Zeebrugge and the whole
area was sprinkled with well painted
figures and other dock yard items. The
game used home brewed rules enabling
members of the public to have a go and
get stuck in, utilising a ‘rolling’ format
that players could drop in and out of
(though – when I was there – no one
seemed keen on leaving!). It was a great
looking game and I’ll try and get the
club to reveal their building secrets in an
article in a future issue (with a detailed
account of precisely how much tomato
puree they had to eat...).
All in all, it was a good way to spend
8 a Sunday. ■

May 2018 Miniature Wargames 33

31_33cavalier JT.indd 33 27/03/2018 10:26


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p034.indd 1 16/03/2018 11:59


DARKER HORIZONS | FANTASY FACTS

The Brotherhood of Steel boxed set.

FALLOUT Nuke ‘em till they glow...


As ever, Modiphius Entertainment have will reward a good painter with some superb so I can’t say much about the game itself, but
got a lot going on: along with Star Trek, finished pieces. what I can say is that the figures are lovely.
Conan and John Carter of Mars (amongst The only ones I have assembled are Build wise, many would fit in very well with
others) they have their Fallout range that samples from the Brotherhood of Steel Core the likes of the Prodos Aliens marines as
I first previewed sculpts for last year in Box. Beyond cutting from the sprue, these armed non-military types (should one wish
issue 409. It’s taken a while but – in front of models require no clean up whatsoever to mix ‘milk and meat’) and the other figures
me – I have some resin miniatures for the although, again like Modiphius’ Trek models in the range – the Super Mutants box with
new game system. My first impressions (with which they scale perfectly), they need huge ‘Brutes’ (mine are 45mm tall!) and
are good: they are all cast in fine, flawless some superglue work to assemble. The mutant hounds; plus a box of eight ‘survivors’
resin (the same light grey material as the level of dynamic animation is such that they (which I haven’t seen) – will be great
Trek figures from this manufacturer) and all have to have their arms stuck on but the additions to this range, especially for fans
are described in the blurb as “32mm scale fit is – in my opinion – even better than the of the background, but that set are almost
miniatures”. Well, I’ve measured them Trek range and the poses are excellent with universally useful figures for anyone else
and – leaving huge mutants aside – they
are all 37mm or so to the top of the head
the running and shooting stances being very
evocative. The feet have small pegs on them
needing ‘Zombie Apocalypse’ style survivor
figures in this scale: they sport a selection

from the soles of their feet so... 1/48th then! which locate very well into holes in the resin of mix and match clothing, equipment and
And I want to stress again, for me that’s not bases. The Brotherhood of Steel box has two weaponry from guns to big spanners...
an issue: I like scales as opposed to figure each of Lancers, Field Scribes, and Knight Modiphius have produced a starter box
‘sizes’. They have lots of detail and that sort Patrol, plus a T60 Paladin with a gatling laser which is listed as having rules, dice and
of height gets the figures closer to the 1/50th (he’s 43mm to the top of his armoured suit) eleven different miniatures for £70 which
scale dice cast vehicles (of which the world and it is £40 (so we are into the four or five would be a good place to begin with the
is not short) and – when you are looking to quid per figure realm, here) but – then again – system, I guess, and they have all sorts of
replicate a gaming environment centred on you won’t need many to play the game (from scenery items listed on their website (from
a shattered 1950’s future – that’s gotta be what I can determine). a superb, be-finned, ‘50s car to Nuka-Cola
a good thing. But back to the minis… They Bear in mind that – although I think that machines). I’m looking forward to having
are what I would describe as ‘fine’ in terms the background I mentioned earlier of SF, another crack at the game and – to help with
of detail and anatomy: slightly less chunky post apocalypse, ‘50s cool – is brilliant, I’ve that – you can download a pdf of the Rules
than the Star Wars Legion figures (see never actually played the computer game of Play and Getting Acclimated books for free
elsewhere in this review) but are equally that Fallout the table top-game is based on and can add the Fallout Wasteland Warfare
well detailed and – with their individually and have only tried out the actual system in Campaign Book which £7. Check it out at
textured and decorated scenic bases – they ‘beta’ at Modiphius HQ twelve months ago, modiphius.com

Survivors boxed set.

May 2018 Miniature Wargames 35

35_38_fantasyFacts JT.indd 35 23/03/2018 14:47


DARKER HORIZONS | FANTASY FACTS

The line up is Stormtroopers, Vader, a rebel and the rebel leader.

WE ARE LEGION
vehicle bases which further limits their
manoeuvrability, which is really very neat and
well thought out.
Fantasy Flight release Star Wars Legion Orders for the game are achieved via
placing a token next to a unit, which then
When I was a young ‘un, like many an all those years ago. Fantasy Flight have gives the player some activation choices
impressionable adolescent, I went to the released a big box game called Star Wars adjusted via the abilities on a ‘command
cinema to see what was then the first outing Legion and they’ve sent me one, along with card’, which itself gives flexibility to the
in George Lucas’ (always meant to be an some extra packs containing upgrade sets. actions that can then be taken. Finally it
ennead, honest...) film series Star Wars. I The Legion Core Set (around £75, uses – essentially – a dice pool system
remember thinking how cool it would be depending where you get it) comes stuffed with sets of custom made D6 and D8 to
to have gaming figures of the characters with a wealth of components which you have simplify ranged fire and melee which bears
in the film – the chaps in the space armour to put together and/or read. There’s a nicely some resemblance to other systems by this
particularly – and was disappointed to find produced 32 page rule book which isn’t all manufacturer (Rune Wars, for example).
that no one could (ahem, legally...) produce rules: it also includes guides to assembling The game looks fine, especially of you
any to allow us fans to wargame with. the figures (more of which in a minute); a like competitive play, but – you know – I’d be
Cranking the clock forward four decades or section on setting up a basic (what I would pretty happy if the system involved rolling
so and – luxuriating in the hours of celluloid call) ‘tournament’ game which is essentially marbles at your opponent’s troops or flicking
and pixels that have been produced since – an arena style, six round battle in an open rubber bands... Why would I say that? I’m not
interest in the ‘franchise’ seems no less than playing area utilising just the figures and the being disparaging whatsoever: I’m simply
it was and there really couldn’t be a better barrier pieces provided in the set. There’s saying that – leaving the rules aside – the
time to cheer the heart of a eighteen-year-old also an informative section on painting the figures are absolutely gorgeous. And – as
who sat and gawped at the opening credits miniatures taking the novice though five you know – I rarely say something like that.
stages of finishing – and even basing – to As a young man, they are absolutely what
a very nice standard indeed; but the ‘meat’ I wanted to play games with and they are,
of it – obviously – is a dozen pages of basic I think, what everyone who’s a fan will still
rules and another eight pages of optional want. Scale wise they are (let’s make no
advanced ones. Finally, there’s a bit on bones about it) 1/48th at about 36mm or so
using ‘proper’ scenery and collecting the tall for the average guy with armour – and the
miniatures. The game comes with some nice imposing height of Lord Vader – is allowed for
measuring widgets: I’ve not (Dave Prowse was, after all, a big chap back
really liked other in the day at 6ft 7 inches).
examples of similar Detail is everything you could want with
gadgets that I have it picking, I think, a sweet spot between
seen from this manufacturer but these are proportion and paintability. The figures are all
The 74-Z: what a both well made and clever. They comprise a made from ABS plastic (though the vehicles
great pose!
self-assembly range stick (even if it breaks are styrene for some reason) which makes
it’s easily replaced with a metal expanding them tough and only to be assembled with
tape measure but it’s nice to have it) and a either a decent ABS glue (I suggest Plastic
set of three hinged movement ‘rods’ that link Magic by Deluxe Materials) or super glue (as
in well with the models bases to regularise the booklet recommends). And there is a little
the individual figure’s movements and bit of sticking together to do – most figures
even lock into a special notch on the come with either one (or a linked pair) of

36 Miniature Wargames May 2018

35_38_fantasyFacts JT.indd 36 23/03/2018 14:47


arms to stick on but they all fit well. Vader and
the rebel leader have more bits (cloaks and
whatnot) as, for obvious reasons, do the two
small vehicles in the set. Head-count wise,
what do you get for your money? You get
thirty-three unpainted figures including a chap
on a 74-Z speeder bike and a bi-pedal, AT-RT
rebel walker with eight plastic barriers plus
dice, movement widgets, cards and chits.
All the poses are good but the chaps on the
vehicles are in particularly ‘cinematic’ poses,
as is Mr Vader. These are just great models
as a set, but you can supplement them!
You can expand your forces with more add
on boxes: packs of extra models like groups
of seven figure Stormtroopers or Rebel sets
or an additional pair 74-Z Speeder Bikes and
another AT-RT (which aren’t just replications ANTHROPOMORPHIC
APOCALYPSE
of the one’s you already have in the core set,
they are different models). A T-47 Airspeeder
and an AT-ST are also offered and the sets
are all between £22 to £26 or so except for 28mm Skirmishing in the hedgerows
that last ‘chicken walker’ which is almost
double that (but – in all fairness – it is about I have to say – from the very to 4ft square, various woodland
200mm tall when it’s assembled, and terribly get-go – that anthropomorphism creatures do battle, wear armour,
impressive!). So the basic figures are about isn’t really my cup of tea. I’m swing swords, and perform
£3 each (with play cards and so forth), I not sure why but – for probably magic. Players use the in-game
guess and – while I’m sure some folks on the the same reason that Flintloque currency (pennies) to recruit
web will whine about that (as they always has never really appealed to warbands of between three and
do) – you’ll not find any complaints from me me – creatures that look like one ten models and there are some
for a terrifically produced, licensed product. If
the ‘galaxy far, far away’ is your bag, this is it.
thing but are actually something
else just turns me off a bit. As
examples given to make starting
up easier. There are six different

fantasyflightgames.com a kid, I guess I just had one too styles of magic (Natural, Light,
many birthday cards of kittens Dark, Wild, Unbound and Noble)
dressed in comedy outfits or and weaponry slides from stabby
saw more posters of dogs things to missile weapons from
wearing hats, smoking stogies bows into blunderbusses. Finally,
and playing cards than I was there are eight scenarios at the
comfortable with… So the new end of the book plus some play
rule set Burrows & Badgers, sheets to photocopy.
released by the time you read I’m not sure where you
this and written by Michael would buy figures for this
Lovejoy and illustrated by Gary system but the book is replete
Chalk, is always going to be a with splendidly painted
hard sell with me: I’m just not examples, as is the web site
it’s audience. But enough of burrowsandbadgers.com. This
the negative waves, Moriarty… is a set of rules that will – my
Osprey have produced a very own predilections aside – appeal
The Rebel AT-RT nicely laid out, splendidly to many, especially those who,
in the boxed core set. illustrated hardback (I’ve not seen frankly, aren’t really into more
Note the notch on the base
Mr Chalk do better work than he (dare I say it) ‘realistic’ gaming
for the movement stick to
engage with. has crafted here: it might be – to with all of the unpleasantness,
my eyes – ‘twee’, but, for all that, death and mayhem that it tends
it’s still very well done). It is 120 to evoke. If the “mouse police
pages or so long and is a set of (that never sleeps)” is more than
skirmish rules set in the ancient just a splendid Jethro Tull track
realm of ‘Northymbra’ (located, to you, then this is the rules
astonishingly enough, in a place set for your game nights. Go to
looking a lot like Northumbria). ospreypublishing.com and – if
Using polyhedral dice, a ruler and you are equipped with £19.99 and
a playing area of between 2ft an open mind – you’re all set!

May 2018 Miniature Wargames 37

35_38_fantasyFacts JT.indd 37 23/03/2018 14:48


DARKER HORIZONS | FANTASY FACTS

KEEP ON ‘TRUCKIN
Spaceships, Nef’s and 15mm articulation
Brigade Models sent me a whole bunch of stuff this month, all of
which are planned to be released at Salute. There are some new
EuroFed space ships in their 1/3000th range: most are metal but the
largest – the Revanche Strikeboat Carrier – is mostly resin.
Prices start with that at £5 and the smaller ships are the Vaban
Patrol Carrier (£1.75); Montcalm System Monitor (£1.50); the
Surveillante AWACS or a pair of Cormoran Shuttles for 75p. The Centurion 4F6 with twin turret
They are mostly of a wedge-shaped form factor with the largest arrangement (gatling and twin mortar) in
– the Strikeboat – at around 65mm long. Along with those are a 1/100th at around six inches long!
selection of five small merchant ships with a very ‘Millenium Falcon’
or ‘Firefly’ vibe about them (though not copies of them at all) at £1 each. 65mm long (but high and bulky with a two window front cab) right up
Also in the box are two new British Nefs in their 1/1200th Imperial to a huge, articulated, model which is the size of a ten wheeled lorry (in
Skies range: a Furious class carrier (a long thin one with a metal flight 1/100th) at 155mm. All have double-wheeled axles (so – technically – the
deck replacing an older model) and the Ark Royal – an airship tender, 10 wheeler is actually a 20 wheeler, I guess) and that latter truck has a
with a big hangar amidships to house blimps. Both are, as usual, mixed selection of turret options (including a huge artillery turret) and reminds
media kits with the hulls in resin and the fittings in white metal and me of some of the current Soviet penchant for big, missile-carrying,
prices are £9 and £8 respectively. multi-wheeled transporters. These are chunky models and the biggest
Finally there is a selection of the new vehicles I’ve recently previewed of them – the howitzer – might cost around £15 but the others will be
as digital renders for the Hammer’s Slammers range. The Centurion is nearer the price of the rest of the Brigade range in the £7 to £9 area.
a flexible, modular vehicle, which starts with a smaller 4x4 APC type at brigademodels.co.uk

IN SPACE
No one can hear you game…
Deep Cut Studios make a load of mats for space battles. They
already make a lovely ‘Deep Space’ mat with a nebular on it, and
another with Asteroids but they have added a new Nebular mat to
A selection of stowage: not glamorous but necessary!
the range. With a predominantly red tinge to it, this– as the name
would imply – is a mat featuring a nebular shape, spread into
three areas across the surface, with a star (or collection of them)

CRATE EXPECTATIONS as a light source, buried into the main section, and very dramatic
it looks too. On Mouse-mat material (which is what they sent

15mm stowage from GZG… to me for review in the 6ft by 4ft size) it comes out at around 65
euros but they start at 3’x3’ in size and – on cloth – a mat of that
‘footprint’ (and on the less expensive material) will be under half
Let’s be honest, stowage isn’t a thing many of us get very that, so the budget conscious gamer has options. As I’ve already
exited about. On a personal basis, I think it adds immeasurably got another, very nicely printed, space mat by Deep Cut on their
to vehicles and scenery and I am forever scouring ebay for cloth material, which I’m very happy with (the blacks are solid
items to use with this end in mind. I spend a lot of time and the colours are very rich and rugged) I think cloth’s a great
employing all sorts of material from both SF and historical alternative which – whilst it doesn’t have the ‘lay-flatness’ of the
ranges to adorn my vehicles, which I do like to look as if mouse mat – is actually easier to store and carry. Either way, it’s a
they’ve seen some action. But, my personal needs aside, I good product. Go to deepcutstudio.com
will admit that few of us peruse figure ranges and mutter to
ourselves “cor; look at all those new crates!…”. All that having My heart will be a Fireball: that
been said, GZG have just added a literal lorry load (in 1/100th model is about 1/400th or so
scale, anyway) of new assorted ‘clutter’ and other what-not (maybe 10 inches long), to give
an idea of scale.
to their 15mm range. These new items are not going to get
a full description from me – I stopped counting at two-dozen
different types – so I’ll just do an overview. In short, there’s
lots of new stowage: crates, boxes, hexagonal ‘things’,
cylinders… just everything except tarpaulins (or anything ‘soft’)
that you’d want to load onto the back of a metal hover truck or
similar. And – as they are all made of white metal – they would
add a considerable mass to your toys as well! They should all
be available by the time you read this and in £3 packs. gzg.com

38 Miniature Wargames May 2018

35_38_fantasyFacts JT.indd 38 23/03/2018 14:48


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p039.indd 1 23/03/2018 15:51


DARKER HORIZONS | FROSTGRAVE

Frostgrave cultist soldiers attacked by


giant rats and an angry boar

THE PATH TO
FROSTGRAVE
The writing process – plus a new scenario – for Frostgrave
By Joseph A. McCullough – photographs and paint by Kevin Dallimore

W
hen Frostgrave: The Maze of WHERE TO BEGIN?
Malcor is released in June, it Now, anyone who knows me, knows I had A stand in bone-bat (painted by Adam Jenkins)
will be the ninth Frostgrave an ‘in’ with Osprey. In fact, I have worked with a wraithknight and skeletons attack a
group Frostgrave plastic soldiers
rulebook or supplement I have written for for them for over a decade, serving time in
Osprey Games (counting the two Ghost Production, Marketing, and Editorial. So my
Archipelago spin-off titles). Needless to original pitch for Frostgrave came in the form eventually make its way to Phil Smith, and
say, it has been a busy three years or so. of a conversation with Phil Smith, now Head he’ll email you back, likely asking for more
By now, the authorial process of creating a of Osprey Games. While this made the initial details if your idea has piqued his curiosity!
Frostgrave book – or any Osprey wargame step a bit easier, it really isn’t that different From there, it becomes a conversation of
book – has become pretty old hat to me, from what anyone pitching an idea to Osprey what is possible.
but when I talk to most people about the would go through. It really all starts with a Things are a little different now that
process, even other wargamers, I soon simple email to Osprey Games outlining Frostgrave is an established product line. I,
realize they have almost no idea what I’m your basic idea. Obviously the more detail thankfully, don’t have to convince Phil about
talking about. To most wargamers, what you can include at this stage the better, but its viability as a rule-system or its potential
an author goes through to create a new mostly Osprey is initially interested in the place in the market. Instead, when I send
book is about as mysterious as priming, period or setting for the game, along with in the pitch for a new book, I include a short
painting, and basing a miniature is to the scale, and any specific hooks the game blurb, of maybe 300 words or so, and a list
the general public. So, I thought it might might have, like unique mechanics or play- of key points about what makes this book
be of interest to readers of Miniature styles. It doesn’t really matter how interesting unique or special. Amazingly, that initial blurb
Wargames to hear about this process, and your system is, if you are proposing a large often survives in a recognizable form all of the
maybe offer a few tips to anyone who is World War II skirmish game to the company way to the back of the book or sometimes
thinking about writing or submitting their that publishes Bolt Action, you are unlikely to the introduction. Despite Frostgrave’s
own set of rules! to get anywhere… Whatever the idea, it will success, my pitches aren’t always accepted:

40 Miniature Wargames May 2018

40_44frostgrave JT.indd 40 27/03/2018 09:05


at least not initially. Phil has never wanted to nerve-wracking time for any author. Basically, most people suspect. The first thing I have to
publish a wargame or supplement just for the Phil takes the idea to a gathering of the do with any Frostgrave book is write an “Artist
sake of publishing something. He wants to Osprey brain-trust, where the various merits Brief”, outlining what artwork should appear
make sure that each product is truly offering of the book are debated from different angles, in the book, and providing the artist with all
something new to players. When I first pitched including potential marketing, sales channels, the notes he will need. Most people assume
The Maze of Malcor, I knew that I would editorial costs, etc. Often books are rejected this is one of the most fun, enjoyable parts
need to give him more than just ‘another’ for various reasons. Sometimes, Phil is asked of writing the book – actually, I find it one of
Frostgave campaign. So, not only did I propose to take the idea away and work on it, perhaps the most challenging. Firstly, at this point in
a campaign that is longer and more complex presenting it in a different format. If a writer the process, I only have a vague idea of what
than any that has gone before, but also a book is very lucky, the idea is accepted, and the the finished product is going to look like.
that would delve into several ‘Lost Schools’ of next email you get from Phil is a document When The Maze of Malcor was accepted, I
magic. Admittedly, at the time, I didn’t know laying out the terms of a contract, including had a vague idea of the overall shape of the
what those lost schools would be, but that expected word counts, delivery dates, the book, but very few specifics. So, instead of
was a problem for later! assignment of rights, and, of course, payment! drawing on my ideas to create artwork, I use
the process of briefing the artwork to generate
DOES IT HAVE LEGS? CONTRACT! ideas for the rest of the book. For example,
Once Phil is satisfied that an idea can work, Once a contract is in hand, it is time to get I briefed one scene where a pair of wizards
he takes it to a Publishing Meeting. This is a to work. But the work doesn’t begin where are fighting around a set of docked, floating

May 2018 Miniature Wargames 41

40_44frostgrave JT.indd 41 23/03/2018 14:53


Bone-bats circle over Frostgrave plastic cultists attacking
soldiers (backed up by a wizard) while the lichelord looks
on. All Scenery and mat by Adrian’s Walls.

gondolas. Originally, I just thought this would I’VE STARTED SO I’LL FINISH less likely to include any old rubbish just to fill
look cool. Later, I would use this artwork idea Once the artwork briefs are out of the way, up the chapter.
to fuel both a specific scenario in the campaign I can get down to what I consider the ‘real’ The one supplement I couldn’t use this
and rules for floating gondolas! work. That is, writing the actual words that system for was Ulterior Motives, which
will make up the book. When I wrote the is essentially a deck of forty cards, each
ARS GRATIA ARTIS original Frostgrave rulebook, I literally started containing a mini scenario. Despite the actual
Still, it is a hard process. Since I make my at the beginning and wrote the book straight word count being only half of that of most of
life as a writer, it should come as no surprise through until I reached the end. Although this the books, it took at least as much time – if not
that I tend to think in words. In the rare worked well, none of the rest of the books more – to write, simply because of the huge
instances I’m forced to think in images, such were written that way. Instead, now when demand on my imagination!
as briefing artwork, I find it difficult. Thankfully, I begin work on a new Frostgrave book, I
I receive a lot of help on this step: first-off, map out the chapters I think will make up LIGHT BULB MOMENTS!
Phil is very good about filling in details that the book. I then create a separate Word file Now, a lot of people as me, ‘where do you get
I might have missed. Also, Dmitry Burmak for each on the computer. Over the next few the ideas?’, and the truth is, I don’t really know.
(and sometimes his wife, Kate) who has months, as I wrote the book, I literally jump I suspect the bigger ideas originate from the
done all of the artwork for the entire series, is from chapter to chapter, writing bits and things I loved as a child, while the smaller ones
extremely talented at taking my – sometimes pieces as the ideas strike me. This may seem come from day-to-day observations. The key, I
vague – briefs and turning them into things a chaotic approach, but there is some sense to believe, is giving yourself the time to let your
of stunning beauty (there is a guy who must it. Often when writing a scenario, it will feed imagination function. This is why so much of
think in images!). And, from time-to-time, ideas for new magic items or new monsters my ‘work’ consists of staring out of a window
mistakes are made. For example, in Thaw of (or vice versa), and I can immediately jump or going for walks. Actually, over the last
the Lich Lord there is a cool painting depicting to the other chapter. Also, some chapters are couple of years, as I have become the father
an Illusionist casting Monstrous Form and harder to write than others, and work better if of two poorly-sleeping children, a huge amount
scaring away a group of ghouls. Unfortunately, broken into pieces. Trust me, sitting down and of my creative work gets done sitting in a
as the rulebook clearly states, Monstrous attempting to write 20 to 40 new magic items rocking chair in the dark, trying to get a child to
Form has no effect on the undead… Rules is a likely to make a writer sick. By spacing this sleep. While this can be wearying, the fact that
writers forget their own rules more often than out over the several months of writing, I give I’m stuck in chair – with nothing but my own
you might expect! the creativity more time to operate, and am thoughts – is actually wonderful for mulling

42 Miniature Wargames May 2018

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DARKER HORIZONS | FROSTGRAVE

over ideas and shaping them into something Shades – the ghostly forms of specific wizards LAYOUT & PRODUCTION
useable. This is how I’ve developed many of from long ago – would play a significant part Once Phil is satisfied, he takes the manuscript
the scenarios I have written. in the campaign. This made me completely off to ‘style’ it. Basically, he prepares the
restructure the campaign, and caused one manuscript for design, by putting in notations
THE PLOT IS THE THING… scenario to get bumped because it no longer for what each little piece of text should
The scenarios are the heart of most fit into the format. Happily, that scenario now look like in the finished product and where
Frostgrave books, and they are the part I enjoy appears here! photographs and artwork should be placed.
writing the most. Each one is like writing a Having laboured for two or three months to This is then given to the design department
short story, except that I don’t have to worry create all of the words, I spend the next week who do their best to make it look pretty. There
about hard things like characters or the exact or so editing and proof-reading. I hate this part. is often a lot of back-and-forth during this
plot, as both of those are provided by the I am not a detail person, and have struggled process between editor and design in order to
players. Instead, I just concentrate on a bit of my whole life with spelling, mixing up get everything to fit correctly. As an author, I
background, a cool setting, and a good degree homophones, and consistency. I do my best, have no role in this, for which I’m grateful.
of weirdness! Once I’ve mulled through an but I know it’s one of my weaker areas. That is It is not until weeks, or sometimes even
idea in my head, I can usually get a scenario where having a company like Osprey back you months, later that I will see the book again.
down on paper in about an hour of writing. up is really wonderful. Once I am done, I get At this point I will be sent ‘layouts’, which
I like to playtest scenarios as I go along, so to hand the manuscript over to professional shows exactly what each page of the book will
after writing it, I will generally break out some editors and let them search for all my typos! look like. This is also my very last chanced to
figures and run through it a few times myself. (Having fun yet, John?). Before that though, change anything. So, I give the layouts a very
Then I will send it off to a few trusted play- Phil will read over the whole manuscript, and thorough going over. I would love to say, that
testers to get their feedback. then send back a list of questions. Sometimes I almost never request any changes at this
Once I have written each of the chapters, a depressingly long list, that – for a moment point, but invariably, I always catch a few things
I usually finish the book by writing the – makes you feel like a complete failure. that I have gotten wrong – usually very nitty-
introduction. Again, this may seem backwards, Generally these are regarding the specific gritty mechanical stuff. At the same time, the
but only once I am finished can I confidently wording of rules to ensure clarity; though often editor will be giving the layouts his final read
say what is included in the book, as I often he makes little suggestions on ways in which through. Once all of his and my corrections are
make significant changes during the writing specific rules or concepts could be improved. made, the layouts are sent to production who
process. For example, halfway through The
Maze of Malcor, I realized that the Wizard
Never, ever, under-estimate the power of a
good editor!
prepare the files to be printed. ›
PRINT & BE DAMNED!
At that point, I am essentially done writing
Frostgrave plastic cultists and skeletons do battle
the book. It will now usually be between 3
– 6 months before I see it again, and when I
do, it will be as a bound and beautiful book! I
usually get an advance copy about a month-
and-a-half before they go on sale. I tend to give
the book a quick flip through and then stick
it on my shelf. This is not nonchalance; it’s a
defence mechanism. If I read the book at this
point, I am sure to discover some little typo
or mistake that will bring me down. Better to
just appreciate the work I have done, and have
a moment of pride! Of course, by the time I
have received a given book, I am already hard
at work on the next one…

THE BELFREY
A Scenario for Frostgrave: The Maze
of Malcor
As I mentioned, while writing The Maze of
Malcor, I ended up rearranging the entire book
in a way that meant one scenario had to be
dropped. In the end, I dropped ‘The Belfry’
because it didn’t fit as well into the narrative I
was building. Ironically, this scenario was going
to see the little monsters known as ‘bone
bats’ making their first official appearance
in a Frostgrave product. They had originally

May 2018 Miniature Wargames 43

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DARKER HORIZONS | FROSTGRAVE

Will Roll with a Target Number of 12. If they


fail, they receive only 1 action during that
activation. If they succeed, they receive their
full allotment of actions. If any player rolls a
5 or less on their Initiative Roll, then a bone
bat glides down from the rafters above. Place
the bone bat in the centre of the table, roll
for a random direction, then roll one die and
move the bone bat that number of inches
in the random direction. This is where the
bone bat lands. From that point onward, the
bone bat follows all of the normal rules for an
uncontrolled creature.

TREASURE & EXPERIENCE


Treasure is rolled for as normal after this
scenario. Experience is gained as normal with
the following additions:
+5 experience points for each bone bat killed
The Hand of Glory treasure item about to be snatched
by a wizard or his warband.
up by cultist knight and templar as skeletons look on
+10 experience points if the wizard is on the
table on any turn in which the bells ring.
appeared several years before in a scenario the table edge. In a situation in which a figure
called ‘The Bridges of the Mal Dreath’ which would be forced off the table edge, it may BONE BATS
appeared in this magazine’s sister publication make a Move Roll with a Target Number of 14. Bone bats are an uncommon form of
Tabletop Gaming. If it succeeds, it remains on the table at the undead. They appear to be the skeletal
edge. If it fails, it tumbles out of the window, remains of hunched, gargoyle-like creatures
INTRODUCTION and is immediately reduced to 0 Health. If the with leathery skin that stretches between
High up in the tallest tower of the Collegium, figure possesses an item that allows them to their arms and torsos which grants them a
great silver bells hung from giant rafters and fall without taking damage, such as a Ring of limited ability to glide. Apart from the glide
rang out the hours, warning students to get to Slow Fall, then they are out of the game, but move mentioned in the scenario rules, these
class and the porters to their posts. It is said, otherwise unharmed. wings also mean that bone bats never suffer
that on a clear day, the bells of the Collegium Each turn, if any player rolls a 15 or above any damage from falling. ■
could be heard in almost every corner of on their Initiative Roll, one of the great bells
Felstad. Those bells have been silent for nearly starts ringing. The noise is deafening. Every BONE BAT
a thousand years, until today… figure that is activated during the turn, except M F S A W H Notes
undead and constructs, must first make a 6 +0 +0 10 +0 1 Undead, Glide
SET-UP
The entire table represents the belfry at the
A Bone-bat dives at a cultist barbarian as he attacks a frostwraith
top of the highest tower in the Collegium.
It should be littered with rubbish, including
broken furniture, constructs, half-finished art
projects, and even a fallen bell or two. Place
four trap doors on the table, each one 4” in
from a different corner of the table. Instead
of selecting starting table edges, warbands
should select a starting trap door and place
all of the figures of their warband within 4”
of that trap door. Treasure tokens should be
placed in the normal fashion.

SPECIAL RULES
The trap doors represent the only way in or out
of the belfry (other than falling). A figure may
exit the table simply by moving onto any of the
trap doors. The table edges represent the walls
of the belfry, with huge open windows. In
this scenario, it is possible to be forced off of

44 Miniature Wargames May 2018

40_44frostgrave JT.indd 44 27/03/2018 09:08


PUTTY TO PIXELS
THE TRANSFERENCE OF SKILLS IN A DIGITAL AGE
The editor talks with Chris Tubb of Mithril Miniatures and Prince August

The digital sculpt and the actual


figure: Azog with the head of the
dwarven King Thrór.

I
first met Chris thirty years ago when, “expensive character figures in 32mm – that’ll ‘greens’ in the industry), Chris sculpted
as sculptor for the Prince August – a never catch on...”. using his own particular mediums, utilising
company based in Ireland making, Subsequently, I did an interview with peach coloured plasticine to get the basics
amongst other things, casting kits for their sculptor Mr Tubb and I detailed the of the animation and then making a mould
traditional toy soldiers. They were modelling process he used in Practical from that basic figure in rubber. He would
launching their new licensed Lord of the Wargamer, the magazine I was writing then pack that mould with a proprietary
Rings range called Mithril Miniatures, for at the time. But – since then – lots has mixture of ‘green’ ribbon epoxy putty and
and – as a massive Tolkien fan – I was dead happened: the world has moved on. Not Milliput epoxy putty, and – lastly – sculpt
keen to see their new line. I met them at the only has the Mithril range – still only really the fine details over the top of all of that.
trade show called the Toy and Hobby Fair bought by collectors, diorama builders or But we live in a digital age. Techniques
in Lndon and they were showing off their a people looking for character pieces for an have changed. Digital sculpting is at the
new ideas: the models were – and still are – army – expanded to be huge (I’ve lost count cutting edge and Chris has moved on...
fully endorsed by Tolkien Enterprises, and of the hundreds of different figures they’ve
all this while Peter Jackson was still writing made, not helped by their very-hard-to- JT So Chris, what’s the process now? How
the script to his landmark ‘sub-Muppets’ navigate website at mithril.ie) but Chris’ has it developed?
film Meet the Feebles... Their new foray sculpting technique has changed. CT Well, most importantly I sculpt on a
into the world of 25mm wargaming models As I reported almost three decades ago computer using a piece of software called
was…. different. They were to be a range (as I’m sure you’ll remember...), even in a ZBrush: it’s a made by Pixologic. I run it on
in the then unheard of ‘scale’ of 32mm tall: world that – at that point – regularly used a fast PC using a Wacom tablet with a stylus.
pre-primed miniatures and designed to be the ‘latest’ two-part, blue and yellow, ribbon
as faithful to Tolkien’s descriptions as was epoxy to sculpt miniatures (and why the JT When did you make the change and was
possible. I remember thinking at the time: sculpts are still generally referred to as it hard one to make?

May 2018 Miniature Wargames 45

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INTERVIEW | CHRIS TUBB

CT I’ve been using this set-up for around


The laser scanning turntable at work.
three years or so. Initially it was immensely
frustrating: in fact I often say to people
that your enthusiasm must outlast your
frustration! But, fortunately, I trained myself
using books and – for the most part – the
‘university’ of YouTube and I’ve now got to
the stage that I do all of my sculpting using
this software.

JT Other than the obvious one of cutting down


on your plasticine bills, what changes has this
made to your work? Is it faster? Slower? Easier?
CT Well, I’ve now got to the stage where
my productivity has increased around range and I’m still using it as a guide, even symmetry wise. For example I only ever
four-fold and yet it’s also such an incredibly though I’m not using actual putty. Having have to create one hand or one ‘rerebrace’
flexible system: it’s not just detail that can scanned him and loaded him into ZBrush, or shoulder guard: I can then mirror a right
be added – or subtracted (a basic flaw for I started off the digital sculpting by making hand to make a left, or a left-hand piece of
novice sculptors is adding way too much the same basic sculpts as I would have armour to make a right-hand one, and so on,
detail that will be lost in a 32mm print) – done in plasticine and then scanning those rather than have to do the same job twice.
but I can move fundamental elements of a and adding details over them in ZBrush. The ability to repeat tasks – like sculpting
sculpt even quite late-on in the process. I As time has moved on, however, I have – the links in a piece of chain mail – is what
can bend a joint a little more, tweak a limb as you might imagine – built up a library has really led to my increase in productivity.
angle, maybe, and all at a stage further on in of ‘tools’ as they are called: essentially
a sculpt where – in putty – I’d be destroying separate components like heads and arms JT OK so you’ve sculpted the miniature on
hours of detail work. and hands and so forth. Having assembled screen. What then?
many of these into libraries, I now will CT Well, when I’m happy with the figure,
JT So... you’re using the software. But often compose a figure from individual I add a scaffolding of ‘runners’ – a support
how do you start. Is there still a physical component parts as a starting position and structure to help retain the model as it’s
component or is it straight onto the then work on them from there. But the laser built in the 3d printer, one a layer at a
computer with a blank screen? scanned reference figure of Elrond is very time. As you can imagine, I tried several
CT Well, one of the first things I did was important for consistency. professional print companies until I found
buy a laser scanner set up: essentially, it’s one I can trust to do the job I need to the
a turntable with a laser beam trained on JT The assembly of components sounds a quality I want.
it which set me back around three grand. bit like like Doctor Frankenstein: “Give my
On to that, I then placed the test figure I creature life!” JT Do you have to draw that support
always used to use even when sculpting CT Well obviously there is a lot of work structure yourself? How?
in putty: it’s a sculpt I did early on in the after that, but one of the advantages that CT I do make it myself and it’s constructed
Mithril range of Elrond and it’s the figure I helps with production times is the ability just by using my judgement and experience,
always used as my guide for the rest of the to mirror items that would benefit from it, really: there are automatic systems for doing

Chris sculpting Bombur the Dwarf on screen and - right - the finished digital sculpt and - far right - the basic scan of a figure.

46 Miniature Wargames May 2018

45-47mithrilInterview JT.indd 46 27/03/2018 09:12


the runners but I’ve found that they tend
to make poor choices leading to failures in
the print – and that’s something you really
don’t want. To print to this quality [Chris
hands me a flawless print with no layers or grain
visible to the naked eye] is not cheap so failure
is something to be avoided. You can ask the
printer to add the structure as well but I’m
not satisfied with that either, to be honest.
So I just add it myself.

[Chris shows me a printed figure of elven


queen Galadriel and – on screen – the same
sculpt, absolutely covered in what appears to
be fine ‘pipework’.]

JT How do you remove them? Do you just


cut them off?
CT Not really – if you just use snippers or
sprue cutters, the ‘scaffolding’ is as thick as Fangorn, both the digital sculpt and the actual finished model.
many of the fine components on the models
themselves and you are as likely to break an CT ... well I’m sculpting some more for my all sorts of material from the web – digital
element of the detail as you are the support own amusement as much as anything else. maquettes and so forth – but you still have
structure. No, I generally drill them off with Also, I’m doing a few space ships from to know how to sculpt to get the best results:
a mini-drill and then clean up the results various... let’s say ‘50s and ‘60s themes you have to know the basics of sculpting to
with needle-nose files. that interest me. even get past the initial frustrations, I think.

JT So – that figure on screen covered in digital [Chris then shows me several designs on screen, JT Have you tried other computerised systems?
scaffolding: is that a figure ready to print now? the nature of which I’m not at liberty to reveal, CT Yes but ZBrush is the closest I’ve
CT Not quite. After the support runners but it does show that ZBrush is obviously as come, with all of the software I’ve tried, to
are added, I need to go through another useful for hard-edged technical construction as it getting a sculpting ‘feel’ on screen. In many
process in ZBrush to create a pre-print, “.stl” is for ‘soft’ putty sculpting emulation.] respects, it replicates sculpting with putty
file for the printers. Effectively, the software perfectly, if not better.
stretches imaginary ‘clingfilm’ over the JT Is the ability to sculpt in – for want of a better
entire model to make it ‘all one thing’. I then term – ‘real’ putty important to the digital process? JT So, to summarise, what do you get from
use another piece of software which ensures CT I think that if because I can sculpt – and sculpting?
that the model is ‘water tight’ and has no have done for forty years or so – it makes CT Rather than what I ‘get’ from it, I think
troublesome geometry: it allows me to all the difference. ZBrush is just a tool that it’s more about a ‘state of mind’. It’s
remove ‘shells’ (voids caused by, say, a piece like any other: just because you pick up a mind-set where the intuitive elements
of armour being laid over a torso. That can Michelangelo’s paint brush it doesn’t make of the process mean that, on screen, the
leave thin areas between the armour and you Michelangelo. Sure, you can download model almost seems like it is “sculpting
the body which you have to remove, and itself”: I often feel that I’m almost looking
this system does it very well. That’s vital. An Orc Wargrider. at myself when I’m working. Sometimes –
without wanting to sound pretentious – I
JT Okay, so that’s Mithril and their Lord of become so absorbed that I can just sculpt
the Rings range: what else are you sculpting? at a different ‘level’ and – when it’s going
CT Many things. Figures wise, I’m just ‘right’ – it’s also immensely therapeutic.
sculpting a couple of wargames ranges I get terrific pleasure from sculpting and
including some Dark Ages ones in a slightly getting a likeness, especially if I’m copying
more exaggerated proportion – so less a known individual or illustration and
Mithril and more ‘mainstream’ wargaming producing a sculpt from it… it is just very
figures – plus some bronze age Irish. I’m rewarding. I guess what delights me the
also sculpting some more Daleks: I used to most in designing – whether traditionally or
have the licence for 1/35th scale Daleks and digitally – is taking that image or sketch and
Cybermen and... turning it into a three dimensional object: I
love working from pictures, and seeing
JT I know. I might have done the odd game the image turn into a physical sculpt.
using them! Thank you Chris. ■

May 2018 Miniature Wargames 47

45-47mithrilInterview JT.indd 47 23/03/2018 14:57


HOW TO | MODELLING GUIDE

THE FUTURE IS
Indestructible scenery by Jeremey Claridge
FOAM!
Words and photography Jeremey Claridge

M
any moons ago I was offered a foam and – using a slightly different method to my to compliment what your final terrain will look
yoga block and asked if I had any use previous efforts – I discovered how easy it was like. For my rocks I went for black but brown
for it, so I did what any gamer would to make realistic looking rocks from the foam. would have worked. When you have your
do when presented with a piece of exercise Shortly after I started the project I did a search yoga block, start by simply cutting the block
equipment, I made an Earth Elemental out of to see how other gamers had been using foam with a craft knife (as always be careful using
it (but that’s a whole other story...) For those to see if I could pick up any good tips. To my the knife), you do not need to cut through the
not familiar with yoga blocks, they are brick like surprise I found almost nothing: there were a entire block, just make a cut deep enough to
in shape and usually made from cork or foam, few websites and you tube videos showing be able to get your fingers in to tear the block
designed to help yoga practitioners from over EVA foam modular wargame mats and one or apart. Tearing the block in this way produces
extending themselves. But I’m mentioning it two terrain pieces, but that was it. It appears a fantastic rocky texture (better than anything
now because, during a recent project, I wanted the wargaming world hasn’t embraced EVA I could have created by whittling away at it).
to create a large, rocky landscape and while foam yet which I find strange as it’s now my ‘go You can still cut right through the block if you
looking at various materials to build the rocks to’ building material, so I thought it was about prefer a cleaner more precise edge, but for
out of, I remembered the yoga block and the time to give it a bit of publicity. this I wanted the texture that tearing produces.
rock miniature I’d made before. The block I’d Once you’ve made a few cuts and torn off a
previously used was made out of EVA Foam THIS FOAM ROCKS few chunks, you’ll soon get the hang of how
(Ethylene-vinyl acetate, for those in the know): You can get EVA foam as mats almost you can cut the block up to create big or small
that’s the same stuff that’s used for garage floor anywhere but the foam yoga block is better rocks to suit your needs. You can also stick the
mats, inserts for tool cases, children’s toys and for making rocks because it has more bulk to rocks together to make other terrain features:
what your local cosplayer has been making it and a standard yoga block size (9”x6”x4”) I prefer to use a hot glue gun but you can
weapons and armour out of for years. It’s a gives enough material to make several rocks also use standard contact glue (I’ve not done
dense, yet spongy foam, easy to cut but hard (plus detritus). Yoga blocks come in various extensive glue tests on EVA Foam so if you do
wearing, very lightweight and cheap if you shop colours, the one I’d previously been gifted want to use other glues I would recommend
around a bit. It also takes paint well and you can was bright green. Although you can paint the looking for tutorials from Cosplay experts on
glue it together. So I bought myself a couple foam, I’d chose a more suitable base colour the glues they use).

Sheet and block Start with a cut Torn texture

48 Miniature Wargames May 2018

48-49foamBlocks JT.indd 48 23/03/2018 15:02


ROCK PAINTING
You can paint the rocks by hand or you can use
regular spray paints. I’ve cut out some more
rocks from the yoga block to demonstrate one
method of painting them. For these rocks I’m
going to paint them with standard car spray
paints (unlike other foams, EVA foam does
not melt if sprayed). Keeping away from the
stereotypical grey most often used for rocks,
I like to go for a sandstone colour. I start with
a sporadic covering of Halfords Red Primer,
effectively just making a few passes with
the spray can: if you have chosen a suitable Finished rocks
base colour for your rocks you do not need to
completely cover the foam, and for these I’m
happy to let the black show through. I follow the foam in this way I have never bothered entrance carved out of the rock. By not gluing
the red with a similar application of Halfords to varnish them. I don’t think it is required: the entrance piece to the rock I was able to
Yellow Primer. Again I’m not looking to the first set of rocks I created were used in make an alternative entrance, this time a Mech
completely cover either the black foam or the a club game and spent a year being taken to hanger for my 3mm Sci-fi forces.
red. Halfords also do a range of camouflage shows, being dumped in a bag (or used as
paints so for a finishing touch I use their Khaki packing for other more fragile parts of the ROCKTASTIC
spray, applying it like a highlight to help blend game!) and were handled by many gamers And there you have it, I’m sure there are many
the colours together. The end result picks up interested in how they were made. The only more wargaming uses for EVA foam and I
the rocky texture really well. When painting signs of wear and tear amounting to a bit of personally think it can be a cheaper and more
paint rubbing off from a few edges, and that hardwearing alternative to the likes of blue
further demonstrated the advantage of picking Styrofoam. If you need more convincing take
a suitable base colour for the foam. your finished foam rocks or buildings and give
Using the same painting technique, I’ve them a squeeze, drop them on the floor, throw
also made some rock formations, this time them across the room in a fit of rage after your
adding a little sprinkle of flock for effect, and if best unit gets routed off the table. It’s at this
you really want to show off you can even use point you will really appreciate using EVA foam
resin water effects to make some nice looking for gaming terrain, and wonder why everyone
rock pools. There’s nothing to stop you making else isn’t already using it. Roll on EVA foam I say,
towering monoliths, ancient tors, mysterious no – literally – you can roll on it: go buy a yoga
cave entrances or even everyday scenery like mat and make a tower block or something! ■
Red primer dry-stone walls for your battlefields.

GETTING CREATIVE
Another advantage of EVA foam is that you
can also have nice smooth edges by either
cutting cleanly through it, or buying it in mat
form. Here we have another rock from the
Cut blocks
same yoga block, but this time I’ve cut out
a section in order to add a building/bunker
entrance to it. Taking a foam garage floor mat
I’ve cut it into strips and then into blocks to
make the building with. The look I want for
Yellow primer
this, is a makeshift block structure. For sticking
these blocks together I’ve gone back to the
glue gun, and I’m going to overdo it because
Assembled...
the excess glue will look like mortar oozing
out between the blocks. Once the walls are
complete I’ve used another piece of the floor
mat for the roof. This time I’ve just scored
lines onto the foam rather than cut through
it. A quick check to make sure it fits and it’s
time to paint this as well. For the buildings
I’ve sprayed it with grey primer and then the
same Khaki colour I used before as a highlight
Khaki spray ...into a structure
making for a very simple but effective bunker

May 2018 Miniature Wargames 49

48-49foamBlocks JT.indd 49 23/03/2018 15:02


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p050.indd 1 20/03/2018 09:45


THE VICTORIO
CAMPAIGN:
1870-1886
THE CONCLUSION: ENTREPRENEURS, OUTLAWS, LAWMEN,
RATTLERS, WARGAMING AND HOLLYWOOD

A Wargamers Guide to Southwestern USA


& Northern Mexico by Robert Watt
Words by Robert Watt,, photography by Kevin Dallimore

INTRODUCTION
For wargamers and role-players interested in
the Apache Wars, or conflicts in the Old West in
general, the somewhat obscure Victorio Campaign
of 1879-1881 provides a backdrop to the U.S.
border with Mexico in the 1870s and 1880s. I think
this would also provide useful background to role-
playing games set in the same period. This is the

third part of this trio of articles.

PROSPECTORS & MINERS


The smaller mining concerns and the lone and
small group of prospectors common in New
Mexico and Arizona etc. were very vulnerable
to attack by Apache and outlaws. However, the
risks were outweighed by the profit from a big
gold or silver strike and several individuals made
a fortune during this period. One could run a
campaign where a small group of individuals
brave the elements to search for silver and gold
‘in them thar hills’.. If successful they could band
together and/or hire men to protect their mine
or their gold and silver shipments etc. Treasure
stories abound in this area and even today there
are still active legends concerning such stories
as ‘the Lost Adams’, ‘the Lost Dutchman’ mines.
The Superstition Mountains in Arizona and the
Caballo and San Andres Mountains in New
Mexico are subject to lost mine stories which,
though dating back to the activities
of the Spanish Conquistadors, still
capture the imagination of treasure
hunters even in the 21st Century.
Conveniently, these mines are
usually situated deep within
Apache country. Plains War Indian
by Foundry

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GUIDE TO | THE VICTORIO CAMPAIGN 1870 -1886

Characters: “The term and strife by their activities. Horse and cattle
Jim Cooney, George W. Daly and Harry Pie. Note stealing plus highway and bank robbery were the
that Cooney and Daly were killed by Apaches in ‘poacher turned most common activity of such characters. Train
1880 and 1881 respectively. Harry Pie returned gamekeeper’ robbery might also be an option, but the railways
from a trip into the Black Range (deep in Chihenne can certainly be were only being completed in the Southwest by
Apache territory) in 1879 reporting a rich deposit of the end of 1881.
precious metal. He returned to the Black Range and applied to many The popular image of these people as ‘free spirits’
was never seen again though a skeleton thought to of the lawmen may have had an element of truth to it but often
be that of Pie’s was discovered the following year associated with these men (with the occasional woman) were thugs
close to his supposed strike. It was assumed that he and psychopaths who could never comfortably
had been killed by Apaches… the Southwestern fit into a ‘civilized’ society of any description.
U.S.A.” They could include the opponents of the Earps in
RANCHERS Tombstone known as ‘The Cowboys’ and included
Large ranching concerns in both northern such characters as ‘Curly’ Bill Brocious, Johnny
Chihuahua and New Mexico were tempting Ringo and the Clantons etc. Concern about the
targets for rival business concerns (range wars) rustling and larcenous activities of these men
and Apaches and outlaws hoping to trade their in both Mexico and the U.S. reached as high as
loot for guns and ammunition and money etc. Washington D.C. where, as noted earlier, the use of
Ranchers were not above allying with some of the the Army supported by Apache scouts to back up
very characters engaged in rustling their stock to representatives of the law was considered. William
act as enforcers during these range wars. At the Bonney/McCarthy a.k.a. ‘Billy the Kid’ and his
other end of the scale, there was much smaller associates were infamous rustlers etc. as part of
scale ranching concerns who – if they chose a their activities in the Lincoln County War. This
region not targeted by the large ranches – could category could also cover a tiny number of men
survive though would be more vulnerable to who could be said to have been true renegades. For
attack from Apaches and outlaws. instance, it is widely believed that the wonderfully
named Zebina Nathaniel Streeter, also known as
Sample Posse: ‘Casimero’, rode with Nehdni Apaches led by Juh
· Terrazas’ Vaqueros during this period.
· Chisum’s Cowpunchers There were also Mexicans involved in this sort
of activity. Such free enterprise was sometimes
Characters: couched in political counter-revolutionary terms.
· John Chisum, Luis Terrazas This was usually aimed at the individual state
(sometime Governor of governments of Sonora and Chihuahua but was
Chihuahua but a member of one occasionally directed at the Mexican Federal
of the largest landowning families government. In reality, these ventures were little
in that state.) more than banditry where robbery was expressed
in terms of ‘collecting taxes’ or ‘loans’ from the local
STAGE/FREIGHT COMPANIES citizens. Such raids were often launched from the
Stagecoaches and Freight trains were also USA into Mexico. In 1880, one Brigido Reyes, in
periodically attacked by both Apaches and Anglo/ the guise of opposing the Diaz regime in Mexico,
Hispanic desperadoes. For those players whose invaded Sonora with a relatively small band of
posses’ do not necessarily have a secure source of followers (22 men). He and his following were
supplies and ammunition, freight trains would quickly chased out of Sonora back into the USA but
be a very tempting target. Equally, a player not before they had extorted a significant sum of
wishing to run such a business venture would be money from the local citizens.
well advised to recruit some capable characters to Sometimes these activities were more politically
discourage desperados and Apaches. motivated. Again in 1880, Leonardo Marquez, who
had probably held general’s rank in the Emperor
BANDITS, RUSTLERS & Maximillian’s army in the 1860s, was known to
HORSE THIEVES have been operating with between 60 and 130 men
These are the characters in Sonora. This provoked the Mexican
on both sides of the Federal government to send 400
border who were a troops and a gunboat to Sonora.
law unto themselves The local US commander in
and who occasionally southern Arizona, Colonel
banded together and Eugene A. Carr, informed
caused much trouble Marquez that if he crossed the

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border into the USA he would be disarmed under Victorio’s warriors fought two engagements with ABOVE: Three Amigos!
the US Neutrality Laws. Such activities caused quite the federales in the Pine Mountains of northern Conversions of Old West Figures
by Foundry. The ‘non-human
a bit of friction between the federal governments of Chihuahua in July 1880. The Apaches appear
both countries and the US army, if such activities
were detected in the USA, would send out patrols,
to have got the better of both engagements and
even managed to capture the Mexican Army’s
danger’ is a 10mm scale giant
Warg by Copplestone Castings. ›
All paint by Kevin Dallimore.
if available, in an attempt to interdict such activities. supply train.
Finally, both Anglo-American and Mexican ‘free After this campaign, prior to being recalled to the LEFT: A dapper gunman: an Old
West Figure by Foundry. Paint by
spirits’ could operate in alliance. Such coalitions south of Chihuahua, some of these federal troops
Kevin Dallimore.
could turn sour very suddenly. were deployed in small detachments to various
settlements and ranches along the El Paso del Norte
Sample Posse: – Chihuahua City. At least one of these detachments
· The ‘Cowboys’ was involved in a skirmish with Apaches when the
· The Lincoln County Regulators. latter attempted to steal horses from one of these
· Brigido Reyes’ ‘Tax-Collectors’. settlements in September 1880.
· General Marquez’s Counter-Revolutionaries
Sample Posse:
Characters: · Col. Valle’s Federales.
‘Curly’ Bill Brocious, Johnny Ringo, The Clantons,
Billy the Kid etc. Zebina Nathaniel Streeter, Brigido Characters:
Reyes, ‘General’ Marquez. · General Geronimo Trevino, Col. Adolfo P. Valle,
Col. Ponciano Cisneros.
FEDERAL MEXICAN ARMY
Federal Mexican Infantry and Cavalry units also LAWMEN
fought a series of engagements with Victorio in The term ‘poacher turned gamekeeper’ can
1880. Troops led by Geronimo Trevino were sent to certainly be applied to many of the lawmen
the border area to deal with the general lawlessness associated with the Southwestern U.S.A. Equally,
in the area. They did sometimes intervene on behalf they were often men who were of the same calling
of state factions who were supported by the Federal as ‘the Cowboys’ and ‘Billy the Kid’. However,
regime. Federal Mexican Troops seem to have been unlike these personalities, men such as the Earp
armed with rifled muskets though there is some Brothers and Pat Garrett had the political acumen to
indication that some troops may have been armed see, with the imminent arrival of the railroads in the
with Remington breech-loading rifles etc. Southwest, that the times were changing to a more
Mexican Federal troops were involved in two civilized society. The choice to become the lawmen
campaigns against the Apaches in 1879 and 1880. was one way in which those men who had lived by

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GUIDE TO | THE VICTORIO CAMPAIGN 1870 -1886

their wits and their six-shooters could still prosper “Lakota and Fourth Cavalry, Sixteenth Infantry and Apache
as the frontier society withered away. scouts into Mexico in pursuit of Victorio’s Apaches.
It should also be noted that while there is an Cheyenne warriors Incidentally, neither commander had permission to
apparently clear division between the Lawmen and killed about a third operate in the Republic of Mexico.
Outlaws, this distinction could be very hazy. In this of the Seventh In 1880, there were at least two occasions
period, the lawmen could simply be the long arm where Mexican Federal soldiers and Chihuahua
of the most powerful local faction and it is argued Cavalry at the State troops cooperated in mixed columns when
that this was the case during the Lincoln County Little Bighorn pursuing Victorio. Juh and Victorio, who were
War. Even today, if you visit Tombstone, opinion is in one day, known to dislike each other, managed to set aside
quite evenly split over the legitimacy of the Earps their differences and combined their forces to halt
as ‘lawmen’. Victorio’s Apaches Major Morrow’s pursuit in 1879.
effectively did At the opposite end of the scale, there could be
Sample Posse: the same to the fatal disputes within relatively coherent groups.
· The Earp Clan. There was the occasional fatality in fights between
· Pat Garret’s Posse. Ninth Cavalry US troops in their barracks. In 1876, when faced
between January with the closure of their Fort Bowie reservation,
Characters: and June 1880.” the Chokonen Apaches split into a ‘peace faction’
· Wyatt, Morgan, & Virgil Earp, Doc Holiday, Pat willing to accept the move and a ‘war faction’
Garrett etc.. implacably opposed to departure. The deadlock
between the two groups was, to some extent,
BOUNTY HUNTERS OR HIRED GUNS ‘resolved’ when the peace faction gunned down the
This category of entrepreneur could be slipped war faction.
into that of ‘Lawmen’, but their often quite dark
reputation suggests a separate entry. This does NON-HUMAN DANGERS
allow the deployment of a couple of rather deadly The southwest has a plethora of plant-life of which
characters wearing either a poncho or black frock- the common denominator is thorns or spines.
coat and respectively smoking cigarillos or sporting Even minimal contact with these barbs can cause
a long-barreled colt revolver with detachable enormous irritation to the recipient. The upside for
stock. Groups of ‘hard-cases’ wearing dust the wargamer is that the Southwest encompasses
coats are almost obligatory but should also the Chihuahuan and Sonoran Desert so the range
include an inscrutable loner who can wield of thorny desert flora to be modelled is surprisingly
the harmonica or a Colt revolver with equal wide. For those who aspire to conquering the dizzy
dexterity. I suspect the inclusion of a character heights of extreme accuracy, the Saguaro Cactus
dragging a coffin around behind him might be of ubiquitous Hollywood
pushing the boundaries of reality a tad too far. western fame belongs
The inclusion of an insane Austro-Hungarian to the Sonora Desert. If
Baron commanding a gunboat on the Rio one is trying to recreate
Grande is definitely beyond the pale. La Mesilla, Silver City or
Lincoln, Saguaro cacti are
HYBRID POSSES strictly verborten. They
While all the categories outlined in Parts One are fine for Tucson and Tombstone. The broad rule
to Three are distinct in themselves there are of thumb being that New Mexico is Chihuahuan
several potential collaborations amongst these Desert whereas Arizona is Sonoran Desert.
diverse groups. I’ve already noted the potential There are a range of quite dangerous insects,
collaboration between Mexican and American arachnids and reptiles which can be encountered.
bandits and the mixed nature of Apache scout Tarantula bites are allegedly painful but harmless
companies but there are other combinations. but at least one US army officer became
For example, during September-October 1879, dangerously ill when a tarantula bite became
Major Albert P. Morrow led a mixed battalion infected. Black Widow and Brown Recluse
of African-American troops from the Ninth spiders can also be encountered alongside
Cavalry, White troops from the Sixth Cavalry, Scorpions. There are venomous Centipedes
Apache scouts and at least one Anglo- which can give a nasty bite. Wild bees are also to
American guide in a long-drawn be encountered and the local ants are not to be
pursuit of Victorio which ended in trifled with.
a dramatic moonlit firefight in The southwest is home to the Gila
northern Mexico. The following Monster which is one of only two lizards to
year, Colonel George Buell, led possess a venomous bite, though the most
a large force of Ninth Cavalry, common venomous reptile is the Rattlesnake.

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‘Sticks of Dynamite’; ‘Gold’ or ‘Silver’; ‘Coins’ etc.
But some have ‘Mojave Rattlesnake’; ‘Diamondback
Rattlesnake’; ‘Tarantula’; ‘Scorpion’; ‘Ants’ etc. hidden
in some of the better areas of cover. One should
also include a large number of blank tokens just
to keep players guessing. A Rattler can certainly
deliver a fatal bite but the rest are more of a
distraction as they are dealt with; this should cause
the character to miss a round of firing. Where ants
and bees are concerned I would recommend that
the character must vacate that location as taking
cover in that spot will quickly become untenable.
If one encounters a dangerous mammal, they will
rarely attack so the chances of an attack determined
by a dice roll should be very low. If one is running
a campaign a wild beast encounter table can be
randomly used to generate encounters. Again, this
table should be largely blank to reflect the point that
these creatures would usually see human beings
first and would take immediate steps to evade such
dangerous creatures.
The weather should not be underestimated.
While often very hot and dry, the Southwest
can have violent storms which sometimes
only last minutes but can leave one soaked
through. Visibility can drop severely during
such downpours. One must not assume that the
In the Southwest, the most common species is the
Western Diamondback, and these can have a very
ABOVE: Genuine Frontier
gibberish! An Old West Figure
winters in the southwest are more benign. A Ninth
Cavalryman was reported to have been severely

dangerous and painful bite. A bite to the head and by Foundry. Paint by Kevin frostbitten on patrol in the Florida Mountains which
Dallimore.
chest region is usually fatal so this is a particular are very close to the US Mexico border and the
hazard when climbing steep rocky hillsides or LEFT: Ferocious preaching! An trail of at least one Apache raiding party was lost
taking cover during an ambush. However, the Old West Figure by Foundry. during a blizzard. Flash floods are a periodic hazard
most venomous snake in the Southwest is the rarer Paint by Kevin Dallimore. in rivers which often run dry at other times. Lt.
Mojave Rattlesnake whose venom is ten times more Rucker, an officer in the Sixth Cavalry, was building
venomous than other rattlesnakes. Rattlesnakes himself quite a reputation as an effective opponent
are ambush predators and will stay very still even of the independent Chiricahua Apaches, before he
when humans come quite close. They usually, but was drowned trying to save a fellow officer caught
do not always, rattle if a human comes too close. in a flash flood in 1878.
They are active at night which, alongside preserving
the Apaches’ ammunition stocks, explains why IN CONCLUSION
warriors were reluctant to fight at night. An The scope for skirmish and role-playing scenarios
alarmed rattlesnake can sound very ominous on are myriad. Brigido Reyes leading twenty-two
film, but this is nothing compared to hearing one men into Sonora is not as mad as it might seem;
for real. Your rules should reflect the ‘sudden shock’ sometimes the local communities could, and often
of encountering such creatures. It’s very difficult to did, muster the numbers to resist. Nevertheless,
ignore the furious rattling near your feet to carry on sometimes the better option was to pay brigands
taking aim and firing at an opponent. and Apaches protection money. Victorio paralyzed
You may also encounter Pumas, Wolves, Bobcat, the Southwest for over a year with as little as 45
the very occasional Jaguar and Bears. These and a maximum of 200 warriors. These rarely
creatures will try to avoid humans but can be very acted in concert as one body. The size of a Ninth
dangerous if accidentally cornered. A female bear Cavalry company, in theory about eighty officers
with cubs can be extremely dangerous and will and men could be as small as 20-30 men and
not worry about being faced with a dozen heavily they might be led by a senior NCO rather than
armed men when defending her young. an officer. The pressure on the wargamers wallet
Where such creatures are concerned, I have should be minimal.
included some of them on tokens placed face down Where terrain is concerned, those of you with
around the wargames table. Some are beneficial: pine or deciduous forest style terrain should

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GUIDE TO | THE VICTORIO CAMPAIGN 1870 -1886

particularly where non-military and Mexican


military units are concerned, that you
can get away with fielding what you
are reasonably sure that they wore
and what equipment they carried.
Where ‘realism’ or ‘historic accuracy’
is concerned I have three comments
concerning the deployment of Apaches:
Firstly, the Apaches loathed taking unnecessary
casualties. If one is using points score to determine
the outcome of a game, Apaches, if they are
awarded five points for killing an enemy, should
lose fifty points for every warrior killed. This
should encourage the extremely careful approach
that allowed very small numbers of Apaches to
inflict physical and psychological damage far out of
proportion to the numbers involved.
Secondly, while Lakota and Cheyenne warriors
killed about a third of the Seventh Cavalry at
the Little Bighorn in one day, Victorio’s Apaches
effectively did the same to the Ninth
Cavalry between January and June
1880. However, instead of targeting
humans they targeted their horses
and mules. They did this
either directly by shooting
them in ambushes or by
killing or crippling horses and
mules by leading their pursuers
over rough terrain for extended periods.
ABOVE: Fill your hand! Foundry not despair; I sometimes refer to Apacheria as As noted earlier, the Ninth Cavalry were already
Old West range figure displaying the ‘Apache Archipelago’ where the desert ‘sea’ short of horses before the campaign started but it
a little True Grit Paint by Kevin
surrounds many individual mountain range was the specific targeting of horses by the Apaches
Dallimore.
‘islands’. The latter sometimes have thick forest which had a decisive effect. By the end of May
RIGHT: A Foundry Plains Indian. terrain which cover these mountains. The Apaches 1880, the regiment was ‘not fit for purpose’ and
knew how to survive for prolonged periods in the it took several months of rest, recuperation and
desert, but they chose to live in the mountain ranges replacement before the regiment took the field
when at all possible. again in September 1880. The reason for this was
There are several figure and buildings the primary goal of an Apache ambush of pursuers
manufacturers who provide all the scope you need which was to cripple that pursuit. The simplest way
for recreating this period on the tabletop. Personally, to do this was to shoot their mounts. If the opening
I love converting figures to create as individual an volleys threw their opponents into disarray the
appearance as possible. I have heavily converted Apaches might stay and inflict further human
Wargames Foundry Apaches by swapping heads, casualties. There are several accounts where US
torsos and weapons. But their designer, Mark army participants note the poor marksmanship
Copplestone, also designed their ‘Darkest Africa’ of the Apaches. These same accounts also note
range where some of the heavily armed Askaris and that, while they often lost minimal or no human
Zanzibaris are armed with Winchester repeating casualties, they also sustained significant equine
rifles and Remington rolling block rifles. The casualties. However, there is one account left by an
Askaris are also armed with what looks like a American citizen who recorded his experience of
Snider rifle which, at this scale, looks very similar going on hunting trips with Apaches. He noted that
to a Springfield rifle. Careful work with a small the Apaches would try to get to close range of their
flat file can be used to work these into a passable target undetected and that they took very careful
Springfield carbine. (Examples of he authors work aim with their first shot. He thought that, given
with greenstuff and surgery can be seen throughout these practices, their first shots were fairly accurate.
these articles. Ed.). Even better, from the point of The key point is that when waging war their first
view of what you put on the wargames table, is shots were usually aimed at the horse and not the
that there is enough vagueness in the sources, rider. Thus, your rules should reflect these practices.

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Thirdly, Chiricahua Apaches usually fought “It is worth among the ‘Western’ Film and TV genre are a few
on foot. It was not unknown for them to fight rather good efforts which can serve as inspiration
on horseback, but this was very rare. However, mentioning for recreating this period.
Robert Grierson, the teenager who found himself the advice of · Ulzana’s Raid, while not 100% accurate, comes
surrounded by Apaches at Tinaja de Las Palmas, civilian guide very close to capturing the Apache wars of the
noted in his diary that the Apache warriors used 1870s and 1880s. The best DVD edit can be found
their horses to change position but then attacked Joe Felmer who on Amazon under the German title of ‘Keine
on foot. As such, they were also adept at using the stated in 1864: Gnade Fur Ulzana’. I have managed to get the
most minimal of terrain to conceal themselves. I When you see same cut on an Italian Blu-ray.
have visited numerous Apache ambush sites and · The TV series ‘The High Chaparral’ does a
it never ceases to amaze me how little cover they Apache Sign very good job of capturing the old Southwest
needed to conceal themselves completely. I had – Be Careful and its many characters. It was this series which
the experience of discovering a map drawn by a When you don’t inspired my interest in this period of history
US army officer in the National Archives. This was as a child. Again, Germany has come to the
a diagram of a pursuit of Apaches after they had see any Apache rescue and has released all four series on DVD.
ambushed and wiped out a stagecoach. A pursuing Sign – Be even Just switch to the English Language option and
Fourth Cavalry company was ambushed and, after more Careful!” you’re set to go.
regrouping and advancing three times against Finally, if you want some inspiration for
their opponents, were forced into a hasty retreat the appearance of your Anglo and Mexican
when the Apaches started to work round both his desperadoes then you cannot do better than watch
flanks. The map clearly marked the spot and I and ‘For a Few Dollars More’ and use Indio and his
a few friends from New Mexico set out to locate bandits. Director Sam Pekinpah had a very good
the site. We got to the broadly correct location, but eye for the old Southwest and the passing of the
it was only after a couple of hours walking the frontier to more ‘civilised’ times. I thoroughly
area that I realized that we had driven through the recommend ‘Major Dundee’, ‘Pat Garret and
ambush site and parked up just beyond the Apache Billy the Kid’ and, though set at a later date, ‘The
positions. We had missed the spot simply because, Wild Bunch’ for inspiration. I’d also give the
at first glance, the cover was so minimal. The fact films ‘Hondo’, ‘Once Upon a Time in the West’,West’
that we had driven into the area from the same ‘Young Guns’, ‘Tombstone’ and ‘The Missing’
direction as the Fourth Cavalry company very honourable mentions on this front. Eyebrows
shows what an effective ambush site this might be raised if I include the film ‘Cowboys and
was; the ground did not look dangerous Aliens’…. All I will say is that an obscure town
and that’s what the Apaches were relying upon called Roswell is located at the eastern end of our
to lull their quarry into a false sense of security. geographic
Your rules should reflect the ability of Apache area and was
warriors to remain concealed until their enemy occasionally
is at close quarters and that they will get, at the targeted by Mescalero
very least, the first volley against even experienced Apache raiders during this period. What
foes. Be careful though: Apaches also selected sites else might lurk out in the wilderness of the Old
from which they could make a quick, easy and Southwest? Quién Sabe!
unhindered getaway should the ambush misfire. One other source of information is the comic book
You need to be very careful in selection of good genre. It is mostly ‘pulp fiction’ however, there is
ambush positions to minimize casualties if the one very notable, but hard to find exception. The
ambush fails. ‘Blueberry’ series produced in France by Charlier
Of course, if you wish to go down the and Giraud for Dargaud is fiction, yet the artwork
‘Hollywood’ Wild West game I would completely really captures the Southwest of the period. Some of
ignore the above. It takes a very patient wargamer to these stories have not been translated so you’ll need
recreate Apache tactics and the temptation to speed to have a French dictionary to hand if, like me, you
things up with a mass frontal attack on that Mexican don’t speak/read French. Nevertheless, if you can
Hacienda can be far too tempting. I would not have track these down they have a plethora of ideas for
lasted very long as a successful Apache leader: my characters, terrain and scenarios for the wargamer.
inability to spot Apache ambush positions also As such, I hope that I
suggests that I would not have made a have given a flavour of
very good US army officer. both the fiction and fact
for those wargamers
AT THE FLICKS interested in recreating
Speaking of Hollywood brings me the Southwest on the
to my final comment. Hidden away gaming table. ■

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p058.indd 1 20/03/2018 09:53
WHAT’S NEW | BOOKS FOR WARGAMERS

RECCE A quick scan of the latest wargaming reading material with


a guide to what you need and what not to read...

THE BLUE AND GRAY ALMANAC


By Albert Nofi | Casemate | 2017 | £25 | hardback | 304 pages |
ISBN 9781 6120 05522 | casematepublishing.co.uk

The subtitle of this book is ‘The Civil War in Facts and Figures, Recipes and
Slang’, which is a very fair summary. The author has been writing on the
Civil War for many years and his ‘Gettysburg Campaign’ has been my ‘go to’
book for more than two decades. Nofi was also a prolific and very readable
contributor to the sadly defunct North and South Magazine.
So this is a serious historian offering a wealth of anecdotes on the Civil
War; the book is well written and interesting. It is more of a fireside chat than a pure history
or reference book, but its contents are an entertaining parade of hard-to-find snippets. The
wide-ranging subject matter whets the appetite for further research. ›
So what’s in it for the Wargamer? Certainly plenty of detail on characters, and the Civil
War produced a bumper crop of them. Its special value, though, is for the newcomer who is
contemplating a new period and is agonising between ACW and anything else. A couple of
hours with this text will be enough to convince a newcomer that this is a hugely rich theme to
pursue, and it is recommended.
John Drewienkiewicz

THE BATTLE OF THE SELLE


Peter Hodgkinson | Helion | 2017 | £29.95 | hardback | 328 pages |
ISBN:9781911512639 | helion.co.uk

By the closing months of WWI, the British Army supported by useful colour maps, albeit without
was at something near a peak of battlefield contours. One irritating habit is the constant quoting
efficiency, with good staffwork, experienced and naming of other people’s dissertations in a
commanders, optimal mixing and use of weapons – sort of ‘running fight’ between academics, which
and a knowledge that the enemy was facing defeat. detracts from the enjoyment. Academic research
This book describes a major set of operations has contributed greatly to our knowledge of this
in the final weeks, where warfare became semi- period, but one is often left with the uncomfortable
mobile across rolling fields and (in this sector) feeling that many writers are trying to outdo each
railway cuttings and embankments. The weather other in revisionist history and with an excessive
hindered the use of aircraft – and hence artillery degree of criticism or cronyism.
accuracy – as well as armour. However, British Bearing in mind that the German army knew
infantry and weapons were now being used in it had lost the war (Germany was seeking an
a truly modern sense, with platoon weapons, armistice prior to these operations), I felt that
medium machine guns and even direct fire some of the author’s accolades to British prowess
artillery overcoming German rearguards by fire were exaggerated, but it is nevertheless a mine of
and movement. useful information on a brief but interesting tactical
The author writes well, with a mix of descriptive and operational episode of WWI land warfare.
and analytical chapters, with plenty of tactical detail Chris Jarvis

May 2018 Miniature Wargames 59

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WHAT’S NEW | BOOKS FOR WARGAMERS

‘A RABBLE OF GENTILITY’: THE ROYALIST NORTHERN HORSE, 1644-1645


John Barratt | Helion & Company | 2017 | £19.95 | softback |112 pages | ISBN: 978-1-911512-98-1| helion.co.uk
A short Chronology of the Civil War Rowton Heath, September 1645, and The priorities of the Royalist cause were at
precedes a brief Introduction, in which Last Ride: Sherburn and Carlisle Sands, times subordinate to their own desire to
author John Barratt explains that this book October 1645. A short final chapter, renew the war in the North of England…
is an expanded and enlarged edition of Afterwards, describes the roles played by they remained doughty fighters in the right
a self-published book of 1998. The much former members of the Northern Horse in circumstances, and indeed by the autumn
shorter text of a similarly titled talk by the the Second Civil War and their fates after of 1645, were the only effective cavalry left
author has also appeared in A New Way the Restoration. to the King.’
of Fighting: Professionalism in the English The author concludes that, from 1642 There are twenty-one black and white
Civil War, a collection of papers presented to 1644, the Northern Horse had ‘a highly illustrations, distributed throughout the
at the 2016 Helion and Company ‘Century creditable record, with victories at Seacroft book, mainly reproductions of portraits
of the Soldier’ Conference, which has Moor, Adwalton Moor, the 1644 campaign of commanders mentioned in the text.
also been published recently. against the Scots and their role at Marston Five full page, but not very detailed,
The first chapter explains the origins of Moor. They also suffered reverses, maps show the Northern Horse’s march
the Northern Horse in the commissions among them Wakefield (May 1643), the south to join the King after Marston
granted by the Earl of Newcastle, the unsuccessful campaigns in Lincolnshire Moor; the march to relieve Pontefract; the
General of all Royalist forces north of the in the same year and Selby in 1644. But deployments at the battle of Naseby; the
River Trent, and examines the religious overall, their performance compares battle of Rowton Heath, and the end of the
and social backgrounds of its officers, favourably with the rest of the cavalry Northern Horse.
providing concise biographies of its engaged in the war during this period.’ Three full page colour plates by Bruno
commanders, before offering a brief But, after Marston Moor, ‘the combat Mugnai depict three cavalrymen, a
description of the battle of Marston Moor. record of the Northern Horse is more dragoon and a musketeer; explanatory
The rest of the book is devoted to a chequered…they reached a pinnacle of notes are given at the back of the book..
detailed narrative of the exploits of the success with the Pontefract March in Another five colour plates by Dr. Lesley
Northern Horse, divided into the following February/March 1645. But even then it was Prince, who also wrote the notes at the
chapters: The March South; Recovery; becoming increasingly clear that to some back of the book, illustrate ten Royalist
Triumph at Pontefract; Defeat Without extent the Northern Horse were working cavalry cornets.
Disgrace: Naseby 1645; Lost Opportunity: to their own agenda, in which the wider An Appendix details the officers of the

This rather slim volume contains the papers Helion. (I love the short, punchy titles… Ed.)
A NEW WAY OF FIGHTING: presented at the 2016 Helion and Company Part III: A New Way of Fighting –
PROFESSIONALISM IN THE ‘Century of the Soldier’ Conference. A three Innovations contains A Case of Drakes –
ENGLISH CIVIL WAR page introduction by the editor is followed by James Wemyss and Artillery Innovation in
Edited by Serena Jones | Helion & three sections, each comprised of two papers. the Civil War by Simon March, which may
Company Limited | 2017 | £25.00 | Part I: From Drill Field to Battlefield – the be of particular interest to those wargamers
hardback | 119 pages | ISBN: 978- Militia at War contains The Leicestershire who possess – or are thinking of buying
1-911512-61-5| helion.co.uk Trained Bands Before the Great Rebellion by – Warlord Games’ Scots Multi-barrelled
Peter Leadbetter which offers an informative Frame Gun and others keen to add unusual
examination of the organisation and training artillery pieces to their ECW armies. The
of the county militias, and Cavaliers on New Model Army and the End of the English
the Field of Mars: The Honourable Artillery Republic by Professor Malcolm Wanklyn,
Company and London Trained Bands as on the other hand, describing the failure of
the training ground for the officers of the the Army to resist or influence the move
‘London Regiment’ by Andrew Robertshaw. towards the restoration of the monarchy,
In Part II: Expectations in the Field – does not obviously correspond to the
‘Professional’ Repute readers will find ‘A section’s stated theme.
Rabble of Gentility?’ The Northern Horse, Each paper has footnotes referencing its
1644-45 by John Barratt, the subject of his sources, and a three-page index concludes
new book with a very similar title in Helion’s the book. There are twelve ‘Figures’, ranging
Century of the Soldier 1618-21 series, and from black and white reproductions of
A ‘Professional Officer’? Colonel George familiar contemporary portraits of Langdale,
Lisle, 1642-48 by Serena Jones, the author Massey and Digby, via a very small part of
of No Armour But Courage: Colonel Sir Sprigge’s well-known engraving of Naseby
George Lisle, 1615-1648, also published by showing the Northern Horse, to a computer-

60 Miniature Wargames May 2018

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THE FRENCH ARMY OF THE ORIENT 1798-1801:
NAPOLEON’S BELOVED ‘EGYPTIANS’
by Yves Martin | Helion | 2017 | £25 | softback |
128 pages | ISBN: 9781911512714 | helion.co.uk
There aren’t many good, comprehensive Helion website). That statement perhaps
resources covering the French excursion into implies a criticism – I’d have liked a longer
Egypt between 1798 and 1801. Charles Grant’s book, a possibility which the author himself
two volumes have perhaps been the best clearly seems to have desired. That’s not to
wargamers’ source for uniform information, suggest that there’s anything missing, as such,
though their text could be criticised and they but it’s tantalising to read of archives packed
were published eleven years ago. So this, the with information for which these pages have
first of three books on the subject planned no room. Presumably commercial reality
by Helion, is very welcome. A second, on the has to constrain authorial enthusiasm here.
British in Egypt, is currently in preparation, This is an excellent book, well worth its price.
with a projected third to cover the Turks. No other resource is needed. However, it does
Martin’s book is not written explicitly for not aim to tell you anything about the battles as
Northern Horse, listed wargamers, but it very definitely has us in mind. such, and the campaign as a whole is sketched
under the regiment with which they It’s pretty much a standalone volume for any out in a timeline overview of eight pages which,
were originally connected, and the book gamer wishing to create a French army of the whilst a first class summary, is really only an
concludes with a two page Bibliography. period from scratch, with substantial chapters introductory context for those new to the
Readers who have a particular on organisation, OOBs and, in particular, theatre rather an account which could readily
interest in the Northern Horse, or wish uniforms. This is a colourful but volatile transfer to the tabletop. It also makes me
to refight the campaigns and battles in campaign, having three wonder how the other two
which it took part after Marston Moor relevant uniform issues in planned volumes will fit
as wargames, will find this book both a short period, with several into this contextualisation.
informative and useful. Personally, I exotic units, including the Stylistically, Martin
regard it as a better investment than A fantastic dromedaries.
Some of the detail is
manages a very readable ›
New Way of Fighting (see below!). style, midway between
Arthur Harman necessarily speculative, scholarly exactitude and
but Martin’s guesswork friendly familiarity, a skill
is very well supported by that has to be admired
generated (I think) modern impression well-considered scholarly when executed so ably, as
of a case drake by Graham Brooks, judgements. Most here, in a second language.
some of which add little to the papers importantly, much of his True, there are very
they accompany. On the back cover is a information is derived occasional stylistic oddities
modern colour illustration of a grey-coated from primary research, and, indeed, the occasional
musketeer; sadly, the artist is not credited, particularly from sources typo one would hope had
but I believe him to be Bruno Mugnai, who only available as original been caught by an editor
created the images of the Northern Horse documents in French war (It’s a tough gig! Ed.) but
for John Barratt’s book. archives, or from narrative these do not interfere with
Not all these papers have much direct French accounts not generally available in English reading. In fact, this is a really enjoyable read,
application to wargaming the English translation. Most exciting – at least, for those and several writers whose first language is
Civil War, but then wargamers were of us who get a thrill from newly discovered English could learn a thing or two from this book.
almost certainly not the publishers’ target uniform esoterica – are the descriptions and It is let down a little by the complete lack of
audience. It is, as such collections of plates of the Kleber uniforms, derived from an index, an omission in a work of this price
papers or essays usually are, a ‘curate’s direct examination of archival cloth samples. and kind which really can’t be excused, and
egg’. Readers with an interest in the period For illustration, 49 colour plates on 32 pages by the lack of a proper bibliography. There
that goes deeper than uniforms (or the lack back up the text, mainly of uniform detail or is a useful chapter of annotated ‘Further
of them!), weapons and battle tactics may reproductions of nineteenth century plates not Reading’ but following up the references
enjoy this book, but may wonder why it easily found elsewhere. The 32 black and white made in the main text will be difficult to
was not produced as a cheaper softback. plates are perhaps a little less useful, as over half do without full bibliographical information.
They may well conclude that it would of them are simply head and shoulders portraits Nevertheless, I think this is a wonderful
be better to purchase John Barratt’s and of major personalities in the army: interesting book, both as an introduction to, and an in-
Serena Jones’s full length books on their sidebars, certainly, but of little relevance to a depth account of, this army. I can’t wait for
chosen subjects. wargamer who is not also a figure sculptor. the British volume, and the prospect of a
Arthur Harman There’s a wealth of detail crammed into similar volume on the Turks fills me with joy.
these 128 pages (not 160 as claimed on the Noel Williams

May 2018 Miniature Wargames 61

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WHAT’S NEW | BOOKS FOR WARGAMERS

NARVIK AND THE ALLIES; THE POLISH BRIGADE AT NARVIK 1940


By Evan McGilvray | Helion & Company Limited | 2018 | £21.95 |
paperback | 216 pages | ISBN 978-1-911512-28-8 | helion.co.uk
This is Evan McGilvray’s fifth book about the way when the Germans typically moved first
campaigns of the Polish Army in the Second and invaded Norway on 7th April 1940. The
World War, and here he describes the exploits Polish Brigade was embarked from France on
of the Podhalian (Mountain) Rifle Brigade in 23rd April and left Greenock on 3rd May. The
the 1940 Norway Campaign. He correctly war at sea, initially a triumph of successful
assumes little foreknowledge of the subject or risk-taking by the Germans but which quickly
the background, so takes half of the book to went downhill for them, is covered in outline.
bring us to the arrival of the Brigade in Norway. The main action is the struggle between the
He starts with his version of the diplomatic German Mountain Division, defending Narvik,
events leading to the invasion of Poland, and the Allies attacking.
including the overlooked Polish-German Pact The four battalions of the Polish Brigade
of 1934, and his pithy description of Britain’s disembarked on 7th May and spent the rest
Guarantee to Poland as a ‘noble gesture, but of the month dislodging about two German is that the author tends to transcribe reports
not a practical solution to dealing with tyranny battalions. The actions of the Poles are rather than to analyse them. This is repetitive
on the European mainland’. He then describes described in considerable detail and offer and ponderous. At the top level there are
in detail the evolution of the Allied decision to a set of excellent scenarios. There is very daily reports back to London, mainly long
launch an expeditionary force to Norway. little from the German side, which is a pity. shopping lists of equipment needed, which
The Force consisted of a British Brigade The action is made more piquant by the could have easily been summarised. At the
and a French Division, with the Polish Brigade challenges of logistics, weather, and terrain, lower level the reports of patrol and platoon
subordinated to the French. Pre-training was with four feet of snow and blizzards. In the actions are excellent, but would have been
nonexistent and the command structure ill- course of the three weeks in action the made outstanding with the addition of
defined and ramshackle, as was the norm in Poles lost about 15% of their combatants, relevant maps.
1940. While the French troops were mountain a high proportion for novice troops on their What is it about maps that so offends
troops and Foreign Legion, the British were first outing, which speaks volumes to the authors I wonder? As an example, the
solid regulars and the Polish Brigade was professionalism of the leadership. deployment of the Polish Brigade on 19th May
‘mountain’ in name only; only the officers The sting in the tail was that the whole is described in detail, but of the six locations
were veterans of the Polish Campaign, the operation was overshadowed by Germany’s mentioned, only two can be found on the map
rest being volunteers from Polish émigré attack in the West on 19th May 1940, leading supplied. Later, the fights for spot heights on
communities in France. It was hoped that the to the recall of the Allied Force as it retook ridges are described, but the book is devoid of
contribution of a brigade would ‘keep Poland Narvik. Even more sad is the fact that the an identified elevation, not ideal for those who
relevant to Allied war aims’. At the time of the Polish Brigade arrived back in Brittany with do not have the 1:50,000 map of Narvik.
offer the Polish Government in Exile in France hardly any equipment in the closing moments However good the writing is, the lack of
aspired to raise up to eight divisions, so a of the Campaign in France, and the Brigade mapping is a real draw-back. Good maps
brigade was a modest stake to wager. was largely overrun and dispersed. Only would have transformed this worthy coverage
Norway and in particular Narvik were a fraction of them managed to escape to of a forgotten campaign. Without maps it is
significant because nine million tons of iron England to carry on the fight. recommended, but no more, for the wargamer
ore transited the port bound for Germany. So this is stirring stuff. However, there are keen on actions in 1940.
Allied planning to block the flow was under two areas of weakness in the book. The first John Drewienkiewicz

FIELD MARSHAL
Daniel Butler | Casemate | 2017 | £15.99 | softback | 599 pages | ISBN:9781612005669 |
casematepublishers.co.uk

As the author notes, ask anyone to give the name of a field marshal, and they’ll probably pick ‘Rommel’….
This appears to be a fairly balanced biography, covering his weaknesses as well as his strengths, in
a very readable style, and with strong research across a good range of sources. Around half the book
recounts his experiences in North Africa, in terms that will be familiar to many MW readers – conflicts with
his superiors and allies, a daring attitude that focused on his opponents’ difficulties rather than his own, and
a highly effective leadership style compared to dismal British performances. There are some interesting
photographs, but no maps.
I am not sure how much this book adds significantly to our knowledge of Rommel, but it is an engaging
human story, with medium-level descriptions of the fighting and the key factors that influenced defeat or victory.
Chris Jarvis

62 Miniature Wargames May 2018

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THE CRIMEAN WAR THEN & NOW
By David R. Jones | Frontline books | 2017 | £35.00 | hardback |
394 pages | ISBN: 978-1-84832-491-6 | frontline-books.com

The Crimean War was one of the first from Google Earth, with troop positions
to be recorded via the new medium of and fortifications superimposed upon them,
photography. Many of the images taken which – perhaps because of their small size
by Roger Fenton, James Robertson and – offer little that one could not see on a more
his brother in law, Felice Beato, have conventional map or diagram.
become familiar to modern readers from A list of Sources of Information and
being frequently reproduced in books on Additional Reading occupies two pages,
the war or individual battles, as have the followed by an eleven page index to the text
sketches, watercolours and engravings of and two useful, separate indices of the 1854-
William Simpson. 56 image titles, arranged by photographer,
In this lavishly illustrated book, David R. and the images by Vladislav Klembovsky, in
Jones contrasts these contemporary images an album published by the Museum of the
of the Crimea, together with photographs Defence of Sevastopol in 1904. GERMANY IN THE GREAT
of the battlefields taken by Colonel Vladislav A veritable feast for the eye and an WAR : WESTERN FRONT
Klembovsky of the Russian Army in the early unusual, original approach to the subject that FIRST YEAR
years of the twentieth century, with his own will be most appreciated by those planning By Joshua Bilton | Pen & Sword |
colour photographs, taken between 2010 a visit to the Crimea, who will find it a most 2017 | £14.99 | softback |
and 2012. helpful guide to Balaklava and the battlefields. 134 pages | ISBN:1473827418 |
In his three page introduction the author Arthur Harman pen-and-sword.co.uk
states that his purpose is to reveal “where
important military actions within battles Despite the title this book – the
occurred and where these places can be second one in a series of five – it
found on the modern landscape. In addition,
this book identifies where the artist stood
covers quite a bit more than just
Germany on the Western Front: there’s ›
to record the scene and the significance of also the Eastern Front, the Middle
the location. Each contrasting pair of ‘then’ East and Africa and, apart from the
and ‘now’ images is also accompanied by expected Germans, it also shows
an account of the historical significance of Austro-Hungarian forces, Turkish
the site. The illustrations are supported by troops, Boer, Askaris, civilians and
an account of the invasion of the Crimea even ships. Most of the photographs
and the subsequent events up until the final are of soldiers at rest or posing with
departure of allied troops.” their equipment but there’s more than
Appendix 1 gives informative profiles of a few showing civilian life as well as a
the principal photographers and artists whose few disturbing photos of hangings.
work appears in the book. Appendix 2 has Captions provide useful background
four colour maps based upon aerial images information but unfortunately most of
the translations are wrong (in one case
completely ruining a joke on a German
postcard). These, and a few eyebrow-
FIGHTING WITH THE FILTHY THIRTEEN raising mix-ups in the introduction to
Womer and Devito | Casemate | 2018 | £14.99
each chapter, would be reason enough
| softback | 312 pages | ISBN:9781612005638 |
to hand it a blindfold and a cigarette but
casematepublishers.co.uk
it gets away with a pardon for being a
splendid pictorial reference and not a
The author was a member of the US 101st Airborne
history text. The cover mentions Neuve
Division, after initial training as a Ranger under the
Chapelle, First Ypres and Loos and this
auspices of the British commando school. His squad’s
is sure to disappoint some buyers as
infamously robust attitude to army life was apparently the
they barely feature in the book. Other
inspiration for the film ‘The Dirty Dozen’ (hence this title).
than that, the wide scope of the book
This is a very personal account of some tough men
and the fact that it contains over 400
facing tough combat, giving a good feel for infantry
photos means it offers something for
action at squad level. But probably a disciplinary
everyone interested in the Great War.
nightmare for his platoon commander….
William De Prêtre
Chris Jarvis

May 2018 Miniature Wargames 63

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WHAT’S NEW | BOOKS FOR WARGAMERS

EXPERIENCES OF A YOUNG BRITISH OFFICER IN INDIA, 1845-1849


Charles Nedham; edited by Peter Harrington | Helion and Company| 2017 |
£16.95 | softback |102 pages | ISBN: 978-1-910294-38-3 | helion.co.uk

Charles Nedham, born in 1825, the pencil drawings – over twenty are reproduced
youngest son of Major General William in the book – are quite skilfully executed
Nedham by his second wife, was and his three annotated battle diagrams
gazetted to the 84th Regiment of Foot complement his accounts of those actions.
in February 1845, transferred to the 10th The editor, Peter Harrington, the Curator of
Foot in March of the same year and was the Anne S.K. Brown Military Library at Brown
promoted lieutenant in August 1848. University, Providence, Rhode Island, provides
This volume is an edited edition of his a five and a half page introduction, with full
manuscript journal, based on an earlier diary, biographical information about Nedham’s family
which he completed in 1849. It covers his and his subsequent military career, a very useful
voyage to India in 1845 and alphabetic Index of Persons,
describes his service with with their biographical details
the 10th Foot in that country, as of 1845-1849, and a two
ending with his experiences page Glossary of Indian
in the Second Sikh War of words and abbreviations
PETER THE GREAT HUMBLED
1848-1849, illustrated by used in the text. A two page
Nicholas Dorrell | Helion | 2018
the author’s battle diagrams Index concludes the book.
| £19.95 | softback | 104 pages |
and drawings of buildings, This book is an entertaining
ISBN:9781911512318 | helion.co.uk
tombs, boats and views. account of Nedham’s
Nedham participated in siege personal experiences of army
Flushed with his success against Charles
operations before Multan, life in India, on campaign and
XII of Sweden at Poltava in 1709, Peter the
the action at Surajkund in battle. Some readers may
Great of Russia sought further triumphs
on 7th November 1848, recoil from his casual use of
against the Ottoman Empire, hence the
the capture of the Dowlat racist language to describe
Russo-Ottoman war of 1711, described
Gate and the surrender both the sepoys and the
herein.
of the city, and later saw enemy that is completely
The author combines well the military
action at the Battle of unacceptable today, and his
aspects – armies, commanders, systems,
Gujerat on 21st February 1849. unthinking sense of superiority and entitlement,
and the main battle of Pruth – with good
The journal is typical of many such accounts but his attitudes were quite typical of young
background on the political and strategic
by subalterns: Nedham wrote vivid descriptions men of his class and upbringing at the time.
issues at stake. Writing style is good, with
of his own experiences and sometimes It will primarily appeal to those interested in
three fair but unscaled maps showing the
criticised his superiors and the conduct of early Victorian colonial campaigns in general,
key elements of the actions around the
the campaign, but his perspective on events and the Second Sikh War in particular.
Pruth river. There are sixteen full-colour
was obviously limited by his junior rank. His Arthur Harman
illustrations of troop types, including some
of re-enactment groups.
These actions offer a riot of colour and THE IRAN-IRAQ WAR VOLUME 3: IRAQ’S TRIUMPH
eclectic troop nationalities. The Russian Hooton, Cooper and Nadimi | Helion | 2018 | £19.95 | softback | 80 pages |
infantry alone had at least six different ISBN:9781911512448 | helion.co.uk
colours of coats, plus Moldavian allies.
On the Ottoman side, there were Turkish As per my previous reviews of Volumes 1 and 2, this is an excellent series, describing primarily
janissaries, regular and irregular infantry at operational level the actions in this severely attritional conflict. Full-colour maps, and superb
and cavalry, Tatars, Cossacks, Poles colour and black and white photographs, combine with a
(including a small number of those glorious good writing style and a balanced profile of military and
winged hussars), and – for campaign political activities.
purposes – a contingent of the Swedish This war saw the use of a vast range of Western and
army ‘refugees’ who had escaped the other equipment, as both sides sought frantically to replace
disaster in the North. The action on the equipment losses from anyone willing to sell (and there were
Pruth would make an excellent multi-part plenty willing to do so). Operationally, you have the unusual
series of actions, with each side in turn aspect of large-scale flooding to create anti-armour defences,
taking the initiative and culminating in the plus extensive berms and anti-tank ditches. Strictly speaking
siege of the entrenched Russian army, I suppose you would need to repaint your Central European
incorporating wild Janissary charges Soviet and NATO forces, but the temptation to go straight
against partial field defences followed by to the actions is very strong, with a mixture of assault river
more cautious attacks spaced around the crossings, break-ins through fixed defences, counter-attacks
Russian perimeter... from mobile reserves, and typically on a 20-30 km front.
Chris Jarvis Chris Jarvis

64 Miniature Wargames May 2018

59_64_recce JT.indd 64 23/03/2018 16:12


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p065.indd 1 21/03/2018 11:32


HOW TO | MODELLING GUIDE

SWAMPY RIVER
THE CONTINUING TALES OF A WARGAMES WIDOW
Diane Sutherland is up the creek…
Words and photography Diane Sutherland

The curved section in action on the table


for the Poltava 1709 recreation at Crisis
in Antwerp in 2017. All figures by Warfare
Miniatures and painted by the wargamer.

66 Miniature Wargames May 2018

66-69wargamesWidow JT.indd 66 27/03/2018 09:23


T
here’s nothing quite so dispiriting only served as a piece of blocking terrain
than being asked to make (in the real battle) to prevent the Swedes
something that doesn’t really from flanking the Russian camp.
matter and will feature on the edge of the All in all I wanted about six foot of
table… somewhere. A somewhere so far swampy river. The great thing about
away from the action that no one is even roofing felt (or shingles in the US) is that
likely to notice it’s there at all. There’s also it is heavy and it will flatten out, even
nothing more dismal than being asked to though it usually comes supplied in a roll.
make a swampy river. Granted, I live in Just bringing it into the house or leaving it
East Anglia and have been on the Norfolk out in the sun will deal with any creases
Broads, which is about as close to a or wrinkles (I wish it worked the same on 1. A broad and wavy section of roofing felt. This
swampy river as I’m ever likely to venture the wargamer…). was around 6” wide and about 12” long. Note
(mind you my cousin does live near the I opted for 12” long sections of that I have marked the “watery” area out as well,
Great Dismal Swamp in Virginia). around 6-8” in width and I cut them so about 3” wide.
On the upside of all this was that not that they could be put together in any
only did it see off the very last of the configuration. I also marked the river
roofing felt roll I’ve been desperate to section in the middle and made sure that
jettison for months, but it also witnessed the 3” or so width of this matched on
the departure of the last few off-cuts each swamp section. I would recommend
of Astro-turf that the wargamer had rough cutting your swamp river sections
squirreled away. and then trimming them and marking
The wargamer had drawn out a rather the river widths by placing the sections
good, scaled sketch of the battlefield of against one another to check the exact
Poltava (to be some 20 x 6 foot in size width needed. Within the individual
when finished). At one end were my sections you can vary the width of the
redoubts, my roads snaked majestically river without any problems.
2. Place the roughly cut clumps of Astro-turf at
across the table past my charred villages My wargamer is a bit of a magpie irregular intervals along the banks of the river and
and into a large tented fortified camp
I had made him (see several previous
(actually a gross understatement there): he
gets a bee in his bonnet and impetuously
fix with a hot glue gun. ›
issues! Ed.). Stuck away on the end of the acquires way too much of what he has
table, running three-quarters of the way decreed that he needs. For example, he
across a six foot expanse was The Great has – untouched and still in the box – a
Ouvrage. From what I could see from the 54mm scale Wild West train with track
maps and illustrations there was nothing and carriages. I know he has had this
‘great’ about it: it looked more of a scrubby for at least a dozen years but… recently,
Cossack-infested nightmare to me! By he bought a 25mm version. No, I don’t
the way, the term ‘ouvrage’ is apparently know why either. So it was with Astro-
French and is more associated with turf: whether the wargamer actually
defensive forts on the Maginot Line than a ever seriously considered digging up my
swampy river in the Ukraine. lawn and replacing it with rubber backed
Taking the sketch map of the battlefield plastic fake grass I don’t know. What I do
into account I worked out that I needed know is that virtually every manufacturer 3. Use a medium sized flat brush to apply a mix of
to make five straight sections and one or supplier of Astro-turf in Europe (and paint and filler to the banks of the river sections.
Work the paint into the gaps around the Astro-turf.
curve. This project was for a single specific possibly beyond) sent samples of their
purpose rather than a terrain piece that wares and now regularly emails me with
could be used for various things and the Astro-turf based solutions for my garden!
idea was to run the five straights across Needless to say, we have a natural grass
the table, then the curve at the end so the lawn but I do have draws full of samples…
swampy river exits the table’s edge. When or I should have said I did! Most of it was
you are using inaccessible areas like this converted into rice paddies and they now
you don’t really want them taking up too live in Western Australia: I’m not sure I’ve
much fighting room (unless they had a done my bit for global warming with that
significant impact on the flow of the battle, one… Anyway, I grabbed half a dozen
of course). The wargamer had orientated from the supply, leaving him three or four
the battlefield around so that the main samples, and proceeded to chop them up
Russian fieldworks were square to the into manageable tufts. I used something
table edge and the bulk of the table-top like six to eight per river section: you need 4. Carefully create the bank edge by running the
was open ground. The pesky swampy river to cut them to fit your muddy swampy brush along the length of the river section.

May 2018 Miniature Wargames 67

66-69wargamesWidow JT.indd 67 27/03/2018 10:18


HOW TO | MODELLING GUIDE

area, so mine were no bigger than a couple Brush in the direction of water flow and
of inches square. Mostly, they were short be generous with the coat. I gave each
strips about 2 x 1” or thereabouts. It’s section three or four coats to make sure.
really down to you and depends on how You can easily create your own blue-green
thick you want the tall reedy grasses. by mixing a little black, blue and green
Having seen real marshy areas the tall together. Don’t mix it too thoroughly and
reeds are much bigger than a human being leave it a little “streaky”. This will give you a
and almost impossible to penetrate. Before nice effect for the water.
you stick them down, try and snip off any The next thing to do (assuming that your
excess rubber matting if you can: you will muddy banks are dry) is to break open the
find that the better Astro-turf is woven into Army Painter Quick Shade or wood stain
the matting (which is black). I stuck these paint. Give all of the mud a good coat of
5. The river sections looking temptingly like they
down with dollops of hot glue and pressed the stuff. It doesn’t matter too much if you
have been coated with chocolate ganache.
down on them to get a secure hold. get some of it on the river. I think a little
Now it’s time to get messy, I mixed brownish colouration around the banks is a
some tile adhesive, paint and PVA together good thing and looks like the mud is being
to create a grainy paste. The trick is to churned up by the water flow. I found that
make sure that it is runny enough to paint the Army Painter sank into the gloop and
on, but not too runny as to leave a smooth dried matte but that really depends on
surface. You want some texture and the your gloop ‘mix’. Perhaps I was fortunate
gloop needs to be capable of adhering to that the main binding agent for the gloop
the surface without rolling up and covering was tile adhesive and – like a lot of these
up some of the black matting of the Astro- products – they are quite absorbent and
turf (although this isn’t critical) . This is the take pigments well. They also do not seem
messiest part of the project, but – on the to dry as hard or crumbly as wall filler.
plus side – you have the river part of the Nonetheless, you might need to go around
sections to hold on to, not that I managed the mud parts more than once to get into 7. Paint the river with a blue-black paint to make
to avoid dipping my nails into the gloop all of the texturing. the water look murky and thick with mud.
now and again. Impatient as ever and knowing the
You might need to give the banks inordinate length of time it takes for the
one thorough pass with the brushed on Army Painter Quick Shade to dry off and
gloop and then go back and check you harden, I broke open the tin of yacht
have textured all of the area. You might varnish. I’ve tried lots of brands, some of
also need to add some gloop around the them European brands in Greece designed
clumps of Astro-turf if you have gaping to be used on the quaint little fishing
voids. As you are layering on a fairly thick boats, but none of them are as good as
coat of the gloop it will take some time Wilkinson’s Gloss. Let me say two things
to dry. You need to be patient with it, but first: no smell and no turps. Enough said
you can get on with the next stage if you really! After the pungent aroma of the
are careful. Army Painter Quick Shade – and the fact it
9. Apply a generous coat (or two) of yacht varnish
It may appear to be a pointless exercise, ruins brushes even if you immerse them
to the river sections.
but I decided to paint the black roofing in white spirit, turps or eco-friendly brush
felt that would represent the river… black. cleaners – this stuff is a joy to use. Shake
Don’t worry it’s only an undercoat and it the tin, pop it open and… no smell (well is like a varnish but has the properties
serves to clearly differentiate the watery hardy any). Then apply it in nice thick coats of a boiled sweet when it is dry, brittle
part from the muddy bit. It’s a tidying up and wash your brush in soapy water. For and prone to cracking, much like a sugar
exercise really and gives you a chance to those of you facing divorce or worse on shard on Bakeoff!
create some nice smooth edges for the account of your use of Army Painter I’d I gave the muddy areas a very light
riverbank. I used cheap black craft paint as love to see you experiment with the matte dry brush with a fawn colour: not too
nothing fancy is needed for this. or satin version of this yacht varnish. I much, but just enough to pick up the very
I pondered long and hard (well about five reckon a few drops of brown or black ink tops of the texturing. The last job was to
minutes, actually) about the colour of the would do the same job. hide any trace of the rubber backing on
water. I had toyed with the idea of making The Wilkinson’s yacht varnish dries the Astro-turf. I opted for the unsubtle
it muddy looking with brown tones, but – overnight and hardens off leaving a approach of plastering the edges with
in some cases – you need to exaggerate real sheen and sense of movement in PVA and dumping copious amounts of
the difference to make it look right. I the water. Not only that, but it is still static grass onto it. If your swamp base
found a tester pot of blue-green paint flexible. I have used Woodland Scenics was made from MDF or some other more
and plastered it onto the river surface. Water Effects in the past; essentially it rigid material then it would have been

68 Miniature Wargames May 2018

66-69wargamesWidow JT.indd 68 23/03/2018 16:14


6. Undercoat the watery part of the sections with
black to clearly define your river and provide a
base coat for the other stages.

8. Apply a coat of Army Painter Quick Shade to the


muddy river banks.

10. Apply PVA and static grass around the Astro- 11. The river is finished off with a Warfare Miniatures Russian infantry regiment posed for scaling
turf clumps to hide the rubberised mat. purposes.

possible to build up a really thick layer of Never used the stuff before and had no
Note from the Editor: Gorilla Glue
filler or gloop around these rubber mat idea of the horrors that lay ahead! is fantastic for sticking big things –
edges but I was concerned that – with When you squeeze this stuff out it looks especially foam – as it sets without
the flexible nature of the roofing felt – that and smells a bit like UHU or Evostick. It is worry between even large sheets
a hard and thick lump of filler would just slightly brownish in colour and looks like of the stuff. But make sure it’s used
on materials that you can clamp
crack or break off. normal contact adhesive. In all innocence
together, or stuff that’s so heavy
In the end, the static grass gave the I fixed the little flower tufts in place and that it can’t or won’t move: I have
sections another colour lift and looked stepped back to admire my work. No one stuck some large blocks of insulation
pretty good. Never able to set something had warned me about what was now going foam together with it and it has been
aside, I found some round static grass tufts to happen. The Gorilla Glue began to highly sucessful. I have also glued
several bricks back into a garden wall
with coloured flowers and decided that I expand and turn into foam. Not excessively
on exactly that basis. But – as the
would place some of these here and there so, but it took on the appearance of gap Wargames Widow had pointed out
as marsh plants. In my haste to find some filling expanding foam rather than contact – for small things like this it is very
adhesive I grabbed one of the wargamers adhesive. Apparently it is meant to do this!! tricky stuff indeed!
most recent purchases – Gorilla Glue. So be warned and learn from my mistakes! ■

May 2018 Miniature Wargames 69

66-69wargamesWidow JT.indd 69 27/03/2018 09:24


Peter Pig Peter Pig Peter Pig

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3. US Special Forces LRRP 28. US 105mm howitzer £4 49. Waterline Amtrac £4 69. NVA dead
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8. Caches/Radios/Stores £6 33. US Troops with LAWs 54. 6 Vietnamese characters 74. NVA RPG advancing
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10. M113 ACAV+4 crew £6.50 35. ARVN M16 56. US in foxholes(6 pairs) 76. NVA DHSK HMG
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15. Australians Fn rifles 38. ARVN command 79. NVA DH10 mines (x10)
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p070.indd 1 20/03/2018 09:57


WWW WARGAMING WEB WORLD
How to set up and INTRODUCTION WHAT IS RFCM?

We live in an age of real-time digital Peter Pig is a UK-based company focusing


manage an online communication, which has many mainly on 15mm figures and 1/100th scale
applications even for such a traditional vehicles. RFCM – a contraction of Rules For
wargaming community “analogue” hobby as ours. Internet chat the Common Man – are a system which is
rooms allow gamers from across the world also produced by Peter Pig, but with “user
by Simon Parsons to share their thoughts, experiences and community” input through a willing band
tips in a way unimaginable for those of us of volunteer play-testers. A new or refreshed
Words, and photographs by Simon Parsons brought up on Airfix guides and the odd ruleset is published roughly each year, often
monthly magazine. accompanied by a new range of figures,
This article discusses some of the key additions to an existing range or re-sculpts
Note from the Editor: As someone
points to consider when setting up and of current figures.
who seems to fare badly with on-line
maintaining such a community,
forums (as I mentioned in a previous
using one that I have been involved
editorial, I have managed to get myself
with – the Peter Pig-dedicated
kicked off of more than one of them
RFCM Forum rulesforcommonman.
and avoid many others – and even
uk/smf – as a practical case study. I
Facebook – whenever I can) this seemed
hope that this will offer sufficiently
a good time to publish this piece with
detailed guidance for readers to
some helpful tips and guidance!
set up, populate and moderate
ABOVE World War One Russian Cossacks break one for themselves. Such an online
through assaulting German infantry at the inaugural community may be appropriate
“Square Bashing” Day, held at Battlefield Hobbies for physical clubs; show
in Daventry (a wonderful and conveniently-located organisers; rules producers; figures
venue that boasts a hobby shop to tempt the stoutest
resolve!). Peter Pig figures, painted by “Lurkio”.
and scenery makers and other
hobby interest groups. So, to use
RIGHT The front page of the RFCM forum. my example…

May 2018 Miniature Wargames 71

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GUIDE TO | ONLINE GAMES COMMUNITIES

SETTING UP A FORUM administrators. Users can browse without


The “platform” for our on-line community registering (but then cannot post or track
uses free, open source software from the messages they have read) or, ideally, create
Simple Machines Forum (simplemachines. a user name and password to become a
org) for it’s basic structure. Support for signed-up member of the community.
this includes both an online manual As well as managing the visible content,
and an active SMF community, with the administrators have access to some simple
software itself being the object of ongoing statistics: things like user details, last access,
development and improvement whilst number of posts, etc. At the time of writing, “Patrols in the Sudan” game at the 2017 “Piggy
adhering to its original, stated goals of we have 196 members on the RFCM Forum, Weekender” in Weymouth. A British column just
being “simple, elegant, powerful, and who have collectively made 7,809 posts setting out on its mission is ambushed on both
free”. However, SMF is just one of many across 1,012 topics! Members can also send flanks by Dervishes. Figures by Peter Pig; painting
open source forum options: others include each other private emails via the Forum. and scratch-built scenery by Leslie Beilby-Tipping.
phpBB, MyBB, bbPress and Phorum. While many of the more prolific posters RIGHT Wild West action in a playtest by Forum
Although the software itself is free, it know each other, most users choose an members of the forthcoming “Western” rules. A
does need to be “hosted”: it needs to reside online pseudonym for a degree of privacy force of cowboys prepares to make a stand and
on a computer somewhere. Fortunately, it on what is, after all, an online message board protect the stagecoach. Figures and scenery
is now both easy and relatively cheap to accessible to anyone in the world with a web by Peter Pig, all painted by Stewart Meecham;
playing mat by www.tinywargames.co.uk
use an Internet Service Provider (ISP) to browser. (Ah… ‘usernames’ and ‘pseudonyms’
host your site, where one can install both and ‘web anonymity’: don’t get me started! Ed.) BELOW Wild West action in a playtest by Forum
the software and then store user content. members of the forthcoming “Western” rules.
Having at least someone in the group with PRACTICAL CONSIDERATIONS Figures and scenery by Peter Pig, all painted
IT skills is very handy in creating such by Stewart Meecham; playing mat by www.
There are some sensible ground rules that
tinywargames.co.uk
an online forum! If you don’t have the probably need to be outlined to help thing
skills to set up your own hosted solution run smoothly:
as described above, you can use Tapatalk To date, everyone has behaved
which provides rather more guidance. FOCUS OF FORUM & RULES FOR USERS themselves and we host a very polite and
However, functionality is more limited, and Any kind of online community needs good-natured community of wargamers!
users will have to put up with adverts. a clearly-stated focus, as well as some
guidance on use. Having looked at how FORUM STRUCTURE
Tapatalk is an application to allow access other such groups manage these issues, at The basic structure of the RFCM message
to Internet forums on mobile devices the RFCM Forum we created: board is relatively simple and has stood the
(tapatalk.com). The application was · a general Forum Overview (rulesforcommon test of time since it went live in June 2016.
originally designed for Android but now
man.uk/smf/index.php?topic=396.0), stating Most types of forum follow a similar pattern
also supports iOS and Windows Phone.
Tapatalk allows the user to have a unified the overall context and aiming to set the but it’s worth laying it out here, I think.
interface to access multiple forums at the general tone of discussion With a banner and drop-down menu at the
same time. · a Code of Conduct (rulesforcommonman. top of the web page, the content is divided
uk/smf/index.php?topic=397.0), providing into foursections, as follows:
SMF offers a bulletin board system whose both practical guidance on how to best to 1. News: this has rolling banner headlines,
look and feel, as well as structure and use the Forum, as well as some rules by each with an image and a hyperlink
content, are configurable by one or more which we ask all users to abide. to click on for more information.
Newsworthy items include shows and
games days; new rules and Forum
competitions
2. RFCM Discussion: this includes a
range of fixed headings, under which
a large number of themed threads has
developed.
3. Rules: in this area, there is a section
for each of the eighteen current
RFCM period-specific rule sets to be
discussed, including areas for rules
queries, scenarios and user-suggested
amendments. Similar forums might well
have different rule sets but we all play
games with rules, right?
4. Information Centre: This area
summarises recent posts, it includes

72 Miniature Wargames May 2018

71-74RFCM JT.indd 72 23/03/2018 16:20


the number of users currently online
and alerts the user to any pending
personal messages. ›
There is also a “secret” sandbox
area, for private discussions within the
administrator team.
To encourage user involvement, many
forums use encouragement icons (stars,
thumbs etc). On the RFCM users may be
assigned different statuses and receive brackets, so – for example – one types: · To lead by example (producing our
accompanying “piggy” themed icons (e.g. [img] www.myblog.war/image35.jpg [/img] own posts; responding to requests for
Piglet, Domestic Pig, etc.) and these are advice; welcoming new joiners, etc.).
awarded as one clocks up more posts! ROLE OF ADMINISTRATORS & MODERATORS
The RFCM administrators – like all So far, I have found my role as an
FORUM USE those who run these sort of on-line administrator of the RFCM forum to be
Any registered Forum member can create communities – are there to help users with more of a pleasure than a chore, and it’s
or contribute to theme-based threads within logistical questions about the forum and particularly gratifying when we’ve been
the predefined topic groups. In addition, its functionality; identify those technical able to give people guidance on how to
unread posts are marked at both the landing issues that do arise from time to time; address painting or modelling techniques,
page view and at the thread level within moderate discussions where appropriate answer rules queries or point to useful
each topic for logged-on members. This and help encourage conversations. We reference material.
feature further encourages involvement found it helpful to formally define our
from users, making it easy to see what they administrator role as follows: PAYING FOR IT ALL
have or have not read yet. · To encourage and stimulate As outlined above, although the Forum
Each post allows users to enter text (with conversations and debate. software itself is free, the third-party servers
a number of formatting options) as well · To ‘police’ any bad behaviour (i.e. to run it on do need paying for. While text
as ‘emoticons’ (I’ll give that a big thumbs up. behaviour which is not in line with takes up little storage, photographs and
Ed). Images (which must already be hosted the stated rules or spirit of the videos can rapidly gobble up server space.
elsewhere) can be readily included using the Forum). As a policy, users are therefore asked to
following standard message board format: · To help out with technical issues store their photographs elsewhere online
the web-address of the image required is that may arise: a very common one and enter links to them to “pull” the
‘topped and tailed’ by the letters in square involves posting pictures. images through to the Forum. This practical

May 2018 Miniature Wargames 73

71-74RFCM JT.indd 73 23/03/2018 16:20


GUIDE TO | ONLINE GAMES COMMUNITIES

approach has not, however, been without its content and – in consequence – several of BENEFITS
own problems (on which more below). our more prolific posters have thus found The RFCM Forum has provided the means to
As with other such online communities, their previously-inserted artwork replaced operate an online global “club” with nearly
we ask users to become a “supporter”, and by a rather unsightly image warning users 200 members to whom it provides inspiration
donate a sum of money (one-off or regular) to “please update your account to enable 3rd and feedback. This virtual community comes
that they feel appropriate. Those that have party hosting”. together physically a number of times each
done so have a “Supporter” icon (with the Members are thus gradually moving year for RFCM-themed games days around
year of support included) noted next to their off of Photobucket and are using other the UK, open to all.
identity icon. hosting sites such as Flickr.com, Imgur. Additionally, Peter Pig is provided with
com, ImageShack.com or TinyPic.com as customer feedback in real time, while the
PROBLEMS & RESOLUTION image hosting sites. The last one is my Forum allows members to lobby for figures
The first problem we had was a bunch of personal favourite: you simply upload the and models they would like produced.
people (or more likely “bots”: automatic photo and get a down-sized image ready Obviously, we all think this is all a ‘good
posting computers designed to flood for linking to, without any need to create thing’ and could be reproduced for any
systems such as ours) who were posting an account or log in. hobby orientated group or rule system.
texts that had nothing to do with the
subject matter and inviting us to click on CONCLUSION
suspicious-looking links. These attacks were To conclude, the RFCM Forum has
quickly shut down by tweaking some filters reinvigorated and grown a global
and, at the risk of tempting fate, we have community of enthusiasts, helping them
been free of hacking attempts since then. exchange news, tips and banter with
We have very occasionally had postings that have provided inspiration and
instances where a thread looks to be pleasure to many. I hope that it will inspire
upsetting someone: this never seems to readers both to visit our Forum, and to try
be intentional, but is a by-product of short- something similar for themselves. ■
hand communications in this digital age
ABOVE A Spanish Civil War game being played by
(that’s certainly the excuse I’ve used in the members of the Forum. Figures, armoured car and
past… Ed.). When this has happened, the chimneys by Peter Pig. Buildings by SHQ. Painting by
community has always waded in and Martin Goddard and “Dave the painter”.
dampened things down.
Our biggest issue to date has probably LEFT “Patrols in the Sudan” game at the 2017 “Piggy
Weekender” in Weymouth. The British column nears
been storage of images hosted elsewhere, its objective only to be met by another horde of
via the online site Photobucket. It has Dervishes. Figures by Peter Pig; painting and scratch-
recently-introduced charges for hosting built scenery by Leslie Beilby-Tipping.

74 Miniature Wargames May 2018

71-74RFCM JT.indd 74 23/03/2018 16:21


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Newport Pagnell, CO DURHAM Hereford, HR4 9EA Maidstone, ME17 4AW
MK16 8AN DARLINGTON`S DUNBARTONSHIRE UNPLUGGED GAMES CLUB
DOGS OF WAR DUMBARTON Glasgow, G41 3AB HERTFORDSHIRE MEDWAY AREA
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Thurso, KW14 8HN Hartlepool, TS26 9DE IWARPUK WARGAMES CLUB
DYFED Gloucester, GL2 9EB Hitchin, SG5 1XL MILTON HUNDRED
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2D6 LODGE THE SIEGE BUNKER GAMING GROUP LINCOMBE BARN CALAMITY COMICS Sittingbourne, ME10 4BX
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Bristol, BS16 2RW Hatfield, AL10 0JJ SEVENOAKS & TONBRIDGE
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Ely, CB7 5HS Callington, PL17 7AN St. Leonards-on- Cheltenham, GL50 3HA London, N12 7JE Sevenoaks, TN15 9HA
Sea, TN38 8BL
PETERBOROUGH THE DICE AND DAGGER GREATER MANCHESTER HEMEL HEMPSTEAD TUNBRIDGE WELLS
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Peterborough, PE1 1NA Bude, EX23 9BL Eastbourne, BN21 3XQ Cheadle Hulme, M15 4ST Hemel Hempstead, HP1 1LD Tunbridge Wells, TN3 0PR

76 Miniature Wargames May 2018

76_77clubDirectory.indd 76 23/03/2018 16:21


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ELWA: EAST LANCASHIRE FORGEMASTERS AND RPG Birmingham, B15 1AY PERSHORE GAMING
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HARLEQUINS BLACKPOOL SOUTHPORT BOARD Tamworth, B79 7DJ Redditch, B97 5YE
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MID GLAMORGAN WARGAMING CLUB TRITEX GAMES GAMES ASSOCIATION YORKSHIRE
SALFORD AND CASTLE GAMERS Banbury, OX16 9AF Stafford, ST16 1BG Nuneaton, CV10 8LJ AIREBOROUGH
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GAMING HAVEN Bridgend, CF35 6AU OXFORD GAMING CLUB STIRLINGSHIRE OCTOBER WARGAMES Leeds, LS19 6AS
Salford, M8 0TW Oxford, OX2 7DP FALKIRK DISTRICT ASSOCIATION
MIDDLESEX WARGAMES CLUB Birmingham, B16 8SY BEYOND MONOPOLY
THE HUNGRY DRAGON BATTLEUX OXFORD ON BOARD Grangemouth, FK3 8QR York, YO24 1AQ
GAMES NIGHT WARGAMES CLUB Oxford, OX4 1EA SCIMITAR WARGAMES
Manchester, M21 0AE Uxbridge, UB10 0RY SUFFOLK GROUP HEADINGLEY GAMES CLUB
OXFORD OUTRIDERS BURY ST EDMUNDS Coventry, CV3 5GT Leeds, LS6 3HN
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CHARNWOOD ROLE THE GAMES CLUB GAMES @THE BIRD Haverhill, CB9 9JE MODELLING AND
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Loughborough, LE12 8DT IPSWICH BOARD GAMERS Bognor Regis, PO21 5SB Leeds, LS6 1LJ
MIDLOTHIAN STAGS TELFORD Ipswich, IP3 0FS
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Leicester, LE1 3JR OF GAMERS Telford, TF1 1LU IPSWICH COUNTY LIBRARY GAMING CLUB ROTHERHAM
Edinburgh, EH7 5EA BOARD GAMES LIBRARY Crawley, RH10 5DF WARGAMES CLUB
LEICESTER PHAT KATZ TELFORD BOARDGAMERS Ipswich, IP1 3DE Sheffield, S2 2TP
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SONS OF SIMON AFTERMATH GAMING CLUB Bath, BA2 6AA WHITE EAGLES Burgess Hill, RH15 8DX SOCIETY
DE MONTFORT Norwich, NR3 4HX WARGAMES CLUB Sheffield, S8 0PS
Loughborough, LE12 8TX MID SOMERSET Ipswich, IP2 0RG SOUTH DOWNS
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Leicester, LE3 0QU NORWICH BOARD GAMERS CLUB BOARD IN THE LIST YOUR CLU
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May 2018 Miniature Wargames 77

76_77clubDirectory.indd 77 23/03/2018 16:21


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Th la el sh

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d
mo

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p078.indd 1 22/03/2018 10:28


PAINTING SERVICES Lincombe Barn Wargames Society presents the original
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MT Models Painting Service. All scales from 10mm to 28mm. Or contact Carole on 07798 895867;
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p079.indd 1 27/03/2018 10:04


Burrows & Badgers is a tabletop skirmish
game set in the ancient realm of Northymbra,
a kingdom where mice, badgers, toads, and
other animals wear armour, wield swords,
and cast magic spells.
Your tabletop becomes part of the Kingdom
of Northymbra, whose ruined villages,
haunted forests, and misty marshes play host
to brutal ambushes and desperate skirmishes.
Lead your warband from battle to battle, and
uphold the name of your faction, whether
you stand with Reinert’s Royalists, the
Freebeasts of the Fox Families, or simply for
your own glory or survival.

O R D E R T O D AY AT W W W. O S P R E Y G A M E S . C O . U K

Bring classic fantasy armies to your tabletop with


the Oathmark miniatures range. Each plastic boxed
set includes enough parts to build 30 warriors
armed with bows, spears, or hand weapons. Blister
packs containing metal heroes and champions to
lead your forces are also available.

AVAILABLE FROM WWW.NORTHSTARFIGURES.COM

p080.indd 1 21/03/2018 10:28

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