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Chill Touch, Fire Bolt, Friends, Mage Hand, or Ray of Frost.

Beholderborn Intelligence is your spellcasting abillity for these spells.


When a beholder sleeps, its body goes briefly dormant but its Inhuman Perception. You have proficiency in the
mind never stops working. The creature is fully aware, even perception skill.
though to an outside observer it might appear oblivious of its Languages. You can speak, read, and write Common and
surroundings. Sometimes a beholder's dreams are your choice of Deep Speech or Undercommon.
dominated by images of itself or of other beholders (which
might or might not actually exist). When a beholder dreams of Variant: Beholderborn Mutant
other beholders a new beholder is born. Sometimes, a When a beholderborn has a child with a non-
beholder dreams of humanoids. In rare cases these creatures beholderborn humanoid a beholderborn mutant is
become real however they have some traits - such as eye born. A beholderborn mutant has the following
stalks - that resemble the beholder that dreamed it into traits replacing their Ability Score Increase, Age,
existance. These creatures might find they have innate and Size traits.
magical capabilities courtesy of their beholder "parents". Ability Score Increase. The highest score of your
non-beholderborn parent increases by 2 and your
Alien Appearance Intelligence score increases by 1. If your non-
beholderborn parent's highest score is Intelligence
While beholderborns have the body shape of humans, their you keep the regular beholderborn Ability Score
skin is normally identical to that of the beholder that created Increase trait.
them. They also have around 10 eye stalks protruding from Age. You mature at the same rate and have the
their head in all directions. Some have one large, central eye same life span as your non-beholderborn parent.
on their face while others have two smaller eyes like that of Size. You have the same general body shape and
regular humans however either way these eyes resemble the size of your non-beholderborn parent.
eyes of the beholder that created it. Other races almost never
understand and are often afraid of beholderborn. This
mistrust is often warranted as beholderborn, while they aren't
typically as evil as beholders, are almost never good as they
retain the selfish nature of the beholder.
The Great Escape
When a beholderborn is created its parent will likely attempt
to kill or enslave the beholderborn. It's only in rare cases a
beholderborn escapes from their parents lair. When creating
a beholderborn think about how they escaped. Did a party of
adventurers or another beholder enter the lair as you where
born? Maybe you where created far enough away from your
parent you could run from it. Often, beholderborn try to
become stronger - often by adventuring - in order to kill their
creator.
Beholderborn Traits
Your beholderborn character has certain traits courtesy of its
aberrant nature.
Ability Score Increase. Your Intelligence score increases
by 2 and your Constitution score increases by 1.
Age. Beholderborns are mature when they are created.
They rarely live more than 110 years.
Alignment. Beholderborns are almost never good however
they are neutral just as often as they are evil.
Speed. Your base walking speed is 30 feet.
Size. Beholderborn are about the same size and build as
humans. Your size is Medium. Darkvision. You have superior
vision in dark and dim conditions. You can see in dim light
within 60 feet of you as if it were bright light, and in darkness
as if it were dim light. You can't discern color in darkness,
only shades of gray.
Eyestalks. You can see in all directions and you cannot be
surprised unless you are incapacitated or blinded.
Innate Magic. You have some innate magic from your
beholder heratige. You gain two cantrips of your choice from
the following list.

Beholderborn by /u/Spindlyskit 1

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