Professional Documents
Culture Documents
WEAPONS [BERSERKER]
War Axe [2x] (Left and Right) sword icon RNG: 1 POW: 5 P+S: 16
Tactical Tip
Cortex Boxes — Due to their extreme age and cortex decay, Berserkers only have only two boxes in their Cortex system.
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Decimator 10
Khador Heavy Warjack
DECIMATOR 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD """"""
_ _ _ _ _ _
4 12 7 4 10 20 — """"""
_ _ _ _ _ _
FA: U
""""""
_ _ _ _ _ _
Point Cost: 15 """"""
_ L _ _ R _
Base Size: Large Base """"""
L L M C R R
DECIMATOR !""""!
X M M C C X
Construct
WEAPONS [DECIMATOR]
Dozer [1x] (Left) gun icon RNG: 10 ROF: 2 AOE: - POW: 15
Beat Back - Immediately after a basic attack with this weapon is resolved during this model’s Combat Action, the enemy model
hit can be pushed 1˝ directly away from the attacking model. After the enemy model is pushed, the attacking model can advance
up to 1˝ directly toward it.
Tactical Tip
Beat Back — You cannot move toward a model you destroyed.
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Juggernaut 10
Khador Heavy Warjack
JUGGERNAUT 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD """"""
_ _ _ _ _ _
4 12 7 4 10 20 — """"""
_ _ _ _ _ _
FA: U
""""""
_ _ _ _ _ _
Point Cost: 13 """"""
_ L _ _ R _
Base Size: Large Base """"""
L L M C R R
JUGGERNAUT !""""!
X M M C C X
Construct
WEAPONS [JUGGERNAUT]
Open Fist [1x] (Left) sword icon RNG: 1 POW: 3 P+S: 15
Open Fist
WEAPONS [MARAUDER]
Ram Piston [2x] (Left and Right) sword icon RNG: 1 POW: 4 P+S: 16
Combo Smite (★Attack) - The model hit is slammed d6˝ directly away from this model. If the model hit has a larger base than
the attacking model, it is moved only half the distance rolled. When resolving damage for this attack, the model hit suffers a
damage roll with POW equal to the STR of this model plus twice the POW of this weapon. The POW of collateral damage is
equal to the STR of this model.
Siege Weapon - This weapon gains an additional die to its damage rolls against huge-based models.
Tactical Tip
Combo Smite — (Warjack only TIP) A model with a crippled weapon system cannot use it to make chain attacks, special attacks,
or power attacks.
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Spriggan 10
Khador Heavy Warjack
SPRIGGAN 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD """"""
_ _ _ _ _ _
4 12 6 4 10 19 — """"""
_ _ _ _ _ _
FA: U
""""""
_ _ _ _ _ _
Point Cost: 17 """"""
_ L _ _ R _
Base Size: Large Base """"""
L L M C R R
!""""!
X M M C C X
SPRIGGAN
Construct
Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly
away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a
trample power attack.
Steady - This model cannot become knocked down.
WEAPONS [SPRIGGAN]
Grenade Launcher [2x] (Left and Right) gun icon RNG: 10 ROF: 1 AOE: 3 POW: 10
Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.
Targeting Flare - Instead of making an attack with this weapon, you can place a 3˝ AOE anywhere completely within 10˝ of this
model, with a center point in this model's LOS, ignoring intervening models. While a model is within the AOE, it loses Stealth
XICONX and models can ignore cloud effects when determining LOS to it. The AOE remains in play for one turn.
Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
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Beast 09 10
Khador Heavy Warjack
BEAST 1 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD """"""
_ _ _ _ _ _
4 12 8 4 10 20 — """"""
_ _ _ _ _ _
FA: C
""""""
_ _ _ _ _ _
Point Cost: 18 """"""
_ L _ _ R _
Base Size: Large Base """"""
L L M C R R
BEAST 1 !""""!
X M M C C X
Construct
Bond [Sorscha] - If this model begins the game in Sorscha’s battlegroup, it is bonded to her. This model is not considered to be
bonded while under your opponent's control. While this model is bonded to Sorscha and in her control range, it gains Shield
Guard. (When a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn while within 3˝ of a model
with Shield Guard, you can choose to have the model with Shield Guard directly hit instead. It is automatically hit and suffers all
damage and effects. A model can use Shield Guard only once per round and cannot use Shield Guard if it is incorporeal,
knocked down, or stationary.)
Hyper-Aggressive - When this model suffers damage from an enemy attack at any time except while it is advancing, after the
attack is resolved it can immediately make a full advance directly toward the attacking model.
Murderous - This model gains an additional die on melee attack rolls against warrior models.
WEAPONS [BEAST 1]
Open Fist [1x] (Left) sword icon RNG: 1 POW: 3 P+S: 15
Open Fist
Tactical Tip
Thresher — These attacks are not optional.
Notes
Beast 09 -
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Man-O-War Bombardiers 10
Khador Unit
Model A’s Damage: """#""""
LEADER & GRUNTS Model B’s Damage: """#""""
SPD STR MAT RAT DEF ARM CMD Model C’s Damage: """#""""
Model D’s Damage: """#""""
4 9 7 5 10 16 7 Model E’s Damage: """#""""
FA: 3
Point Cost: Leader & 2 Grunts: 10
Leader & 4 Grunts: 16
Base Size: Medium Base
Damage: 8 each
Tactical Tip
Critical Shred — A model can make additional attacks only during its Combat Action.
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Man-O-War Demolition Corps 10
Khador Unit
Model A’s Damage: """#""""
LEADER & GRUNTS Model B’s Damage: """#""""
SPD STR MAT RAT DEF ARM CMD Model C’s Damage: """#""""
Model D’s Damage: """#""""
4 9 7 5 10 16 7 Model E’s Damage: """#""""
FA: 3
Point Cost: Leader & 2 grunts: 9
Leader & 4 grunts: 15
Base Size: Medium Base
Damage: 8 each
KOVNIK
’Jack Marshal
Assault
Desperate Pace [Man-O-War] (★Action) - RNG CMD. Target friendly Man-O-War unit. If the unit is in range, Man-O-War
models in the unit gain +2˝ movement during their Normal Movement this turn.
Drive: Assault - When a warjack under this model’s control begins a charge while in its command range, the warjack gains
Assault XICONX when resolving the charge.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Slam Power Attack - This model can make slam power attacks.
WEAPONS [KOVNIK]
Cannon Shot [1x] (None) gun icon RNG: 8 ROF: 1 AOE: - POW: 14
Tactical Tip
Slam Power Attack — Remember, if this model slams a larger-based model, the slammed model is moved only half the distance
rolled.
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Conquest 10
Khador Colossal Warjack
CONQUEST 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD !!!"""
X X X _ _ _
4 19 6 4 7 20 — !!""""
X X _ _ _ _
FA: 2
""""""
_ _ _ _ S S
Point Cost: 35 """"""
_ L L L S C
Base Size: Huge Base """"""
L L C C C C
Damage: Left Grid
""""""
L C M M M M
CONQUEST
Construct
Pathfinder
WEAPONS [CONQUEST]
Main Guns [1x] (S) gun icon RNG: 15 ROF: 1 AOE: 4 POW: 15
Critical Devastation - On a critical hit, models hit are thrown d6˝ directly away from the attacker. Roll distance once for all
models affected. Models thrown do not deviate. Move models farthest from the attacker first. Instead of suffering blast damage,
models hit but not directly hit suffer a damage roll with POW equal to half the POW of this weapon. The POW of collateral
damage is equal to half the POW of this weapon.
Secondary Battery [2x] (Left and Right) gun icon RNG: 12 ROF: 2 AOE: 3 POW: 10
Creeping Barrage - Instead of attacking with this weapon during this model’s activation, if it is not currently crippled you can
place one 4˝ AOE anywhere completely within this weapon’s RNG and field of fire, centered on a point in this model's LOS,
ignoring intervening models. A model entering or ending its activation in the AOE suffers an unboostable POW 10 blast damage
roll. The AOE remains in play for one round. If this model is destroyed or removed from play, immediately remove the AOE from
play.
High-Explosive - Blast damage caused by this weapon is POW 10.
Fist [2x] (Left and Right) sword icon RNG: 2 POW: 4 P+S: 23
Open Fist
Tactical Tip
Secondary Battery — One Secondary Battery can be used to make attacks and the other can use the Creeping Barrage ability.
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Mad Dog 10
Khador Heavy Warjack
MAD DOG 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD !""""!
X _ _ _ _ X
4 11 6 3 11 18 — """"""
_ _ _ _ _ _
FA: U
""""""
_ _ _ _ _ _
Point Cost: 8 """"""
_ L _ _ R _
Base Size: Large Base """"""
L L M C R R
MAD DOG !""!"!
X M M C C X
Construct
Fleet - Once per activation, this model can spend 1 focus point to gain +2˝ movement when advancing as part of its Normal
Movement that activation.
Smasher - This model can make trample power attacks without spending focus and gains an additional die on trample attack
rolls.
Unstable - At the end of an activation in which this model spent more than 1 focus point, roll a d6. If the roll is equal to or less
than the number of focus points spent, this model explodes and other models within 3˝ of it suffer an unboostable POW 14 blast
damage roll. Remove this model from play.
WEAPONS [RAGER]
Shield Cannon [1x] (Left) gun icon RNG: 8 ROF: 1 AOE: - POW: 15
MALAKOV 2
Battle Plan - This model can use one of the following plans at any time during its activation. A friendly Faction model/unit can be
affected by only one plan each turn.
•Fighting Dirty - RNG 5. Target friendly Faction warrior model. If the model is in range, a model hit by its next basic
melee attack this turn becomes knocked down.
•Sneak - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Prowl. Models are not
affected while out of formation. Sneak lasts for one round. (While a model with Prowl has concealment, it gains Stealth XICONX.)
•Throat Cutter - RNG 5. Target friendly Faction model/unit. If the model/unit is in range, it gains Backstab. Throat Cutter
lasts for one turn. (While completely within the back arc of an enemy model, a model with Backstab gains an additional die on its
attack and damage rolls against that model.)
Sucker! - If this model is directly hit by an enemy ranged attack, choose a friendly non-incorporeal warrior model within 3˝ of it to
be directly hit instead. That model is automatically hit and suffers all damage and effects.
WEAPONS [MALAKOV 2]
Hand Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: – POW: 12
Tactical Tip
Sucker! — Note that this special rule is not optional.
Tactical Supremacy — If a model is part of a unit, its activation does not end until all models in its unit have completed their
activations.
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Victor 10
Khador Colossal Warjack
VICTOR 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD !!!"""
X X X _ _ _
4 19 6 4 7 20 — !!""""
X X _ _ _ _ X X
FA: 2
""""""
_ _ _ _ S S
Point Cost: 36 """"""
_ L L L S C X X
Base Size: Huge """"""
L L C C C C
Damage: Left Grid
""""""
L C M M M M X X
VICTOR
Construct
Pathfinder
WEAPONS [VICTOR]
Siege Mortar [1x] (S) gun icon RNG: 20 ROF: 1 AOE: 5 POW: 15
Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
•Crater - The AOE is rough terrain and remains in play for one round.
•Flare - Models hit by this attack lose Stealth XICONX and suffer –2 DEF for one turn.
•Incendiary - This attack causes fire damage XICONX, and models hit suffer the Fire continuous effect XICONX.
Inaccurate - This model suffers –4 to attack rolls with this weapon.
Minimum Range [6˝] - Attacks made with this weapon cannot target models within 6˝ of this model.
Auto Cannon [2x] (Left and Right) gun icon RNG: 10 ROF: d3 AOE: – POW: 12
Flak Fire - This model gains an additional die on attack rolls with this weapon against models with Flight XICONX.
Fist [2x] (Left and Right) sword icon RNG: 2 POW: 4 P+S: 23
Open Fist
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Man-O-War Shocktrooper Officer 10
Khador Command Attachment
Damage: """#""""
OFFICER
SPD STR MAT RAT DEF ARM CMD
4 9 8 6 10 17 9
FA: 3
Point Cost: 4
Base Size: Medium
Damage: 8
Attachment [Man-O-War Shocktroopers] - This attachment can be added to a Man-O-War Shocktrooper unit.
OFFICER
Combined Melee Attack
Officer
Granted: Assault - While this model is in formation, models in its unit gain Assault XICONX.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Tactics: Steady - Models in this unit gain Steady. (A model with Steady cannot become knocked down.)
Tactics: Sturdy - Models in this unit gain Sturdy. (A model with Sturdy cannot be pushed.)
WEAPONS [OFFICER]
Shield Cannon [1x] (None) gun icon RNG: 6 ROF: 1 AOE: – POW: 14
Tactical Tip
Tactics: Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or
Combat Action if it activates later in a turn in which it was thrown.
Officer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead the unit leader
becomes the new unit commander. Only this model can issue the Thunderous Tide order.
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Kommandant Sorscha Kratikoff – Man-O-War Force Book 10
Khador Man-O-War Warcaster
Damage: ""#""""#""""#""""
SORSCHA 3
SPD STR MAT RAT DEF ARM CMD FOC
4 9 7 6 12 18 9 6
FA: C
Warjack Points: +28
Base Size: Medium Base
Damage: 17
SORSCHA 3
Immunity: Cold
Field Marshal [Flank Man-O-War] - Warjacks in this model’s battlegroup gain Flank [Man-O-War]. (When a model with Flank
[Man-O-War] makes a melee attack against an enemy model in the melee range of a friendly Man-O-War, the model with Flank
gains +2 to attack rolls and gains an additional damage die.)
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Storm’s Embrace - While in this model’s command range, friendly Faction model’s gain concealment.
WEAPONS [SORSCHA 3]
Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: 3 POW: 13
Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.
Tactical Tip
Winter’s Wrath — This means every model in the AOE without Immunity: Cold becomes stationary, friendly and enemy alike.
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Man-O-War Bombardier Officer – Man-O-War Force Book 10
Khador Command Attachment
Damage: """#""""
OFFICER
SPD STR MAT RAT DEF ARM CMD
4 9 8 6 10 16 9
FA: 3
Point Cost: 5
Base Size: Medium Base
Damage: 8
Attachment [Man-O-War Bombardier] - This attachment can be added to a Man-O-War Bombardier unit.
OFFICER
Combined Ranged Attack
Officer
Granted: Clear Cut - While this model is in formation, when advancing as part of a full advance, models in its unit that are in
formation gain Pathfinder XICONX.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Support Fire - This model can use Support Fire once per game at any time during its unit’s activation. This activation, models in
its unit gain Dual Shot (If a model with Dual Shot uses its Normal Movement to aim, it can make one additional ranged attack this
activation.)
Tactics: Quick Work - Models in this unit gain Quick Work. (When a model with Quick Work destroys one or more enemy
models with a melee attack during its Combat Action, immediately after the attack is resolved the model with Quick Work can
make one basic ranged attack.)
WEAPONS [OFFICER]
Grenade Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: 3 POW: 14
Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.
Tactical Tip
Critical Shred — A model can make additional attacks only during its Combat Action.
Raking Fire
Heavy Bombardment
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Sergeant Dragos Dragadovich – Man-O-War Force Book Man- 10
O-War Damage: """#""""
Khador Man-O-War Command Attachment
DRAGADOVICH 1
SPD STR MAT RAT DEF ARM CMD
4 9 8 5 10 16 8
FA: C
Point Cost: 6
Base Size: Medium Base
Damage: 8
Attachment [Man-O-War Demolition Corps] - This attachment can be added to a Man-O-War Demolition Corps unit.
DRAGADOVICH 1
Officer
Tough
Granted: Vengeance - While this model is in formation, models in its unit gain Vengeance. (During your Maintenance Phase, if
one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can
advance 3˝ and make one basic melee attack.)
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Tactics: Defensive Line - Models in this unit gain Defensive Line . (While this model is B2B with one or more models in its unit,
a model with Defensive Line gains +2 DEF against melee attacks and cannot become knocked down.)
Team Effort - This model can use Team Effort once per game at any time during its unit’s activation. This activation, models in
this unit gain +2 to attack and damage rolls when making a melee attack targeting an enemy model in melee range of another
model in this unit.
WEAPONS [DRAGADOVICH 1]
Ice Maul [2x] (None) sword icon RNG: 2 POW: 7 P+S: 16
Critical Freeze - On a critical hit, the model hit becomes stationary for one round unless it has Immunity: Cold XICONX.
Tactical Tip
Granted: Vengeance — Models move after continuous effects have been resolved during your Maintenance Phase.
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Kommandant Atanas Arconovich & Standard – Man-O-War 10
Force Book Arconovich’s Damage:: """#""""
Khador Man-O-War Unit Standard Bearer’s Damage:: """#""""
ARCONOVICH 1
SPD STR MAT RAT DEF ARM CMD
4 9 8 6 10 16 10
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
4 9 7 5 10 16 7
FA: C
Point Cost: Arconovich & Standard Bearer: 7
Base Size: Medium Base
Damage: 8 each
ARCONOVICH 1
Officer
Battle Plan - This model can use one of the following plans at any time during its activation. A friendly Faction model/unit can be
affected by only one plan each turn.
•Heroic Call - RNG 5. Target friendly MAN-O-War model/unit. If the model/unit is in range, it gains Tough XICONX.
Models are not affected while out of formation. Heroic Call lasts for one round.
•Relentless Tide - RNG 5. Target friendly Man-O-War model/unit. If the model/unit is in range, it gains Relentless
Charge for one turn. (While advancing as part of a charge, a model with Relentless Charge gains Pathfinder XICONX.)
•Unstoppable Fury - RNG 5. Target friendly Man-O-War model/unit. If the model/unit is in range, it gains Retaliatory
Strike. Unstoppable Fury lasts for one round. (If a model with Retaliatory Strike is hit by a melee attack made by an enemy model
during your opponent’s turn, after that attack is resolved the model with Retaliatory Strike can immediately make one basic melee
attack against that model. A model can make one Retaliatory Strike per turn.)
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Veteran Leader [Man-O-War] - While in this model’s command range, other friendly Man-O-War models gain +1 to attack rolls.
WEAPONS [ARCONOVICH 1]
Hand Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: - POW: 12
STANDARD BEARER
Repairable - See above.
Standard Bearer - While this model is within 5˝ of its unit commander, the unit commander gains +2 CMD.
TANKER
Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly
away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a
trample power attack.
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
WEAPONS [TANKER]
Volley Gun [2x] (None) gun icon RNG: 10 ROF: d3 AOE: - POW: 12
Concentrated Blast (★ Attack) - This weapon becomes RNG SP 10 and POW 16 for this attack.
Covering Fire (★Action) - Place a wall template anywhere completely within this weapon’s RNG and this model’s LOS, ignoring
intervening models. A model entering or ending its activation in the template suffers a damage roll with POW equal to the POW
of this weapon. The template remains in play for one round. If this model is destroyed or removed from play, immediately remove
the template from play.
Volley Fire - This weapon’s attack rolls against warrior models are boosted.
TANKER
Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly
away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a
trample power attack.
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
WEAPONS [TANKER]
Slug Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: - POW: 8
Armor-Piercing - When calculating damage from this weapon, halve the base ARM stats of models hit.
Grievous Wounds - A model hit by this weapon loses Tough XICONX and cannot have damage removed from it for one round.
Siege Weapon - This weapon gains an additional die to its damage rolls against huge-based models.
SIEGE CHARIOT
Cavalry
Pathfinder
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Line Breaker - This model gains an additional die on impact attack rolls.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
Smoke Launchers - This model can use Smoke Launchers once per activation at any time. Place one 3˝ AOE cloud effect
completely within each of this model’s field of fire B2B with this model. The AOEs remains in play for one round.
ASSAULT CHARIOT
Cavalry
Pathfinder
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Line Breaker - This model gains an additional die on impact attack rolls.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
DRAKHUN (MOUNTED)
Cavalry
Countercharge - When an enemy model advances and ends its movement within 6˝ of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once per round and not while engaged.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
Steady - This model cannot become knocked down.
Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
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Man-O-War Drakhun (Continued) 10
Khador Dragoon Solo
DRAKHUN (DISMOUNTED)
SPD STR MAT RAT DEF ARM CMD
4 9 8 6 10 16 7
Base Size: Medium
DRAKHUN (DISMOUNTED)
Repairable - This model can be targeted with Repair special actions as if it were a construct model.