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MULTIMEDIA

NETWORKING
2

ADVANCED COMPUTER NETWORKS


PST 41229
EP 1793
13/AS/125
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▸ Introduction
▸ What is multimedia netwoking
▸ Why multimedia netwoking
OUTLINE ▸ Applications of multimedia netwoking
▸ Application tools for multimedia
▸ Technical challenges
▸ Performance issues
▸ Desirable features of a Multimedia System
▸ Online sites of multimedia networking
4 INTRODUCTION

Multimedia
Diverse classes of media employed to represent information.

Multimedia Networking
Transmission and distribution of multimedia information on the
network.
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WHAT IS
MULTIMEDIA
NETWORKING
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Networked multimedia is to build the multimedia on
network and distributed systems.

So different users on different machines can share image,


sound, video, voice and many other features.

And to communicate with each under multimedia


networking tools.
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WHY
MULTIMEDIA
NETWORKING
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Multimedia combines the interactivity of computer with a
natural user interface that includes images, sounds,
animation, full-motion video, and voice recognition.

People can share the multimedia resource and


communicate, work collaboratively.
So they may produce more effective results and save more
time and money.
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APPLICATIONS
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1. Multimedia content
has been
prerecorded &
stored on a server.
STREAMING
STORED AUDIO
AND VIDEO
2. Users request
audio/video file on
demand.

3. Interactivity is
allowed.
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Streaming playback
can lag tens of
seconds after
transmission.
LIVE
STREAMING Examples:
• Internet radio talk
show
• Live sporting event
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INTERACTIVE,
REAL-TIME
End-to-end delay sensitive

Examples:
• Video conference
• Distributed
interactive worlds
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Supporting multimedia requires application
tools.
APPLICATION
TOOLS FOR They are usually divided into these categories
MULTIMEDIA
o Authoring tools
o Graphics tools
o Animation tools
o Audio tools
o Video tools
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TECHNICAL
CHALLENGES
15 1. 2. 3.
Real-time data over High data rate over Unpredictable
non-realtime network. limited network availability of network
bandwidth. bandwidth.

SOME
TECHNICAL
CHALLENGES
4. 5. 6.
Illegal access to Malicious content Reproduction of a
transmitted data in modification and digital product.
networks. retransmission of
illegitimate copies.
16 Public or Secrete
key Cryptography
Copyright
Protection
Original data are Watermarks modify
encrypted by the slightly the digital
providers using a data to embed non-
private key. perceptible encoded
The users can copyright
Authentication information.
HOW TO decrypt the received
PREVENT data Users should be
able to check the
originality of the
content of a digital
product.
Content verification
can be performed by
attaching digital
signatures to the
transmitted data
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PERFORMANCE
ISSUES
18 Excessive network
collisions

PERFORMANCE Over buffering 2 5 Software problems


ISSUES

3 4

Freezing Duplicate
issues IP address
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DESIRABLE
FEATURES
OF A MULTIMEDIA NETWORKING SYSTEM
20 • Very High Processing Power

• Multimedia Capable File System

• Efficient and High I/O

DESIRABLE • Special Operating System


FEATURES
• Storage and Memory

• Network Support

• Software Tools
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ON-LINE
SITES OF
NETWORKED
MULTIMEDIA
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MBONE
Stands for the
Virtual Internet
Backbone
INETphone
ON-LINE
SITES OF
NETWORKED
MULTIMEDIA
INTERNET
CU-SEEME TALK
RADIO
23 REFFERENCES
• https://users.cs.cf.ac.uk/Dave.Marshall/Multimedia/node1
5.html

• http://pages.cpsc.ucalgary.ca/~mahanti/teaching/W05/CP
SC601/#lectures

• https://www.slideshare.net/PratikPradhan1/chapter-7-
multimedia-networking-issues

• https://www.slideshare.net/KikimaJimmy/multimedia-
networking-28567873
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