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Beast Barbarian 3 Tribe Member Toto

CLASS & LEVEL BACKGROUND PLAYER NAME


Grimnir Blackfist
Duergar LE
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
I feel far more comfortable
+1 ARMOR
25 around animals than people
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED

PERSONALITY TRAITS

Hit Point Maximum


● Strength
DEXTERITY
Dexterity
The strongest are meant to
● Constitution
rule.
CURRENT HIT POINTS IDEALS
Intelligence
Wisdom
My family, clan, or tribe is the most important
Charisma thing in my life, even when they are far from
CONSTITUTION me.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
+2 3d12
Acrobatics (Dex) Total SUCCESSES Don't expect me to save those who can't
save themselves. It is nature's way that the

Animal Handling (Wis) FAILURES
strong thrive and the weak perish.
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
Athletics (Str)
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
GAxe 1d12+ -Superior Darkvision. 120 ft
Insight (Wis)
Intimidation (Cha) HAxe 1d6+ -Duergar Resilience: Resist
WISDOM Investigation (Int)
Javelin 1d6+ poison dmg
Medicine (Wis)
Adv against poison, illusion,

Nature (Int)
charmed & paralyzed.
Perception (Wis)
Performance (Cha)
-Enlarge O/LR
CHARISMA Persuasion (Cha)
Religion (Int)
-Rage(b) OOO/LR
Sleight of Hand (Dex)
Stealth (Dex)
Adv on Str checks & saves

Survival (Wis)
+2 dmg
Resist b/p/s dmg.
SKILLS ATTACKS & SPELLCASTING
Choose:
PASSIVE WISDOM (PERCEPTION)
°Bite: 1d8+mod dmg, once
CP Great Axe per turn regain hp = CON
Hand Axe x2 (20/60) mod
SP Javelin x6 (30/120) °Claw: 1d6+mod, get 1 extra
Dwarvish, Common, Goblin
Hunting Trap attack
Undercommon EP
light & medium armor, shields °Tail: 1d12+mod, reach
all weapons GP 10
Mason & Jeweler Tools -Danger Sense
PP
Adv on Dex saves I can see

-Reckless

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
50 1,5 nts 100kl
AGE HEIGHT WEIGHT

Negros Palida Gris


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Stonecunning.
Uno de mis padres fue
victima de experimentos que Whenever you make an Intelligence (History) check related to the
los hicieron mutar y contraer origin of stonework, you are considered proficient in the History
una especie de licantropia skill and add double your proficiency bonus to the check, instead
parcial, similar a un of your normal proficiency bonus.
changeling, esa habilidad me
fue transmitida por sangre. Sunlight Sensitivity.

You have disadvantage on attack rolls and Wisdom (Perception)


checks that rely on sight when you, the target of your attack, or
whatever you are trying to perceive is in direct sunlight.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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