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1 - Basic Number
Approximation
- We always round numbers to 1SF when estimating.
- When rounding to significant figures, we must bear in mind the 0s that effect the value of the
number.
e.g. 2SF ⇾ 0.07 = 1SF
⇾ 0.070 = 2SF
- We do not round the significant figures unless they are the last significant digit.
e.g. 3SF -> 3.6783 = 3.68 (the 8 has been rounded up)
Decimals
Multiplying two decimal numbers:
1. Multiply each decimal by a power of 10 to make it a whole number
2. Multiply the whole numbers
3. Multiply the powers of 10 from step 1
4. Divide the product of the numbers from step 2 by the power of 10 from step 3
e.g. 3.42 x 2.7 =
1. 3.42 x 100, 2.7 x 10 = 342 and 27
2. 342 x 27 = 9234
3. 100 x 10 = 1000
4. 9234 ÷ 1000 = 9.234
Dividing by a decimal:
- Multiply both numbers by the same power of 10, so that the decimal is a whole number, then
divide normally
e.g. 42/0.2 ⟶ 420/2 = 210
√25 = 5 (±)
√125 = 25 (±)
5³ = 5 × 5 × 5 = 125
(-5)³ = -5 × -5 × -5 = -125 ∛27 = 3
-5³ = -5 × 5 × 5
Edexcel GCSE Maths
∛125 = 5 (no ± as the negative values cannot be cubed to a + result)
0.2³ = 0.2 × 0.2 × 0.2 = 2×2×2÷1000 (8/1000) = 0.008 (here we ×10 to each decimal then ÷10 each
decimal)
- Triangular Numbers ⟶
1 3 6 10 15
+1 +2 +3 +4 +5
- Square Numbers ⟶
4 9 16 25 36
2² 3² 4² 5² 6²
- Cube Numbers ⟶
8 27 64 125 216
2³ 3³ 4³ 5³ 6³
(a+b)c = (a + b) × c
Fractions
Multiplying by fractions
e.g. 30 x 2
5
1. Put integer over 1 2. Then do straight multiplication
30 x 2 30 x 2 = 60
1 x 5 1 x 5 = 5
Cross multiplication
Addition = Equations =
Dividing by Fractions
- KCF - Keep, change, flip
- Keep first fraction
- change ÷ to x
- flip other fraction
- Simplify
30 ÷ 2 —> 30 x 5 = 150 = 75
1 ÷ 5 —> 1 x 2 2
Equations
If we have
-x = 25
Times everything by -1 to get positive x
so x = -25
Edexcel GCSE Maths
➁ minus 1𝑥 from this new value (eg. 100𝑥) to get a non recurring value (100𝑥 - 𝑥)
0.32 = 1𝑥 100𝑥 - 𝑥 = 99𝑥
32.32 = 100𝑥 32.32 - 0.32 = 32 = 𝑥99
➂ ÷ value by 9/99/999 to get 𝑥
32/99 = 𝑥 = 0.32
• Dividing by decimals ⟶
Change the value of the decimal to a value above 1.
What you do to the decimal must be done to the numerator.
45 ÷ 0.4 (45/0.4)→ ×10 → 450/4 = 112.5
46 ÷ 0.02 (46/0.2)→ ×100 → 4600/2 = 2300
Percentage
• Fraction to percentage ⟶
➀ (𝑥 ⁄ total) × 100 → e.g. (3/25) × 100 = 12%
or ➁ make denominator 100 e.g. 3/25 → ×4 = 12/100 = 12%
• The Multiplier ⟶
Value × (1± 𝑥)ⁿ
- 100% = 1 In formula →
- 10% = 0.1 Increase = +
- 1% = 0.01 Decrease = -
- 0.1% = 0.001 n = compound years
• % Change (Increase/Loss) ⟶
➀ Difference in quantity = new - original
➁ (Difference in quantity / original) × 100 = %difference/change
Or
• Reverse Percentage ⟶
Trying to find the original amount 1% = 8.696
Find 1%, × 100 to get 100% ×100
e.g. 2.3% = £20 100% = £869.60
÷2.3
or
28890 = 107%
28890 ÷ 1.07 = 2700 = 100%
• Simple interest ⟶
£1000 at 10% interest for 3 years
10% = £100 £100 × 3 = £300
£1000 + £300 = £1300 after 3 years
The interest rate and value stays the same
To use the multiplier, we put the time regarding the rate into ⁿ
→ 1000 × (1.1)³ = £1331
the value of n may change depending on month/year/hour so we must use multiplication/division to
work out the indie value. e.g. 10% per month for 3 years = 1000 × (1.1)³
Edexcel GCSE Maths
3 - Statistical Representation
Statistics
- Qualitative Data → Not a number, often descriptive eg. colour/make of car
- Quantitative Data → Data with numbers in it e.g. time, height, shoe size, age. Can be discrete or
continuous
- Continuous Data → Data that can take on any value/range e.g. time/height
- Discrete Data → Data where there are no in-between values, specific. eg. how many children
you have/Gender
- Bivariate Data → Combination of two variables (values) e.g. age + height
- Primary Data → Data you have collected yourself e.g. survey
- Secondary Data → Information from somebody else e.g. internet
Data Handling
- No overlaps
- Simple Understandable language/specific words
- Short questions with precise answers
- Tick Boxes
- Avoid open-ended questions
- Avoid leading questions/Unbiased question
- Time frames
Primary Data ⟶
- can be expensive/time consuming
- trustworthy/ no bias
- better understanding of the data
- could have made mistakes
- less accuracy
Averages
- Mean = add all values and ÷ by quantity of values, total data ÷ total frequency
e.g. 1 ,2 ,2 ,4 ,6 ,6 ,7 ,8
total = 36
quantity of values = 8
mean = 36/8 = 4.5
- Median = align numbers in ascending order and find the middle number.
- Middle number = ½(N+1), N = total amount of data
if there is no middle number (even data), + the middle numbers then ÷ 2
e.g. 1, 2, 2, 4, 6, 6, 7, 8 ⟶ median = (4+6) ÷ 2 = 5
• Set of Data ⟶
Mean = ∑𝑓𝑥÷∑𝑓
𝑓 = frequency
𝑥 = data
∑ = total
• Grouped data ⟶
Mean = ∑𝑓𝑚𝑝÷∑𝑓
𝑚𝑝= midpoint
Edexcel GCSE Maths
𝑓 = frequency
∑ = total
• Pie Charts ⟶
360/𝑓 = 𝑥 = degrees per 𝑓
• Graphs ⟶
Axis Labels
Key
Accurate Scale
Titles
Edexcel GCSE Maths
• Scatter Graph ⟶
Compares 2 sets of data
Comparison can be used to look for
connections between data
The connection is called correlation
Line of best fit
• Line Graph ⟶
Join each point individually with straight lines
Used to show trend over a number of days or hours. Plotted as
a series of points
The end of the line graph does not have to join the axis
➀ To find what value goes in front of n², we divide the 2nd difference by 2.
𝑥n²+𝑒 ⟶ 𝑥 = 2nd difference ÷ 2
➁ To find the rest of the nth term (𝑒), we use a comparison method/table ⟶
2n² 2 8 18 32 50
Sequence -1 5 15 29 47
Sequence 5 15 31 53
3n² 3 12 27 48
Subtract/Difference 2 3 4 5
(𝑒)
Here we see that the difference between the original and 3n² is not constant.
Now we need to create a new table, a different table to go back to the 0th term.
Term (n) 0 1 2 3 4
Original 1 5 15 31 53
sequence (𝑒)
Using the formulas table, what we already know and the 0th term ⟶
2𝑥 = 6 ⟹ 𝑏 = (4 - 3) =1⟹
𝑥=3⟹ 𝑒 = 1
𝑥+𝑏=4⟹
𝑥𝑛² + 𝑏𝑛 + 𝑒
3n² + 1n + 1
• Special Sequences ⟶
2ⁿ 2,4,3,16,32,64
10ⁿ 10,100,1000,10000
Prime Numbers 2,3,5,7,11,13,17,19
n² 1,4,9,16,25,36,47,64
n³ 11,8,27,64,125,216
1,3,6,10,15,21
Triangular numbers = ½𝑛(𝑛+1)
Edexcel GCSE Maths
• Fibonacci Sequence ⟶ a b a+b
Next term = 2 previous terms added
e.g. 1 1 2 3 5 8
• Geometric ⟶
Geometric involves multiplication of terms e.g.
7 21 63 189 (×3)
𝑎₁ 𝑎₂ 𝑎₃ 𝑎₄
e.g. 5 × 2 ⁿ⁻¹
1st term = ➀ 1-1 = 0 (ⁿ⁻¹) 𝑎₁ varies depending on 1st term of the geometric
➁ 2⁰ = 1 (r ⁿ⁻¹) sequence
➂ 5 × 1 = 5 (𝑎₁ × 𝑟 ⁿ⁻¹)
➃ 5 = 𝑎₁ in sequence 𝑟, varies depending on the common ratio
2nd term = ➀ 2-1 = 1 𝑛 varies depending on which term you are looking
➁ 2¹ = 2 for
➂ 5 × 2 = 10 (𝑎₁ × 𝑟 ⁿ⁻¹)
➃ 10 = 𝑎₂
Sequence = 5 10 20 40
𝑎₁ 𝑎₂ 𝑎₃ 𝑎₄ 𝑎 = 1st term of geo sequence
𝑟 = common ratio of geo
Sequence Recap sequence
Geometric sequences = 𝑎₁ × (𝑟) ⁿ⁻¹ 𝑒 = extra value
Arithmetic/Linear = 𝑑𝑛 + 𝑒 𝑑 = common difference
Quadratic = 𝑥𝑛² + 𝑒
2𝑑 = 2nd difference
Fibonacci = 𝑎,𝑏, (𝑎 + 𝑏)
𝑛 = Term
To workout 𝑒 (extra value), we work out the difference original sequence and the current.
𝑒 = the difference between them
e.g.
2𝑛² ⟶ 2 8 18 32 ⟹ 𝑒 = 2 here
2𝑛² + 𝑒 ⟶ 4 10 20 34 ⟹
Compound Measures
Involves 3 variables
These can be connected by a triangle
Unit Changes
1m = 100 cm Volume
1m² = 10,000cm (100 × 100) 1cm³ = 1,000 mm³
1m³ = 1,000,000 cm³ (100 × 100 ×100) 1m³ = 1,000,000 cm³
1km³ = 10⁹ m³
Area
1cm² = 100mm²
1m² = 10,000 cm²
1km² = 1,000,000 m²
cm³ ⟹ ×1000
1000 ÷ ⟸ mm³
km³ ⟹ × 10⁹
1,000,000 ÷ ⟸ cm³
Edexcel GCSE Maths
6 - Angles
Angles
• Equilateral triangle angles = 60°
• All angles in a triangle = 180°
• Angles around a point = 360°
• Corresponding = same°
• Alternate = same°
• Supplementary = 180°
• Opposite = same°
• Straight line = 180°
Polygons ⟶
360/𝑛 = exterior angle
(𝑛-2 × 180) ÷ 𝑛 = sum of interior angles
Bearings
Bearings always start north and move
clockwise
3 digits e.g. (097º)
Edexcel GCSE Maths
Transformations
Translation ⟶
• Shape is translated to a new area. Vectors =
• Orientation of shape does not change. → top = 𝑥 axis, Right +, Left -
• Movement is always Horizontal/Vertical →bottom = 𝑦 axis, Up+, Down -
• Shape size does not change.
Describing Transformations ⟶
- Reflection, axis
- Enlargement, sf, C.O.E
- Rotation, degree, direction, C.O.R
- Translation, vector
Invariant = Points that do not change when transformed, e.g. if they are on the line of reflection.
Rotational symmetry
- How many times can the shape be rotated around 360° to
form the same position.
Edexcel GCSE Maths
Loci
Locus: The movement of a point according to a given rule.
The plural of locus is loci
Equidistant = equal distance
Given rule will change depending on question
= Solid Line
< Shade inside, dotted line
> Shade around, dotted line
≤ Shade inside, solid line
≥ Shade around, solid lie
Bisectors:
Perpendicular of straight line:
1. On Straight line, put compass on one end of line (A)
2. Measure compass to just over half way (M) and draw a semi circle around and
through the straight line
3. Do the same from the other end of the line (B)
4. Draw a straight line between the two semi circle intersections (CD)
Used to find:
- Midpoint of a line sector
- Set of points equidistant form two points
- The region closer to one point than another
Acute angle:
1. On acute angle, draw semi-circle from vertex (B) roughly halfway along the angle,
through both lines.
2. Construct another semi circle from point P through the top line (intersection at
A )towards the middle
3. Repeat from point Q through the bottom line, intersection at C.
4. Draw straight line from X to B
Used to find:
- Set of points equidistant from two lines
- The region closer to one line than another
8 - Algebraic Manipulation
BIDMAS - Brackets, Indices, Division, Multiplication, Addition, Subtraction
Expanding Brackets² =
(x + 2)² = (x +2)(x +2)
e.g. (3-x)(3-x) = 9 - 6x + x²
when in brackets, — belongs to x, so (-x)²
Expanding Brackets:
Claw Method = Sequence Method =
(x+4)² ⟶ x =1st term, 4 = 2nd term
1. Square first term = x²
2. Square second term = 4² = 16
3. Multiply the terms together then x by 2 = 8x
x² + 16 + 8x
↗ ↑ ↖
1st term² 2nd term² (1stx2nd) x2
Factorising:
e.g. x² + 14x + 49
↑ ↑ ↑
x² + 2yx + y²
Algebraic Manipulation
• An equation is anything with an equal sign i.e. it is true for only certain value/s of x
e.g. x² - 16 = 0 <— x has a particular value
• An identity is true for all values of x i.e. like a rule or formula
e.g. (x+1)² = x² + 2x + 1 <— x can be input as any value
To prove it is an identity, the formula must be able to work when the value is not only an integer
Area 𝚹 = angle
• Triangle Area ⟶ 𝑏×ℎ÷2
• Trapezium Area ⟶ ½(𝑎+𝑏) × ℎ
• Parallelogram Area ⟶ 𝑏×ℎ
• Cuboid Volume ⟶ 𝑙 × w × ℎ
length x:y
area x²:y²
volume x³:y³
10 - Linear Graphs
y = mx + c
So to calculate the gradient, find 2 points along the line, then work out change in y and change in x
e.g. (3,3) and (7,5)
Gradient = y-y = 3 - 5 = -2 = 1
x-x 3 - 7 -4 2
c = y axis intercept
To work out the value of C in order to plot the graph, work out the gradient, then substitute known x
and y values as well as the gradient to find out c.
e.g. Given = (0,1), (1,3) y = 2x + c
Gradient = 1 - 3 = 2 = m 3 = 2(1) + c
0-1 3=2+c
c=1
y = 2x + 1
* When x = 0, y always = c
e.g. given (0,5), c = 5
Cover up Method
1. Choose a given y or x value and replace 4. Do the same to y ⟶ x + y = 8
with 0 x+0=8
2. Cover up ⟶ x + y = 8 So if y is 0, x = 8
0+y=8
So if x is 0, y = 8 5. Place into co-ordinate(8,0)
3. Place into co-ordinate ⟶ (0,8) 6. Now you have two co-ordinates, use them
to plot the line.
Perpendicular lines
= Negative reciprocals of each other
e.g. y = 3x + 4 and y = -⅓x +6
*intercept value does not matter
If lines are perpendicular, when you multiply the gradients, they should = -1
m1 x m2 = -1 e.g. 3 x -⅓ = -1
Parallel Lines
Parallel lines have the same gradient value
so y = 2x + 5 is parallel to y = 2x -7
11 - Right-Angled Triangles
Elevation and Depression
• Always from horizontal line
• Angle of depression = - from 90º
Bearings
• 3 digits e.g. (091)
• From North
• Clockwise
12 - Similarity
Lsf = larger length
smaller length
asf = lsf²
vsf = lsf³
Similar triangles
Area and volume of similar shapes
Edexcel GCSE Maths
Venn Diagrams
U = or ⟶ both options, e.g. A U B’— A or not B
= and/but also ⟶ Same time e.g. A B — A but also B
Mutually exclusive ⟶ not at the same time (cannot happen) - e.g. picking a letter that is S and a
vowel - P(A and B)
Mutually exhaustive ⟶ one or more can occur e.g.P(A and B) —
P(heart and king)
Exhaustive event ⟶ when all possible outcomes have been used
up, only probability is 1
Independent event ⟶ does not affect the next event e.g. roll dice
twice
Dependent event ⟶ is affected by another e
Rules:
A∪B = A union B = A or B
A ∩ B = A and B = A intersect B
A’ = Complement A = everything that does not
include A
∅ = empty set
∈ = an element of A/B e.g. 1 in A
∉ = Not an element
Tree diagrams
- Multiply across branches to find combined
probability of 2+ events
Edexcel GCSE Maths
Remember - When you have a bracket, use the indice with all the
values
(4P⁴)² = 16P⁸
Bidmas:
a (x)-n = a x 1
b b xn
Standard Form
1≤ x < 10
1 x 10² — 2 = number of 0s after the integer
1 x 10-² — -2 = number of 0s in front of 1 - including one before
decimal
Co-effecient Elimination
1. Look to see which (x or y) has the same 1. 3x + 2y = 18
coefficient -2x -y = 5
If they do not have the same co-efficient, x2
multiply/divide the equation accordingly to get 2. 3x +2y = 18
the same + 4x -2y = 10
2. Eliminate x or y by - or + everything in the 7x = 28 28÷7
2 equations 3. x=4
3. Solve to find one value 4. 3(4) + 2y = 18
4. Substitute x or y into the equation to find 2y = 6
the other value y = 3
Substitution
1. Re-arrange formula to create a formula for 1. 6x + y = 15
the value (y or x) that has the same co- 4x + y = 11
efficient y = 15 - 6x
2. Substitute this new formula into the 2. 6x + (15 - 6x) = 15
equation, replacing y/x 4x + (15 - 6x) = 11
3. Solve to find the other value 3. x=2
4. Substitute into the original equation to find 4. 6(2) + y = 15 y=3
1st value 4(2) + y = 11
Inequalities
e.g. x² - 49
• When you multiply by a negative number, you must flip the inequality
e.g. 3 < 9 x-3
= -9 > -27
= — equal to
< — less than ≤ — less than or equal to
> — more than ≥ — more than or equal to
≈ — approx ≠ — not equal to
Edexcel GCSE Maths
Plotting Inequalities
- Use cover up method to plot line
*When using cover up, x and y must be on
the same side of the equation. One must be
replaced with 0 to create a new equation and
co-ordinates of (0,y) and (x,0)
- Use random co-ordinates to work out the
area to shade, by applying them into the
inequality
e.g. (2,2) into y ≤ 2x +1
(2,2) — 2 ≤ 4 + 1
Edexcel GCSE Maths
• If we need the negative reciprocal, switch the sign and flip the fraction
-½ ⟶ ²⁄1 ²⁄6 ⟶ -⁶⁄2
Surds
√a x √b = √ab
C√a x D√b = CD√ab
√a ÷ √b = √a⁄b
C√a ÷ D√b = C⁄D√a⁄b
√a = √a⁄b
√b
- When adding, treat it like algebra, you can only add together the same surd, so change the √’s to
like terms.
- Do this by leaving the same irrational number.
Simplifying Surds
e.g. √12
1. Find 2 numbers that are factors, one must be a square number
4 x 3 = 12
2. Simplify ⟶ Root of square number goes outside, other number goes inside
2√3
↗ ↖
Root of 4 Other factor
Expanding surds
- Square a — ²a
- Mulitply a² x b
- √a² x √b = √a²b
Rationalising
Getting rid of surd from the denominator
Limits of accuracy
Degree of rounding
e.g.
1100 = 2 s.f.
Find the values that would round to 1100 for 2sf
1050 ≤ 1100 < 1150
17 - Quadratic Equations
Quadratics can be solved by:
- factorisation
- using the formula
- completing the square
- graphically (using x intercept/s - only when line touches x axis)
Solving
(x-5)(x-5) = 0
- One of the brackets has to = 0 in order to multiply to get 0
- so (x-5) = 0
- so x = 5
- X is inverse of what is in the bracket
Formula
x² + 5x + 4 = 0 5 ÷ 2 = 5/2
1. Divide b by 2 (x² + 5/2x)
2. Put x² + b/2x into bracket x² + 5x + 25/4 — 5/2x = 25/4
3. Expand to find (b/2)² (x² + 5/2x) -25/4 + 4
4. Repeat step 2, but -(b/2)² and +c (x² + 5/2x) - 2.25 = 0
Solving
e.g. (x - 2)² - 5 = 0
(x - 2)² = 5
(x - 2) = √5
x = √5 + 2
or x = - √5 + 2
(quadratics often have 2 solutions)
The discriminant
By completing the square of a quadratic, you can work out the turning point
y = a(x+p)² + q
a > 0 — minimum point (below x axis)
a < 0 — maximum point (above x axis)
a(x+p)² + q
p = inverse of p — you must change the sign
q=q
y = x² — Input to find x
—> y = -3² = 9
—> y = 1² = 1
Quadratic inequalities
1. Solve the inequality as an equation
2. Check if graph is min/max point (co-efficient of x > or < 0)
x² - b > 0 — x > highest, x < lowest
x² - b < 0 — lowest < x < highest
Edexcel GCSE Maths
Histograms
1. There is continuous data (no gaps between classes)
2. When each class width/interval is not equal
3. The area (l x b) represents the frequency, not height
Box plots
Interquartile range = UQ - LQ
Positive skew = when median is closer to LQ than UQ
Negative skew = when median is closer to UQ than LQ
Symmetrical distribution = even spread from LQ to UQ
Outlier = does not fit the trend, or more than 1.5x the interquartile range below LQ/above UQ
Frequency Polygon
Cumulative Frequency
Edexcel GCSE Maths
19 - Combined Events
Conditional Probability
Independent events
Edexcel GCSE Maths
20 - Properties of Circles
1. Perpendicular bisector of any chord always passes through the centre of the circle
2. Where a tangent meets a radius the angle between them is always 90º
3. Tangents from same point are always equal in length to where they touch the circle
4. An angle in a semi circle is always 90º (When a triangle goes through the centre, where it hits
the circumference = 90º)
5. The angle subtended at centre is twice angle at circumference
6. Angles in the same segment, subtended by the same arc/chord are equal
7. Opposite angles of a cyclic quadrilateral add to 180º/supplementary
8. Alternate Segment theorem ⟶ the angle between a tangent and a chord is equal to the angle
subtended by the chord in the alternate segment
Edexcel GCSE Maths
21 - Variation
Direct proportion = when one in/decreases, the other value in/decreases in the same ratio
Indirect proportion = when one in/decreases, the other value does the opposite
22 - Triangles
Sine Graph Tan Graph
When sine value is +ve: When Tan value is +ve:
1st value = sin-¹ (x) 1st value = tan-¹ (x)
2nd value = 180 - (sin-¹ (x)) 2nd value = 180 + tan-¹ (x)
Cosine Graph
When cosine value is +ve or -ve:
1st Value = cos-¹ (x)
2nd value = 360 — cos-¹ (x)
With the ambiguous case (obtuse angle), work out the missing angle but then minus from 180 to
get the obtuse angle.
23 - Graphs
Speed - Time Graphs
Acceleration ⟶ find positive gradient of the line, m/s²
Deceleration ⟶ find negative gradient, m/s²
Horizontal line above 0 m/s² = Constant Speed, m/s
x² = x 3x - x² = x(3 - x) = x
x 6 - 2x 2(3 - x) 2
In order to simplify some algebraic fractions, we must factorise and then cancel the brackets, as
you can cancel multiplied values, but not addition/subtraction.
6x+36 — Because it is a +, we cannot cancel the x across the fraction, unless both the numerator
x-6 values had an x, so the fraction cannot simplify further.
Inverse Functions
f(x) = x+9
4
1. Replace f(x) with y y = x+9
2. Make x the subject 4
3. Replace x with f-¹(x) x = 4y - 9
4. Replace y with x f-¹(x) = 4x - 9
Composite functions
Fg(x) or gf(x)
fg(2):
f(x) = x² g(x) = x + 3 1. g(2) = 2 + 3 = 5
2. f(5) = 5² = 25
e.g. — fg(x)
g(x) = x⁴ f(x) = -9x+3
gf(x) = -9(x⁴)+3
Iteration
1. Re-arrange to make an x the subject
2. Make subject x xn+1 — make other x xn xn+1 = 18 - 7xn
3. Substitute in given value of x (either x0 or x1 = 2
x1) in xn to produce first result— depends
on what question gives you x2 = 18 - 7(2) = 4
4. This is your first answer — now replace xn
to find the next value x3 = 18 - 7(4) = -10
5. replace xn with ans to find each next value
quickly
Edexcel GCSE Maths
25 - Vector Geometry
Vectors with same magnitude + direction are equal
If vectors have same magnitude but opposite direction: -
→ →
AB = a BA = -a