Professional Documents
Culture Documents
Q1: The benefits of more usable software system to business users include:
ANSWER: *decreased user errors, *decreased user training time and cost, *increased
productivity.
Q2: HCI is about understanding and creating software and other technology that people will
want to use, will be able to use, and will find effective when used.
ANSWER: True
usable
Q3: A software system is one that supports the effective and efficient
completino of tasks in a given work context.
Q4: There are three broad categories of user. This category of users know well how to
perform the tasks they need to perform frequently.
ANSWER:
Greater
Q7: Perception allows us to focus on information that is relevant to what we are doing and it
involves an audio and/or visual senses.
ANSWER: False
Q8: In achieving the goal of designing HCI. _______________ plays an important role
ANSWER: Usability
Q9: ________________ among users and computers happens at the user interface which
includes both software and hardware.
ANSWER: Interaction
Q10: When humans communicate with _____________, they bring to the encounter a lifetime
of experience.
ANSWER: computer
ANSWER: True
Q14: HCI encompasses three major parts within the framework, ____________, _______________
and _________________.
ANSWER: True
Q16: Human resources provide a condensed model of human knowledge processing, such
as:
ANSWER: memory
Q17: This is the method of choosing items to concentrate on from the variety of possibilities
available for a list at a time.
ANSWER: Attention
ANSWER: Smell
Q19: Perception allows us to focus on information that is relevant to what we are doing and
it involves an audio and/or visual senses.
ANSWER: False
ANSWER: True
ANSWER: True
Q22: Which one of these is a good reason to carefully develop a good user interface for
computers?
Q23: There are three broad categories of user. This category of users know well how to
perform the tasks they need to perform frequently.
Q24: The benefits of more usable software system to business users include:
ANSWER: *decreased user errors, *decreased user training time and cost, *increased
productivity.
Q26: It helps to fulfill the needs of psychological and cognitive processing and enhances
human confidence.
ANSWER: Feedback
Q27: Individual differences (need for structure vs. flexibility) and work situations (overloaded
vs. bored) would mean that a one-size-fits-all solution is neither feasible nor prudent as we
strive for an optimum workplace environment and human efficiency.
ANSWER: True
usable
Q28: A software system is one that supports the effective and efficient
completino of tasks in a given work context.
Q29: ________________ among users and computers happens at the user interface which
includes both software and hardware.
ANSWER: Interaction
ANSWER:
Greater
ANSWER: Formative
Q33: HCI is about understanding and creating software and other technology that people
will want to use, will be able to use, and will find effective when used.
ANSWER: True
ANSWER: attempts to understand and shape the way how people communicate with
computers
Q36: Which of the following is a concept indicating that we understand human attention?
ANSWER: Avoid cluttering the interface with more information than is needed at the present
moment for the user
Q37: When humans communicate with _____________, they bring to the encounter a lifetime
of experience.
ANSWER: computer
Q38: What is the fundamental insight that underlies the evaluation process of "cognitive
walk through?"
ANSWER: Usability
ANSWER: physical
Q42: HCI encompasses three major parts within the framework, ____________, _______________
and _________________.
Q45: What provision(s) for consent must be made while performing a study inquiry with
human participants?
ANSWER : True
Q47: It is the method of choosing items to concentrate on from the set of possibilities
available for a search at a point in time.
ANSWER: Attention
Q48: The use and creation of computational models of design processes and digital media
is described as assisting and/or automating various aspects of the design process.
Q49: It's a separate intervention intended to change the structure but you can't predict how
things will work out exactly.
ANSWER: True
Q51: Visibility is what operations and manipulation can be performed on a given entity
ANSWER: False
ANSWER: True
Q54: Several systems and technologies were developed to support telepresence and co-
presence
ANSWER: True
Q55: It's about sending back details about what action was taken and what was done,
enabling the individual to continue the operation.
ANSWER: Feedback
Q56: Sense Cam is a wearable tool that takes photographs intermittently when worn
without any user interference
ANSWER: False
Q58: One of HCI's goals is to create specific capabilities and constraints for the software
and/or hardware and platform chosen for the product
ANSWER: True
Q59: Keeping abreast of what others do and letting others know what you do are irrelevant
aspects of collaborative work and socialization
ANSWER: False
Q60: HCI is about understanding and developing software and other technology that will
allow people to use, be able to use, and be successful when used.
ANSWER: True
ANSWER: ergonomics
Q62: It is a confirmation box, in which individual and isolated regions can be selected to
activate an action inside a display.
ANSWER: button
Q63: These are the windows of information that pop up to warn about a significant incident
or request information.
ANSWER: It's about how we feel and respond when we communicate with technologies
Q65: These are the systems where augmented reality, window system, and 3D workspaces
are used.
Q66: It has a way to express instructions directly to the computer using accessible keys,
characters or a combination.
Q68: These are the screen areas which function as if they were separate, such as text or
graphics.
ANSWER: windows
ANSWER: goal
Q70: This is the nature of the interaction between the user / device.
ANSWER: Is about use and equates with the traditional values of usability
ANSWER: menus
Q74: Those are the small pictures or photographs depicted as device objects.
ANSWER: icons
Q75: These are the reports that contain information about the incident, the objective data
analysis, and the conclusions.