This document contains a 13 item evaluation tool to assess a digital innovation using virtual reality (VR). Respondents are asked to rate their level of agreement on a 5 point scale from strongly disagree to strongly agree on statements regarding the innovation's instructions, design, and ability to engage and provide value to users. The statements address ease of use, understandability, appeal, creativity, ability to provide new knowledge and lessons, and attractiveness and usability for different types of students and users.
This document contains a 13 item evaluation tool to assess a digital innovation using virtual reality (VR). Respondents are asked to rate their level of agreement on a 5 point scale from strongly disagree to strongly agree on statements regarding the innovation's instructions, design, and ability to engage and provide value to users. The statements address ease of use, understandability, appeal, creativity, ability to provide new knowledge and lessons, and attractiveness and usability for different types of students and users.
This document contains a 13 item evaluation tool to assess a digital innovation using virtual reality (VR). Respondents are asked to rate their level of agreement on a 5 point scale from strongly disagree to strongly agree on statements regarding the innovation's instructions, design, and ability to engage and provide value to users. The statements address ease of use, understandability, appeal, creativity, ability to provide new knowledge and lessons, and attractiveness and usability for different types of students and users.
INSTRUCTIONS: For each item, please mark (/) to express your opinion
according to the scale provided. 1: Strongly Disagree 2: Disagree 3: Not Sure 4: Agree 5: Strongly Agree
No Statement 1 2 3 4 5 . A) INSTRUCTION 1 This digital innovation can be used easily through smartphones and computers. 2 The instructions used are easy to read and understand. B) DESIGN 3 The ' VR ' element used is interesting. 4 The ' VR ' display used is appealing. 5 The graphics used are interesting. 6 The language used is easy to understand. 7 The content is clear. 8 " VR " is creative and innovative. C) ENGAGEMENT 9 The information used can give you new knowledge. 10 The information provided can help you to increase your understanding of the topic. 11 The information presented can give you value and lessons. 12 The element of " VR " is very attractive for all kinds of students. 13 " VR " is easily operated by all types of users.