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Fighter 16

CLASS & LEVEL PLAYER NAME


Gand
Goliath Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +10 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
• +9 Constitution +1 20 196 --
+5 -1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
20
+0 Charisma
Total 16d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES ●

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+5 PROFICIENCY BONUS
+4 P +6

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

18 P +10 Athletics STR === TOOLS ===


ABILITY SAVE DC Leatherworker's Tools, Smith's Tools,
+0 Deception CHA
Vehicles (Land)
-1 History INT
INTELLIGENCE
+1 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Giant
-1 P +5 Intimidation CHA
-1 Investigation INT
8 +1 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+0 Performance CHA === ACTIONS === to direct an ally that can see and hear you to strike
+1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
using its reaction, adding the superiority die to the
damage roll.
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, Second Wind • 1 / Short Rest
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Once per short rest, you can use a bonus action to
regain 1d10 + 16 HP.
+1 Stealth DEX Superiority Dice • 6 / Short Rest
CHARISMA You learn maneuvers that are fueled by superiority Shield Master Shove
P +6 Survival WIS
dice. Maneuvers enhance an attack in some way. You If you take the Attack action on your turn, you can
use a bonus action to try to shove a creature within 5
+0 have 6d10 superiority dice per short rest.

=== BONUS ACTIONS ===


ft. of you with your shield.

Commander’s Strike === REACTIONS ===


10 When you take the Attack action on your turn, you Parry
can forgo one of your attacks and use a bonus action When another creature damages you with a melee
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Longsword +10 1d8+7 Slashing Martial, Versatile

Longsword, +1 +11 1d8+8 Slashing Martial, Versatile


11 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +10 6 Bludgeoning


9 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Fighter 16
CLASS & LEVEL PLAYER NAME
Gand
Goliath Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === | Commander’s Strike • PHB


When you take the Attack action on your turn, you can | Special
* Hit Points • PHB 71 forgo one of your attacks and use a bonus action to
direct an ally that can see and hear you to strike using | Parry • PHB
* Proficiencies • PHB 71 its reaction, adding the superiority die to the damage When another creature damages you with a melee
roll. attack, you can use your reaction and expend one
* Fighting Style • PHB 72 superiority die to reduce the damage by the number
You adopt a fighting style specialty. | 1 Bonus Action you roll on your superiority die + 1.

| Dueling • PHB | Disarming Attack • PHB | 1 Reaction


You gain a +2 bonus to damage when wielding only a When you hit with a weapon attack, you can expend
weapon in one hand. one superiority die to add it to the damage and to | Riposte • PHB
disarm the target if it fails a STR saving throw (DC 18). When a creature misses you with a melee attack, you
* Second Wind • PHB 72 can use your reaction and expend one superiority die
Once per short rest, you can use a bonus action to | Special to make a melee weapon attack against it (add the
regain 1d10 + 16 HP. superiority die to the attack’s damage roll on hit).
| Distracting Strike • PHB
| 1 / Short Rest • 1 Bonus Action When you hit with a weapon attack, you can expend | 1 Reaction
one superiority die to add the total to the damage roll
* Action Surge • PHB 72 and the next attack roll against the target by an | Sweeping Attack • PHB
You can take one additional action on your turn. This attacker other than you has advantage if the attack is When you hit with a melee weapon attack, you can
can be used 1 times per short rest. made before the start of your next turn. expend one superiority die to deal damage to another
creature within 5 ft. of the original target and within
| 1 / Short Rest • Special | Special your reach (if the original attack would hit it) equal to
the number you roll on the superiority die.
* Martial Archetype • PHB 72 | Goading Attack • PHB
When you hit with a weapon attack, you can expend | Special
| Battle Master one superiority die to add the total to the damage roll
and the target must make a WIS saving throw (DC 18). | Trip Attack • PHB
* Combat Superiority • PHB 73 On failure, the target has disadvantage on all attack When you hit with a weapon attack, you can expend
You learn maneuvers that are fueled by superiority rolls against targets other than you until the end of one superiority die to add the total to the damage roll,
dice. Maneuvers enhance an attack in some way. You your next turn. and if the target is Large or smaller, it must make a
have 6d10 superiority dice per short rest. STR saving throw (DC 18). On failure, you knock the
| Special target prone.
| Superiority Dice: 6 / Short Rest • 1 Action
| Menacing Attack • PHB | Special
* Student of War • PHB 73 When you hit with a weapon attack, you can expend
You gain proficiency with one type of artisan’s tools. one superiority die to add the total to the damage roll * Ability Score Improvement • PHB 72
and the target must make a WIS saving throw (DC 18).
* Maneuvers • PHB 74 On failure, it is frightened of you until the end of your * Extra Attack • PHB 72
next turn. You can attack three times whenever you take the

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 228 Shield 1 6 lb.

Splint 1 60 lb.

SP 13 Plate 1 65 lb.

Longsword 1 3 lb.
EP 1 Handaxe 1 2 lb.

Handaxe 1 2 lb.
GP 12 Handaxe 1 2 lb.

Handaxe 1 2 lb.
PP 0 Handaxe 1 2 lb.

Crossbow, Light 1 5 lb.


WEIGHT CARRIED

238.5 lb. Longsword, +1 1 3 lb.

ENCUMBERED Crossbow Bolts 20 1.5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

600 lb. Backpack 1 5 lb.

PUSH/DRAG/LIFT Bedroll 1 7 lb.

1200 lb. Clothes, Common 1 3 lb.

EQUIPMENT

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Fighter 16
CLASS & LEVEL PLAYER NAME
Gand
Goliath Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

Attack action on your turn.


* Powerful Build • EE
| Special You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
* Know Your Enemy • PHB 73 or lift.
If you spend at least 1 minute observing or interacting
with another creature outside combat, you can learn * Mountain Born • EE
information about its capabilities compared to your You don't suffer the penalties for being in high altitudes
own: Strength score, Dexterity score, Constitution or cold climates.
score, Armor Class, current HP, total class levels (if
any), fighter class levels (if any)
=== FEATS ===
| 1 Minute
* Shield Master • PHB 170
* Indomitable • PHB 72 If you take the Attack action on your turn, you can use
You can reroll a saving throw that you fail - you must a bonus action to try to shove a creature within 5 ft. of
use the new roll. You can use this 2 times per long you with your shield. If you aren't incapacitated, you
rest. can add your shield's AC bonus to any DEX saving
throw you make against effects that target only you,
| 2 / Long Rest • Special and if an effect allows half damage on success, you
can use your reaction to take no damage.
* Improved Combat Superiority • PHB 74
Your superiority dice turn into d10s. | Shield Master Shove: 1 Bonus Action

* Relentless • PHB 74 | Shield Master Evasion: 1 Reaction


When you roll initiative and have no superiority dice
remaining, you regain one superiority die. * Tough • PHB 170
Your HP maximum increases by 32.
| Special
* Weapon Master • PHB 170
Increase your STR or DEX score by 1. You gain
=== GOLIATH RACIAL TRAITS === proficiency with four weapons of your choice.

* Natural Athlete • EE * Resilient (Dexterity) • PHB


You have proficiency in the Athletics skill. Increase your DEX score by 1 and you gain proficiency
in DEX saving throws.
* Stone’s Endurance • EE
As a reaction, reduce damage dealt to you by 1d12 +4
once per short rest.

| 1 / Short Rest • 1 Reaction

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Male 23 Medium 8 Foot
GENDER AGE SIZE HEIGHT WEIGHT
Gand Lawful Neutral Ash White Honey Gold Ebony Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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