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Paladin 15 xo_girlwonder

CLASS & LEVEL PLAYER NAME


Skadi Helvig
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -0 Dexterity

+5
+4

+0
Constitution
Intelligence
0 21 164 89 157
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
21
• +9 Charisma
Total 15d10 SUCCESSES
Saving Throw Modifiers Resistances - Cold
DEXTERITY
Immunity - Disease FAILURES

0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION 0 Acrobatics DEX Shields
+5 PROFICIENCY BONUS
+4 +1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

19 P +10 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set, Vehicles (Land)
+4 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Giant

0 P +9 Intimidation CHA 30 ft. (Walking)


+0 Investigation INT
10 P +6 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+4 Performance CHA === ACTIONS === === BONUS ACTIONS ===
+1 +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Harness Divine Power • 3 / Long Rest

P +5 Religion INT Help, Hide, Ready, Search, Use an Object,


13 Opportunity Attack, Grapple, Shove, Improvise,
0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
0 Stealth DEX
Channel Divinity • 1 / Short Rest
CHARISMA +1 Survival WIS Divine Sense • 5 / Long Rest
Lay on Hands Pool • 75 / Long Rest

+4
18

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Warhammer +10 1d8+5 Bludgeoning Martial, Versatile (d10)

Unarmed Strike +5 5 Bludgeoning


11 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 15 xo_girlwonder
CLASS & LEVEL PLAYER NAME
Skadi Helvig
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== GOLIATH RACIAL TRAITS === === PALADIN FEATURES === * Spellcasting • PHB 84
You can cast prepared paladin spells using CHA as
* Little Giant • MotM 21 * Divine Sense • PHB 84 your spellcasting modifier (Spell DC 14, Spell Attack
You’re proficient with Athletics and you count as one As an action, you can detect good and evil. Until the +6). You can use a holy symbol as a spellcasting
size larger when determining your carrying capacity end of your next turn, you can sense anything affected focus.
and the weight you can push, drag, or lift. by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind * Divine Smite • PHB 85
* Mountain Born • MotM 21 total cover. You can use this feature 4 times per long When you hit with a melee weapon attack, you can
You have resistance to cold damage and naturally rest. expend one spell slot to deal 2d8 extra radiant damage
acclimate to high altitudes at elevations above 20,000 to the target plus 1d8 for each spell level higher than
ft. 5 / Long Rest • 1 Action 1st (max 5d8) and plus 1d8 against undead or fiends
(max 6d8 total).
* Stone’s Endurance • MotM 21 * Lay on Hands • PHB 84
When you take damage, you can use your reaction to You have a pool of healing power that can restore 25 * Harness Divine Power • TCoE 53
reduce the damage taken by 1d12+4. You can use this HP per long rest. As an action, you can touch a You can expend a use of your Channel Divinity to fuel
trait 3 times per long rest. creature to restore any number of HP remaining in the your spells. As a bonus action, you touch your holy
pool, or 5 HP to either cure a disease or neutralize a symbol, utter a prayer, and regain one expended spell
5 / Long Rest • 1 Reaction poison affecting the creature. slot, which can be no higher than level 3. You regain
all expended uses when you finish a long rest.
Lay on Hands Pool: 75 / Long Rest • 1 Action
3 / Long Rest • 1 Bonus Action
* Additional Paladin Spells • TCoE 52
Your Paladin has additional spells available to them, * Divine Health • PHB 85
as designated in Tasha's Cauldron of Everything. You are immune to disease.

* Fighting Style • PHB 84 * Martial Versatility • TCoE 53


You adopt a style of fighting as your specialty. Whenever you reach a level in this class that grants
the Ability Score Improvement feature, you can replace
Interception • TCoE 53 a fighting style you know with another fighting style
When a creature you can see hits a target, other than available to paladins. This replacement represents a
you, within 5 ft. of you with an attack, you can use your shift of focus in your martial practice.
reaction to reduce the damage the target takes by
1d10+3 (to a minimum of 0 damage). You must be * Extra Attack • PHB 85
wielding a shield or a simple or martial weapon to use You can attack twice, instead of once, whenever you
this reaction. take the Attack action on your turn.

Fighting Style: Interception: 1 Reaction Improved Divine Smite


By 11th level, whenever you hit a creature with a
melee weapon, the creature takes an extra 1d8 radiant
damage.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 6 lb.

Chain Mail 55 lb.

SP 0 Warhammer 2 lb.

Holy Symbol --
EP 0

GP 0

PP 0
WEIGHT CARRIED

83 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

630 lb. Amulet of Health 1 --

PUSH/DRAG/LIFT Belt of Hill Giant Strength 1 --

1260 lb. Armor of Thunder Resistance, Plate 1 65 lb.

EQUIPMENT

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Paladin 15 xo_girlwonder
CLASS & LEVEL PLAYER NAME
Skadi Helvig
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Sacred Oath • PHB 85 Aura of Protection Cleansing Touch


Starting at 6th level, whenever you or a friendly Beginning at 14th level, you can use your action to end
Channel Divinity: 1 / Short Rest • 1 Action creature within 10 feet of you must make a saving one spell on yourself or on one willing creature that
throw, the creature gains a bonus to the saving throw you touch.
Flash of Bravery equal to your Charisma modifier (+4). You must be
As action you present your symbol of Tyr, beckoning conscious to grant this bonus. You can use this feature a number of times equal to
the God of War to inspire your allies. The weapons of your Charisma modifier.
all allies within 20 feet become imbued with the rune of Aura of the Armorer
Tyr, and count as magical for the next minute for the Beginning at 7th level, the protection of Tyr forms a
purmose of overcoming resistance and immunity to physical ward. You and friendly creatures within 10
nonmagical attacks and damage. feet of you gain +1 to AC. At 18th level the range of
this aura increases to 30 ft.
Divine Deflection
A as a reaction, if an enemy casts a spell that targets a Aura of Courage
single ally within 120 ft of you, you force the enemy to Starting at 10th level, you and friendly creatures within
direct the attack at you instead. 10 feet of you can’t be frightened while you are
conscious.
At Death’s Door
Starting at 15th level if an ally within 20 feet of you is
reduced to zero hitpoints and not killed outright, they
are immediately stabilized. This condition ends if you
move further away from them. Once you use this
ability you can’t use it again until you finish a long rest.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Skadi Helvig
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Hometown: Kropper (Northeast)

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 17 +9
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
Level 1 X X X X
Level 2 O O X
Level 3 O O X
Level 4 O X
Level 5

O Sanctuary [1]
O Hellish Rebuke [1]
O Warding Bond [2]
O Darkness [2]
O Counterspell [3]
O Pulse Wave [3]
O Stoneskin [4]
O Sickening Radiance [4]

P Cure Wounds (1)


P Bless (1)
P Shield of Faith (1)
P Aid (2)
P Lesser Restoration (2)
P Spirit Shroud (3)
P Dispel Magic (3)
P Aura of Vitality (3)
P Revivify [3]
P Death Ward [4]
P Staggering Smite [4]

SPELLS

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