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Barbarian 1 JP_Bergeron

CLASS & LEVEL PLAYER NAME


Walley
Rock Golem Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +5 Constitution +0 17 15 --
+4 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
18
-1 Charisma
Total 1d12 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Alter
+0 form DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+3 +2

+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== LANGUAGES ===


17 P +6 Athletics STR Common, Giant
ABILITY SAVE DC
-1 Deception CHA
+1 History INT
INTELLIGENCE
P +4 Insight WIS
20 ft. (Walking)
+1 -1 Intimidation CHA
P +3 Investigation INT
12 +2 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM P +4 Perception WIS


-1 Performance CHA === ACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
+1 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

+0 Stealth DEX === BONUS ACTIONS === Your rage ends early if you are knocked unconscious
CHARISMA Mountain Stance • 1 / Short Rest or if your turn ends and you haven’t attacked a hostile
+2 Survival WIS
As a bonus action, add your proficiency bonus to creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
-1 your armor class until the start of your next turn once
per short rest.

Rage • 2 / Long Rest


8 As a bonus action enter a rage for up to 1 minute
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Tiny Unarmed Strike +6 1d4+4 Bludgeoning

Small Unarmed Strike +6 1d6+4 Bludgeoning


14 PASSIVE WISDOM (INSIGHT)

Medium Unarmed Strike +6 1d8+4 Bludgeoning

13 PASSIVE INTELLIGENCE (INVESTIGATION)


Large Unarmed Strike +6 1d10+4 Bludgeoning

Huge Unarmed Strike +6 1d12+4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Barbarian 1 JP_Bergeron
CLASS & LEVEL PLAYER NAME
Walley
Rock Golem Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === that would alter your form. you are grappling. You can use your action to try to pin
a creature grappled by you by making another grapple
* Hit Points • PHB 47 * Natural Athlete • check. If you succeed, you and the creature are both
You have proficiency in the Athletics skill. restrained until the grapple ends.
* Proficiencies • PHB 47
* Mountain Stance • | Grappling Pin: 1 Action
* Rage • PHB 48 As a bonus action, add your proficiency bonus to your
As a bonus action enter a rage for up to 1 minute (10 armor class until the start of your next turn once per
rounds). short rest.

You gain advantage on STR checks and saving throws | 1 / Short Rest • 1 Bonus Action
(not attacks), +2 melee damage with STR weapons,
resistance to bludgeoning, piercing, slashing damage. * Powerful Build •
You can't cast or concentrate on spells while raging. You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
Your rage ends early if you are knocked unconscious or lift.
or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since * Stone skin •
then. You can also end your rage as a bonus action. While not wearing armor, add your Strength modifier
+4 to your AC. You also have immunity against poison.
| 2 / Long Rest • 1 Bonus Action
* Stone Fists •
* Unarmored Defense • PHB 48 You swing with your stone fists to attack. While
While not wearing armor, your AC equals 10 + DEX unarmed, add your Strength modifier to damage rolls.
modifier + CON modifier + any shield bonus. The damage die changes as your size grows.

| Tiny Unarmed Strike: 1 Action


=== ROCK GOLEM RACIAL TRAITS ===
| Small Unarmed Strike: 1 Action
* Size •
Your size is Tiny. | Medium Unarmed Strike: 1 Action

* Speed • | Large Unarmed Strike: 1 Action


Your walking speed is 20 feet.
| Huge Unarmed Strike: 1 Action
* Living Construct •
You are fully aware of your surroundings during short
and long rests. === FEATS ===

* Immutable Form • * Grappler • BR 167


You have advantage on saving throws against effects You have advantage on attack rolls against a creature

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Elemental Gem (Emerald) 1 -- Tiger Eye 1 --

Bell 1 -- Obsidian 1 --

SP 0 Whetstone 1 1 lb. Malachite 1 --

Khyber Dragonshard 1 --
EP 0 Siberys Dragonshard 1 --

Azurite 1 --
GP 10 Diamond 1 --

Hematite 1 --
PP 0 Lapis Lazuli 1 --

Banded Agate 1 --
WEIGHT CARRIED

1 lb. Blue quartz 1 --

ENCUMBERED Eye agate 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

540 lb. Moss agate 1 --

PUSH/DRAG/LIFT Rhodochrosite 1 --

1080 lb. Turquoise 1 --

EQUIPMENT

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None 20 Tiny 1 foot and growing170
with magnetic arcana
GENDER AGE SIZE HEIGHT WEIGHT
Walley Chaotic Good Nature Stone Holes Moss
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I judge people by their actions, not their words.


If someone is in trouble, I’m always ready to lend help.
When I set my mind to something, I follow through no
matter what gets in my way.
I have a strong sense of fair play and always try to find the
most equitable solution to arguments.
I’m confident in my own abilities and do what I can to instill
PERSONALITY TRAITS

Respect. People deserve to be treated with dignity and respect. (Good)


Fairness. No one should get preferential treatment before the law, and no one is above the law.
(Lawful)
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)

IDEALS

I protect those who cannot


protect themselves.
BONDS

I’m convinced of the significance of


my destiny, and blind to my
shortcomings and the risk of failure.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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