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Paladin 1 13slime22

CLASS & LEVEL PLAYER NAME


Zoler
Variant Aasimar Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+3 Constitution +1 16 13 --
+4 +0 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
18
• +6 Charisma
Total 1d10
Resistances - Necrotic, SUCCESSES
Saving Throw Modifiers
DEXTERITY Radiant FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

17 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set, Vehicles (Land)
+4 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Celestial, Common
30 ft. (Walking)
+0 P +6 Intimidation CHA
+0 Investigation INT
10 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+4 Performance CHA === ACTIONS === You have a pool of healing power that can restore
+1 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
5 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
Help, Hide, Ready, Search, Use an Object, pool, or 5 HP to either cure a disease or neutralize a
P +2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, poison affecting the creature.
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX Divine Sense • 5 / Long Rest


CHARISMA As an action, you can detect good and evil. Until
+1 Survival WIS
the end of your next turn, you can sense anything

+4 affected by the hallow spell or know the location of any


celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 5 times per long
rest.
18
Lay on Hands Pool • 5 / Long Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Halberd +6 1d10+4 Slashing Martial, Heavy, Reach, Two-Handed

Javelin +6 1d6+4 Piercing Simple, Thrown, Range (30/120)


11 PASSIVE WISDOM (INSIGHT)

Scimitar +6 1d6+4 Slashing Martial, Finesse, Light


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 5 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 1 13slime22
CLASS & LEVEL PLAYER NAME
Zoler
Variant Aasimar Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === You know the light cantrip. [3rd] You can cast lesser
restoration once per long rest. [5th] You can cast
* Hit Points • PHB 84 daylight once per long rest. CHA is your spellcasting
ability.
* Proficiencies • PHB 84
* Celestial Resistance • BR
* Divine Sense • PHB 84 You have resistance to necrotic damage and radiant
As an action, you can detect good and evil. Until the damage.
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 5 times per long
rest.

| 5 / Long Rest • 1 Action

* Lay on Hands • PHB 84


You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.

| Lay on Hands Pool: 5 / Long Rest • 1 Action

=== VARIANT AASIMAR RACIAL TRAITS ===

* Alignment • VGtM

* Languages • VGtM

* Ability Score Increase • BR

* Size • BR

* Speed • BR

* Darkvision • BR

* Celestial Legacy • BR

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Chain Mail 1 55 lb.

Javelin 1 2 lb.

SP 0 Halberd 1 6 lb.

Scimitar 1 3 lb.
EP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
GP 10 Mess Kit 1 1 lb.

Tinderbox 1 1 lb.
PP 0 Torch 10 10 lb.

Rations (1 day) 10 20 lb.


WEIGHT CARRIED

128.2 lb. Waterskin 1 5 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb. Playing Card Set 1 --

PUSH/DRAG/LIFT Clothes, Common 1 3 lb.

540 lb. Holy Symbol 1 --

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Masculino 29 Medium 185 80
GENDER AGE SIZE HEIGHT WEIGHT
Zoler Lawful Evil Bane Cara con algunasAmbar
pecas Rojo
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Me obsesionan los recuerdos de la


guerra. No puedo sacar las imágenes
de violencia de mi mente. He perdido
demasiados amigos, y soy lento para
hacer otros nuevos. Puedo mirar
PERSONALITY TRAITS

independencia. Cuando las personas


siguen las órdenes ciegamente,
abrazan una especie de tiranía.
IDEALS

Todavía daría mi vida por las personas


con las que serví. Nunca olvidaré la
aplastante derrota que sufrió mi
BONDS

Mi odio a mis enemigos es ciego e


irrazonable. Obedezco la ley,
incluso si la ley causa miseria.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Celestial Legacy DEX 14 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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