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IndieRex's Trollskull Manor Management Tool v1.

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What is it?
Chapter 2 of Waterdeep: Dragon Heist introduces one of the shining pieces of the campaign - Trollskull Manor. This tool gives
DMs a way to more easily track and customize the management of Trollskull Manor and determine what the players should get
paid for their efforts (or pay back!) rather than the rules as written.

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Instructions
Note: For ease of use and readability, $ signs have been used as a substitute for GP/Dragons

1) Adjust the "One-Time Expenses" tab to meet the needs of your campaign and which repairs you will require
- As players finish repairs, mark them off on the same tab
2) Once the players are open for business begin using the "Expenses" and "Income Statement" tabs
- The "Expenses" tab should be used to track when players take on expenses (e.g., hiring staff, buying food)
- The "Income Statement" tab should be used to track how much players should receive (or pay) each 'time period'
- The campaign suggest a ten-day as the 'time period', but feel to use whatever works best for your game

Special Thanks
- /u/cdformatc and u/Busboy80 for the list of one-time expenses
- The Alexandrian Remix for ideas on staff members
One-Time Expenses
Trollskull Manor shouldn't be opened for business until all of the initial one-time repairs are completed!
Instructions: Adjust the cost of the repairs or add/remove repairs or upgrades as desired. As the players pay for a repair, ch

One-Time Expenses Cost (GP) Paid?


Fellowship of Innkeepers Membership $10 No
Guild Licenses $240 Yes
Roof Repair $200 Yes
Brick Repair $45 Yes
Water Damage $325 Yes
Broken Windows $50 Yes
Replace Furniture $50 Yes
Replace Kitchen Hearth $100 Yes
Purchase Brewing Equipment $50 Yes
Kitchen Essentials $30 Yes
Cleaning Chimneys $10 Yes
Fix Lighting $25 Yes
Fix Plumbing $80 Yes
Fix Balcony Railings $20 Yes
Replace Sign $15 No

Total Remaining: $25


re completed!
players pay for a repair, change the "Paid" column to "Yes"
Expenses
Determine what ongoing expenses the party is currently paying for
Instructions:
1) Adjust the type and cost of the available expenses as desired. Don't edit the grey cells!
2) As the players take on an expense, change the Hired/On Menu/etc. column to "Yes"
3) Advertising should only last for the number of time periods mentioned and then be turned off

Tips:
- You don't have to give players access to everything right away. They may need to meet the right people, make connections, etc.
- Consider imposing expense based restrictions on your players (e.g., you can't serve drinks without a bartender, no inn revenues without manager/housekeeping)
- Consider providing some flavor to your drinks and food menu by allowing players to name them (e.g., Trollskull Brew)
- Consider restricting players from using the same types of advertising multiple times in a row
- Balance the costs and renown values based on how much money coming in feels appropriate for your party

Staff Advertising and Other Tem


Name Role Hired Renown Salary (GP) Expense (GP) Type Duration
Lif Bartender Yes 1 $0 $0 Post Fliers 1 Period
Mosp Bartender No 0 $2 Hire Orphans to Spread Word 2 Periods
Lillian Haekan Bartender No 1 $4 Hire Town Crier 2 Periods
Ryba Barmaid No (1) $2 Magic Display 1 Period
Althea Barmaid No 2 $6 Emmek Sabotage 1 Period
Patric Nivka Barmaid No 1 $2 Tavern Brawl 1 Period
Isgrigg Cook No 1 $2
Turgattan Thornhammer Cook No 0 $2
Reynardo Greenleaf Cook No 2 $6
Bard Entertainer No 1 $6
Threestrings Entertainer No 2 $8
Troll Mascot Entertainer No 1 $4
Thurman Guard No 0 $4
Titus Amellus Manager No 0 $6
Renown: 1 Total Expense: $0

Food & Drink Optional Ongoing


Name On Menu Renown Cost (GP) Expense (GP) Type
Snacks Yes 0.5 $4 $4 General Upkeep
Meals No 1 $8 Permits and Licensing
High-End Meals No 2 $12 Housekeeping
Basic Ales Yes 0.5 $4 $4
Craft Ales No 1 $8
Wine No 1 $8
Spirits No 1 $8

Renown: 1 Total Expense: $8


manager/housekeeping)

ng and Other Temporary Expenses


Active? Renown Cost (GP) Expense (GP)
No 1 $4
No 1 $4
No 1 $16
No 2 $24
No (2) $16
No 0 $24
Renown: 0 Total Expense: $0

Optional Ongoing Expenses


Active? Renown Cost (GP) Expense (GP)
Yes 0 $15 $15
Yes 0 $2 $2
No 0 $3

Renown: 0 Total Expense: $17


Income Statement
To manage operations once trollskull manor is open for business!
Instructions:
1) Turn off/on the different types of revenue as appropriate using the "Active?" column (e.g., the party has the bar up and ru
2) Edit the "GP per Renown" values for the Taproom and Inn to meet your needs (recommend not changing after setting onc
3) At the end of each 'time period' the players should receive (or pay) the amount listed below in "Profit"
Note: The campaign suggest a ten-day as the 'time period', but feel to use whatever works best for your game

Expenses Active? GP Renown


Staff Yes $0 1
Advertising Yes $0 0
Food & Drink Yes $8 1
Upkeep and Other Yes $17 0
Total $25 2

Revenues Active? GP GP per Renown


Taproom Yes $40 $20
Inn No $30 $15
Other - $0 -
Sub-Total $70

Profit $45
, the party has the bar up and running but not the rooms)
nd not changing after setting once so profits are consistent)
ow in "Profit"
est for your game

Notes:
Consider turning off if haven't hired a barkeep or procured drinks/food
Consider turning off if not paying for housekeeping or a general manager
Use this row to add in additional flat revenues if desired

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