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The National Teachers College

629 Nepomuceno St, Quiapo, Manila, 1001 Metro Manila


School of Teacher Education

LANGUAGE LEARNING MATERIALS DEVELOPMENT

Pangalan: Hyacinth Anne Andres Professor: Ms. Wilma Balon


Taon/Kurso: 3rd Year BSEDENG Correspondence Learning

TASK 1: Read carefully the following material on “Principles and Procedures of Materials
Development for Language Learning” by Brian Tomlinson (2010) (Reading Material 1).

Principle of Language Acquisition Example of Localized Language Learning


(Tomlinson, 2010) Materials
(give 3-5 materials)

1. A prerequisite for language A. Stories - stories have a strong influence


acquisition is that the learners are on the reader’s understanding of
exposed to a rich, meaningful and culture. They do not just
comprehensible input of language in develop literacy, but they convey
use. values, beliefs, attitudes and social
norms which, in turn, shape the reader
and listener’s perceptions of reality.
B. Text Adventure Games - This draws
students into the act of reading in the
target language, and pushes them to
seek out context clues, look up new
vocabulary and everything else you’ve
been begging them to do with book
assignments.
C. Picture Poem - Images are used to
elicit specific emotions and appeal to
specific senses in a reader. This poem is
used to appeal to the sense of sound,
sight, touch, taste, and smell.

2. In order for the learners to maximize A. Role Play - A social space that
their exposure to language in use develops speaking and listening skills,
they need to be engaged both as well as giving an individual the
effectively and cognitively in the opportunity to reflect on and develop
language experience. their knowledge of a topic, whilst
sparking and enhancing creativity and
imagination.
B. Transcripts of Famous Movie
Monologues/Dialogues - Movie scripts
are especially useful if you’re teaching
English. Due to Hollywood’s global
presence, many students, regardless of
their backgrounds, will recognize lines
from English-language blockbusters.
Even if they don’t, just knowing they’re
looking at a movie script can spark
students to visualize what they’re
reading therefore engaging them with
the text even if they’re unfamiliar with
the movie.
C. Storytelling - Storytelling brings
language learning alive and creates a
participatory and immersive experience
that allow learners to enjoy hearing the
language in a dynamic, stylistic and
entertaining way.
3. Language learners who achieve A. Vlogging - Speaking helps learners
positive affect are much more likely develop their vocabulary and grammar
to achieve communicative skills and then better their writing skill.
competence that those who do not. Students can express their emotions,
ideas; say stories through videos which
help them overcome their fear of
speaking in front of the audience.
B. The Guessing Game - Guessing game
is a game in which the object is to
guess some kind of information, such
as a word, a title, and an object.
Guessing game will improve students'
motivation in learning English and
improve their vocabulary.
C. Square-Talk Activity - This is a
challenging activity where participants
are all blindfolded and receive
instructions from the trainer that should
be strictly followed, the exercise
enables participants to recognize the
importance of communicating
effectively, and understand the
important aspects of communication.

A. Reaction Paper – The benefit of


4. L2 learners can benefit from using
reactive writing, such as reaction
those mental resources which they
papers, is that it creates a ready
typically utilize when acquiring and
opportunity for writers to project their
using their L1.
own voice and relate themselves with
the people involved in a specific
scenario.
B. Choose Your Own Adventure - Allow
students to write the optional paths that
the story can take and when everyone is
done, trade stories and read each
other’s adventures.
C. Vocabulary Challenge - Pick a new
word for the students to learn. Think of
something unusual. Explain the word.
Tell them to use it in a sentence. Then,
tell them to write a short story around
that sentence.

A. Book Review – A book review can


5. Language learners can benefit from
show you how deeply the learner has
noticing salient features of the input.
engaged with the various levels of
meaning within the story.
B. Research – Research develops
learner’s critical thinking skills, gives
us knowledge and also provides us
information that we can apply or use in
our daily life.
C. Survey - A survey is a research method
used for collecting data from a
predefined group of respondents to gain
information and insights into various
topics of interest.

6. Learners need opportunities to use A. Charades - Learners will learn to think


language to try to achieve outside the box when presented with a
communicative purposes. problem, as the actor and someone who
is guessing. They will learn to be
creative with limited resources and
develop their non-verbal
communication skills.
B. Blindfold Game - Create an obstacle
course with everyday items in the
classroom. Sort students into two
groups. One person is blindfolded while
the rest of the group decides how to
communicate (from their seats)
instructions on how to navigate through
the course wearing a blindfold. This
activity builds trust and requires
accurate communication to successfully
navigate through the course.
C. Stand Up for Fillers - How many
people use “like” or “um,” or “uh” or
“so,” or “right” to fill a silent space? It
is a nervous habit that is often rooted in
the perceived discomfort of silence.
This activity helps eliminate these
fillers in conversation or in public
speaking.

TASK 2: Read carefully the following material on “Trends and Innovations in English
Language Teaching” (Reading Material 2). After reading, perform the task with the following guidelines.
YOUR PROJECT: Read carefully the following material on “English Teaching
Resources to Tune Up Your Classroom” by James Pearce (2019) (Reading
Material 3). When you have finished going through the experiences contained
in this module, you are to create a portfolio which serves as your exhibit on
blended and flexible language learning materials.

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