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PATHFINDER 2ND EDITION EXPANDED CHARACTER SHEET

ABILITY SCORES HIT POINTS CHARACTER INFORMATION


BONUS/ TEMP KEY CHARACTER NAME PLAYER NAME
SCORE MODIFIER PENALTY ADJUST ABILITY

STR +0 +0 Coyten Cordeiro


STRENGTH CURRENT HP
ANCESTRY (HERITAGE) BACKGROUND ALIGNMENT
DEX +4 +4
DEXTERITY
MAX HP TEMP HP Android. Guerreiro] Amnésico.
CON 12 +1
CONSTITUTION CLASS (ARCHETYPE) EXPERIENCE POINTS LEVEL

INT +1 +1
DYING WOUNDED
Pistoleiro. [Caminho do Pistoleiro] 0 1
INTELLIGENCE
HERO POINTS
WIS +0 +0 FAITH SIZE TRAITS
WISDOM

CHA Nenhuma Médio. Android, Humanoide.


CHARISMA
+0 +0

SAVING THROWS SPEED (FT.) LANGUAGES


TOTAL ABILITY PROF. ITEM TEMP BASE WITH ARMOR
BONUS MOD T E M L BONUS BONUS ADJUST
7,5 M 7,5 M
- Common
FORTITUDE
(CONSTITUTION) +6 +1 ■ +5 - Androffan
SWIM CLIMB FLY BARROW

REFLEX
(DEXTERITY) +9 +4 ■ +5 0M 0M 0M 0M

SENSES RESISTANCES & IMMUNITIES


WILL
(WISDOM) +3 +0 ■ +2

- Visão na Penumbra. + 1 Contra testes de


CLASS DC doenças, venenos e
TOTAL
DC
BASE T E M L
PROF.
BONUS
KEY
ABILITY
ITEM
BONUS
Radiação.
CLASS DC 17 10 ■ +3 DEX

CONDITIONS

PERCEPTION
TOTAL PROF. ITEM TEMP
BONUS WISDOM T E M L BONUS BONUS ADJUST

PERCEPTION +3 +0 ■ +3

SKILLS
TOTAL ABILITY PROF. ITEM MISC TOTAL ABILITY PROF. ITEM MISC
T E M L T E M L
BONUS MOD BONUS BONUS MOD BONUS MOD BONUS BONUS MOD

ACROBATICS +4 DEX +4 +0 +0 +0 MEDICINE +0 WIS +0 +0 +0 +0

ARCANA +1 INT +1 +0 +0 +0 NATURE +0 WIS +0 +0 +0 +0

ATHLETICS +3 STR +0
■ +3 +0 +0 OCCULTISM +1 INT +1 +0 +0 +0

CRAFTING +4 INT +1
■ +3 +0 +0 PERFORMANCE +0 CHA +0 +0 +0 +0

DECEPTION +3 CHA +0
■ +3 +0 +0 RELIGION +0 WIS +0 +0 +0 +0

DIPLOMACY +0 CHA +0 +0 +0 +0 SOCIETY +1 INT +1 +0 +0 +0

INTIMIDATION +3 CHA +0
■ +3 +0 +0 STEALTH +7 DEX +4
■ +3 +0 +0

LORE INT +0 +0 SURVIVAL +0 WIS +0 +0 +0 +0

LORE INT +0 +0 THIEVERY +7 DEX +4


■ +3 +0 +0

NOTES
CHARACTER INFORMATION
CHARACTER SKETCH PERSONALITY & CHARACTER DESCRIPTIONS
ETHNICITY NATIONALITY BIRTHPLACE GENDER & PRONOUNS

Chelaxian Isger Não Possui


AGE HEIGHT WEIGHT HAIR COLOR SKIN COLOR EYE COLOR SCARS

APPEARANCE

ATTITUDE

BELIEFS

LIKES

DISLIKES

CATCHPHRASES

BACKSTORY
COMBAT
DEFENSES HIT POINTS WEAPON PROFICIENCIES
AC /W SHIELD ARMOR CLASS SIMPLE OTHER
DEX CAP T E M L T E M L

17 X
CURRENT HP X X
Armas de Fogo.
MARTIAL OTHER
MAX HP TEMP HP
DC PROF. DEX OR ITEM MISC T E M L T E M L
BASE T E M L BONUS CAP BONUS MOD

10
X
X +3 +4 +0 +0 DYING WOUNDED

HERO POINTS
SHIELD CURRENT
AC BONUS HARDNESS MAX HP BT HP MELEE STRIKES
SHIELD NULL NULL NULL NULL NULL
WEAPON NAME TRAITS

ARMOR PROFICIENCIES ATK ATTACK PROF. ITEM MISC ATTACK


BONUS MOD T E M L BONUS BONUS BONUS
STR DEX
UNARMORED LIGHT MEDIUM HEAVY
T E M L T E M L T E M L T E M L

X X DAMAGE DAMAGE DAMAGE


DICE MOD W SPEC OTHER
B P S STR DEX

ACTIONS & ACTIVITIES


NAME ACTIONS TRAITS PAGE WEAPON NAME TRAITS

ATK ATTACK PROF. ITEM MISC ATTACK


BONUS MOD T E M L BONUS BONUS BONUS
STR DEX

DAMAGE DAMAGE DAMAGE


DICE MOD W SPEC OTHER
B P S STR DEX

NAME ACTIONS TRAITS PAGE

WEAPON NAME TRAITS

ATK ATTACK PROF. ITEM MISC ATTACK


BONUS MOD T E M L BONUS BONUS BONUS
STR DEX

DAMAGE DAMAGE DAMAGE


DICE MOD W SPEC OTHER
B P S STR DEX
NAME ACTIONS TRAITS PAGE

RANGED STRIKES
WEAPON NAME TRAITS

ATK PROF. ITEM MISC


NAME ACTIONS TRAITS PAGE BONUS DEX MOD T E M L BONUS BONUS BONUS

+4
DAMAGE DAMAGE PROPULSIVE
DICE MOD W SPEC OTHER
B P S YES NO

WEAPON NAME TRAITS

NAME ACTIONS TRAITS PAGE


ATK PROF. ITEM MISC
BONUS DEX MOD T E M L BONUS BONUS BONUS

DAMAGE DAMAGE PROPULSIVE


DICE MOD W SPEC OTHER
B P S YES NO

WEAPON NAME TRAITS


NAME ACTIONS TRAITS PAGE

ATK PROF. ITEM MISC


BONUS DEX MOD T E M L BONUS BONUS BONUS

DAMAGE DAMAGE PROPULSIVE


DICE MOD W SPEC OTHER
B P S YES NO
SPELLCASTING
SPELL SAVE DC SPELL SLOTS PER DAY/CANTRIP/FOCUS
SAVE DC DC KEY PROF. ITEM
TOTAL BASE ABILITY T E M L BONUS BONUS

10 FOCUS CANTRIP 1 2 3 4 5 6 7 8 9 10

SPELL ATTACK ROLL


ATK ROLL KEY PROF. ITEM
SPELLCASTING ABILITIES
TOTAL ABILITY T E M L BONUS BONUS
NAME ACTIONS TRAITS PAGE

MAGIC TRADITIONS
ARCANE OCCULT
PRIMAL DIVINE
NAME ACTIONS TRAITS PAGE
PREPARED SPONTANEOUS

SPELLCASTING NOTES

NAME ACTIONS TRAITS PAGE

SPELL BOOK/REPERTOIRE
PREP SPELL NAME SPELL TYPE & LEVEL ACTIONS PAGE PREP SPELL NAME SPELL TYPE & LEVEL ACTIONS PAGE
INVENTORY 1 OF 2
GEAR COINS
COPPER SILVER GOLD PLATINUM
NAME BULK INV. NAME BULK INV.

(1) Pistola de Duelo [LVL 1] L 0 0 0 0


STORED MONEY LOCATION

Dano: 1d6. 0 Null


Distância: 9 Metros.
Recarga: 1.
Volume: L. GEM & ART OBJECTS
Mãos: 1.
Grupo: Arma de Fogo. ITEM PRICE BULK

Propriedas: Fatal [1d10], Ocultável, Versátil cn.

NAME BULK INV. NAME BULK INV.

(31) Balas de Pistola de Duelo.

Balas necessárias para o


recarregamento da pistola de
duelo.

NAME BULK INV. NAME BULK INV.

(1) Kit de Aventureiro. 2

Este simples kit possui:


(1) Mochila.
(2) Algibeiras.
(1) Cantil
(1) Metros de corda.
TOTAL
(1) Esteira de dormir.
(10) Peças de giz
(1) Pederneira e isqueiro. HOLDINGS & ASSETS
(2) Semanas de ração.
(1) Sabão. ASSETS PRICE
(5) Tochas.

NAME BULK INV. NAME BULK INV.

SUPPLIES
RATIONS (DAYS) WATER (DAYS) ROPE (FEET) TORCHES
NAME BULK INV. NAME BULK INV.

AMMUNITION

BULK
CURRENT BULK

NAME BULK INV. NAME BULK INV.


TOTAL BASE STR

ENCUMBERED 5
TOTAL BASE STR

MAXIMUM 10
ENCUMBERED DEFINITION

You are carrying more weight than you can manage.


While you’re encumbered, you’re clumsy 1 and
take a 10-foot penalty to all your Speeds.
As with all penalties to your Speed,
this can’t reduce your Speed below 5 feet.
INVENTORY 2 OF 2
PERMANENT ITEMS CONSUMABLES ITEMS
NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

NAME BULK HELD NAME BULK

MISC. ITEMS
COMPANION SHEET
ABILITY SCORES HIT POINTS COMPANION INFORMATION
BONUS/ TEMP COMPANION NAME TYPE
MODIFIER PENALTY ADJUST

STR
STRENGTH CURRENT HP
VARIETY AGE GENDER & PRONOUNS HEIGHT WEIGHT
DEX
DEXTERITY
MAX HP TEMP HP
CON
CONSTITUTION ATTITUDE

INT DYING WOUNDED


INTELLIGENCE
LEVEL
WIS
WISDOM

CHA LIKES DISLIKES


CHARISMA

SPEED (FT.) LANGUAGES


BASE WITH ARMOR

SWIM CLIMB FLY OTHER SAVING THROWS


TOTAL ABILITY PROF. ITEM TEMP
BONUS MOD T E M L BONUS BONUS ADJUST

FORTITUDE
SENSES RESISTANCES & IMMUNITIES (CONSTITUTION)

REFLEX
(DEXTERITY)

WILL
(WISDOM)

PERCEPTION
CONDITIONS
TOTAL PROF. ITEM TEMP
BONUS WISDOM T E M L BONUS BONUS ADJUST

PERCEPTION

DEFENSES
MELEE STRIKES
AC DC PROF. DEX ITEM MISC
TOTAL BASE T E M L BONUS MOD BONUS MOD
UNARMED ATTACKS TRAITS
10
T E M L T E M L
ATK ATTACK PROF. ITEM MISC
UNARMORED BARDING BONUS MOD T E M L BONUS BONUS BONUS
ATTACK
STR DEX

SKILLS
DAMAGE DAMAGE DAMAGE
TOTAL ABILITY PROF. ITEM MISC DICE MOD W SPEC OTHER
BONUS MOD
T E M L
BONUS BONUS MOD
B P S STR DEX

ACROBATICS DEX

UNARMED ATTACKS TRAITS


ATHLETICS STR

DECEPTION CHA
ATK ATTACK PROF. ITEM MISC ATTACK
BONUS MOD T E M L BONUS BONUS BONUS
STR DEX
DIPLOMACY CHA

INTIMIDATION CHA
DAMAGE DAMAGE DAMAGE
DICE MOD W SPEC OTHER
PERFORMANCE CHA B P S STR DEX

STEALTH DEX

SURVIVAL WIS

THIEVERY DEX
COMPANION ITEMS
ADVANCEMENT NAME NAME

MATURE NIMBLE SAVAGE


BULK BULK
ADVANCED MANEUVER NAME ACTIONS PAGE

TRAITS
INV. INV.
FORMULAS
LEVEL FORMULA PRICE LEVEL FORMULA PRICE LEVEL FORMULA PRICE

CRAFT CRAFTING FEATS


REQUIREMENTS SUCCESS & FAILURE
ALCHEMICAL CRAFTING SNARE CRAFTING
You craft an item of your level or lower.
You must have master proficiency to craft Critical Success Reduce materials for extra days
an item that’s 9th level or higher or legendary by level + 1 and rank. IMPECCABLE CRAFTING INVENTOR
proficiency to craft 16th or higher. You must have Success Reduce by level and rank.
raw materials equal to 1/2 Price. Critical Failure Ruin 10% of raw materials.
SPECIALTY CRAFTING MAGICAL CRAFTING

MONEY TABLE SPECIFIC CRAFTING NOTES


LEVEL FAIL TRAINED EXPERT MASTER LEGENDARY

0 1 cp 5 cp 5 cp 5 cp 5 cp

1 2 cp 2 sp 2 sp 2 sp 2 sp

2 4 cp 3 sp 3 sp 3 sp 3 sp

3 8 cp 5 sp 5 sp 5 sp 5 sp

4 1 sp 7 sp 8 sp 8 sp 8 sp

5 2 sp 9 sp 1 gp 1 gp 1 gp

6 3 sp 1.5 gp 2 gp 2 gp 2 gp

7 4 sp 2 gp 2.5 gp 2.5 gp 2.5 gp

8 5 sp 2.5 gp 3 gp 3 gp 3 gp

9 6 sp 3 gp 4 gp 4 gp 4 gp

10 7 sp 4 gp 5 gp 6 gp 6 gp

11 8 sp 5 gp 6 gp 8 gp 8 gp

12 9 sp 6 gp 8 gp 10 gp 10 gp

13 1 gp 7 gp 10 gp 15 gp 15 gp

14 1.5 gp 8 gp 15 gp 20 gp 20 gp
15 2 gp 10 gp 20 gp 28 gp 28 gp
16 2.5 gp 13 gp 25 gp 36 gp 40 gp
17 3 gp 15 gp 30 gp 45 gp 55 gp
18 4 gp 20 gp 45 gp 70 gp 90 gp
19 6 gp 30 gp 60 gp 100 gp 130 gp
20 8 gp 40 gp 75 gp 150 gp 200 gp

20 (CRIT) - 50 gp 90 gp 175 gp 300 gp


ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 1
ADDITIONAL SKILL FEATS
Constructo. Habilidade de Ancestralidade. [1] Dez Passos [Ação Livre] Habilidade de C.D.P [1]

Seu corpo sinteticamente criado resiste melhor a Acionamento: Você rola iniciativa.
certos efeitos do que puro organismo.
Você ganha um bônus de +1 de circunstância em Você recebe +2 de bônus de circunstância em sua
jogadas de salvamento contra doenças, venenos e rolagem de iniciativa e pode Interagir para sacar uma
radiação. arma de fogo,
besta ou arma corpo a corpo de uma mão. Como sua
primeira ação em seu próximo turno, usando uma ação
livre, você pode Dar um Passo de até 3 metros.

Visão na Penumbra. Habilidade de Ancestralidade. [1] Ás com arma de fogo. Talento de Classe [1]

Você enxerga sob luz fraca tão bem quanto é capaz Quando estiver empunhando uma arma de fogo e Interagir
de enxergar sob luz brilhante, ignorando a condição para recarregá-la, você recebe +2 de bônus de
circunstância na rolagem de dano de seu próximo
ocultado devido a luz fraca. Golpe com essa arma de fogo. Se a arma de fogo
usada for uma arma de fogo simples,
aumente o tamanho do dado de dano para
esse ataque em um passo.Você deve desferir o ataque antes do
final de seu próximo turno ou estes benefícios são perdidos.

Emocionalmente Inconsciente. Habilidade de Ancestralidade. [1]

Você acha difícil compreender e expressar


complexas emoções.
Você recebe um -1 de penalidade de circunstância
em diplomacia e em testes de performance e em
testes de percepção para sentir motivação.

Herança de Ancestralidade: Android Guerreiro. Habilidade de Herança. [1]

Seu corpo foi originalmente criado para funcionar


como
Um oficial de segurança ou soldado. Você é
naturalmente presenteado com habilidades pré
programadas
de um guerreiro
Você é treinados em todas as armas simples e armas
marciais.

Alerta de Proximidade. Talento de Ancestralidade. [1]

Você ganha +2 de Bônus de circunstância em testes de


percepção em rolagens de iniciativa.
ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 2
ADDITIONAL SKILL FEATS
ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 3
ADDITIONAL SKILL FEATS
ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 4
ADDITIONAL SKILL FEATS
ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 5
ADDITIONAL SKILL FEATS
ANCESTRY/CLASS/GENERAL/SKILL - FEATS & ABILITIES 6
ADDITIONAL SKILL FEATS
SPELL BOOK/REPERTOIRE 1
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 2
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 3
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 4
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 5
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 6
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 7
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION
SPELL BOOK/REPERTOIRE 8
NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

NAME TYPE & LEVEL OF SPELL NAME TYPE & LEVEL OF SPELL

PREP PREP
HEIGHTEN FREQUENCY HEIGHTEN FREQUENCY

ACTIONS ACTIONS
M S V M S V

TRIGGER TRIGGER

RANGE/AREA TARGETS RANGE/AREA TARGETS

DURATION DURATION

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