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Sorcerer 3 TheNightwing2004

CLASS & LEVEL PLAYER NAME


Yuki Onna
Dragonborn Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +3 Constitution +0 13 37 --
-1 +1 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
9
• +5 Charisma
Total 3d6 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +0 Acrobatics DEX Sling
+2 PROFICIENCY BONUS
+1 -1

+1
Animal Handling WIS
Arcana INT
=== TOOLS ===
Dragonchess Set

13 -1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Draconic, Elvish
+3 Deception CHA
P +3 History INT
INTELLIGENCE
-1 Insight WIS
30 ft. (Walking)
+1 P +5 Intimidation CHA
+1 Investigation INT
13 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


P +5 Performance CHA === ACTIONS ===
-1 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
=== BONUS ACTIONS ===
Convert Sorcery Points
Help, Hide, Ready, Search, Use an Object, You can use your sorcery points to gain additional
+1 Religion INT
9 Opportunity Attack, Grapple, Shove, Improvise, spell slots or sacrifice spell slots to gain additional
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object sorcery points as a bonus action.

+0 Stealth DEX Breath Weapon (Silver) • 1 / Short Rest


CHARISMA As an action once per short rest, exhale in a 15 ft.
-1 Survival WIS
cone (CON DC 11, half damage on success) for 2d6

+3 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

Sorcery Points • 3 / Long Rest


You have limiteduse - No limited use data available
17 sorcery points that you regain when you finish a long
rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Boomerang +0 1d4 Bludgeoning Simple, Range, Range (60/120)

Dagger +2 1d4 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


9 PASSIVE WISDOM (INSIGHT)

Dagger +2 1d4 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

11 PASSIVE INTELLIGENCE (INVESTIGATION)


Chill Touch +5 1d8 Necrotic D: 1Rnd, V/S

Ray of Frost +5 1d8 Cold V/S

Unarmed Strike +1 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Sorcerer 3 TheNightwing2004
CLASS & LEVEL PLAYER NAME
Yuki Onna
Dragonborn Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES === You can spend sorcery points equal to a spell's level
(1 for a cantrip) to target a second creature in range
* Hit Points • PHB 100 with the same spell, as long as the spell at the level it's
being cast is incapable of targeting more than one
* Proficiencies • PHB 100 creature.

* Spellcasting • PHB 101


You can cast known sorcerer spells using CHA as your === DRAGONBORN RACIAL TRAITS ===
spellcasting modifier (Spell DC 13, Spell Attack +5).
You can use an arcane focus as a spellcasting focus. * Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
* Sorcerous Origin • PHB 101 with your chosen dragon type.

| Draconic Bloodline | Silver Dragon • BR 34


Cold
* Dragon Ancestor • PHB 102
You have a specific dragon type as your ancestor. You * Breath Weapon • BR 34
can speak, read, and write Draconic and you double Once per short rest as an action, exhale destructive
your proficiency bonus for CHA checks involving energy based on your Draconic Ancestry. Each
dragons. creature in the area must make a DC 11 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
| Silver Dragon • PHB 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Draconic Resilience • PHB 102
Your max HP increases by 3. When you aren’t wearing | Silver Dragon • BR 34
armor, your AC equals 13. As an action once per short rest, exhale in a 15 ft.
cone (CON DC 11, half damage on success) for 2d6
* Font of Magic • PHB 101 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
You have 3 sorcery points that you regain when you
finish a long rest. You can use your sorcery points to | Breath Weapon (Silver): 1 / Short Rest • 1 Action
gain additional spell slots or sacrifice spell slots to gain
additional sorcery points as a bonus action. * Damage Resistance • BR 34
You have resistance to the damage type associated
| Sorcery Points: 3 / Long Rest • 1 Action with your draconic ancestry.

| Convert Sorcery Points: 1 Bonus Action | Silver Dragon • BR 34


Cold Damage
* Metamagic • PHB 101
You gain the ability to twist spells to suit your needs.

| Twinned Spell • PHB

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb.

Dagger 1 1 lb.

SP 0 Boomerang 1 --

Crystal 1 1 lb.
EP 0 Backpack 1 5 lb.

Clothes, Fine 1 6 lb.


GP 25 Crowbar 1 5 lb.

Hammer 1 3 lb.
PP 0 Piton 10 2.5 lb.

Torch 10 10 lb.
WEIGHT CARRIED

70.5 lb. Tinderbox 1 1 lb.

ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

135 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Signet Ring 1 --

270 lb. Waterskin 1 5 lb.

EQUIPMENT

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Female 20 Medium 5'11 175
GENDER AGE SIZE HEIGHT WEIGHT
Yuki Onna Lawful Good silver scales yellow Silver dreadlocks
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

If you do me an injury, I will crush you,


ruin your name, and salt your fields.
Despite my noble birth, I do not place
myself above other folk. We all have
the same blood.
PERSONALITY TRAITS

Respect. Respect is due to me because


of my position, but all people regardless of
station deserve to be treated with dignity.
IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Transmuted Spell is meant to enable different


damage types for spellcasting, transmuting a spell’s
elemental damage to another type of elemental
damage at the cost of one Sorcery Point.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Chill Touch Sorcerer +5 1A 120 ft. V,S 1 round PHB 221 D: 1Rnd, V/S

O Frostbite Sorcerer CON 13 1A 60 ft. V,S Instantaneous EE 156 V/S

O Ray of Frost Sorcerer +5 1A 60 ft. V,S Instantaneous PHB 271 V/S

O Shape Water Sorcerer -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

=== 1st LEVEL === 4 Slots OOOO

O Ice Knife Sorcerer DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Fog Cloud <C> Sorcerer -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Burning Hands Sorcerer DEX 13 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

O Shield Sorcerer -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

SPELLS

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