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Druid 1 / Wizard 1 Ashy_2

CLASS & LEVEL PLAYER NAME


Criontra
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
-1 Constitution +0 10 13 --
+1 • +5 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
12
+1 Charisma
Total 1d8 + 1d6 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
-1 P

P
+4

+5
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear

9 +1 Athletics STR === TOOLS ===


ABILITY SAVE DC Herbalism Kit
+1 Deception CHA
P +5 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Abyssal, Celestial, Common, Draconic,
30 ft. (Walking) Druidic
+3 +1 Intimidation CHA
+3 Investigation INT
16 +2 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS === combined level of 1, and none of the slots can be 6th
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
level or higher.

Help, Hide, Ready, Search, Use an Object,


+3 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+0 Stealth DEX Breath Weapon (Gold) • 1 / Short Rest


CHARISMA As an action once per short rest, exhale in a 15 ft.
P +4 Survival WIS
cone (DEX DC 9, half damage on success) for 2d6

+1 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

=== SPECIAL ===


Arcane Recovery • 1 / Long Rest
13 Once per day when you finish a short rest, you can
choose expended spell slots to recover - up to a
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Sickle +3 1d4+1 Slashing Simple, Light

Fire Bolt +5 1d10 Fire V/S


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 2 Bludgeoning


13 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 1 / Wizard 1 Ashy_2
CLASS & LEVEL PLAYER NAME
Criontra
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES === You gain a breath weapon and damage resistance
with your chosen dragon type.
* Hit Points • PHB 65
| Gold Dragon • BR 34
* Proficiencies • PHB 65 Fire

* Druidic • PHB 66 * Breath Weapon • BR 34


You know Druidic, the secret language of druids. Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
* Spellcasting • PHB 66 creature in the area must make a DC 9 saving throw
You can cast prepared druid spells using WIS as your (type determined by your ancestry), taking 2d6 ([6th]
spellcasting modifier (Spell DC 12, Spell Attack +4) 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
and prepared druid spells as rituals if they have the damage on a successful one.
ritual tag. You can use a druidic focus as a spellcasting
focus. | Gold Dragon • BR 34
As an action once per short rest, exhale in a 15 ft.
=== WIZARD FEATURES === cone (DEX DC 9, half damage on success) for 2d6
Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
* Hit Points • PHB 113
| Breath Weapon (Gold): 1 / Short Rest • 1 Action
* Proficiencies • PHB 113
* Damage Resistance • BR 34
* Spellcasting • PHB 114 You have resistance to the damage type associated
You can cast prepared wizard spells using INT as your with your draconic ancestry.
spellcasting modifier (Spell DC 13, Spell Attack +5)
and wizard spells in your spellbook as rituals if they | Gold Dragon • BR 34
have the ritual tag. You can use an arcane focus as a Fire Damage
spellcasting focus.

* Arcane Recovery • PHB 115


Once per day when you finish a short rest, you can
choose expended spell slots to recover - up to a
combined level of 1, and none of the slots can be 6th
level or higher.

| 1 / Long Rest • Special

=== DRAGONBORN RACIAL TRAITS ===

* Draconic Ancestry • BR 34

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Waterskin 1 5 lb.

Dagger 1 1 lb.

SP 0 Sickle 1 2 lb.

Ink (1 ounce bottle) 1 --


EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 10 Wooden Staff 1 4 lb.

Amulet 1 1 lb.
PP 0 Small Knife 1 --

Bedroll 1 7 lb.
WEIGHT CARRIED

80 lb. Mess Kit 1 1 lb.

ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

360 lb. Torch 10 10 lb.

EQUIPMENT

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Male 24 Medium 6'7 140
GENDER AGE SIZE HEIGHT WEIGHT
Criontra Lawful Good Atheist Gold Red Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS / INT 12 / 13 +4 / +5
Druid / Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Control Flames Druid -- 1A 60 ft./5 ft. Cube S Instantaneous EE 152 5 ft. Cube, S

O Create Bonfire <C> Druid DEX 12 1A 60 ft./5 ft. Cube V,S Concentration, up to 1 minute EE 152 D: 1m, 5 ft. Cube, V/S

O Fire Bolt Wizard +5 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Mage Hand Wizard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Mending Wizard -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M

=== 1st LEVEL === 3 Slots OOO

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Animal Friendship Druid WIS 12 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Charm Person Druid WIS 12 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Entangle <C> Druid STR 12 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Faerie Fire <C> Druid DEX 12 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Thunderwave Druid CON 12 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Earth Tremor Druid DEX 12 1A 10 ft. V,S Instantaneous EE 155 V/S

O Ice Knife Druid DEX 12 / +4 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Comprehend Languages [R] Wizard -- 1A + 10m Self V,S,M 1 hour PHB 224 D: 1h, V/S/M

O Disguise Self Wizard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Identify [R] Wizard -- 11m Touch V,S,M Instantaneous PHB 252 V/S/M

O Charm Person Wizard WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

SPELLS

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