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Disciplines, Coils of the Dragon (2nd Edition)

Name Rating Description Book


Coils of the Dragon
Mystery of the Ascendant
Surmounting • Ignore the call of daysleep when the Blush of Life is active. VTR
the Daysleep 2e 155
The Warm •• The Blush of Life lasts a full day. VTR
Face 2e 156
Conquer the ••• Fire and sunlight don't provoke frenzy. VTR
Red Fear 2e 156
Peace with the •••• Take lethal damage from fire when the Blush of Life is active. Resilience reduces this damage to bashing. VTR
Flame 2e 156
Sun's Forgotten ••••• Feed the Blush of Life with Vitae to pass under sunlight as if your Blood Potency were reduced. VTR
Kiss 2e 156
Mystery of the Quintessence
Forever Mine • Claim a domain you've been a presence in for a hundred years. Sense Kindred feeding or killing in your TY 81
domain without permission. You may lash out at them remotely with the Predatory Aura.
Home Turf •• Residents of your domain must spend Willpower to resist your feeding. TY 81
Smother ••• Suppress the natural ignition of fires in your domain. +1 to resist or contest supernatural flames there, and TY 82
spend three Vitae to exert a Clash of Wills to extinguish them.
In the Apply half your Blood Potency as a supernatural Safe Place and Haven effect when sleeping within your
Motherland's •••• domain. In a Haven, add +1 each to the effective Merit ratings. TY 82
Arms
Fingers on a ••••• Spend Vitae to intuit a domain resident's Vice and ignominious Conditions. Experience blood sympathy TY 82
Dead Pulse visions tied to your domain as a whole.
Mystery of the Voivode
Taste of Fealty • Your blood becomes the focus of an addiction twice as powerful as normal. VTR
2e 158
Into the Fold •• Form blood sympathy through the Vinculum. VTR
2e 158
Call to Serve ••• Share more Vitae to advance the Vinculum multiple steps at once. VTR
2e 158
Voivode •••• Deny blood sympathy bonuses to target you with Disciplines, and add them to contest bonding and your VTR
Undisputed thralls' Predatory Auras. 2e 158
The Vast ••••• The Embrace risks but no longer guarantees detachment. VTR
Dynasty 2e 158
Mystery of the Wyrm
Stir the Beast • Spend Willpower to enter a directed frenzy. VTR
2e 157
Beast's Hunger •• During frenzy, use Kindred Senses and the Predatory Aura as if your Blood Potency were increased by your VTR
dots in this Coil. 2e 157
Leash the ••• Ride the wave without spending Willpower, with a bonus from dots in this Coil. VTR
Beast 2e 157
Beast's Power •••• Lock an oncoming frenzy to last until its goal is complete to add Blood Potency to your Defense, Health, VTR
and Speed during the frenzy. 2e 157
Eternal Frenzy ••••• During frenzy, don't fall torpid from damage. When you end a scene in a frenzy, choose whether to extend it VTR
into the next. 2e 157
Mystery of Zirnitra
Opening the • Each dot in this Coil unlocks access to a mortal Supernatural Merit, which must be fed with Vitae and risk SotC
Third Eye dramatic failure. 200
Unleash the •• Willpower costs for Supernatural Merits don't count for your per-turn Willpower use. SotC
Mind 200
Embolden ••• Supernatural Merits cost fewer experiences and no Vitae, and may be enhanced with Physical Intensity. SotC
Potential 200
The Dragon's •••• Supernatural Merits no longer court dramatic failure, and Willpower can be spent for extra bonus dice. SotC
Breath 200
Ascendancy ••••• Suffer aggravated damage to grant the rote quality to a Supernatural Merit. Supernatural Merits no longer SotC
need to be unlocked by Coil dots. 200
Mystery of Ziva
Denying the • Banes aside from fire and sunlight treat your Humanity as increased by dots in this Coil. SotC
Bane 201
Buttress the •• Spend Vitae for a bonus against detachment. SotC
Soul 201
Enliven the ••• Spend Willpower to take Raptured instead of a detachment Condition. SotC
Anima 201
Embracing the •••• Callous your Humanity with up to your Willpower in banes. SotC
Banes 201
Shedding the ••••• Spend Willpower to shed your vampiric skin, temporarily becoming a living mortal. SotC
Beast's Skin 201
Scales of the Dragon
Mystery of the Ascendant
Day-Wake VTR
Conditioning • Use directed insomnia to invert a subject vampire's circadian rhythm. 2e 156
Flesh Graft •••• Soak skin grafts in human blood to enhance a subject's ability to heal through Vitae. VTR
Treatment 2e 156
Epidermal Submerge a subject vampire in an alchemical bath of blood and reagants to shield them from sunlight as if VTR
Shielding Bath ••••• they possessed higher Humanity. 2e 156
Mystery of the Quintessence
Cold of the ••• Mix a tithe of local Kindred's Vitae with your own and a slurry of ground corpses to share Smother with TY 82
Grave resident Kindred.
Codependency ••••• Bury ghouls alive across your domain, anointed with Vitae, to attune the domain to your Aspirations TY 82
subconsciously and share Fingers on a Dead Pulse with resident Kindred.
Mystery of the Voivode
Blood • Wash a subject of the blood bond with blood and viscera. VTR
Cleansing 2e 158
Ritual
Sanguinary •• Inject a living vessel with an alchemical solution of your blood to permit vampires to feed from the vessel as VTR
Invigoration if at lower Blood Potency. 2e 159
Fealty's ••• Ritually drain and feed a thrall to transform them into a proprietary ghoul for a year. VTR
Reward 2e 159
Mass Embrace ••••• Exsanguinate a roomful of people and mix their blood with your own to raise all of them as hungry VTR
vampires. 2e 159
Mystery of the Wyrm
Kindred Sense •• Apply a compound of blood and bone to a mortal subject, imbuing them with temporary Kindred Senses. VTR
Endowment 2e 157
Augmented VTR
Vitae Draught •••• Draw your Vitae out into sterilized equipment to store Physical Intensity in it for mortal drinkers. 2e 157
Surgical Heart ••••• Bypass a vampire subject's circulatory system. The heartless vampire cannot feed, but is immune to staking VTR
Removal and may regenerate so long as their heart is intact. 2e 158
Mystery of Zirnitra
Psychic • Surgically damage a subject's brain. They lose any Supernatural Merits, but add your dots in the Coil of SotC
Lobotomy Zirnitra to resist mental probing or influence. 200
Grafting •••• Graft a supernatural being's body part onto a vampire or ghoul subject to steal the use of one of the being's SotC
Unholy Flesh powers. 200
Mystery of Ziva
Bleed the Sin •• Maintain a subject drained of blood to offer them a discount on a dot of an Integrity trait. SotC
201
Siphon the ••• Nearly diablerize a vampire subject to consume a dot of the subject's Humanity. SotC
Soul 202
Notation Legend
Dot of a Trait Rating (Skills, Merits) •
Power Trait Point (Vitae, Mana) ●
Willpower Point ○
Activation Damage B/L/A
Special/Other Activation Cost ※
Alternate Costs ●/●●●
Costs per Item ●/item
Optional Costs (●)
Cost Ranges ● to ●●●

●●+
Combined Notation Example ●(○)

●/item, 1L
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Categories: Vampire: the Requiem 2nd Edition

This page was last modified on 22 December 2017, at 10:13.

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