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Disciplines, Other (1st Edition)

Name Rank Cost Dice Pool Description Book


Blood Tenebrous
Pulse of the • (●) None Sense spirit activity and peer into Twilight BoS
Invisible 124
Blood Is Life •• ○ Strength + Occult + Spill Vitae as a gift of Essence BoS
Blood Tenebrous 124
Under the Skin ••• ○ Intelligence + Occult + Cross between the Material Realm and the Shadow at a locus BoS
of the World Blood Tenebrous 125
Road from •••• ○, Intelligence + Occult + Cross at a locus, bringing guests BoS
Perdition ●/guest Blood Tenebrous 126
Drawing in the ••••• ● Presence + Persuasion Temporarily bond with a spirit BoS
Devil + Blood Tenebrous 126
Breath-Drinking
Sips of Breath • Varies Steal breath as Vitae over the course of an hour's stalking Myth
65
Presence + Socialize
Myth
Stolen Breaths •• vs Composure + Skim breath as Vitae over half an hour 66
Socialize
Vaulted Lungs ••• (●/●●) None Store more stolen breath. Spend Vitae to temporarily alleviate social dice Myth
caps from Humanity 66
Spirit Thief •••• ○ None Use Breath-Drinking in half the time Myth
67
Drink with ••••• ○ None Drink breath as easily as blood Myth
Thine Eyes 67
Dementation
Presence + Empathy + Vent
The Fear • (○) Dementation
Instill fear, aggravating derangements or inspiring frenzy 116
- Composure
Mad Insight •• ● Wits + Occult + Gain a flash of insight, granting a variety of possible bonuses Vent
Dementation 117
Gaslighting ••• ●+ Presence + Intimidation Trigger derangements in others for sustained periods Vent
+ Dementation 119
Manipulation +
Fractured Mind •••• ○ Empathy + Adapt the mind, conferring a bonus or penalty to a chosen Mental or Social Vent
Dementation
Attribute, or resistance to mental Disciplines 120
- Resolve or Composure
Dementia Presence + Empathy + Vent
Praecox ••••• ○ Dementation
Inflict delusional beliefs 121
vs Resolve + Presence
Detournement
The Contagion Wits + Stealth + Mekh
Principle • ○ Detournement
Implant keratin with a touch to track a host 101
vs Wits + Tolerance
The Pleasure of •• ● Intelligence + Stamina Soak a medium in blood, then digest its contents with the blood Mekh
the Text + Detournement 102
The Eye Behind ••• ●, 1L Wits + Stamina + Install a disembodied eye behind a lens and see through it Mekh
the Glass Detournement 102
Face of New Presence + Medicine + Mekh
Flesh •••• Detournement
Surgically remove a human face to wear it as your own 103
- Stamina + Composure
The Soul ••••• ○ Intelligence + Medicine Surgically remove or implant the human soul as an organ, or roll Stamina + Mekh
Transplant + Detournement Composure + Detournement to consume one for Willpower 103
Praestantia
Praestantia • to ● None Add Praestantia to Defense and to use Dexterity with certain Skills, and VII
••••• preemptively abort failed uses of those Skills 34
Psychogenics
Wits + Empathy +
Read Soul • ● Psychogenics
Read Morality by eye contact VII
vs Composure + 151
Tolerance
Movement of •• ○ None Apply Mental Attributes to telekinetic actions VII
the Mind 152
Psychic Surgery ••• ○● None Operate with bare hands for a scene, adding Psychogenics as a Medicine VII
bonus 152
Intelligence + Empathy VII
Consume Mind •••• ● + Psychogenics
Steal Willpower and surface thoughts 152
- Resolve + Tolerance
Psychic Intelligence + VII
Dampering ••••• ○ Intimidation + Penalize the use of mental Disciplines 153
Psychogenics
Spoiling
• to ● Stamina + Occult + Ordo
Spoiling ••••• Spoiling
Stain a subject with blood to curse their use of a chosen Attribute 205
vs Resolve + Tolerance
Thanatology
Taking the Composure + DM
Measure • Investigation + Sense beings infused with the energies of death 102
Thanatology
Strength + Occult + DM
Necrophage •• ○ Thanatology
Leech necrotic energies such as Vitae or Plasm by touch 102
vs Stamina + Tolerance
Stamina + Empathy + DM
Purge ••• ○ Thanatology
Infuse Vitae by touch as death energies or lethal damage 103
vs Stamina + Tolerance
Shifting the •••• ○ Stamina + Empathy + Temporarily transfer dots of Blood Potency DM
Scales Thanatology
103
vs Stamina + Blood
Potency
Stamina + Occult + Burn Blood Potency away, releasing a mass wave of death energies or lethal DM
Blight ••••• ○ Thanatology

vs Stamina + Tolerance damage 104

Vampire Translation Guide Disciplines


Name Rank Cost Dice Pool Description Book
Chimerstry
Ignis Fatuus • ○ None Create static illusion that confounds one sense VTG
23
Fata Morgana •• ○ None Create static illusion that confounds all senses VTG
23
Apparition ••• ● None Make a created illusion move VTG
23
Permanency •••• ○ None Illusion becomes permanent until user dismisses it VTG
23
Manipulation + Subterfuge + VTG
Horrid Reality ••••• ○○ Chimerstry
Attack and potentially incapacitate with illusory damage 23
- Composure
Dementation
Presence + Empathy + VTG
Passion • Dementation
Heighten or dampen a given emotion 23
- Composure
Manipulation + Subterfuge + VTG
The Haunting •• ● Dementation
Plague with ongoing minor hallucinations 23
- Resolve
Intelligence + Occult + Learn a subject's Virtue and Vice, or for Willpower, gauge the VTG
Eyes of Chaos ••• (○) Dementation
risks of an action 24
- Composure
Manipulation + Empathy +
Voice of Madness •••• ● Dementation
Inflict blind rage VTG
vs Resolve + Composure + 24
Tolerance
Manipulation + Subterfuge +
Total Insanity ••••• ○ Dementation
Inflict a severe stack of derangements VTG
vs Resolve + Composure + 24
Tolerance
Obtenebration
Shadow Play • ● None Cloak in darkness or distract an opponent VTG
30
Shroud of Night •• Manipulation + Occult + Project blinding, light-extinguishing darkness VTG
Obtenebration 30
Arms of the ••• ● Manipulation + Occult + Summon shadow tendrils, which may attack independently VTG
Abyss Obtenebration with Obtenebration×2. 30
Black •••• ●● Manipulation + Occult + Assume a terrifying inhuman form with tendrils VTG
Metamorphosis Obtenebration 30
Tenebrous Form ••••• ●●● None Become mobile darkness VTG
30
Quietus
Silence of Death • ● None Snuff all sound around you VTG
31
Scorpion's Touch •• ●/Size Resolve + Medicine + Quietus Poison an implement with a toxin that penalizes Stamina by VTG
your Quietus 31
Dagon's Call ••• ● (○) Stamina + Medicine + Quietus
Mark a subject with a touch to harm them at will thereafter
- Stamina
VTG
31
Baal's Caress •••• ●/attack None Inflict aggravated damage with a coated weapon VTG
31
Taste of Death ••••• (●/+2) Stamina
- Defense
+ Athletics
Spew blood as an aggravated attack at range VTG
31
Presence + Persuasion +
Eyes of the • Serpentis
Immobilizing gaze VTG
Serpent vs Resolve + Composure + 31
Tolerance
Tongue of the •• None Attack and feed with a 2L tongue in close combat, or use it to VTG
Asp mitigate blindness 31
The Skin of the ••• ● None Gain Armor, dislocate jaw, and squeeze through narrow spaces VTG
Adder 31
The Form of the •••• ● None Become an enormous venomous cobra over the course of three VTG
Cobra turns 31
The Heart of ••••• Dexterity + Medicine Remove the vampiric heart, protecting against staking and VTG
Darkness frenzy 31
Vicissitude
Malleable Visage • ●/part Dexterity + Crafts + Vicissitude Alter outer appearance VTG
(○) 35
Fleshcraft •• ● Dexterity + Crafts + Vicissitude
Craft flesh to deform, distort, make attractive, or shift physical VTG
- Stamina capabilities 35
Dexterity + (Medicine/Crafts) + VTG
Bonecraft ••• Vicissitude
Crush bone and release Vitae, or recraft it in creative ways 35
- (Defense/Stamina)
Horrid Form •••• ●● None Hideous transformation grants +2 to Physical Attributes and VTG
+2L bone weaponry 35
Bloodform ••••• None Transmute either body parts or entire body into mobile blood VTG
pools 35

Thaumaturgy
Action Cost Dice Pool Book
Thaumaturgy Path ● Resolve + Occult + Thaumaturgy - Rank VTG
32
Thaumaturgy Ritual ○ Intelligence + Occult + Thaumaturgy VTG
34
Path Rank Cost Description Book
Hands of Destruction
Decay • Reduce an object's Durability VTG
33
Gnarl Wood •• (●/50 lbs) Warp deadwood VTG
33
Acidic Touch ••• Attack with aggravated damage by secreting acid VTG
33
Atrophy •••• Cripple a limb, resisted by Stamina VTG
33
Turn to Dust ••••• Inflict decades of aging, resisted by Stamina VTG
34
Lure of Flames
Lure of Flames • to Ignite fires proportional to Rank VTG
••••• 33
Movement of the Mind
Movement of the Mind • to Lift and move weight proportional to Rank. Levitate with •••, attack with VTG
••••• •••• 33
Path of Blood
A Taste of Blood • Read the vampiric qualities of blood VTG
32
Blood Rage •• Force Vitae expenditure VTG
32
Blood of Potency ••• Temporarily increase Blood Potency VTG
32
Theft of Vitae •••• Drain Vitae at range, resisted by Defense VTG
32
Cauldron of Blood ••••• Boil blood as aggravated damage, resisted by Stamina VTG
32
Path of Conjuring
Summon the Simpler Form • (○/turn) Momentarily conjure a simple object VTG
33
Permanency •• ●● Make lasting conjurations VTG
33
Magic of the Smith ••• ●●●● Conjure lasting, complex objects VTG
33
Reverse Conjuration •••• ○ Dispel conjurations VTG
33
Power Over Life ••••• ●●●●●●●●● Conjure temporary living servants VTG
33
Ritual Rank Cost Description Book
Communicate with Kindred • Use a possession of your sire or Avus as a conduit to communicate VTG
Sire telepathically 34
Defense of the Sacred Haven • ● Ward sunlight out of a chamber VTG
34
Deflection of Wooden Doom • Pre-emptively destroy the next stake that would pierce your heart VTG
34
Devil's Touch • Plant a cursed coin to penalize a mortal's Social interactions by -4 VTG
34
Wake with Evening's • Rise when trouble strikes in the daysleep VTG
Freshness 34
Principal Focus of Vitae •• ● Store blood within a disposable vessel VTG
Infusion 34
Ward vs. Ghouls •• ● Mark an object to cause its touch to inflict 3L damage to ghouls VTG
34
Incorporeal Passage ••• Use a shattered mirror shard to become insubstantial VTG
35
Pavis of Foul Presence ••• Reflect the use of Majesty to its source until sunrise VTG
35
Bone of Lies •••• ●●●●●●●●●● Force the holder of an ancient human bone to speak honestly VTG
35
Blood Contract ••••• ●● Enforce agreed terms upon the signatories on pain of occult harrowing VTG
35

Necromancy
Action Cost Dice Pool Description Book
Necromancy Ritual ● Intelligence + Occult + VTG
Necromancy 28
Path Rank Cost Dice Pool Description Book
Ash Path
Death Calls to Death • Wits + Composure Sense ghostly anchorage VTG
28
Dead Hand •• ● Wits + Occult + Path Extend perception and reach into Twilight VTG
28
Shroud Mastery ••• ○ Resolve + Occult + Path Alter ghostly manifestation modifiers VTG
28
Ex Nihilo •••• ●○ Stamina + Occult + Path Enter ghostly Twilight VTG
28
The Black Key ••••• ●○○ Manipulation + Occult + Path Create a temporary Underworld Gate VTG
28
Bone Path
Tremens • ● Dexterity + Occult + Path Cause a corpse to jerk and move VTG
27
Apprentice's Brooms •• ● Wits + Occult + Path Raise corpses to perform simple tasks by rote VTG
27
Shambling Hordes ••• ●/corpse, Wits + Occult + Path Raise corpses capable of following simple battle orders VTG
○ 27
Soul Stealing •••• Resolve + Occult + Path
Temporarily dislodge mortal souls, forcing them into VTG
vs Resolve + Composure Twilight 27
Daemonic Possession ••••• ○ None Implant a ghost into a soulless body VTG
27
Sepulchre Path
Insight • Wits + Composure + Path
Look into dead eyes to see their last moments of life VTG
- Wits 25
Summon Soul •• ○ Presence + Occult + Path Use a memento to summon a ghost by name to answer VTG
questions 25
Manipulation + Occult + VTG
Compel Soul ••• (○) Necromancy
Temporarily bind a ghost to service 26
vs Power + Resistance
Haunting •••• (○) Presence + Occult + Path
Forcibly bind a ghost to a particular location VTG
vs Power + Resistance 26
Torment ••••• Strength + Occult + Path
Inflict lethal damage to a ghost or spirit in Twilight VTG
- Resistance 26
Ritual Rank Cost Description Book
Ashen Caul • Smear ash to perceive ghosts in Twilight VTG
29
Call of the Hungry Dead • Curse a subject to hear the dead and not the living VTG
29
Eyes of the Grave •• Distress a subject with chronic deathly visions VTG
29
Ritual of the Unearthed ••• Use a corpse's fingerbone as a compass to find its anchors VTG
Fetter 29
Cadaver's Touch •••• Cause one of the living to wither like the dead, penalizing Social actions and dulling VTG
reflexes 29
Grasp the Ghostly ••••• (○/week) Tithe mass to the Underworld in exchange for a deathly artifact or tool VTG
29
Notation Legend
Dot of a Trait Rating (Skills, Merits) •
Power Trait Point (Vitae, Mana) ●
Willpower Point ○
Activation Damage B/L/A
Special/Other Activation Cost ※
Alternate Costs ●/●●●
Costs per Item ●/item
Optional Costs (●)
Cost Ranges ● to ●●●

●●+
Combined Notation Example ●(○)

●/item, 1L
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Categories: Vampire: the Requiem 1st Edition

This page was last modified on 12 April 2017, at 04:23.

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