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For example, the financial world will pay attention to a persons FICO score, but
little else. The employment world is focused on specific accomplishments that
relate to a persons ability to perform a particular job. Customer loyalty programs
help incentivize the renewed buying patterns of great customers. And police
departments zero in on a person’s criminal history to determine the likelihood
they’ll become a repeat offender.
We are moving quickly towards a data-driven society, which naturally begs the
question, should we develop some sort of “citizenship” scoring system? And
more importantly, should there be incentives that help push people in the right
direction.
Admittedly, any system that gamifies citizenship can go woefully wrong, but a
well-executed process can also have many positive benefits.
What exactly is citizenship?
The first forms of citizenships started in ancient Greece, but most of what we
think of today as citizenship was developed much later, as a Western
phenomenon.
Privileges include the right to become involved in the political process, the right to
vote, and the right to safety and protection.
Being a citizen in most countries starts with a constitution that defines, in high-
level terms, the various rights, duties, and obligations each person has.
In the future, as travel becomes easier, and we find ourselves living in far more
fluid lifestyles, countries will find themselves competing for citizens.
Redefining Citizenship
We are moving quickly into a data-drive world where informational symbols will
be assigned to virtually everything we do. Here are a few quick examples:
File our taxes on time we receive an additional 3,000 points, but for every
day we’re late, we lose 200 points.
Go in for regular health checkups we receive 1,000 points, but if we shrug
off an appointment, we lose 2,000 points.
Receive a parking ticket we lose 1,500 points. Once we pay the fine, we
get our 1,500 points back.
When an election is held, you receive 500 points for casting your vote.
So does this mean that if you were taken hostage in a foreign country and your
citizenship score is a scant 327, maybe you’d get a phone call from a low level
diplomat attempting to secure your release? But being a platinum gold citizen
with a lofty score of over 87,000, a Navy Seal Team shows up within 12 hours,
shoots all of the hostage-takers and fly you back home first class?
In the U.S. our FICO credit score rates our trustworthiness, but China’s lack of a
national credit system is why the government believes a citizen score is needed
to resolve its current “trust deficit.”
Since many people in China don’t own houses, cars, or credit cards, they lack
most of the criteria for measuring credit risk. The central bank of China has the
financial data from 800 million people, but only 320 million have a traditional
credit history.
The Sesame Credits program began on a voluntary basis but participation will
become mandatory as of 2020. The behavior of every single citizen and legal
person (which includes every company and corporate entity) will be rated and
ranked.
A score ranging from 350 to 950 points measures individuals within the Sesame
Credit system. As the overall architect of the system, Alibaba will not disclose the
algorithms it’s using to calculate the number but they do reveal the five factors
taken into account.
Every new system will go through countless tweaks over time, but these are
some of the examples they have disclosed so far:
China has never liked those who post dissenting political opinions, but
now it will lower a citizen’s rating. A person’s score will also be affected by
what their online friends say and do
Score of 600: People can take out a ‘Just Spend’ loan of up to 5,000 Yuan
to use to shop online as long as it’s on an Alibaba site
Score of 650: Travelers are entitled to a faster check-in at hotels and use
of the VIP check-in at Beijing Capital International Airport
Score of 666: People can get a cash loan of up to 50,000 Yuan from Ant
Financial Services
Score of 700: Citizens can apply for travel to Singapore without supporting
documents (i.e. employee letter)
Score of 750: Travelers will have their application fast-tracked for the
coveted pan-European Schengen visa
Creating a System for Gamified Citizenship
As I think about how the world is changing, some form of gamified citizenship
seems inevitable. However, there are literally thousands of nuanced versions of
how this could be implemented.
I’ll start with a list of assumptions but would love to hear your thoughts on these
and other possible approaches.
Assumption #2: Having fixed parameters for scoring, such as the 350-950
range used for Sesame Credits in China (similar to FICO scores), may prevent
people from obsessing over their scores, but will also promote “good enoughism”
limiting people from taking initiative to try harder.
Assumption #4: Any system for gamifying citizenship will need to be continually
tweaked and revised over time. This is no different than implementing a new tax
code, healthcare plan, or education system. All notions of creating the perfect
“forever” system should be immediately dismissed.
Assumption #5: “Guaranteed minimum income” advocates will find their ideas
far better received under a gamified citizenship umbrella.
This will undoubtedly become the most controversial part of creating a working
system. Any activity that seems beneficial to one person may seem trivial or
expected to others.
From my vantage point, describing positive acts becomes a global litmus test of
ethics and morality. As a society, how will we adjust to being constantly judged
by others, even if it’s an automated AI system without human observers?
We’re all fallible humans and poor judgment will always show up sooner or later.
Even so, doesn’t it feel good when someone takes notice of the positive things
we do?
Should people be penalized for bad behavior – doing drugs, smoking cigarettes,
drinking too much, participating in orgies, lying, stealing, or getting into fights?
Even though some of these are legal, they do constitute poor judgment.
Virtually every law in the U.S. comes with a penalty section – “failure to comply is
a class 2 misdemeanor punishable with fines up to $1,000 and/or incarceration
not to exceed 9 months.”
The problem is that there are far too many laws to enforce, and every act of
enforcement requires personal time and attention.
As a result, the vast majority of infractions tend to fade into obscurity, and in
these situations, having no penalty serves as its own reward. At the same time,
those who are meticulous about conforming to every detail of the law also feel
slighted.
Airline miles have morphed into an alternative currency that can be used to
purchase any number of items. This means everything we can buy with a gift
card for today becomes a potential incentive in a world of gamified citizenship.
In this context, privilege should never be something you’re born into or can buy
your way into. As something you earn, privilege can be a powerful carrot,
especially if you can design your own form of privilege.
Final Thoughts
What constitutes the difference between good and bad, and who gets to decide?
A recent episode of “Black Mirror” titled Nosedive showed how the life of a young
woman turned score junkie had her life destroyed by a similar life rating system.
Many who read this will cringe at the prospects of creating a super surveillance
society. In fact it gives me shivers to think that big brother may be watching my
every move.
At the same time, many of these elements already exist, and heightened levels of
surveillance are going to happen simply as the result of our increased levels of
automation.
Is it better to create a formal system like this up front or simply let our current
haphazard forms of tech evolve on their own?
I’d love to hear your thoughts on this topic. Please take a few moments to jot
down your ideas and let me know your thinking.