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Learning Area: Mathematics
Quarter: Second Quarter
Week: 6th Week
Grade Level: 8
Duration: 1 hour
The learner demonstrates understanding of key concepts of
Content Standard Probability.
Learning Competency and its Code The learner illustrates an experiment, outcome, sample space and
event. M8GE-IVf-1
Key Concept Probability
At the end of 45 minutes, students will be able to:
I. LEARNING OBJECTIVES a. define experiment, outcome, sample space and event,
b. give the difference between experimental probability and
theoretical probability,
c. illustrates an experiment, outcome, sample space and event.
(M8GE-IVf-1), and
d. describe the importance of probability in real-life situation
II. CONTENT
https://www.deped.gov.ph/wp-content/uploads/2019/01/Math-
References CG_with-tagged-math-equipment.pdf
Resources https://drive.google.com/file/d/1fVPjlOoFFpVL9kAZ4gxDbponMf-
mI25g/view
• The students will pick one out of 30 Bible verses from the chalk
3. Motivation
box and they will read it aloud.
B. Developmental Activities
1. Activity Use the illustration below to answer the following questions
correctly.
2. Analysis 1. How many shirts are there?
2. How many pairs of shorts are there?
3. How many pairs of long pants are there?
4. If you will attend a party, how many choices are possible?
5. If you are going to attend the mass with your family, how many
possible outfits could you choose from?
6. How did you arrive at your answer?
What is Experiment?
Probability Experiment is a chance process that leads to a well-
defined result called an outcome.
Examples: Flipping a coin
Rolling a die
What is Outcome?
Outcome is the result of a single trial of an experiment.
EXPERIMENT OUTCOME
Flipping a coin Head (H)/ Tail (T)
Rolling a die 1/2/3/4/5/6
“Queen” is not a sample point because there are four Queens which
are four different sample points in a deck of cards.
What is Event?
Event is any set of one or more outcomes satisfying some given
conditions.
Examples:
a. Getting a TTT when flipping a coin thrice
b. Choosing a “Queen” from a deck of cards (any of the 4
Queens)
c. Getting an “odd number” (1, 3, 5) when rolling a die
4. Application These picture shows a real-life situation where you can see how
probability is use in real-life situation.