Professional Documents
Culture Documents
Name
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Male Gender
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Mr. Whiskers
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Player Race Size Size
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Juan Ratfolk, Aetheric Small
Campaign CLASSES Skill Ranks Hit Die Level Level
Adjustment
1Aetheric Template d 1
XP
x 2Rogue d 2
ABILITIES 3 d Effective
Ability Item Ability Temp Temp Character
Score Bonus Modifier Score Modifier
4 d Level
5 d
-2 STR 12 STR
+1 STR Favoured class + INT + CON 3
+1 per level hp 1 rks per level per level
+2 DEX 19 DEX
+4 DEX SKILLS
Class Racial, Armour
CON 13 CON
+1 CON Skill Skills Ranks Feats Misc Check
Untrained Bonus +3 Penalty
+2 INT 18 INT
+4 INT Acrobatics +8DEX
+4 2 -
WIS 14 WIS
+2 WIS Appraise +4INT
+4
CHA CHA CHA
Bluff +4CHA
+0 2
10 +0
Climb +1STR
+1 -
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
Diplomacy +0CHA
+0
FEATS & SPECIAL ABILITIES
Disable Device +8DEX
+4 2 -
*Simple Weapons
PLUS hand crossbow, rapier, sap, shortbow, Disarm Traps +9+ Rogue
Level ÷ 2
short sword
*Light Armor Disguise +0CHA
+0
Pack Rat Escape Artist +4DEX
+4 1 -
Once per day, when confronted with a situation that
calls for a particular mundane item, you happen to
Fly +5DEX
+4 1 -
have such an item on your person. The item must
cost no more than 25 gp plus 5 gp per level, and
Handle Animal +1CHA
+0 1
you must pay its cost when you “find” it (in other
words, the money you thought you had on your person
Heal +2WIS
+2 1
was actually the item). The item must be something
you can easily carry—for example, if you are on Intimidate +0CHA
+0 ±4 ifsmaller
larger/
INT
foot and have only a backpack, you could not have
a large iron cauldron. You can’t find magical items Linguistics 1
using this feat, nor can you have specific items,
such as the key to a particular door. If you are Perception +8 WIS
+2 2 +2
stripped of your equipment or possessions, you lose
the benefits of this feat until you have at least a
day to resupply and acquire new items.
Locate Traps +9 + Rogue
Level ÷ 2
Ride +4 DEX
+4 -
Extra Rogue Talent Sense Motive +2 WIS
+2
Sleight of Hand DEX -
Spellcraft INT
Stealth +12 DEX
+4 2 +4 -
Survival +3 WIS
+2 2
Swim +1 STR
+1 -
Use Magic Device Trait: Cha +10 CHA
+4 2
use Int not
+2
Traits Craft (alchemy) +7 INT
+4 2 +2
Pragmatic Activator(Magic) Knowledge (dungeoneering) +8 INT
+4 1
You may use your Intelligence modifier when making
Use Magic Device checks instead of your Knowledge (local) INT
Charisma modifier.
Profession (engineer) +3 WIS
+2 1
Scamper(Race, Ratfolk)
During the first round of combat in which you can
act, you ignore difficult terrain and gain an
Know(Nature) +5 INT
+4 1
additional 5 feet of movement. This benefit does
not apply when you are carrying a medium or
Prof(Alchemist) +3 WIS
+2 1
heavier load.
Can be summoned with
*Aetheric: Summon spells, if the
caster has certain feats.
*Spell-Like abilities: Mage Hand, Open/Close,
Scoop, TK Projectile as Spell Like abilities
Common, Undercommon,
Perform - CHA
© Marcus Downing 2021 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE ATTACKS
INITIATIVE BONUS Feats Training Misc
+4 = DEX
INIT +4 + + + Broken Starknife x2 (only use with TK Projectile)
+ = + - - Shortbow, Composite +1
Range Type Attack Bonus Damage Critical
Temp Damage Morale Power
Bonus Bonus Buffs Nerfs Attack 10 ft 2 sq Martial +6 d4+1 20 ×3
+ = + - +
Conditional Modifiers Attack Bonus Damage Critical
Range Type
Size:+1 hit
ft sq d ×
COMBAT MANOEUVRES Ammo Special Ammo
COMBAT MANOEUVRE
# #
Base Size
BONUS Attack Bonus Modifier Misc
Ammo Special Ammo
CMB +1 + BAB
+1 = STR +1 - -1 + # #
COMBAT MANOEUVRE Dodge Deflection Base Size SAVES
DEFENCE Modifier Modifier Attack Bonus Modifier Misc Base Racial Misc Temp
FORTITUDE SAVE
CMD
14 = 10 + STR
+0 + DEX
+4 + + + BAB
+1 - -1 + FORT
+1 = CON
+1 + +0 + + +
FLAT-FOOTED Deflection Base Size REFLEX SAVE
CMD Modifier Attack Bonus Modifier Misc
REF
+6 = DEX
+4 + +2 + + +
CMD
10 = 10 + STR
+0 / / + + BAB
+1 - -1 + WILL SAVE
Temp CMB Temp CMD Conditional Modifiers WILL
+1 = WIS
+1 + +0 + + +
+ CMB + CMD x Evasion Improved Endurance Trap
Evasion Sense
Conditional Modifiers
HEALTH
HIT POINTS Wounds Dying Stable Non-lethal Unconscious
18 hp hp hp
AC
16 = 10 + DEX
+4 + + + +1 + + + +1
FLAT-FOOTED ARMOUR CLASS
AC
12 = 10 / / + + +1 + + + +1
TOUCH ARMOUR CLASS
AC
15 = 10 + DEX
+4 + + / / / + +1
Temp AC Spell Resistance Conditional Modifiers
+ AC
Damage Reduction
/
Notes
Resist Force: 2
DR 3/- against arrow, bolts, thrown daggers and other small piercing ranged weapons
© Marcus Downing 2021 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INVENTORY ARMOUR EQUIPMENT
Value Weight Head / Hat / Mask
(on my person) Quilted Cloth
Backpack, MW 50. 4. Properties Properties
Hammock .1 3. DR 3/-
Type Max Speed Max AC DEX
Bedroll .1 5.
Darkflare x10 10. - Light 30 ft 6sq +8 Headband
Check Penalty Weight Spell Failure Armour AC
Rations x5 2.5 5. -0 7.5 lb 10 % AC
+1 Properties
Outfit, Explorers 10. 8. SHIELD
Goggles 5. -
Belt Pouch 1. .5 Eyes
Properties
Thieves Tools 30. 1. Goggles, Mundane
Properties
Flint and Steel 1. - Check Penalty Weight Spell Failure Shield AC
Chalk, all colors 1. - lb % AC
2x Jar, Ankheg Acid (4d6) Neck / Throat
Alch Kit (refill x2)
Properties
2x Amphora of Vinegar
Grappling Hook
Caltrops
Shoulders
Lead Box, Tiny
Goblet of Quenching Properties
Chest
Properties
Marbles, 20
Sling Bullets, 20 #
Belts
2x Iron Nails
#
Properties
#
CHARGES
#
CHARGES
#
© Marcus Downing 2021 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Rogue ROGUE TALENTS
ROGUE Level 1
TALENTS Rogue Misc From level 10, a Rogue
KNOWN Level
ROGUE can take Advanced Talents
Rogue
Level
2 = ( 1 ÷2 )+ 1 (Round down)
1 x { Trapfinding
Sneak Attack 1Umbral Gear As a standard action while in an area of
dim light or darkness, a rogue with this
2 x Evasion talent can coalesce wisps of shadow into a quasi-real, functional
item. The rogue must choose whether to make a crowbar, 50' silk rope,
4 Uncanny Dodge
2reversible cloak, thieves’ tools, or a wire saw; the GM may allow other
a glass cutter, a light melee weapon with which she is proficient, a
8 Improved Uncanny Dodge similar items. The rogue can use such items for a number of minutes
per day equal to 10 plus her rogue level. This duration does not need
10 Advanced Talents
3
to be consecutive, but it must be used in 1-minute increments.
An item created with this ability remains until the rogue is no longer
20 Master Strike
touching it, or until the rogue runs out of duration for this talent,
at which time it dissolves. A rogue can select this talent more than
TRAPS 4once, gaining an additional 10 minutes of duration each time this
TRAP SENSE Rogue talent is selected. If a rogue has selected this talent at least twice,
Level Misc she adds 50 feet of silk rope with a grappling hook, a MW light melee
Level REFLEX BONUS
( )+
weapon with which she is proficient, and MW thieves’ tools to the list
3 5of things she can create.
+ = ÷3
SNEAK ATTACK
SNEAK DAMAGE Rogue
Misc 6 Bomber A rogue with this talent can make a number
BONUS Level
1d6 = ( )+
of bombs per day equal to her Int modifier
÷2 (min 1). These bombs act as alchemist’s bombs, except they deal damage
equal to the damage dealt by the rogue’s sneak attack.
(Round up) 7
Sneak attack damage can be applied when a target is flanked or
is denied their DEX bonus to AC.
On ranged attacks, it only applies within 30 ft. 8
It is not multiplied by critical hits.
It cannot be non-lethal unless using a non-lethal weapon.
MASTER STRIKE 9
A successful sneak attack can also deliver one of:
Level • Sleep for 1d4 hours
20 • Paralysed for 2d6 rounds
• Slain
10
MASTER STRIKE Rogue
FORTITUDE DC Level
= 10 + ( ÷2 ) + INT 11
13
14
© Marcus Downing 2021 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
CHARACTER ORIGINS
Parents
BACKGROUND
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Background Bonus Gifts Insults Events
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Name
FRIEND
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= CHA +
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+ + + +
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RIVAL
Origin
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Background Bonus Gifts Insults Events
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FRIEND
CH
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= CHA +
AO
+ + + +
EV
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RIVAL
PORTRAIT AFFILIATIONS
Religion
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FRIENDLY
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HOSTILE
Employer
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FRIENDLY
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HOSTILE
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FRIENDLY
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HOSTILE
Affiliation
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FRIENDLY
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HOSTILE
Affiliation
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FRIENDLY
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HOSTILE
LA
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Ratfolk Male
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Age Height Weight FRIENDLY
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HOSTILE
13 4'-0" 80lb
Eyes Hair
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Amethyst Fine White
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Defining Features FRIENDLY
CH
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HOSTILE
Eyes show Aetheric Template
Tumors across body LA
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IL
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PERSONALITY FRIENDLY
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Motivations HOSTILE
To help, assist
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OD
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GO
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FRIENDLY
CH
Fears
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EV
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HOSTILE
Starving
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OD
W
GO
FU
L
Likes FRIENDLY
CH
IL
AO
EV
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HOSTILE
LA
OD
Dislikes
GO
FU
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FRIENDLY
CH
EV
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HOSTILE
Quirks
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OD
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GO
FU
FRIENDLY
CH
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AO
EV
TI
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HOSTILE
© Marcus Downing 2021 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE
MARKER
MAP FIGURE
STATS DISPLAY
Name
Name
Name
HEX
STR DEX CON INT WIS CHA
TOKENS
STR DEX CON INT WIS CHA
AC Touch Flat-footed
AC AC AC
CMB CMD Flat-footed
INITIATIVE
MAP
TOKEN