You are on page 1of 3

FIRST SCENARIO:

You are up 2 versus 1 against a full-health dusk terminator. Your bird is in low health but
you still have 4 energies left while your opponent has only 3. Develop a winnable solution to
defeat your opponent.

OPPONENT CARDS:
 Chomp
 Sticky goo
 Allergic Reaction
 Mystic Rush
SOLUTION:
Some players might think that using egg bomb’s aroma and the beast’s single combat
double piercing sound combo is the best move for this situation. However, you should keep in
mind that your opponent is a dusk terminator which is usually faster than pure-breed beast. If
you do this, you will still not be able to kill the dusk termi because of his high shield and sticky
goo and you will end up losing your bird because of the aroma. Moreover, you will only have 2
energies next round, 3 beast cards and your opponent will have the speed advantage which is a
very bad situation.
The best move to do is to use all your beast cards in this round with this order: (1) Single
combat, (2) Piercing sound, (3) Piercing Sound. In this way you can deal a considerable amount
of damage to the opponent and even if he uses his 3 energies to try to kill your beast, your
beast will still survive because of the 88-shield provided by the piercing sound.
You can do the kill next round depending in the draw of the cards and provided that you
still have 3 energies left.
Note:
This is not a guaranteed win for you, it still depends in the draw of the cards and how
your opponent plays.

SECOND SCENARIO:
You are in a 1v1 situation with a full health aqua. You both have 2 energies and you will
attack first. Construct a winning move to defeat your opponent.

OPPONENT CARDS:
 Tail slap
 Star shuriken
 Risky fish
 Swift escape
SOLUTION:
Your primary goal here is to maintain speed advantage and kill him in the next round. To
do this, use upstream swim and swift escape. In this way, if your opponent skips, you will still
attack first in the next round because of your upstream swim. If your opponent, attacks you,
you will still have speed advantage because of swift escape.
Moreover, he can’t also burst you, even if he used 4 cards (2 tail slap -- 0-energy cost).
His maximum damage will be 134 (star shuriken) + 134 (star shuriken) + (35) tail slap + (35) tail
slap = 338 damage. Your hp will be 289 + 55 (shield from upstream swim and swift escape)
=344. You will still have 6hp remaining.

You might also like