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After completing the process of the fourth week, the chair in the backyard can be
moved.
(Don't skip. If you go out to find the red-hair boy, the chair will disappear.)

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You just nee to move to the designated place according to the fence tips outside
the door, and climb over,
then the supplementary plot will be entered.

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If nothing happens after you climb over, then walk on the curricular road outside,
and something will come out.
Then the door bell will ring. Go back to the door bell, and repeat it to the end.

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The location of hide-and-seek will randomly be --> *beside the right class at the
door* * beside the sofa in the living room* *behind the balcony door*
(She won't hide in the same place. Just find her for three times will be okay!)
Finish playing hide-and-seek --> ending 1
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Left up right
ÑÛ¾¦×·ÖðÕ½ÖУ¬À¶ÑÛ¾¦¿´µÄ·½Ïò´ú±íûÓйÖÎï ºìÑÛ¾¦¿´µÄ·½Ïò´ú±íÓйÖÎï

ÔÚ°×É«ÉÁÖÖУ¬Èç¹ûÑ¡Ôñ¶Ô×Ô¼ºÏ×¼À»òÕßÔÚ¸ßÂ¥ÖнӴ¥×ÏɫСÈË£¬´¥·¢ ¡ú ƯÁ÷½á¾Ö ½á¾Ö2

¨K·ñÔò£¬´¥·¢ ¡ú ÍÑÀë½á¾Ö ½á¾Ö3


In the hide-and-seek section, go to the girl's bedroom, and use the chair in the
bedroom to face the mirror in the toilet
to find the hidden door.

In the cross of tall buildings in the forest, you can go to the right building to
check the orientation of green men and move.

The placement order of stone slates --> In the area of tall buildings in the
forest, the place where the hammer is held has an order tip. left up right

In the eye chase battle, the direction of blue eyes represents no monster, and the
direction of red eyes represents the existence of monsters.

In the white forest, if you choose to sacrifice yourself or contact purple men in
the tall building, trigger --> Drifting ending Ending 2

else, trigger --> Detaching ending Ending 3


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ÒÎ×Ó ¡ú ¿ÉÒÔ·µ»Ø²é¿´´í¹ýµÄ²¹³äÄÚÈÝ£¬
СºÚÈË ¡ú ½øÈëÐÝÏ¢¼ä
Aftrer each ending, the game will enter a black scene.
Crow --> can return the hide-and-seek section after conversation
Chair --> can go back to view the missing supplementary content.
Little black man --> enter the lounge.
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È»ºóʹÓÃÔ¿³×½øÈëÂèÂèµÄ·¿¼ä Íê³ÉÁ÷³Ì ¡ú ½á¾Ö4
When the two endings are completed, "Mom's Key" will appear in the black scene.
Talking with the crow will return the hide-and-seek section.
Then use the key to enter mom's room, and the procedure is completed. --> Ending 4

¼ÇÒäÒÇÆ÷ÐÐ×ß˳Ðò 1º£ëà 2ˮĸ·¿×Ó 3¾Þ´óµÄó¦Ð· 4±äÉ«Áú 5×Ô¶¯··Âô»ú


The walking order of memory machine 1Dolphin 2Jellyfish House 3Giant Crab
4Chameleon 5Vending Machine
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