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Developing Play in the ICT Area

Ages 3-4
Prompts for Developing Play Characteristics of Effective Teaching and Learning
As you interact with children, consider these points to help you develop Playing and Exploring
their learning and development as they play. • Does the child show curiosity when exploring different types of
• Do they show interest in toys with buttons, flaps and simple mechanisms? technology?

• Does the child seek to learn basic skills in turning on and operating some • Do they use their senses to explore new items of technology?
simple ICT equipment? • Do they learn by trial and error – testing out new ideas to see how to
make equipment work?
• Can they operate mechanical toys, such as wind-up or pull-back toys?
• Do they show a ‘can do’ attitude?
• Can the child operate simple forms of technology, such as a CD player or
use a remote control? • Do they represent their experiences of technology in their play?
For example, taking photos in a role-play area.
• Do they show interest in technological toys with moving parts?
Active Learning
• Do they enjoy exploring and using items such as cameras or
mobile phones? • Does the child maintain focus on their activity?

• Can they operate simple toys by pressing buttons, lifting flaps, etc. to • Do they concentrate and pay attention to details when using different
types of technology?
achieve different effects?
• Do they persist, even when challenges occur?
• Do they understand that information can be retrieved from using
a computer? • Do they take pride in their accomplishments and achievements?
• Can they complete a simple program on a computer? Creating and Thinking Critically
• Can they interact with age-appropriate computer software on different • Can they think of ideas when using technology? For example, how to
devices, such as a computer, tablet or interactive whiteboard? make a programmable toy move in different direction.
• Can they test out their ideas and make predictions?
• Can they change strategy if needed? For example,
trying a different approach to use new device.

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