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Cauldron of Woe

Description: Cauldron of Woe


System Features:
· Starfarers
· Haven
Star Type: Mighty

Inner Cauldron
System Influence: Dominant

Radiation Bursts
There are Radiation Burst of regular strength in this zone. There are no additional instances of Radiation Bursts
present to add any further penalties.

Asteroid Cluster Caldera Mining Colony(penal)


Base Mineral Resources:
· Plentiful (109) ornamentals
Inhabitants: Human
Inhabitant Development: Colony

Solar Flares
There are Solar Flares in this zone of regular strength. There are no additional instances of Solar Flares present to add
any further penalties.

Cauldron of Woe 1
Type: Gas Giant
Body: Massive Gas Giant
Gravity: Strong

Cauldron of Woe 1-1


Type: Lesser Moon
Base Mineral Resources: None

Dust Cloud
Dust Clouds follow the rules for Nebulae on page 227 of the Rogue Trader Core Rulebook.

Caldera System Heart


Type: Planet
Body: Low-Mass
Gravity: Normal
Atmospheric Presence: Moderate
Atmospheric Composition: Tainted
Climate: Burning World
Habitability: Trapped Water
Major Continents or Archipelagos: 1
Smaller Islands: None
Territories: None
Base Mineral Resources: None
Organic Compounds: None
Archeotech Caches: None
Xenos Ruins: None
Inhabitants: Human
Inhabitant Development: Voidfarers
Caldera Resaerch Station Gravitas
Type: Lesser Moon
Base Mineral Resources: None
Inhabitants: Human
Inhabitant Development: Orbital Habitation

Cauldron of Woe 2-2


Type: Lesser Moon
Base Mineral Resources: None

Primary Biosphere
System Influence: Normal

Cauldron of Woe 3
Type: Planet
Body: Large and Dense
Gravity: High
Atmospheric Presence: Thin
Atmospheric Composition: Toxic
Climate: Temperate World
Habitability: Inhospitable
Major Continents or Archipelagos: None
Smaller Islands: None
Territories: None
Base Mineral Resources:
· Sustainable (45) industrial metals
· Plentiful (206) ornamentals
· Sustainable (48) radioactives
· Sustainable (49) exotic materials
Organic Compounds: None
Archeotech Caches: None
Xenos Ruins: None
Inhabitants: None

Caldera Tertia
Type: Lesser Moon
Base Mineral Resources: None
Inhabitants: Human
Inhabitant Development: Orbital Habitation

Cauldron of Woe 4
Type: Planet
Body: Large
Gravity: Normal
Atmospheric Presence: Thin
Atmospheric Composition: Toxic
Climate: Cold World
Habitability: Inhospitable
Major Continents or Archipelagos: None
Smaller Islands: None
Territories: None
Base Mineral Resources:
· Major (91) industrial metals
· Major (94) ornamentals
· Minimal (5) radioactives
· Sustainable (50) exotic materials
Organic Compounds: None
Archeotech Caches: Limited (22)
Xenos Ruins: Significant (67) ruins of Egarian origin
Inhabitants: None

Caldera Prime
Type: Planet
Body: Low-Mass
Gravity: Low
Atmospheric Presence: Thin
Atmospheric Composition: Pure
Climate: Temperate World
Habitability: Limited Ecosystem
Major Continents or Archipelagos: None
Smaller Islands: None
Territories:
· Plains (Notable Species)
· Plains (Expansive, Unusual Location)
Landmarks in Plains:
· Inland Sea
· 2x Mountain
· Reef
· Volcano
Landmarks in Plains:
· Cave Network
· Glacier
· Reef
Base Mineral Resources: None
Organic Compounds: None
Archeotech Caches: None
Xenos Ruins: None
Inhabitants: Human (Home World)
Inhabitant Development: Voidfarers

Native Species

Shadowed Stalker
Shadowed Stalker
WS BS S T Ag Int Per W

53 - 41 37 48 17 43 36
Movement: 4/8/12/24
Armour: None
Bestial Archetype: Shadowed Stalker
Bestial Nature: Shadow-walking
Skills: Concealment (Ag), Shadowing (Ag), Silent Move (Ag), Tracking +20 (Int).
Talents: Crushing Blow.
Traits: Bestial, Brutal Charge, Natural Weapons, Phase.
Weapons: Claws, fangs, tentacles, stingers, or other deadly adaption (Melee; 1d10+4 I or R; Pen 0; Primitive)

Shadowed Stalker
Shadowed Stalker
WS BS S T Ag Int Per W

53 - 41 37 48 17 43 36
Movement: 8/16/24/48
Armour: None
Bestial Archetype: Shadowed Stalker
Bestial Nature: Lure
Skills: Acrobatics (Ag), Concealment (Ag), Silent Move (Ag), Tracking +20 (Int).
Talents: Crushing Blow, Mimic.
Traits: Bestial, Natural Weapons, Quadruped, Toxic.
Weapons: Claws, fangs, tentacles, stingers, or other deadly adaption (Melee; 1d10+4 I or R; Pen 0; Primitive)

Shadowed Stalker
Shadowed Stalker
WS BS S T Ag Int Per W

53 - 41 37 48 17 43 36
Movement: 4/8/12/24
Armour: None
Bestial Archetype: Shadowed Stalker
Bestial Nature: Deadly Ambusher
Skills: Acrobatics (Ag), Concealment (Ag), Silent Move (Ag), Tracking +20 (Int).
Talents: Talented (Shadowing).
Traits: Bestial, Brutal Charge, Natural Weapons.
Weapons: Claws, fangs, tentacles, stingers, or other deadly adaption (Melee; 1d10+4 I or R; Pen 0; Primitive)

Apex Predator
Apex Predator
WS BS S T Ag Int Per W

58 - 48 45 48 19 49 4
Movement: 4/8/12/24
Armour: All 2
Bestial Archetype: Apex Predator
Bestial Nature: Adapted
Skills: Awareness (Per), Tracking +10 (Int).
Talents: Crushing Blow, Talented (Tracking).
Traits: Bestial, Brutal Charge, Natural Armour (2), Natural Weapons.
Weapons: Claws, fangs, horns, stingers, tentacles, or other deadly adaption (Melee; 1d10+4 I or R; Pen 0; Primitive)

Venomous Terror
Venomous Terror
WS BS S T Ag Int Per W

38 - 32 39 38 13 28 30
Movement: 2/4/6/12
Armour: None
Bestial Archetype: Venomous Terror
Bestial Nature: Delirium Bringer
Skills: Awareness (Per).
Talents: Unremarkable.
Traits: Bestial, Multiple Arms, Natural Weapons, Size (Scrawny), Toxic.
Weapons: Envenomed bite or sting (Melee; 1d10+3 I or R; Pen 6; Primitive, Toxic)

Caldera Secundus
Type: Planet
Body: Large
Gravity: Low
Atmospheric Presence: Moderate
Atmospheric Composition: Pure
Climate: Cold World
Habitability: Inhospitable
Major Continents or Archipelagos: None
Smaller Islands: None
Territories: None
Base Mineral Resources:
· Limited (37) industrial metals
· Sustainable (53) ornamentals
· Sustainable (50) radioactives
Organic Compounds: None
Archeotech Caches: None
Xenos Ruins: None
Inhabitants: Human
Inhabitant Development: Colony

Cauldron of Woe 6-1


Type: Large Asteroid

Outer Reaches
System Influence: Weak

Asteroid Belt Caldera Mining Colony(penal)


Base Mineral Resources:
· Plentiful (211) ornamentals
· Limited (32) exotic materials
Inhabitants: Human
Inhabitant Development: Orbital Habitation

Caldera Terminus(outer watch station)


Type: Planet
Body: Large
Gravity: Normal
Atmospheric Presence: Moderate
Atmospheric Composition: Toxic
Climate: Ice World
Habitability: Inhospitable
Major Continents or Archipelagos: None
Smaller Islands: None
Territories: None
Base Mineral Resources: Significant (73) industrial metals
Organic Compounds: None
Archeotech Caches: None
Xenos Ruins: None
Inhabitants: Human
Inhabitant Development: Orbital Habitation

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