You are on page 1of 2

Rhoxodon Traits

Speed. Your base walking speed is 30


Charger: Rhoxodon are masters of
momentum. As a bonus action on each of your
turn you may charge as your movement. When
you charge you may move in a straight line up to
your remaining movement speed and ram any
number of enemiea in that line. Each enemy hit
makes a Dexterity saving throw DC is IO + your
Strength modfier. On a failed save they are
knocked prone.
Tough Hide: Your hide is thick and coarse
that can take a serious beating before even
showing wear. You have resistance to Slashing
damage.
Threatening Presence: The Rhoxodon are Weapon Warlords: Rhoxodon train their
renowned for their intimidating personas. You young in the weapons of war from a young
have proficency in Intimidation and have age. You have proficiency with Warhammers,
advantage on checks with it against creatures Greatclubs, Halberds and Mauls.
smaller than you. Languages. You can speak and read
Natural Craftsman: Due to your history with Common, and Rhox.
the Rhoxodon people you have experience with
building weapons of war. You have proficiency
with Blacksmithing tools
Onz-Horn OPTIONAL FEAT
You only have one horn, but it's « good ane. One
long, sharp gionaua barn. |t stands tall and proud, Ivory DEFENDER
as do you. One-homs are the moat majestic - or the
Prerequisite: Sorek, 3h level, Wisdom 15¢
Tost terrifying — members of their race. Most sorek
Sorek Joremasters have long known of ancient
diplemats, lenders, ancl paladins are of thin gubrace.
giypha of power. Sorek paint these glypha on their
Ability Scere Increase. Your Chon=ama score
bemes for protection from evil, but the symbols saw
increases by ).
a different use during the war against Bael Turath.
Charge. You have a single jong. pointed horn. You
The corek Joorned that carving the ghypha into their
are proficient with unarmed attacks with your horn,
homa granted them o measure of eldritch powrr.
which do 144 + Strength modifier (minimum 1}
The scrimshaw process requires exquisite
piercing damage.
precision; the seeker must sit still for hours while
Indomitable. You add your Chanama bonus
the glypha are carved. Only the most disciplined
{minimum 1] to saving throws agninst becoming
warriors can hope to become hury Defenders.
charmed, dominated, or frightened.
You gain the following benefits:
® Asa bonus action you may cast elemerdal weapon
Two-Horn on your horn without a samatic component. When
The majority of sorek, with their two ahorter conical cast this way the duration is 15 minutes, uniess
horns, are less mmpressne then them lin. They make you end it carlier, with no need for concentration.
up ſor it with their terrible mementum. You can't use this ability again until you finish a
Ability Score Increase. Your Constitution score long rest.
increases by 1, e While the effect above is active you have advantage
Charge. You have a pair of blunt conical horns, a on attack rolls against infernals - demons, devils,
large one in front and a emaller one behind. You are neflings, etc.
praficmnt with unarmed attacks with your horns,
which de 144 + Strength modifier (minimum 1)
bluckgnoning damage.
Unstoppable. You nore difficult terrain when
you charge.

You might also like