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Patient Hands

Monastic Tradition Beginning at 11th level, you become adept at blocking attacks
of most sorts made against you.
Way of the Tranquil Path You can use your reaction to deflect attacks when you are
Monks of the Way of the Tranquil Path lead a life of almost hit by a melee weapon attack. When you do so, the damage
supernatural grace and easygoing attitude. They often inspire you take from the attack is reduced by 1d10 + your Dexterity
others to seek out peaceful ways of life, and have been known modifier + your monk level.
to walk through chaotic battlefields with health and If you reduce the damage to 0, you can spend 1 ki point to
demeanor unharmed. At times it seems that the universe highten the frustration the attacker feels with your ease of
itself agrees with their way of life and keeps such monks from brushing off its attack. The attacker must make a Charisma
accidental danger. saving throw. If it fails, any attacks it makes against you are
made with disadvantage until the end of its next turn.
Everyone's Friend In addition, you can sense magical attacks as they are
Beginning when you choose this tradition at 3rd level, you about to be made against you and can thwart those. If your
find that most people just can't help but like you. Your are targeted by a spell attack roll, you can use your reaction to
tranquil demeanor and honest expressions make people spend 2 ki points to cast shield.
more open to listening to your words and to sharing their
own thoughts and feelings. You have advantage on Insight Karma's Friend
and Persuasion checks when dealing with creatures that are Beginning at 17th level, you can ask the cosmos, fate, or
not hostile toward you. perhaps even karma itself to aid you. You may spend 1 ki
point to reroll a skill check. You can choose to do this after
Subliminal Taunt you roll the die, but before the outcome is determined. You
Starting at 3rd level, you have to ability to speak peacefully to decide which roll result to use.
an enemy while subliminally taunting it into attacking you
instead of others. Above the Fray
As an action, you speak to a hostile creature you can see Also at 17th level, you have the ability to rise above the
within 30 feet of you. The target must make a Charisma dangers of the ground. You may spend 1 ki point to cast
saving throw. If the target fails the saving throw, it feels drawn levitate on yourself or 4 ki points to cast fly on yourself.
to attack you instead of other creatures. It has disadvantage
when attacking anyone other than you for 1 minute.
If the target succeeds, it is immune to your Subliminal Created by The Amethyst Dragon. You can find this, and more
Taunt for 24 hours. new 5e content, at patreon.com/TheAmethystDragon.

Peaceful Defense © 2018 Nathaniel Bruha. All rights reserved.


At 3rd level, fate itself intervenes to protect you from Reference to other copyrighted material in no way constitutes a challenge
attackers while you remain peaceful yourself. Until you make
an attack roll during an encounter, attack rolls against you to the respective copyright holders of that material.

are made with disadvantage.


Benevolent Words
At 6th level, your tranquility of mind, ease of getting along
with others, and the force of your ki can be used to grant
benefits to yourself and others. As an action, you may speak
to bring about one of the following:
Friendship. You can spend 2 ki points to cast charm
person on a single creature you can see within 30 feet of
you.
Haven. You can spend 1 ki point to cast sanctuary on a
single creature you can see within 30 feet of you.
Serenity. You can expend 2 ki points to cast calm
emotions, centered on a point within 60 feet of you.
Speech. You can expend 2 ki points to cast tongues on a
single creature you touch.
Understanding. You can spend 1 ki point to cast
comprehend languages on yourself.

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