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How Alone in the Dark Is Borrowing From the Games It Inspired - gamescom 2022
Often lauded as the original 3D survival horror game, Alone in the Dark arrived on
the scene in 1992 and created a genre that still stands firm in 2022. But now, with
the recently announced re-imagining, it’s clear to see Alone in the Dark is taking
it’s own inspirations from the series that pioneered the genre, Resident Evil.
During a brief presentation I saw at Gamescom 2022, the developers from Pieces
Interactive were very clear that Alone in the Dark is not a reboot, or even a
remake, choosing to refer to their upcoming release as a love letter to the 1992
original. Despite lead characters Edward Carnby and Emily Hartwood making a return,
the story is a completely fresh take for the series. Writer Mikael Hedberg – of
Amnesia: The Dark Descent and SOMA fame— shared that he only used certain elements
from the 1920s-set original as jumping off points, choosing to work on a completely
new story for the series. That’s not to say there isn’t something for long-term
fans here though. The player will still investigate the Derceto mansion, dealing
with all kinds of supernatural beings along the way, but apparently everything else
is fresh. Those familiar with the story and characters from the original will
recognise names and locations from that era, but perhaps in a different context or
setting. The developers shared that certain names - which may have only been
mentioned in passing in 1992 - have now been fleshed out to be part of the modern
telling. Also like the original, players can choose to play the story as either
Edward Carnby or Emily Hartwood, the male and female protagonist options from 1992.
This could present Alone in the Dark’s first distinct step away from its roots and
push it firmly towards Resident Evil territory. Pieces Interactive told me that the
character you play as becomes the dominant protagonist during your playthrough,
with the secondary character becoming an NPC, much like the experience of Leon and
Claire in Resident Evil 2. What isn’t yet clear is how much these stories will
diverge, but I was assured that each character has their own unique path through
the Derceto mansion, and what’s on offer could potentially be called two games. The
modern Resident Evil elements don’t stop there either. Despite the original Alone
in the Dark pioneering fixed camera and 3D space exploration in survival horror,
it’s clear to see that Resident Evil 4 (and later, the Resident Evil 2 Remake) has
perfected the formula with an over-the-shoulder playstyle. Alone in the Dark,
clearly following the best, has switched perspective even though developers Piece
Interactive admitted they originally tinkered with the idea of staying true to its
static camera roots. I’m encouraged to hear they didn’t choose this path to simply
ape the 2022 genre formula, but to really help players to explore and investigate
their environment. Investigating, along with surviving, are the core principals of
the series, after all. Despite the genre being called survival horror, the last two
decades of releases has certainly pushed the boundaries of surviving, choosing to
instead to celebrate thriving when it comes to combat. But I was relieved to hear
that Alone in the Dark will encourage players to survive against the odds at all
times, with limited resources and situations often tailored towards flight instead
of fight. There will even be objects scattered around the world to help you fend
off attacks from monsters and ghouls. I got the impression these items won’t quite
be strong enough to take enemies down, but simply a last resort for you to get out
of trouble. Alone in the Dark - Gamescom 2022 Even though I didn’t get hands-on
time with Alone in the Dark, what was clear to see from not only my presentation,
but also the trailers, was its unique sense of tone. The story takes place in
Louisana in the 1920s, with a strong southern gothic presentation bleeding through
the screen. I was also told the game’s score will fall under the banner of “doom
jazz” which frankly, even without so much as a taste, sounds like it could be
incredible. This, coupled with unique monster designs by frequent Guillermo del
Toro collaborator Guy Davis, leaves me hopeful that at least on presentation, Alone
in the Dark can stand out from the pack. Despite the Resident Evil elements clearly
being worn on its sleeve, my early impressions of Alone in the Dark are good. I
only got to see small snippets of the game, but importantly everything Pieces
Interactive were saying had me very excited. It’s extremely early days, but I’m
encouraged to keep a keen eye on Alone in the Dark, and am hopeful it can be a
triumphant return to form for the original that created the genre it’s now
seemingly inspired by.
The Alone in the Dark reboot will get a playable teaser prologue
It sounds as though the upcoming Alone in the Dark reboot will be getting a
playable teaser prologue from developer Pieces Interactive. We managed to get a few
new pieces of info on the upcoming survival horror from the Gamescom show floor,
including the fact the playable code there is intended to be released to the public
at a later time. READ NOW: Everything we know about the Alone in the Dark reboot so
far Speaking to Tal, our man on the ground, producer Michael Paeck said the
following. “We don’t know if it’ll be before the release or whether it will be next
year. We’ll have to see how it’s going to play out. But, of course, it was a lot of
work.” The prologue is actually separate to the main game, and sees you playing as
a third playable character, known as Grace. She’ll be exploring the ill-fated
Derceto Manor before Edward Carnaby and Emily Hartwood get there. We got a couple
more interesting nuggets of info on the game too. Apparently the Alone in the Dark
remake will be roughly 12 hours long, for a start. Also, while the comparisons to
Resident Evil are obvious, the team is keen to state it won’t be too close to the
more action-orientated entries in that series. “It’s not Resident Evil 4,” they’ve
said – rather reassuring horror fans that gunfights will be more skewed towards
“desperate combat” to keep tension high. We’ll have more on that soon.
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API / Last updated on 2022-08-25 Alone in the Dark doesn’t have a release date
just yet. We’ll let you know when we hear of one – but it’ll release on Xbox Series
X|S, PlayStation 5 and PC when it does.