Professional Documents
Culture Documents
1 INTRODUCTION
3. What is anthropometry? • Measurement of the human body.
4. Anthropometric information describes the dimensions of the human body, usually
through the use of bony landmarks to which height, breadths, depths, distances,
circumferences and curvatures are measured.
5. Anthropometry and its uses • Body size and proportion vary greatly between different
population and racial groups-a fact which designers must never lose sight of when
designing for international market.
Anthropometrics involve research that includes measurements of the human body. While
ergonomics involves using anthropometric data. When designing products to improve user
experience. The primary difference between anthropometrics and ergonomics is their focus
and use. Anthropometric data helps designers to design their products.
For instance, when designing a hairdryer. Measurements like the average height of users and
the length of average arms. Become useful to decide the shape of the handle and the distance
to be held from the head. When taking measurements from a target population for a specific
product design. Designers generally derive an average value (midpoint) as the final
measurement. Anthropometrics plays an important role in various fields such as furniture
design, clothing design, architecture, and ergonomics.
Ergonomics is the scientific discipline of designing products and environments to match the
people who use them. It incorporates anthropometric data when designing products to
improve user experience. For example, when you manufacture a door handle. You use the
measurements of the hand to design the shape and size of the handle. The same theory applies
to designing various products such as furniture, vehicles, clothes, etc.
On occasions, designers don’t use anthropometric data in designing products. It may lead to
users’ discomfort, pain, or even injury. Moreover, size, shape, weight, the position of
controls, etc. Are measurements that contribute to ergonomic designing. In addition to
anthropometric data, ergonomics also uses data from several disciplines. Such as
biomechanics (muscles, forces, strength, levers) and environmental physics (noise, heat, cold,
light, radiation, etc.)
Body Size
Strength
Mobility
Sensory Sensitivity
Mental Ability
Experience
Training
Culture
Emotions
Working Postures
Manual Handling
Repetitive Movements
Musculoskeletal Disorders
Workplace Layout and Environment
Mental Workload
Decision-Making
Human-Computer Interaction
Human Reliability
Attitudes
Stress
Motivation
Pleasure
Cultural Differences
To ensure that you keep your end users’ needs in focus at all times. You should make
ergonomists an integral part of your design development team.
Communication
Work Design
Staff Resource Management
Working Time Patterns
Co-operative Work
Quality Management
Organizational Culture
31. Determine Single Point Select desired percentile Determine k Calculate P Determine
Range Select upper and lower percentile Determine kmax and kmin Calculate Pmax and
Pmin Range = Pmax - Pmin Using Percentiles
32. Anthropometry Problem #1 • The instructor’s height is 170 cm. What percentile is his
stature among US Adult males? US stature mean = 175.6 cm, SD = 6.7 cm. • Use the
formula p= m + k (SD) • Solve for k = -0.8358 • Find the corresponding value of k in the z
table. • That would be your answer : 0.2005 = 20th percentile. • This means, I am taller
than 20% of the US adult males.
33. Anthropometry Problem #2 • What is the stature of a 85th percentile female? Mean
stature : 1629 mm, SD = 64 mm. • My popliteal height is 38.5cm. What percentile is my
popliteal height among the US population? Mean popliteal height : 434 mm, SD = 25 mm.
34. Minimum dimensions • A door handle must not be lower than the highest standing
knuckle height in a population so that all users can open the door without stooping
35. The width of a chair must be no narrower than the hip breadth of a large woman
36. The height of a doorway must be no lower than the stature of a tall man (plus an
allowance for clothing and shoes).
37. Maximum dimensions • A door lock must be no higher than the maximum vertical reach
of a small person.
38. Seat heights and depths must not exceed the maximum height and buttock–knee
lengths of small users
39. Steps to Apply Anthropometric Data • Select those anthropometric measures that
directly relate to defined design dimensions. • Examples : hand length related to handle
size. 2. For each of these pairings, determine whether the design must fit only one given
percentile (minimal or maximal) of the body dimension, or a range along that body
dimension. • Examples : the escape hatch must be big enough to accommodate the
largest extreme value of shoulder breadth and hip breadth, considering clothing and
equipment worn;
40. Steps to Apply Anthropometric Data 3. Combine all selected design values in a careful
drawing, mock-up, or computer model to ascertain that they are compatible. • For
example: the required leg-room clearance height, needed for sitting persons with long
lower legs, may be very close to the height of the working surface determined from elbow
height.
41. Steps to Apply Anthropometric Data 4. Determine whether one design will fit all users. If
not, several sizes or adjustment must be provided to fit all users. • Examples are: one
extra large bed size fits all sleepers; gloves and shoes must come in different sizes; seat
heights of office chairs are adjustable.
42. Designing to fit the body • Normal distribution often used to describe certain measures
(depends on sample size) • Central Limit Theorem • There is no true average human • Use
the following steps • Select measurements that relate to the design • Determine if design is
to fit a certain percentile or a range • Combine values to ascertain compatibility •
Determine if one design will fit all users
43. 4.5 designing for everyone
44. Designing for everyone
45. 1. Make different sizes • Design same product with several different sizes. • Use
anthropometry data to determine a minimum number of different sizes and the dimensions
of each size that accommodate all users. • Example: hand tool--- screw driver or
chopsticks
46. Example: screwdriver • Research: to evaluate the effects of the length of the chopsticks
on the food-serving performance of adults and children The results showed that the food-
pinching performance was affected by the length of the chopsticks, and that chopsticks of
about 240 and 180 mm long were optimal for adults and pupils, respectively. Longer
chopsticks require greater effort to exert same pinch force at tip than shorter chopsticks.
47. 2.Design adjustable products • Alternative approach to manufacture product whose
critical dimensions can be adjusted by users. • Steps:
48. Seat work Desk • The seat height should not higher than popliteal height of user so that
both feet can rested firmly on the floor to support the weight of the lower legs. • Desk
height should coincide with the user’s sitting elbow height.
49. EXAMPLE:
50. 3. Anthropometry and personal space • Defined as the area immediately around the
body. • 2 important issues: (1) volume of space regarded as personal territory (2)
consequences of an invasion of this space by others • Design decisions regarding: (1) the
sizes and spacing of seats in public areas (2) the proximity of desks (3) take account of
people’s space requirements (4) particular social context. • Minimum separation of desks
and benches approximately 1.2m is thought to be needed in workplace.