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8/12/22, 17:51 OPR Army Forge Beta

Orkos del ezpazio • 500pts


Big Boss [1] - 125pts Goblin Champ [1] - 55pts Orc Mini-Copter [1] - 70pts

Quality 3+ Defense 5+ Tough 6 Quality 6+ Defense 6+ Tough 3 Quality 4+ Defense 5+ Tough 3


Bad Shot - This model shoots at Quality 5+. Good Shot - This model shoots at Quality 4+. Bad Shot - This model shoots at Quality 5+.
Furious - Gets +1 attack with a weapon of your choice Hero - Friendly units within 12” of the hero may use his Fast - Moves +2” when using Advance, and +4” when
when charging. quality for morale tests, as long as it isn’t Stunned. using Rush/Charge.

Hero - Friendly units within 12” of the hero may use his Tough(3) - This model only rolls to see what happens Flying - May move through all obstacles, and may ignore
quality for morale tests, as long as it isn’t Stunned. from wounds once it has taken at least X wounds, and is terrain effects. This model only needs to roll 2+ for a
only Knocked Out on rolls of 5+X or more. When Stunned successful drop or leap, and it may freely jump without
Tough(6) - This model only rolls to see what happens
and hit by shooting or charged, this model takes 1 having to roll for it.
from wounds once it has taken at least X wounds, and is
wound instead of being Knocked Out, unless it already
only Knocked Out on rolls of 5+X or more. When Stunned Furious - Gets +1 attack with a weapon of your choice
has X or more wounds.
and hit by shooting or charged, this model takes 1 when charging.
wound instead of being Knocked Out, unless it already Psychic(1) - May cast one spell during its activation, at
Tough(3) - This model only rolls to see what happens
has X or more wounds. any point before attacking. Pick a spell and a target in
from wounds once it has taken at least X wounds, and is
line of sight, and roll D6+X. If the result is equal or higher
Defense +2 - only Knocked Out on rolls of 5+X or more. When Stunned
than the number in brackets, you may resolve the
and hit by shooting or charged, this model takes 1
Weapon RNG ATK AP SPE effects. Spells may target a single unit or split their
wound instead of being Knocked Out, unless it already
effects evenly among all friendly or enemy units within
CCW - A3 - - has X or more wounds.
6” of a single model (target picks how). Enemy psychics
Carbine 18" A2 - - within 18” and line of sight of the caster may roll D6+X at Impact(3) - Deals X melee hits when charging (must be in
the same time, and if the result is higher the spell is striking range).
Ultra Claw - A3 4 -
blocked. Psychics may only either try to cast or try to Weapon RNG ATK AP SPE
block a spell each round.
CCW - A2 - -
2x Orc Leader [1] - 45pts Weapon RNG ATK AP SPE
Pistol 12" A1 - -
CCW - A2 - -
Quality 4+ Defense 5+ Tough 3 Rocket Launcher 18" A1 2 Deadly(3)
Lightning Rending,  Lock-
Bad Shot - This model shoots at Quality 5+. 12" A3 -
Pistol On
Furious - Gets +1 attack with a weapon of your choice Orc Marauders Psychic Spells
when charging.
Commando [1] - 55pts
Hero - Friendly units within 12” of the hero may use his Warpath (4+): Target 2 friendly units within 6”
quality for morale tests, as long as it isn’t Stunned. get Stealth next time they are shot at.
Quality 4+ Defense 5+
Tough(3) - This model only rolls to see what happens
from wounds once it has taken at least X wounds, and is Bad Shot - This model shoots at Quality 5+. Crackling Bolt (4+): Target enemy unit within
only Knocked Out on rolls of 5+X or more. When Stunned Furious - Gets +1 attack with a weapon of your choice 6” rolls as many dice as models in it, and takes
and hit by shooting or charged, this model takes 1 when charging. 1 hit for each 4+ rolled.
wound instead of being Knocked Out, unless it already
Scout - This model may be deployed after all other units,
has X or more wounds.
and may then move by up to 12”, ignoring terrain. If both Headbang (5+): Target 2 friendly units within
Weapon RNG ATK AP SPE of the players have Scout, they roll-off to see who 12” get Rending next time they fight in melee.
deploys first, and then alternate in placing and moving
Ultra Axe - A2 1 Rending
them.
Death Bolt (5+): Target enemy unit within 6"
Lightning Rending,  Lock- Stealth - Enemies get -1 to hit rolls when shooting at this
12" A3 - takes 1 hit with AP(4) and Deadly(3).
Pistol On unit.

Strider - This model may ignore the effects of difficult Teleport (6+): Target 2 friendly units within 12”
3x Orc Leader [1] - 35pts terrain. This model only needs to roll 2+ for a successful get Flying next time they activate.
drop, leap or jump.
Quality 4+ Defense 5+ Tough 3 Weapon RNG ATK AP SPE Psychic Vomit (6+): Target enemy unit within
Bad Shot - This model shoots at Quality 5+. Ultra Axe - A2 1 Rending 6” takes 5 hits with AP(2).

Furious - Gets +1 attack with a weapon of your choice Lightning Rending,  Lock-


when charging. 24" A3 -
Gun On
Hero - Friendly units within 12” of the hero may use his
quality for morale tests, as long as it isn’t Stunned.
Tough(3) - This model only rolls to see what happens
from wounds once it has taken at least X wounds, and is
only Knocked Out on rolls of 5+X or more. When Stunned
and hit by shooting or charged, this model takes 1
wound instead of being Knocked Out, unless it already
has X or more wounds.

Weapon RNG ATK AP SPE

Pistol 12" A1 - -

Ultra Axe - A2 1 Rending

https://army-forge.onepagerules.com/view?listId=1670528766478 1/1

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