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Conceptual Framework 

INPUT  PROCESS  OUTPUT

1.
1.What are the
demographic profiles of
the respondents interms Assessment, data
of: gathering and analysis of
the responses of the Effect of Online Games
1.1 Name (Optional) respondents about the in Academic
1.2 Age Effect of Online Games Performance among
in Academic Senior High School (SHS)
1.3 Sex? Performance among Students of Valencia
2. What are the effects Senior High School National High School.
of online games in (SHS)Students of
academic performance Valencia National High
School.
 among Senior High
School(SHS) students?

Research paradigm showing the “Effect of Online Games on Academic Performance among
Senior High School (SHS) Students of Valencia National High School.
Table of Contents

Chapter Title

Table of Content

Acknowledgment

Dedication

I Introduction
Conceptual Framework
Statement of the Problem
Significance of the Student
Scope and Delimitation
Schematic Diagram
II Review of related literature
III Methodology
Research Design
Research Locale
Research Respondents
Data Gathering Procedure
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