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Name: The First Light's Dragon (You were once known as Garn, and still use the name

when incognito-ish.)
Caste: Twilight
Motivation: To restore the glories of The First Age, and the glorious rule of The
Solar Exalted,
for all the peoples of the world, leading to the dawning of a new
age.

Attributes: (8/6/4 above base of 1 in each)


Physical: (8)
Strength: 4
Dexterity: 4
Stamina: 3
Social: (4)
Charisma: 3
Manipulation: 2
Appearance: 2
Mental: (6)
Perception: 3
Intelligence: 3
Wits: 3

Abilities: (10 Caste & Favored, 18 any, none above 3)


Dawn:
Martial Arts (F): 5
Specialty: Fighting Unarmed
War: 1
Zenith:
Integrity: 3
Presence: 3
Resistance (F): 3
Twilight:
Lore: 2
Occult: 3
Night:
Athletics (F): 3
Awareness (F): 3
Dodge (F): 3
Specialty: When Unarmed
Eclipse:
Linguistics: 1
-Old Realm

Backgrounds: (7, none above 3)


Artifact: 2
-Orichalcum Hearthstone Bracers, increasing the damage of all attacks
by 2 dice when worn and
adding 3 dice to dodge attempts.
-"The Dragon's Claws"
Cult: 1
Followers: 2
Manse: 4
-A level 4 Manse.
-Seven Leaping Dragon Stone (Core pg. 384), granting 4 extra dice to
any Martial Arts roll.
Resources: 2

Charms: (5 Caste & Favored, 5 any)


Dawn:
Martial Arts:
Striking Cobra Technique
Serpentine Evasion
Snake Form
Essence Fangs and Scales Technique
Zenith:
Resistance:
Ox-Body Technique
-Choosing one extra -1 level and two extra -2 levels.
Twilight:
Occult:
Terrestrial Circle Sorcery
Sorcery:
Terrestrial Circle:
Emerald Countermagic
Invulnerable Skin of Bronze
Stormwind Rider
Wood Dragon's Claw

Thaumaturgical Rituals;
-Known:
The Art of Geomancy (Core pg. 139):
Essence Sense (0, Perception, 1, one minute)
-Perceive the presence of Essence on or in a being or
thing.
The Art of Enchantment (Oadenol's pg. 137):
Analyze Talisman (0, Perception, 1, five minutes)
-Shows if the item is enchanted or not.
The Art of Warding and Exorcism (Oadenol's pg. 141):
Sensing the Barrier (0, Perception, 3, one minute)
-Reveals the presence, but no other details, of every
mystic barrier within sight,
even if it would not affect the thaumaturge.

Virtues: (5 above 1 in each, none above 4)


Compassion: 1
Conviction: 4
Flaw: Deliberate Cruelty
Temperance: 1
Valor: 3

Intimacies: (equal to compassion, though you can defer the choice of some until
play)
-The monastary and it's order are the only home you've ever really known, and
it is very dear
to you. You may lament their foibles, but that doesn't change that they're
home and family to
you.
-Worded it as "The Order of the Dragon Over the Horizon is the only
family you have (left)
and must be protected from the outside world."
-We also get a free one, to one of the two individuals everyone in the circle
is loyal to.
-I picked: "Silver-Tongued Rishi is a comrade and has much to teach."

Willpower: 7 (Sum of two highest virtues)


Essence: 3 (2+1 for bonus points spent)
Essence Pool:
Personal: 16 (Essence*3+Willpower)
Peripheral: 37 (Essence*7+Willpower+(sum of Virtues))
Attunments:
4m Orichalum Hearthstone Bracers

Movement:

Bonus points (15)


7 Essence 3
2 Manse 4
2 Artifact 1 & 2
2 Martial Arts 4 & 5
1 2 Specialties
1 Cult 1
-TODO: Drop Specialties and Cult for Hidden Manse Merit (Scroll of Heroes pg.
57)?
-Seems like it might be required for the way you've characterized your
Manse.
-Considered ditching Artifact, but sounds like the Hearthstone needs to
be in an artifact
for you to get it's intrinsic effect too.
-Oh! It says it's for use if you _don't_ have Oadenol's with that
having some more detailed
system.
-Yeah, using that system, you can probably hide it to the extent
necessary with nothing
extra.

Character Description and Background:


-Appearance:
-Character art: https://i.imgur.com/fN7gX22.jpg
-You are the reincarnation of The _Last_ Light's Dragon, the former owner of
your manse, prophecied
to be reborn amongst the monks of your ancient order that dwell within it.
-More title than name, _you'll_ eventually be "The Last", after you
die. . .
-Your manse stands in a hidden vale, known only to the monks of your (now
_your_) order, few of
whom ever leave.
-They're known as The Order of the Dragon Over the Horizon.
-They're martial artists and thaumaturges, with a specialty in
Astrology.
-The few who leave the monastary, to trade for what they're
not self sufficient in
and to keep an eye on the surrounding lands, survive as
traveling astrologers.
-The manse's hidden vale is somewhere a bit NE of The Range Towns of
Maruken.
-You grew up in it's ornate halls, yet another foundling taken in and raised
to become one of
the monks.
-When your Exaltation came as a teenager, you went from expectations of
humbleness to the
venerated center of attention, heir to the manse, it's treasures, and
the service of the
order of monks.
-Good opportunity for roleplay. When stressed, you can fall back
into old patterns.
-Maybe how you refer to yourself? Normally "I", but
sometimes falling back into
"This one"?
-After that, your education continued to focus on martial arts and
occult secrets, but the
specifics changed dramatically. Ancient tomes, painstakingly copied
again and again over
the centuries, were brought forth and you learned the techniques of
the Solar Exalted.
-Your teachers, once harsh authority figures, were now obsequious but
no less infuriating,
as you underwent a sorcerous initiation prescribed many centuries ago
by your predecessor.
-Your sorcerous initiation:
-Sacrifice? Some link to your past, before being adopted into the
order?
-Your memories of whatever past he had before child-monk
adoption. (Jeeze.)
-"I gave up _my mother's face!_"
-Eventually, your long education reached it's conclusion, and your life was,
for the very first
time, your own.
-You're also in possession a powerful manse, it's centuries-dwindled
treasures, and a small
order of monks trained in martial arts and thaumaturgy, ready now to
once again participate
in the world at large, with their master's return.
-The reopening of the manse, according to instructions laid down
more than a millennium
ago, was a sight to behold. You had _thought_ the manse ornate,
as compared to the rude
out-buildings constructed around it over the centuries, and so
it was, compared to what
you've now seen of the world away from it. The monks pulled down
it's fine wood
paneling, though, to reveal great murals alongside carved and
gilded stone work, all
depicting The Unconquered Sun and his Solar Exalts.
-Weirdly, as soon as you came into your inheritance in full, some
of the monks requested
your permission to marry one another. Apparently the order had
not been intended to be
celebate, but rather forbade sex outside of marriages sanctioned
by The Dragon.
-You kind of get the impression that your predecessor
didn't intend to be gone this
long. . .
-Or, perhaps not _all_ of it's treasures. You reached the end of your
prescribed education
period, but there are a few areas of the manse that no one goes,
forbidden to the order,
and you as well.
-Carved warnings stand at the entrances, speaking of grave danger
to all who enter, but
also of signs and portents that will indicate that The Dragon of
the Dawn should now
venture within. The monks claim that all who have ever violated
the warning and entered
were never seen again. . .

Equipment:
-Fine Buff Jacket
-Soak of 4L/5B as a result of Fine.
-A Hooded Cloak
-It is often wise to hide the sorcerous transformation of your body.
-Leather and cloth wrappings, concealing the bracer's you wear and are very
seldom without.

Manse Design:
-Creation points:
-8 for rank 4 manse.
-6 for downsides.
-Downsides:
Fragility 2
Maintenance 4
-Performed by the monks.
-Perhaps also tied to their archive copying duties, creating and
burning copies of some
ritual document.
-Powers:
-Greater Veil of Shadows (4):
-
-Povider (3):
-
-Ultra-Deadly Traps (3):
-
-Archive (2):
-
-Topics selected:
-First Age Lore (Lore Specialty)
-Thaumaturgy (Occult Specialty)
-Five Terrestrial Circle Spells:
Emerald Countermagic
Invulnerable Skin of Bronze
Stormwind Rider
Wood Dragon's Claw
Burning Eyes of the Offender (White Treatise pg. 39)
-Five more Terrestrial Circle?
Incantation of Effective Restoration (White Treatise
pg. 49)?
Personal Tempest (White Treatise pg. 55)?
Ritual of Elemental Empowerment (White Treatise pg.
57)?
Spoke the Wooden Face (White Treatise pg. 61)?
The Spy Who Walks in Darkness (White Treatise pg.
62)?
-Comfort Zone (1):
-
-Magical Conveniences (1):
-
-Conveniences selected:
-Advanced training room
-Azure canvases of dictation
-Moonsilver plaque providing self-updating library catalog.
-TODO: One more
Advancement:
-
-Tentative schedule:

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