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Bonus Proficiencies makes a saving throw or ability check you can add your
Charisma modifier to their roll. You may use this ability
after you see the dice but before the DM tells you whether
When you choose this archetype at 3rd level, you gain
it was a success of fail. You can use this ability a number of
proficiency in two of the following skills of your choice:
times equal to your proficiency bonus and you regain all
Persuasion, Intimidation, Deception or Performance. You
expended uses on a short and long rest.
also gain proficiency in Weaver's Tools.
Inspirational Leader
Starting at 7th level, when you roll initiative and are not
surprised, you and each ally within 10ft of you can add
your Charisma modifier to their initiative roll.
1
Banners
Banner of Invigorating Health Banner of Lightning Speed
While within 15ft of this banner, you and all allies While within 15ft of this banner, you and all allied
immediately stabilize upon succeeding on a death saving creatures who starts their turn in the aura gain an extra
throw. In addition, you and all allies have advantage on 15ft of movement and resistance to lightning and thunder
saving throws against poison and disease. damage until the end of their turn.
While within 15ft of this banner, enemies who start their Banner of the Angelic Truth
turn in the aura must succeed a Wisdom saving throw or
be effected by the Tasha's Hideous Laughter spell for 1 The 15ft aura of this banner is imbued with the insight of
minute or until they leave the aura of the banner. an angel, as if by the Zone of Truth spell.