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Tempest Cleric lvl12 Outlander Nicolas Deweer

CLASS & LEVEL BACKGROUND PLAYER NAME


Golomov
Hobgoblin Neutral Evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

0 INSPIRATION
STRENGTH

+5 (+3)
20 +6 30 - Always up for a fight!
ARMOR
CLASS
+4 PROFICIENCY BONUS INITIATIVE SPEED

17 PERSONALITY TRAITS

Hit Point Maximum 101


+3/5
Strength
DEXTERITY - Take vengeance for the raids on his

+1


+1 Dexterity

+3 Constitution
101 village
- Serve Talos
+1 Intelligence
CURRENT HIT POINTS IDEALS

13 ● +8
Wisdom

CONSTITUTION
● +5 Charisma

SAVING THROWS
101 - mental bond to Kalen
TEMPORARY HIT POINTS BONDS

+3 Total 12d8
+1 Acrobatics (Dex) SUCCESSES - naïve in some aspects
17 - weirdly arroused by lightning
+5 Animal Handling (Wis)
1d8 FAILURES
- hates Bugbears with green belts
+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+7/9
Athletics (Str)

+1 +1 Deception (Cha)
+1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

spear +10 1D8+STR WRATH OF THE STORM


13 ●
+7
Insight (Wis) 2d8 thunder or lightning, half on

+4 Intimidation (Cha) of return dex save. 5 per long rest (wisdom
WISDOM +1 Investigation (Int) mod)
zagren +11 2D6+5
+4
Medicine (Wis)
+4 +1 Nature (Int) Mountain gear plate (18 AC) DESTRUCTIVE WRATH
Full damage, 2 per short/long rest.
19

+8
Perception (Wis) Shield (2 AC)
+1 Performance (Cha) Lesser bag of holding THUNDEROUS STRIKE
CHARISMA

+5 Persuasion (Cha) Hat of disguise dealing thunder/lighting, pushback
+1 Religion (Int) up to 10 feet
+1 +1 Sleight of Hand (Dex) strenght of the ogre belt (STR
+1 Stealth (Dex) = 21) THUNDERSTEP
13 90 feet range teleport

+8
Survival (Wis)
10 feet 3d10 thunder, half on con
SKILLS ATTACKS & SPELLCASTING
save.

20 PASSIVE WISDOM (PERCEPTION)


POTIONS: RED FURY
CP
10 00 potion of healing +1 Spell save DC
04 potion of greater +2 Spell attack
Lang: Common, Loxodon, Elvish and SP
85 healing 1 x lowering immunity/resistance
draconic, goblin
to lightning or thunder damage
EP 01 potion of berserk
Outlander: prof. Athletics, Survival
01 potion nightvision
Martial & simple weapons GP 9686 01 potion of growth
All classes of armor
00 potion of fire res. TURN UNDEAD
bagpipes PP
0 01 potion of waterbr.
DIVINE INTERVENTION
Proficient in basic carpentry (learned in Pitax)

proficient in brewing (learned in library) PRESTIGE MELEE


OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

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131
AGE HEIGHT WEIGHT
Golomov
Green Light Grey
CHARACTER NAME EYES SKIN HAIR

Party: The intrepid NAME

Faction of Talos
Organisations:
- Adventuring guild
-

Mount:
- Sturdy farm horse

Lost left eye!


SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

WARCASTER: You have advantage on Constitution saving throws that you make to maintain your
Young Loxodon who treks in the wide concentration on a spell when you take damage.
world looking to learn. You can perform the somatic components of spells even when you have weapons or a shield in
one or both hands.
When a hostile creature's movement provokes an opportunity attack from you, you can use your
Right ear pierced 2 silver rings
reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must
have a casting time of 1 action and must target only that creature.
Village got ravaged by bugbears The spell must be max level floor divide by 2.
wearing green belts (called Belters). Cut
of trunk of younger brother. Village Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness
saved by Thor. as if it were dim light. You can't discern color in darkness, only shades of gray.
Swore to attack any bugbear with green
belt. Saving Face. Hobgoblins are careful not to show weakness in front of their allies, for fear of losing
status. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus
Reprimanded by Thor, misinterprit by to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5).
Once you use this trait, you can't use it again until you finish a short or long rest.
Golomov, taken in by Talos.
WANDERER: Good map memory

ALERT: +5 to initiative

ADDITIONAL FEATURES & TRAITS

4 claws of dragon + 1 claw in production hunting lodge pitax


2 diamond for revivify spell
Magical spell book devastator hobgoblin
Books looted from bob the necromancers house
"Book of building/architecture" on loan from the great library
Reliquary for spell
Scrolls from the heist
satchel with cobold face (powder convertor)
SKYFALL MANOR UPKEEP Discount card Drihli
Stickx - 100 GP/Month Spike cadaver collector
2 guards skyfall - 9 GP/Month
1 hot maid skyfall - 5 GP/Month
CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Tempest wis (+4) 17 +10
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6 1
Light Permanent: Call Lightning (concentration)
Mending Permanent: Sleet Storm
Thaumaturgy Dispel Magic
Lightning Lure Lightning Bolt
Thunder Bolt Revivify
------------------------------------------------------
Max 16 spells at lvl 12 (including lighting bolt)
+ permanent spells

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Permanent: Fog Cloud


Permanent: Thunderwave
4 3
Bless (concentration)
Command Permanent: Control water
SPELLS KNOWN

Guiding Bolt Permanent: Ice Storm


Cure wounds Death Ward
Inflict wounds
Detect Magic
Healing Word (Bonus)
Shield of Faith (bonus, concentration)
8

2 3
Permanent: Gust of Wind
Permanent: Jolt of pain
Permanent: Shatter
5 2
Spiritual weapon (bonus action)
Lesser restoration Permanent: Destructive Wave
9
Permanent: Insect Plague
Summon celestial (concentration, 500gp)
Permanent: Fingers of Lightning
Permanent: Sonic Boom

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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