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15/12/22, 8:08 OPR Army Forge Beta

Eternal Wardens • 300pts


Guardian Elite [1] - 80pts 2x Warden Marksman [1] - 60pts

Quality 4+ Defense 4+ Tough 3 Quality 4+ Defense 4+ Tough 3


Fearless, Hero, Tough(3), 1x Relic Warden(Smite) Fearless, Tough(3)

Weapon RNG ATK AP SPE Weapon RNG ATK AP SPE

Hand Weapon - A3 1 - Hand Weapon - A2 - -

Bow 24" A3 - - Cyclone Crossbow 18" A3 1 Rending

2x Guardians [3] - 50pts

Quality 4+ Defense 4+
Fearless

Weapon RNG ATK AP SPE

3x Spears - A1 1 Phalanx

Special Rules

AP: Targets get -X to Defense rolls when blocking Phalanx: Enemies charging units where all models Smite: Once per activation, before attacking, pick 2
hits. have this rule don’t count as having charged (for enemy units within 12”. Those units, and all enemy

Fearless: Gets +1 to morale tests. special rules), and they must take a dangerous units within 6" must take a morale test, if failed they
terrain test before attacking (only roll up to as many take 3 hits.
Hero: Friendly units within 12” of the hero may use dice as models with phalanx).
his quality for morale tests, as long as it isn’t Tough: This model only rolls to see what happens

Stunned. Rending: Unmodified results of 6 to hit count as from wounds once it has taken at least X wounds,
having AP(4), and ignore the regeneration rule. and is only Knocked Out on rolls of 5+X or more.
When Stunned and hit by shooting or charged, this
model takes 1 wound instead of being Knocked Out,
unless it already has X or more wounds.

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