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Grade 3

PSPE Identity Active Living Interaction


Strands

Learning Adventure challenge Individual Pursuits Target Games Games Health related Fitness Movement Composition
experience
HRF
Sports Theme Athletics Football, Basketball, dodgeball, Skip, hop, Jump

Transdisciplinary How we Organize Ourselves Who we are. Where we are in place and time How the world works Sharing the planet How We Express Ourselves
theme

Central idea Communities function more Understanding different ways of Exploration causes change to Energy can be converted, Interrelationship between
effectively when rules and learning enables people to people and places. transformed, and used to support environment and human People express cultural and
routines are shared with all respond to their own learning human progress. wellbeing. traditional.
members. needs as well as those of others. beliefs through
celebrations.

Concepts Function, Form, Perspective Function, Responsibility, Change, Causation, Perspective Function, Change, Form Perspective, Causation, Function Form, Connection,
Connection Perspective
Related concepts Community, System Nutrition Location, exploration Transformation
Conservation

Lines of Inquiry 1. How people construct 1.The reasons for exploration Different forms of energy (form) 1.Reasons for environmental 1.How do people celebrate
1- What does it mean to knowledge (Function) (historical and personal) problems (Form) in different cultures?
be a good citizen 2.Risks of exploration and How is energy used? (Function)
(Connection) 2. How learning styles impact discovery (function/Causation) 2. Effect of environment on human
2- Purpose of rules and the way people engage in a beings (Causation)
routines (Causation) learning community
(Causation)

Teacher 1- How do we solve problem 1- What do we take part in during 1- What does our body use force 1- How do the different positions 1- Why are the components of 1- How can we express
Questions and work together? Athletics? to move? and responsibilities differ in a ball fitness fundamental to remaining feelings and emotions
game? healthy? through movement?
2- What are the characteristics 2-How can I do my best? 2- What are forces?
of a community? 2- How do the position and 2- Why are these components 2- Why do we do
3- How do simple machines use responsibilities change in a game? necessary to maintain a healthy
3- what makes a good leader? gymnastics?
forces? lifestyle?
3- What are the different positions 3- How can our bodies
and responsibilities in ball games? 3- What does it mean to be show our emotions?
physically fit?
Approaches to Communication: Non- Verbal Communication: Listening & Communication: Listening & Self- Management: informed Self- Management: Time
Learning Speaking Communication: Non- Verbal Speaking choices management
Social: Accepting Responsibility
Self-Management: Healthy Self-Management: Gross motor Social: Cooperating works Social: Accepting Responsibility Social: Group decision
lifestyle skills cooperatively in any group making
situation by listening, sharing ideas
and taking turns cooperating

Attitudes Cooperation Respect Enthusiasm, Confidence Cooperation, Creativity Respect, courage Creativity,

Learner Profile Reflective, Principled, Open- Reflective, Balanced Risk Taker, inquirer Inquirer, Reflective Caring, Principled, Knowledgeable Reflective, communicator,
minded open minded
Learning Outcomes 1- Able to sprint with  Develop and apply the -Start to refine combined 1- Continue to refine (improve) 1-Begin to identify the  Hold their body
rhythm through basic rules of athletics locomotor and non-locomotor coordination, ball control, balance, components of fitness and their weight in
hurdles of the events. skills while using equipment. and spatial awareness. importance to leading a healthy stillness using
respective age group Combine locomotor and non- 2-Take on differing roles and lifestyle. various body
heights. locomotor skills while using -Begin to develop coordination, responsibilities in a variety of 2-Name the physical changes that parts as bases.
2_ Demonstrates knowledge equipment manipulation, balance, and game activities. occur to their bodies when  Begin to
of basic rules of field events. spatial awareness using small exercising. understand what
3- Use and adapt basic equipment. a good
movement skills in a performance
variety of activity. looks like.
 Learn a verity of
movements to
form a small
sequence
pattern- jump,
hop, slide, rock.

Content: Actively participate in a Students to further develop Target – Accuracy in sending an Adapted invasion games.  Cardiovascular fitness, Students explore ways to
wide variety of individual techniques of running, object towards a target. Muscular Endurance, travel:
activities according to jumping, and throwing. Game play Flexibility, Strength
their capabilities, while - Skip
applying behaviors Activities which highlight each of -
Sachet (forward
that enhance their Sending an object to knock down these components and sideways)
Football, Basketball, dodgeball,
readiness and ability to Students to explore sprint start – a variety of targets. - Hop
crouch and upright. Hockey, Softball. VERY BASIC - Jump ½ turn.
take part
UNDERSTANDING NO NEED - Rock
TO CALL IT THESE WHEN Roll: Egg roll, ½ back roll to
Accurately sending an object
Principles of defense and attack TEACHING. shoulder stand
Jumping from stationary through a series of targets.
compared to a 2.4.6 run up _ Endurance – to exercise Balance: 1,2,3,4 weight
What happens to the jump? Continued motor skill
without becoming tired. bearing balance
development.
 Shooting
 Goal Keeping How we test them? Shapes: Straight& tuck
- Kicking
- Throwing Learning journal to be created at Use dice game to create
- Catching Players / leaders (Captains)
home to improve in one of these small sequences (see
differing roles and their
areas. additional sheet)
Students to inquire- responsibilities in a team.
How much force is Other areas of health – Diet, Rest, Responding to a range of
needed to perform the Sleep stimuli to express feelings
above skills and moods.

Sequencing movement to
create a performance using
basic step patterns.

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