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PANGASINAN STATE UNIVERSITY

Sta. Maria Campus TECHNOLOGY FOR TEACHING AND LEARNING 1


College of Teacher Education
P R O F E D 1 0 8

https://stamaria.psu.edu.ph psu.stamaria@gmail.com

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etymology.
- comes from two Greek words, transliterated
techne and logos
- techne means art, skill, craft, or the way,
manner, or means by which a thing is gained
- logos means word, the utterance by which
inward thought is expressed, a saying, or an
expression

/WHN‫ޖ‬QlOԥMƝ/.
- the application of scientific knowledge for
practical purposes, especially in industry
- machinery and equipment developed from the
application of scientific knowledge

refers to the art and craft of responding to our educational needs

effective use of technology, specifically digital instructional and


learning tools, in classroom

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“The Industrial Revolution was a
period of scientific and technological
h l g l
hnological
entury that
development in the 18th century h
transformed largely rural, agrarian
societies—especially in Europe
rope andd
North America—into industrialized,
strialized,
i li d
urban ones.”

KLAUS SCHWAB
Founder and Executive Chairman,
World Economic Forum

Great Britain

the creation of factories, and a


booming textiles industry
1784

INDUSTRIAL REVOLUTION 1.0


water and steam power to mechanize
production
IR 1.0

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1870

INDUSTRIAL REVOLUTION 2.0


division of labor, electric power was
IR 2.0 used to create mass production

Digital Revolution
1969

INDUSTRIAL REVOLUTION 3.0


electronics and information
technology to automate production
IR 3.0

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INDUSTRIAL REVOLUTION 4.0
cyber physical systems, internet of things,
networks
IR 4.0

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CHALLENGES AND OPPORTUNITIES THE IMPACT ON GOVERNMENT
- potential to raise global income levels - enable citizens to engage with
and improve the quality of life for governments, voice their opinions,
populations around the world coordinate their efforts, and even
- could yield greater inequality, circumvent the supervision of public
particularly in its potential to disrupt authorities
labor markets - will gain new technological powers to
increase their control over
THE IMPACT ON BUSINESS populations, based on pervasive
- on customer expectations, on product surveillance systems and the ability to
enhancement, on collaborative control digital infrastructure
innovation, and on organizational
forms THE IMPACT ON PEOPLE
- change not only what we do but also
who we are

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Learning can be taken Students will be exposed to Students will become


place anytime anywhere. PRUHSURMHFW-based learning. more independent in their
Learning will be personalized Students will be exposed to own learning, thus
to individual students. more hand-on learning forcing teachers to
Students have a choice in through field experience such assume a new role as
determining how they want to as internships, mentoring facilitator’s who will
learn. SURMHFWV
guide the students
through their own
learning process.

Students will be Students’ opinion will be considered in designing and updating


assessed differently curriculum.
and the conventional Students will be exposed to data interpretation in which
platforms to assess they are required to apply their theoretical knowledge to
students may numbers and use their reasoning skills to make
become irrelevant or inferences based on logic and trends from given sets of
insufficient. data.
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- promotes learners to learn not only skills and knowledge
but also to identify the source to learn these skills and
knowledge
- learning is built around students as to where and how to
learn
- peers is very significant

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