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Artificial Intelligence

GROUP A

Answer all questions in briefly. [10 * 2=20]

1. What is intelligent agent?


2. What is "Turing Test in AI"?
3. What do you understand by expert system?
4. What is Bayesian Network?
5. What is knowledge representation?
6. What is game theory?
7. What is crossover operating in genetic algorithm?
8. What is meant by admissible heuristic?
9. Define Robot and Robotic.
10. Define a natural language processing?

Group B

Answer any Four questions. [4 *5 =20]

1. Define with suitable supporting statements and examples, "Artificial Intelligence is the system
that act like rationally".
2. Describe different type of knowledge representation with example.
3. Convert the following sentence using First Order Predicate Logic (FOPL).
a. Everyone in your class is friendly.
b. No student in your class has taken a course in logic programming.
4. Explain the steps of Natural Language Processing.
5. What is heuristic function? What improvement is done in A* search than greedy search? Prove
that A* search gives us optimal solution if the heuristic function is admissible.
6. Justify the searching is one of the important parts of AI. Explain in detail about depth first search
and breadth first search techniques with an example.

Group C

Answer any three questions. [3 * 10=30]

1. What are the components of a robot and how do they function, including sensors,
effectors/actuators, locomotion systems, and on-board computer systems? What are the
different types of control systems used in robotics and how do they differ?

2. Differentiate between inference and reasoning. Why probability reasoning is important in AI?
Explain with examples.

3. What is Finite State Machine (FSM) in Game AI? How can game developers choose the
appropriate model for their specific game design needs and optimize the performance of their
FSMs that you have choose the models?
4. Describe the Hill-climbing search, Annealing search, and Genetic Algorithms? How do these
search algorithms work? How are these algorithms applied in different areas of computer
science?

Group D

Answer any three questions. [1 * 30=30]

Read the given Case and answer the following given below  

Questions:

a. Describe the different input string representations used in SGAs, including real number mapping
into bit strings and floating-point representation? what are the benefits and drawbacks of each
approach? How can these input string representations be implemented in a Travelling Salesman
Problem (TSP)? (10 Marks)

b. What are problem spaces (or domains) in AI, and how do they impact the choice and
performance of AI techniques and applications? and what are their respective strengths and
limitations in solving different types of AI problems?? (10 Marks)

c. What are the different types of inference techniques used in artificial intelligence? How can
inference techniques be applied in real-world scenarios? Explain with examples. (10 Marks)

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