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Unit
One
Introduction
to
Video
Editing
Analog vs. Digital
Analog and digital signals are used to transmit information, usually through electric
signals. In both these technologies, the information, such as any audio or video, is
transformed into electric signals. The difference between analog and
digital technologies is that in analog technology, information is translated into
electric pulses of varying amplitude. In digital technology, translation of information
is into binary format (zero or one) where each bit is representative of two distinct
amplitudes.
Comparison chart
Analog versus Digital comparison chart
Analog Digital
Signal Analog signal is a continuous Digital signals are discrete time
signal which represents physical signals generated by digital
measurements. modulation.
Response to More likely to get affected reducing Less affected since noise
Noise accuracy response are analog in nature
Uses Can be used in analog devices Best suited for Computing and
only. Best suited for audio and digital electronics.
video transmission.
Analog Digital
less bandwidth. bandwidth to carry out the same
information.
Memory Stored in the form of wave signal Stored in the form of binary bit
Cost Low cost and portable Cost is high and not easily
portable
Errors Analog instruments usually have a Digital instruments are free from
scale which is cramped at lower observational errors like parallax
end and give considerable and approximation errors.
observational errors.
What Is a Codec?
Most of the video you'll come across is compressed, meaning its been altered to take up less space
on your computer. For example, a regular Blu-Ray disc usually takes up around 30 or 50GB of
space—which is a lot for a normal person to download or store on their hard drive. So, we usually
compress movies to make them more manageable, usually with some loss in video quality.
A codec compresses and decompresses data. It interprets the video file and determines how to play
it on your screen. Your computer comes with many codecs pre-installed, though you can install
codec packs for wider support, or a program like VLC or PotPlayer which have lots of codec
support built-in (which we prefer).
• FFmpeg (which includes formats like MPEG-2, the format in which DVDs are stored, and
MPEG-4, the format Apple uses for movies in the iTunes store)
• DivX, which works with a certain type of MPEG-4 file, and was often used to rip DVDs in
the pre-HD era
• x264, which compresses H.264 videos (Also known as MPEG-4 AVC), and is very popular
for high definition videos
There are a lot of different codecs out there, and it can get really confusing with all the different
versions of MPEG standards. These days, you really only need to concern yourself with a few—
which we'll talk about in a moment.
What Is a Container?
A container is, essentially, a bundle of files. Usually a container consists of a video codec and an
audio codec, though it can also contain things like subtitles. Containers allow you to choose one
codec for your video and one for your audio, which is nice—that way, you can choose to use the
high-quality DTS audio, or compress your audio to something like MP3 for even more space
savings. It just gives you a bit more control over how you record your videos or rip your movies.
Popular containers include:
• AVI
• MP4 (which has been popularized by Apple in the iTunes Store—note that this can also
come with the M4V extension, but the container is the exact same)
The main difference between different containers is not only the codecs they support but what
other features they support—like subtitles or chapters. These days, MKV is an extremely popular
container, mainly because it supports nearly any video codec under the sun, as well as a ton of
extra features (plus it's open source).
Understanding
Linear
vs
Non-‐linear
Editing
In
the
past,
film
editing
was
done
in
a
linear
fashion,
where
the
film
was
literally
cut
into
long
strips
divided
by
scene
and
take,
and
then
glued
or
taped
back
together
to
create
a
film
in
logical
sequence.
This
was
time-‐consuming,
tedious
and
highly
specialized
work.
While
linear
editing
is
still
relevant
today,
there
is
a
newer
and
more
user-‐friendly
system
available
for
editors:
nonlinear
editing.
Curious
about
what
these
systems
can
and
can’t
do
and
the
pros
and
cons
each
system
has?
Well,
let’s
take
a
look…
Linear
Video
Editing
Method
Linear
video
editing
is
a
process
of
selecting,
arranging
and
modifying
images
and
sound
in
a
pre-‐determined,
ordered
sequence
–
from
start
to
finish.
Linear
editing
is
most
commonly
used
when
working
with
videotape.
Unlike
film,
videotape
cannot
be
physically
cut
into
pieces
to
be
spliced
together
to
create
a
new
order.
Instead,
the
editor
must
dub
or
record
each
desired
video
clip
onto
a
master
tape.
For
example,
let’s
say
an
editor
has
three
source
tapes;
A,
B
and
C
and
he
decided
that
he
would
use
tape
C
first,
B
second
and
A
third.
He
would
then
start
by
cutting
up
tape
C
to
the
beginning
of
the
clip
he
wants
to
use,
then
as
he
plays
tape
C,
it
would
also
be
simultaneously
recording
the
clip
onto
a
master
tape.
When
the
desired
clip
from
tape
C
is
done,
the
recording
is
stopped.
Then
the
whole
process
is
repeated
with
tapes
B
and
A.
Pros
vs
Cons
There
are
a
couple
of
disadvantages
one
would
come
across
when
using
the
linear
video
editing
method.
First,
it
is
not
possible
to
insert
or
delete
scenes
from
the
master
tape
without
re-‐copying
all
the
subsequent
scenes.
As
each
piece
of
video
clip
must
be
laid
down
in
real
time,
you
would
not
be
able
to
go
back
to
make
a
change
without
re-‐
editing
everything
after
the
change.
Secondly,
because
of
the
overdubbing
that
has
to
take
place
if
you
want
to
replace
a
current
clip
with
a
new
one,
the
two
clips
must
be
of
the
exact
same
length.
If
the
new
clip
is
too
short,
the
tail
end
of
the
old
clip
will
still
appear
on
the
master
tape.
If
it’s
too
long,
then
it’ll
roll
into
the
next
scene.
The
solution
is
to
either
make
the
new
clip
fit
to
the
current
one,
or
rebuild
the
project
from
the
edit
to
the
end,
both
of
which
is
not
very
pleasant.
Meanwhile,
all
that
overdubbing
also
causes
the
image
quality
to
degrade.
However,
linear
editing
still
has
some
advantages:
• It
is
simple
and
inexpensive.
There
are
very
few
complications
with
formats,
hardware
conflicts,
etc.
• For
some
jobs
linear
editing
is
better.
For
example,
if
all
you
want
to
do
is
add
two
sections
of
video
together,
it
is
a
lot
quicker
and
easier
to
edit
tape-‐to-‐tape
than
to
capture
and
edit
on
a
hard
drive.
• Learning
linear
editing
skills
increases
your
knowledge
base
and
versatility.
According
to
many
professional
editors,
those
who
learn
linear
editing
first
tend
to
become
better
all-‐round
editors.
Nonlinear
Video
Editing
Method
The
nonlinear
video
editing
method
is
a
way
of
random
access
editing,
which
means
instant
access
to
whatever
clip
you
want,
whenever
you
want
it.
So
instead
of
going
in
a
set
order,
you
are
able
to
work
on
any
segment
of
the
project
at
any
time,
in
any
order
you
want.
In
nonlinear
video
editing,
the
original
source
files
are
not
lost
or
modified
during
editing.
This
is
done
through
an
edit
decision
list
(EDL),
which
records
the
decisions
of
the
editor
and
can
also
be
interchanged
with
other
editing
tools.
As
such,
many
variations
of
the
original
source
files
can
exit
without
needing
to
store
many
different
copies,
allowing
for
very
flexible
editing.
It
is
also
easy
to
change
cuts
and
undo
previous
decisions
simply
by
editing
the
EDL,
without
having
to
have
the
actual
film
data
duplicated.
Loss
of
video
quality
is
also
avoided
due
to
not
having
to
repeatedly
re-‐encode
the
data
when
different
effects
are
applied.
Nonlinear
editing
differs
from
linear
editing
in
several
ways.
• First,
video
from
the
sources
is
recorded
to
the
editing
computer’s
hard
drive
or
RAID
array
prior
to
the
edit
session.
• Next,
rather
than
laying
video
to
the
recorder
in
sequential
shots,
the
segments
are
assembled
using
a
video
editing
software
program.
The
segments
can
be
moved
around
at
will
in
a
drag-‐and-‐drop
fashion.
• Transitions
can
be
placed
between
the
segments.
Also,
most
of
the
video
editing
programs
have
some
sort
of
CG
or
character
generator
feature
built
in
for
lower-‐
thirds
or
titles.
• The
work-‐in-‐progress
can
be
viewed
at
any
time
during
the
edit
in
real
time.
Once
the
edit
is
complete,
it
is
finally
laid
to
video.
• Non-‐linear
video
editing
removes
the
need
to
lay
down
video
in
real
time.
It
also
allows
the
individual
doing
the
editing
to
make
changes
at
any
point
without
affecting
the
rest
of
the
edit.
Pros
vs
Cons
There
are
many
advantages
a
nonlinear
video
editing
system
presents.
First,
it
allows
you
access
to
any
frame,
scene,
or
even
groups
of
scenes
at
any
time.
Also,
as
the
original
video
footage
is
kept
intact
when
editing,
you
are
able
to
return
to
the
original
take
whenever
you
like.
Secondly,
nonlinear
video
editing
systems
offers
the
flexibility
of
editing.
You
can
change
your
mind
a
hundred
times
over
and
changes
can
also
be
made
a
hundred
times
over
without
having
to
start
all
over
again
with
each
change.
Thirdly,
it
is
also
possible
to
edit
both
standard
definition
(SD)
and
high
definition
(HD)
broadcast
quality
videos
very
quickly
on
normal
PCs
which
do
not
have
the
power
to
do
the
full
processing
of
the
huge
full
quality
high
resolution
data
in
real-‐time.
The
biggest
downside
to
nonlinear
video
editing
is
the
cost.
While
the
dedicated
hardware
and
software
doesn’t
cost
much,
the
computers
and
hard
drives
do,
from
two
to
five
times
more
than
the
gear.
As
such,
the
average
price
for
a
basic
nonlinear
video
editing
package
can
come
in
between
$5,000
and
$10,000.
For
stand-‐alone
systems
that
approach
broadcast
quality,
the
amount
you
pay
may
be
twice
that.
However,
as
the
nonlinear
technology
pushes
forward,
count
on
big
gains
in
digital
video
storage
and
compression,
as
well
as
lower
prices
on
computers
and
hard
disks
in
the
very
near
future.
Making
the
Choice
Now
that
you
know
the
differences
between
linear
and
nonlinear
editing
systems,
you
are
now
equipped
to
make
a
choice
between
the
two
for
your
editing
needs.
But
keep
this
in
mind
–
on
certain
types
of
production,
a
linear
editing
system
may
actually
be
more
efficient
and
nonlinear
may
reign
supreme
on
other
types
of
productions;
so
don’t
write
off
either
one.
Whatever
you
do,
just
make
sure
to
do
your
homework
before
deciding.
Different Types of Video Editing
There are several different ways to edit video and each method has its pros and cons. Although most editors opt for
digital non-linear editing for most projects, it makes sense to have an understanding of how each method works.
This page provides a very brief overview of each method — we will cover them in more detail in other tutorials.
Film Splicing
Technically this isn't video editing, it's film editing. But it is worth a mention as it was the first way to edit moving pictures and
conceptually it forms the basis of all video editing.
Traditionally, film is edited by cutting sections of the film and rearranging or discarding them. The process is very
straightforward and mechanical. In theory a film could be edited with a pair of scissors and some splicing tape, although in
reality a splicing machine is the only practical solution. A splicing machine allows film footage to be lined up and held in
place while it is cut or spliced together.
In linear editing, video is selectively copied from one tape to another. It requires at least two video machines connected
together — one acts as the source and the other is the recorder. The basic procedure is quite simple:
1. Place the video to be edited in the source machine and a blank tape in the recorder.
2. Press play on the source machine and record on the recorder.
The idea is to record only those parts of the source tape you want to keep. In this way desired footage is copied in the
correct order from the original tape to a new tape. The new tape becomes the edited version.
This method of editing is called "linear" because it must be done in a linear fashion; that is, starting with the first shot and
working through to the last shot. If the editor changes their mind or notices a mistake, it is almost impossible to go back and
re-edit an earlier part of the video. However, with a little practice, linear editing is relatively simple and trouble-free.
Digital/Computer (Non-linear)
In this method, video footage is recorded (captured) onto a computer hard drive and then edited using specialized software.
Once the editing is complete, the finished product is recorded back to tape or optical disk.
Non-linear editing has many significant advantages over linear editing. Most notably, it is a very flexible method which allows
you to make changes to any part of the video at any time. This is why it's called "non-linear" — because you don't have to
edit in a linear fashion.
One of the most difficult aspects of non-linear digital video is the array of hardware and software options available. There are
also several common video standards which are incompatible with each other, and setting up a robust editing system can be
a challenge.
The effort is worth it. Although non-linear editing is more difficult to learn than linear, once you have mastered the basics you
will be able to do much more, much faster.
Live Editing
In some situations multiple cameras and other video sources are routed through a central mixing console and edited in real
time. Live television coverage is an example of live editing.
Live editing is a fairly specialist topic and won't concern most people.
10 Rules for Video Editors
This list is based on a similar series of concepts that I picked up from Gretchen Siegchrist in an
article on Video Editing on About.com. I first compiled my variation when I started teaching video
editing at the New York Institute of Technology several years ago. I compiled it because I felt my
students needed somewhere to start their understanding from. Most of them had never even
attempted to think critically about what they see on the screen in front of them and I thought this
might help in that regard. Anyway, just a couple of idea follow.
Stay Motivated
Every cut should have a motivation. There should be a reason that you want to switch from one
shot or camera angle to another. Sometimes that motivation is a simple as, the camera shook, or
someone walked in front of the camera.
Ideally, though, your motivations for cutting should be to advance the narrative storytelling of your
video. One of the most obvious signs of amateur editing are cuts and transitions that have no
motivation behind them. Adding a cube spin transition may look cool to you but ask yourself, "does
this advance the narrative or is it merely distracting".
Cut on Motion
Motion distracts the eye from noticing editing cuts and is the most common way of achieving the
much sought after match cut. Cutting on motion helps to establish a motivation for the cut. So,
when cutting from one image to another, always try to do it when the subject is in motion. If you
have a shot of your subject turning, then cutting to a shot of a door opening (or someone
approaching, etc.) at the height of the subjects motion provides motivation for the previous action
and makes the cut seem natural and seamless.