Professional Documents
Culture Documents
Understanding The Affective SpaceN - Tagged
Understanding The Affective SpaceN - Tagged
- Example
Informing technology design for
remaining active despite chronic pain
Example 1
Problem brief
Final design
What did technology offer?
Literature and commercial products review:
• Rehab in the form of game more fun, more adherence
• So why is it not working for chronic pain?
5
Does current technology address
these barriers needs/strategies
USER’s NEEDS Chronic Pain Case
Autonomy The game directs the exercise. It does not teach to learn to
direct physical rehabilitation, for example when one to decide
when they have done enough or not enough.
Does not help to learn to address psychological barriers
6
Question: What barriers to physical
activity do people with chronic pain face?
Singh, A. et al., Motivating People with Chronic Pain to do Physical Activity: Opportunities for Technology Design, CHI
2014. Singh et al., HCI journal, 2016, Singh et al., CHI 2017
Capturing physiotherapist’s strategies
- Videoed a physio
session for chronic Follow up interviews with
pain physios queued by videos
- Took annotations events
- Sentences they
used
- Actions they did
Thematic analysis for strategies for reducing FEAR:
don’t instruct …. Increase positive awareness [while moving]
experiences
• Use of probes
• Disruptive ones trigger reflections
Perceived
self-efficacy
“With the shape sound, it seems like I was
climbing a mountain ….. After passing the top
position, I would know that I have passed a
certain level and it just encouraged me that I
might be able to do a bit more than that. But
without the sound, you have no idea [where
you are]”.
• Game vs wearable
Questions:
Can the device help engaging with
functing during daily activity?
Studies Participants
10 - day use of the 4 patients
prototype in the
home
Example 2
Probe: an disruptive digital
wardrobe to experience
unused clothes
Exposing people to unused clothes A digital wardrobe as (Miro-board)
rather than simply interviewing
them
24
See related material
Chronic pain example
• Full slides and videos providing more details of this
example on chronic pain design can be found in the
Mini-Project material section on Moodle