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W6
Quarter FOURTH Date
I. LESSON TITLE Drawing inferences involving double bar graph.
Recording favorable outcome in a simple experiment
II. MOST ESSENTIAL LEARNING Draws inferences based on data presented in a double bar graph.M4SP-IV-5.4
COMPETENCIES (MELCs) Records favorable outcome in a simple experiment e.g. tossing a coin, spinning a
wheel etc.M4SP-IVih-9
III. CONTENT/CORE CONTENT Drawing inferences based on data presented in a bar graph.
Recording favorable outcome in a simple experiment e.g. tossing a coin, spinning
a wheel etc.
IV. LEARNING PHASES AND LEARNING ACTIVITIES
I. Introduction ( Time Frame:_Day 1_)
Hello kids! How are you today? Are you ready to study more about graphs? Last week, you interpreted and
solved routine and non-routine problems about single and double bar graphs. Graphs are visual representation
which can give information both directly and indirectly. In other words, readers sometimes may have to draw
inferences or make conclusions based on the data presented. The double bar graphs are used to compare two
sets of data. Both data sets have the same categories.
The following are the things that we should remember before drawing inferences.
1. Determine the topic or title of the graph.
2. Look at the axes (x and y axis) to understand the relationship that is being illustrated.
3. Analyze the data in the graph presented.
To learn more about drawing inferences, let us explore and study the double bar graph below.
Head tail
In tossing a coin, there are two possible outcomes, either a head or a tail. The head and the tail have equal
chances to show up. An outcome is a possible result in trial or experiment. In this activity, the possible outcome
of landing a head is 1 out of 2 or ½.
B. Do the activity.
1. Put three number cards in a bag. ( 0 1 2 )
2. Draw one card from the bag without looking. Put a mark in the tally column for the number card. Put the card
back into the bag.
3. Do this process for 20 times. Add the tally marks and write the number in the frequency column.
Number Tally Frequency
0
1
2
4. Express the favorable outcome of getting the following: card with number 0, card with number 1 and card
with number 2.