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Taijutsu gets a very powerful but dangerous power up known as The 8 Gates.
1)The gate of Opening (+3 to athletics)
2)The gate of Healing (gain +10 hp and chakra)
3)The gate of Life (turns skin red and +1 damage)
4)The gate of Pain (-10 hp, +2 strength)
5)The gate of Limit (-5hp, +1 damage)
6)The gate of View (green aura emitted,+15 chakra)
7)The gate of Wonder (blue aura emitted, recovery time takes twice as long and +2 dmg)
8)The gate of Death (+20 damage, +5 athletics and +5 strength, you take no damage while
active. Active for 6 turns but then the user dies and burns to ash. (Can roll d20 can if you get
Nat20 you live with 1 hp))
Great Leaf Whirlwind The user hits the target with Chakra none
a fast spinning kick knocking Range: 5-10m
the target back 10m
Gale Leaf The user kicks the targets chakra none
feet out from under them and Range:5m
they fall to the ground. If target falls they get
Athletics check save disadvantaged for one turn
Sky Kick The user kicks the target with Chakra none
massive power from the top Range: 5m
of the head down.