Professional Documents
Culture Documents
(The process of systematically planning, developing, evaluating and managing the instructional
process by using principles of teaching and learning - D.O. 42, s. 2016)
Detailed Lesson Plan (DLP) Format
I. OBJECTIVES
A. Content Standards The learners demonstrate an understanding of:
How rich media content and interactivity affects and changes the user
experience in the delivery and consumption of ICT content
B. Performance Standards The learners:
V. PROCEDURES
• Prayer
Introductory Activity (5 minutes) • Arranging of chairs
• Checking of attendance
• Review of previous lesson
• Presentation of new topic
Ask the students about online games that they know and played.
Activity/Strategy (5 minutes) Let the students listen to a podcast in Spotify?
Let the students answers the following questions:
Analysis (5 minutes) 1. What are the pros and cons of online games?
2. What is a podcast and vodcast?
3. What is a webcast and gamecast?
ONLINE GAMES
An online game is a video game that is either partially or primarily played through
the internet or another computer network.
ONLINE
COURSEWARE
Courseware can include:
Material for instructor-led classes
Web sites that offer interactive tutorials
Material that is coordinated with distance learning, such as live classes
conducted over the Internet
Videos for use individually or as part of classes
V. REMARKS
VI. REFLECTION
A. No. of learners who earned 80%
on the formative assessment.
B. No. of learners who require
additional activities for remediation.
C. Did the remedial lessons work?
No. of learners who have caught up
with the lesson.
D. No. of learners who continue to
require remediation.
E. Which of my teaching strategies
worked well? Why did these work?
F. What difficulties did I encounter
which my principal or supervisor can
help me solve?
G. What innovation or localized
materials did I use/discover which I
wish to share with other teachers?