Professional Documents
Culture Documents
Me
Doing A Document
So
Here goes
As theirs no rules saying A GM can’t award his players small bits of land and property if he thinks
they deserve it I’m allowing that
But we will pay our Npc Followers using money we acquire via Thievery and/or via Magic
I’m giving full info on The Pcs but very little info on The Npc Followers
This 1st edition Campaign The Enemy Within, with a few extra adventures
The Players were lucky enough to end up with 1 Halfling Male Physicians Student, 1 Elven Female
Wizards Apprentice, 1 Human Male Seamen, 1 Human Male Mercenary, 1 Human Female General
Thief and 1 Elven Male Minstrel
The 6 Players have all agreed to name their characters after people from my Code Lyoko Dreams
that don’t appear in The Actual Code Lyoko TV Show
And
I’m now doing a new Enemy Within Campaign, I’m only giving info on my character and I’m naming
him after my favorite Character from A Code Lyoko Fan Story that wasn’t wrote by the guy calling
himself lyokowarrior97 and that means he’s called Kai Takero Ishiyami
So
Now
On I go
My character
Name
Erinna Schaffer
Race
Elf
Gender
Female
Age
Initial
Current
Training time
Mine
Others
Initial
The 18/7/2,512
Current
The 8/5/2,514
Using The Rules from White Dwarf 138 for Social Class and Standing
Initial
Current
B5D4 or B15 +14D4 for 14 notable deeds or +38 or B52 for being A 1st Level Wizard whose
accomplished 14 notable deeds
Class type
Academic
Career track
Stats
Initial
M 5, WS 41, BS 33, S 3, T 3, W 5, I 61, A 1, DEX 43, LD 43, INT 59, CL 52, WP 44 and FEL 42
Current
M 5, WS 41, BS 33, S 3, T 3, W 6, I 61, A 1, DEX 53, LD 43, INT 69, CL 52, WP 54 and FEL 42
Free advance
Advances left
None
Fate points
Initial
Current
Skills
Initial
She gets 5
And
In the order she generated her skills she got The Skills Excellent Vision, Dance, Sing, Blather and
Etiquette
Arcane Language -Petty, Blather, Cast Spells -Petty, Dance, Etiquette, Excellent Vision, Read/Write,
Secret Language -Classical, Sing and Scroll Lore
Current
Arcane Language -Petty, Blather, Cast Spells -Petty and Level 1 Battle, Dance, Etiquette, Excellent
Vision, Read/Write, Secret Language -Classical and Scroll Lore
Experance
0,605
Belongings
Weapons
2 Swords
1 Knive
1 Dagger
Armor
1 Shield
1 Leather Jack
Equipment
6 foot of rope
1 old mop
1 set of manacles
Animals
Food
1 loaf of bread
Drink
2 bottles of beer
1 bottle of wine
Treasure
Cash
Gold Coins
468
Silver Coins
147
Copper Coins
64
Valuables
100 Gold Coins worth of Jewelery that I stole from Lady Isolde using magic
Magic stuff
Weapons
Items
Potions
1 of Strength
Underlings that I pay with cash I get via using magic to steal it
Unnamed
Named
Bertoldo Vassari
He A Thief with 6 advances left
Ulric Vogel
Phil Descartes
Max
Spell stuff
Magic points
6 as A Wizards Apprentice
And
Total
19
Spells he knows
Petty
Spell ingredients
Petty
Enough to cast Zone of Warmth 22 times, Magic Alarm 8 times, Reinforce Door 8 times, Sleep 6
Times and Open 4 times
The reason he can cast Zone of Silence 119 times is because the rules don’t say that you can use ear-
wax and ear-wax is a type of wax
And
The reason he could cast Glowing Light 1,206 times is because it says you can use anything and I
persuaded The GM to let me use things like bits of fingernail, toenail, bits of hair, pebbles, bits of
skin The Pcs shed and bits of broke weapon
Petty
Enough to cast Glowing Light 1,022 Times, Gift of Tongues 17 times and Zone of Cold 11 times
Level 1 Battle
Enough to cast Steal Mind 3 times
Level 2 Battle
Level 3 Battle
Enough to cast Magic Bridge 11 times, Animate Sword 3 times and Cause Cowardly Flight 2 times
Level 4 Battle
In his 3 Books
Petty
Curse, Gift of Tongues, Magic Alarm, Magic Lock, Marsh Lights, Open, Reinforce Door, Remove
Curse, Sleep and Sounds
Level 1 Battle
Aura of Resistance, Cure Light Injury, Fireball, Flight, Steal Mind and Wind Blast
Petty
Curse, Gift of Tongues, Marsh Lights, Magic Lock, Magic Flame, Open, Reinforce Door, Remove Curse
and Sleep
Level 1 Battle
Aura of Resistance, Cause Animosity, Fireball, Immunity From Poison, Steal Mind and Wind Blast
Level 2 Battle
Level 1 Deamonic
Bind Demon, Dispel Lesser Demons, Summon Beast of Nurgle, Summon Guardian and Summon
Steed
Level 2 Deamonic
2 area’s both of 4 acres of poor quality Rural that has 8 Rural Hovels on it, their both worth 900 Gold
Coins and they both nets me 48 Gold Coins per year
2 Farm that are both worth 200 Gold Coins that both net me 22 Gold Coins per year
1 large Bakey worth 330 Gold Coins that nets me 33 Gold Coins per year
Total value
2,530 Gold Coins that nets me 173 Gold Coins per year
And
How I earned
1st
After preventing the daughter of A Powerful Aldolf Noble from being killed and eaten by mutants,
me and The other 5 Pcs deliberately put her in danger to teach her a lesson
1 large Bakey worth 330 Gold Coins that nets me 33 Gold Coins per year
The reward was initially 1 small Bakery worth 100 Gold Coins that nets me 33 Gold Coins per year
But I attempted A FEL roll that had ended up being base FEL 42, add positive modifiers of +17%, take
away negative modifiers of -20% and that gives A 39% chance
And
But I rolled A 12 or A Pass by 27%, which is my reward ended up being a lot bigger then it was
originally going to be
2nd
We get offered 1 area of 3 acres of poor quality Rural that has 6 Rural Hovels on it, its worth 675
Gold Coins that nets me 36 Gold Coins per year
The Halfling Physician attempts to get A Better deal, he’s got FEL 42 +10 for or A 52%
His players rolls A 35, that’s A pass by 17%, so we get a better deal
And
We get 1 area of 2 acres of poor quality Rural that has 8 Rural Hovels on it, its worth 450 Gold Coins
that nets me 24 Gold Coins per year
3rd
Again we get offered 1 area of 3 acres of poor quality Rural that has 6 Rural Hovels on it, its worth
675 Gold Coins that nets me 36 Gold Coins per year
The Halfling Physician attempts to get A Better deal, he’s got FEL 42 +20 for or A 62%
His players rolls A 28, that’s A pass by 34%, so we get a far better deal
And
We get 1 area of 4 acres of poor quality Rural that has 8 Rural Hovels on it, its worth 900 Gold Coins
that nets me 48 Gold Coins per year
4th and 5th
Both times we get offered 1 Farm worth 200 Gold Coins that nets us 22 Gold Coins per year
And
Notable Deeds
And
In Night of Blood
Destroying A Group of Cultists that’s both below average in size and powerful
And
Saving the lives and souls of the surviving staff and Patrons of A Pub
In Mistaken Identity
Risking my life to save A Noble from A Mutant, despite the fact that me and The other 5 Pcs
deliberately put her in danger to teach her a lesson
And
For helping to prove that A Bounty that had finally gone too far and become A Criminal, sadly after
killing him
And
Solving several old murders that were both grizzly and brutal
And
Adventures
1st
2nd
Night of Blood
3rd
Mistaken Identity
4th
And
After the final fight we nicked enough from the bodies of Teugens Cronies to each get 140 Gold
Coins and 2 Tiny Jewelled Rings worth 40 Gold Coins
5th
And
Even when you don’t include training time it took 1 year, 1 month, 3 weeks and 4 days