You are on page 1of 10

JM Enemy Within from The 90’s

Me

Doing A Document

On A Enemy Within Campaign I played in back in The 90’s

So

Here goes

A few bits of info

As theirs no rules saying A GM can’t award his players small bits of land and property if he thinks
they deserve it I’m allowing that

But we will pay our Npc Followers using money we acquire via Thievery and/or via Magic

I’m giving full info on The Pcs but very little info on The Npc Followers

That’s not something I or anyone I know made

Rather its something that a lot of Player groups do

This 1st edition Campaign The Enemy Within, with a few extra adventures

The Players were lucky enough to end up with 1 Halfling Male Physicians Student, 1 Elven Female
Wizards Apprentice, 1 Human Male Seamen, 1 Human Male Mercenary, 1 Human Female General
Thief and 1 Elven Male Minstrel

The 6 Players have all agreed to name their characters after people from my Code Lyoko Dreams
that don’t appear in The Actual Code Lyoko TV Show

And

I’m now doing a new Enemy Within Campaign, I’m only giving info on my character and I’m naming
him after my favorite Character from A Code Lyoko Fan Story that wasn’t wrote by the guy calling
himself lyokowarrior97 and that means he’s called Kai Takero Ishiyami

So

Now

On I go

My character

Name

Erinna Schaffer

Race

Elf

Gender

Female
Age

Initial

The day after her 132nd birthday

Current

132 years, 7 months, 3 weeks and 6 days

Training time

Mine

1D4+1 or 3 months to become A 1st level Wizard

Others

2 months, 3 weeks and 3 days

Times and dates

Initial

The 18/7/2,512

Time the campaigns lasted for

1 year, 9 months, 2 weeks and 6 days

Current

The 8/5/2,514

Using The Rules from White Dwarf 138 for Social Class and Standing

Initial

B2D4 or B5 for being A Wizards Apprentice

Current

B5D4 or B15 +14D4 for 14 notable deeds or +38 or B52 for being A 1st Level Wizard whose
accomplished 14 notable deeds

Class type

Academic

Career track

Wizards Apprentice-Level 1 Wizard

Stats

Initial

M 5, WS 41, BS 33, S 3, T 3, W 5, I 61, A 1, DEX 43, LD 43, INT 59, CL 52, WP 44 and FEL 42

Current
M 5, WS 41, BS 33, S 3, T 3, W 6, I 61, A 1, DEX 53, LD 43, INT 69, CL 52, WP 54 and FEL 42

Free advance

+1 W, +10 DEX, +10 INT and +10 WP

Advances left

None

Fate points

Initial

Current

Skills

Initial

Not including those from her career

She gets 5

And

In the order she generated her skills she got The Skills Excellent Vision, Dance, Sing, Blather and
Etiquette

Including those from her career

Arcane Language -Petty, Blather, Cast Spells -Petty, Dance, Etiquette, Excellent Vision, Read/Write,
Secret Language -Classical, Sing and Scroll Lore

Current

Arcane Language -Petty, Blather, Cast Spells -Petty and Level 1 Battle, Dance, Etiquette, Excellent
Vision, Read/Write, Secret Language -Classical and Scroll Lore

Experance

0,605

Belongings

Weapons

2 Swords

1 Knive

1 Dagger

1 Crossbow with 6 Bolts

Armor
1 Shield

1 suit of Leather Armor

1 sleeves Mail Shirt

1 sleeved Mail Shirt

1 Leather Jack

Equipment

6 foot of rope

1 suit of decent light weight clothing

1 pair of soft shoes

1 old mop

1 old rug that’s now worthless

1 deck of marked cards

1 set of loaded dice

1 set of manacles

Animals

1 Light riding horse

1 Medium riding horse

Food

20 days worth of very good quality food

2 meals worth of stew

2 large roasted rabbits

2 small roasted chickens

1 loaf of bread

1 box that holds a packed lunch

Drink

2 bottles of beer

1 bottle of wine

1 5 liter barrel of beer

1 3-pint bottle of wine

1 3-pint bottle of spirits

1 flask of herbal tea


Drugs

16 pounds/32 doses of Kurts

Rules given when/if needed

Treasure

Cash

Gold Coins

468

Silver Coins

147

Copper Coins

64

Valuables

100 Gold Coins worth of Jewelery that I stole from Lady Isolde using magic

2 Tiny Jewelled Rings worth 40 Gold Coins

1 Silver Locket worth 8 Gold Coins

1 Silk Handkerchief worth 4 Gold Coins

1 Silver Letter Opener worth 2 Gold Coins

Magic stuff

Weapons

1 Short Sword that has the power of Warping

Items

1 Ring of Protection VS Physical but not Ethereal Undead

Potions

1 of Strength

Underlings that I pay with cash I get via using magic to steal it

Unnamed

2 Thugs both with 8 advances left

1 Servant with 4 advances

1 Thief with 6 advances left

Named

Bertoldo Vassari
He A Thief with 6 advances left

Ulric Vogel

He’s A Footpad with 6 advances left

Phil Descartes

He’s A Gambler, Ex Mercenary Sergeant, Ex Mercenary with 33 advances

Max

He’s A Protagonist with 5 advances

Spell stuff

Magic points

6 as A Wizards Apprentice

And

13 as A 1st Level Wizard

Total

19

Spells he knows

Petty

Magic Alarm, Open, Reinforce Door and Sleep

Spell ingredients

For Spells he knows

Petty

Enough to cast Zone of Warmth 22 times, Magic Alarm 8 times, Reinforce Door 8 times, Sleep 6
Times and Open 4 times

For Spells he doesn’t know

The reason he can cast Zone of Silence 119 times is because the rules don’t say that you can use ear-
wax and ear-wax is a type of wax

And

The reason he could cast Glowing Light 1,206 times is because it says you can use anything and I
persuaded The GM to let me use things like bits of fingernail, toenail, bits of hair, pebbles, bits of
skin The Pcs shed and bits of broke weapon

Petty

Enough to cast Glowing Light 1,022 Times, Gift of Tongues 17 times and Zone of Cold 11 times

Level 1 Battle
Enough to cast Steal Mind 3 times

Level 2 Battle

Enough to cast Mystic Mist 11 times and Cause Frenzy 2 times

Level 3 Battle

Enough to cast Magic Bridge 11 times, Animate Sword 3 times and Cause Cowardly Flight 2 times

Level 4 Battle

Enough to cast Blast 1 time

Spells he has in/on stuff in his collection

In his 3 Books

Petty

Curse, Gift of Tongues, Magic Alarm, Magic Lock, Marsh Lights, Open, Reinforce Door, Remove
Curse, Sleep and Sounds

Level 1 Battle

Aura of Resistance, Cure Light Injury, Fireball, Flight, Steal Mind and Wind Blast

In his 8 looted Books and on his 1 looted Scroll

Petty

Curse, Gift of Tongues, Marsh Lights, Magic Lock, Magic Flame, Open, Reinforce Door, Remove Curse
and Sleep

Level 1 Battle

Aura of Resistance, Cause Animosity, Fireball, Immunity From Poison, Steal Mind and Wind Blast

Level 2 Battle

Aura of Protection and Hold Flight

Level 1 Deamonic

Bind Demon, Dispel Lesser Demons, Summon Beast of Nurgle, Summon Guardian and Summon
Steed

Level 2 Deamonic

Summon Energy, Summon Lesser Deamons and Summon Magical Aide

Land and property I got

2 area’s both of 4 acres of poor quality Rural that has 8 Rural Hovels on it, their both worth 900 Gold
Coins and they both nets me 48 Gold Coins per year

2 Farm that are both worth 200 Gold Coins that both net me 22 Gold Coins per year

1 large Bakey worth 330 Gold Coins that nets me 33 Gold Coins per year
Total value

2,530 Gold Coins that nets me 173 Gold Coins per year

And

In total its earned me 81 Gold Coins over 1 year

How I earned

1st

After preventing the daughter of A Powerful Aldolf Noble from being killed and eaten by mutants,
me and The other 5 Pcs deliberately put her in danger to teach her a lesson

1 large Bakey worth 330 Gold Coins that nets me 33 Gold Coins per year

The reward was initially 1 small Bakery worth 100 Gold Coins that nets me 33 Gold Coins per year

But I attempted A FEL roll that had ended up being base FEL 42, add positive modifiers of +17%, take
away negative modifiers of -20% and that gives A 39% chance

And

But I rolled A 12 or A Pass by 27%, which is my reward ended up being a lot bigger then it was
originally going to be

2nd

After saving Boghafen

We get offered 1 area of 3 acres of poor quality Rural that has 6 Rural Hovels on it, its worth 675
Gold Coins that nets me 36 Gold Coins per year

The Halfling Physician attempts to get A Better deal, he’s got FEL 42 +10 for or A 52%

His players rolls A 35, that’s A pass by 17%, so we get a better deal

And

We get 1 area of 2 acres of poor quality Rural that has 8 Rural Hovels on it, its worth 450 Gold Coins
that nets me 24 Gold Coins per year

3rd

After saving A Graf’s Son in Death on The Reik

Again we get offered 1 area of 3 acres of poor quality Rural that has 6 Rural Hovels on it, its worth
675 Gold Coins that nets me 36 Gold Coins per year

The Halfling Physician attempts to get A Better deal, he’s got FEL 42 +20 for or A 62%

His players rolls A 28, that’s A pass by 34%, so we get a far better deal

And

We get 1 area of 4 acres of poor quality Rural that has 8 Rural Hovels on it, its worth 900 Gold Coins
that nets me 48 Gold Coins per year
4th and 5th

1 is for destroying A Powerful Group of Red Crown Cultists

1 is for destroying A Powerful Group of Undead

Both times we get offered 1 Farm worth 200 Gold Coins that nets us 22 Gold Coins per year

And

Both times we accept

Notable Deeds

In The Oldenhaller Contract

Helping a fairly small part in the downfall of 2 Crime Gangs

And

Destroying A Group of Cultists that’s both small and fairly powerful

In Night of Blood

Destroying A Group of Cultists that’s both below average in size and powerful

Stopping A Ritual to Summon A Deamon

And

Saving the lives and souls of the surviving staff and Patrons of A Pub

In Mistaken Identity

Risking my life to save A Noble from A Mutant, despite the fact that me and The other 5 Pcs
deliberately put her in danger to teach her a lesson

For destroying A Group of Marauding Mutants

And

For helping to prove that A Bounty that had finally gone too far and become A Criminal, sadly after
killing him

In Shadows Over Boghafen

Saving all of Boghafen from Teugen

Bringing all of Teugens cronies to justice

And

Solving several old murders that were both grizzly and brutal

In Death on The Reik

Destroying A Group of Mutants that had attacked A Boat

Proving A Community of Dwarfs aren’t murderous Raiders

Destroying A Powerful Group of Red Crown Cultists


Destroying A Powerful Group of Undead

Saving the few remaining good people in The Barony of Wittgenstein

And

Putting A End to Castle Wittgenstein

Adventures

1st

The Oldenhaller Contract

2nd

Night of Blood

3rd

Mistaken Identity

4th

Shadows over Boghafen

And

After the final fight we nicked enough from the bodies of Teugens Cronies to each get 140 Gold
Coins and 2 Tiny Jewelled Rings worth 40 Gold Coins

5th

Death on The Reik

And

Even when you don’t include training time it took 1 year, 1 month, 3 weeks and 4 days

You might also like