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JM 1st character

Me

Doing A RPG

It uses The 5th edition of Pendragon

But the 2nd 1 will be A Hybrid of the 2nd and 5th editions of Pendragon

The GM has changed some rules

And

This is the 1st Character

So

On I go

My character

Name

James Marshall

Class

Knight Bachelor

My Land is A Grant and not A Gift that was given to me by Sir Roderick/The Earl of Salisbury/my
Liege

And

That means that as long as I am loyal to both my Sir Roderick/The Earl of Salisbury/my Liege, and to
The British Royal Family my Family can never lose their lands

Stats

Physical

Initial

SIZ 11, DEX 11, STR 14, CON 12+3 or 15 and APP 12

After distributing 3 bonuses of +1

SIZ 11, DEX 11, STR 15, CON 13+3 or 16 and APP 13

After stat boosts from prior experance

SIZ 12, DEX 11, Strength 16, CON 13+3 or 16 and APP 13

Others

Damage roll

His damage roll is 28 divided by 6 rounded up to 5

Healing Rate
He recovers Hit Points equal to 32 divided by 10 rounded up to 4 Hit Points per week

Movement Rate

His movement rate per melee round is 28 divided by 10 rounded up to 3 yards per melee round

Hit points

He has 28 Hit points

Unconscious

He’s unconscious when his remaining Hit Points drop below al to 28 divided by 4 or when they drop
below 7

Age

21+3 or 24

Skills

Regular

Awareness 5, Boating 1, Compose 1, Courtesy 4, Dancing 3, Faerie Lore 1, Falconry 5, First Aid 18,
Flirting 3, Folklore 2, Gaming 3, Heraldry 3, Hunting 4, Intrigue 3, Orate 4, Play [Harp] 4, Read [Latin]
0, Recognize 3, Religion -British Christian, Romance 2, Singing 2, Stewardship 3, Swimming 2 and
Tourney 3

Weapons

Battle 10, Horsemanship 10, Sword 10, Lance 10, Spear 6 and Dagger 5

Skills that were made by The GM Made

Advanced Level Squire Training 0, Leadership 1 and Tactics 1

Distinguishing features

He has 2

The GM lets me choose it

And

I choose A Shrill Voice and A Very Large Beard

Family Characteristic

His Family Characteristic is Natural Healer

And

That gives me +5 to my First Aid Skill

Religion

British Christian

Traits
Chaste 13/Lustful 7

Energetic 14/Lazy 7

Generous 17/Selfish 5

Modest 7/Proud 13

Temperate 12/Indulgent 8

Passions

Loyalties

Family

15

Loyalty

Lord 20

Other passions

Hospitality

15

Honor

15

Hate

Saxons

16

Irish

11

Mistrust

Silchester Knights

Home

Newton

Stuff from prior experance

I age him by 3 years

That makes him 21+3 or 24 years old

And

It gives him the following


In year 1

I can increase 1 or more skills by a total of 5 points and I choose +2 to First Aid and +1 each to
Falconry, Orate and Play -Harp

And

Increase my Lesser Trait of Energetic/Lazy from Energetic 14/Lazy 6 to Energetic 14/Lazy 7

In year 2

+1 to STR

And

Increase my Greater Trait of Generous/Selfish from Generous 16/Selfish 4 to Generous 16/Selfish 5

In year 3

Again I can increase 1 or more skills by a total of 5 points and I choose to get +1 each to The Skills of
Courtesy, Dancing, Falconry, Hunting and Stewardship

And

+1 to CON

Glory

My Great-Grandfathers

At time death

1,200

Cause of death

He died of old age

And

His wife/my Great-Grandmother died whilst giving birth to her only child, who was my grand-father

My Grandfathers

Initial

120+26 or 146

At time of death

1,736

Stuff he did

In 439 he fought at The Battle of Carilon, survived and gains 15x4 or 60 Glory and the passion of Hate
-Irish 16

In 440 he served garrison duty, survived fighting The Picts, gained 10 Glory and gained Mistrust -
Silchester Knights 8
In 441 and 442 he served garrison duty, survived fighting with Raiders and gained 20 Glory

In 443 he served garrison duty, survived fighting with Raiders and gained 20 Glory

Between 444 and 445 he served garrison duty and saw very little fighting

In 446 he fought at the battle of Lincoln, he survived and gains 30x2x2 or 120 Glory

Between 447 to 449 nothing significant happened

In 450 he attended The Wedding of Vortigern and Rowena, noticed that Rowena was pregnant and
gained 20 Glory

In 451 to 453 nothing significant happened and complained to Vortigern about his actions

In 454 due to him complaining to Vortigern about his actions he was sent to aide Aetius in The Battle
of Chalons were he died but at least he died gloriously and that nets him 45x4x2+1,000 or +1,360
Glory

Then between 455 to 460 their is 6 years were his son/my father, is too young to do anything but
learn how to one day rule

My fathers

Initial

1,000+174 or 1,174

At time of death

2,494

Stuff he did

In 460 he served garrison duty and saw no combat

In 462 he served garrison duty and saw no combat

In 463 as his Father died in 455 he has no father to get murdered and doesn’t gain Hate -Saxons

In 464 he marries A Widow whose Lands are now mine which gives him +100 Glory

In 465 most of the country suffers either political, military or religious strife but my father is too busy
with me and his wife/my mother, for it to effect him

Between 466 and 467 he fought in the siege of Carilon, survived and gets 15x5 or 90 Glory

In 468 he fought at the battle of Snowdon, survived and gets 15x3x2 or 90 Glory

Between 469 and 472 he fought in several minor battles, survived all of them and gets 10 Glory

In 473 he fights in the battle of Windsor, survives and gains Hate -Saxons 16 and 30x3x0.5 or 135
Glory

Between 474 and 476 he served in and survived garrison duty and gets 25 Glory

In 477 the country is invaded but at the time doesn’t effect my father
Between 478 and 479 he sailed with The High King in a retaliatory attack, fought at Frisia, survived
and gets 20x4+25 or 105 Glory

In 480 he fights in The Battle of Salisbury and survives, attends the funeral of High King Aurelius and
gets 100 Glory

Between 481 and 483 he served garrison duty, survived and saw very little fighting

In Mid Summer 484 he fights at The Battle of Eburacum, he survives and as his Hate -Saxons roll was
A 11 his Hate -Saxons Passions stays at 16 and he gains 30x30.5 or 135 Glory

And

In early Autumn of the same year he fights in The Battle of Mount Daemen, he gains 30x6x2x05 or
540 Glory and survives the battle but he is very severely injured and 3 days later he dies

Mine

Before being Knight

250

After being Knight

1,250

After passing The DEX test while being knighted

1,260

Current

1,592

My characters yearly income and initial stuff of value

I rolled A 100 on 1D100 then rolled A 3 on 1D3

That means I roll on 3 tables

It also means that my family is a lot wealthier then almost any other family of Vassal Knights in
England

And

That means that I have a lot more cash and other stuff then most Vassal Knights in England

1st lot

They show that between them my Great-Grandfather, grandfather and father made a very large
number of investments that were both very wise and cost a very large amount of cash

And

These investments will never go down in value in my life-time but will likely down in value in my sons
life time and if they don’t will definitely down in value in my Grand-Sons life-time

2nd lot
More rolls show that those investments are worth around £400

More rolls show that those investments let me live A Rich Life Style that cost £2D6+2 or £12 per
year, which also means 12 Glory

More rolls show that those investments net me a profit equal to £2D10 +1D4 +£1D2 per year

And

Yet more rolls show that the extra money my character earns per year amounts to £14 +£4 +£1 or 19

3rd

My characters Mother was wealthy and left him A fairly large Inheritance in the form of £2D12 in
cash, £2D3 worth of fine clothing, 1D3 Charm Bracelets that are each worth £1D2 and her Wedding
Ring that’s worth £1D8+£2D2

And

That nets my character £22 in cash, £5 worth of Fine Clothing, 2 Charm Bracelets that are each
worth £2 and his Mothers Wedding Ring that’s worth £11

Additional Belongings

I roll A 20, which means I roll twice more

The 1st is A 7 then A 4 which means he starts with +£4

And

The 2nd is A 12 then A 5 which means he starts with 1 Small Engraved Ring made of Gold worth £2

Belongings

Weapons

2 Spears

1 Sword

1 Dagger

1 Bow

1 Axe

Armour

1 suit of Chainmail

1 Shield

1 Helmet

Other stuff

1 set of personal gear

1 set of travel gear


1 set of war gear

1 set of Campfire making gear

1 set of animal skinning gear

1 set of map making gear

Animals

2 Rouncy’s

1 Charger

1 Sumpter

Valuables

Cash

£89

Other stuff

£17 worth of Fur Clothing

£5 worth of Fine Clothing

3 Charm Bracelets that are each worth £2

1 Bear Skin Rug worth £13

1 Small Engraved Ring made of Gold worth £2

His Mothers Wedding Ring that is worth £11

My lands

Manors held

They are all the same

Rolls on tables The GM made show that it is slightly bigger then normal and has the following stuff in
it

And

All 3 are as follows

Settlements and/or structures

They all have the following Settlements and/or structures in them

10 Farms

5 Farming Communities

5 area’s of Plough Fields


1 Villages that has A Small House converted into A Tiny Chapel

1 Tiny Town that has A Church, A Mill and a very large Market

1 Fortified Manor-House

Populations

They all have the same Population

They all have A Population of 450

And

If needed they can each gives me 113 Civilian Levies

Animals

And

Both my Manors have the following Animals

1 Horse Herd

It is made up of 5 Mares, 3 Colts, 3 Yearlings, 1 Stallion and 1 Yearling

And

Officially A Colt is A Teenage Horse but The GM changed the rules so that A Colt is A Breed of Horse

1 Cattle Herd

It is made up of 9 Milk Giving Cows 7 Trained and 3 untrained Oxen, 7 Female Calves, 1 Adolescent
Bull and 1 Dominant Bull

And

The GM changed The 2 Unseasoned Oxen to 2 untrained Oxen and also changed The Yearling Bull to
A Adolescent Bull

1 Sheep Herd

It is made up of 19 Sheep, 8 Female and 2 Male Lambs, 1 Lesser Ram and 1 Dominant Ram

1 Pig Herd

It is made up of 29 Female and 5 Male Piglets, 26 Sows, 2 Lesser Boars and 1 Dominant Boar

My Army

Civilian Levies

3 groups of 113 that has all have A Combat Ability of 69

Squires

1 group of 29

1 group of 21

1 group of 17
Knights

Family

Close family

6 Young

2 Middle-aged

1 Old

Distant Family

19

1’s from The 2 Domains I got from marrying

1 group of 21

And

1 group of 17

Yearly profit

£19 +£7 +£ or 33

Missions done

1st

The introductory Scenario

Foes defeated

In The Race

2 of the other 4 Pcs

In The Joust

2 of the other 4 Pcs

Regular

5 Bandits

1 Bear

Stuff I got

£2

My Knighthood

My fathers Lands

1 Bear Skin Rug worth £13

Glory
150 divided by 4 rounded up to 38

Other stuff

1st bit

My characters looking for A Wife among The Heiress in Salisbury Castle

His 1st roll is A

Winter stuff

Solo Scenarios

Experance

In Adventure 1 I gained the following 4 EXP Points

1st

1 in jousting for almost beating A Knight who was A Far Better Knight

A 11 nets me +1 Jousting

Ooops I’ve made A Mistake

And

That is that the 1 point was in Tourney not Jousting and that the 11 +1 Tourney and not +1 Jousting

2nd

1 in Hunting for being The 1 that caught up with The Bear by following its trail

And

A 8 hat nets me +1 Hunting

3rd

1 in First Aid for saving The Life of The Farmer that almost died from The Beating he got from Bandits

And

A 20 gives me +1 First Aid

4th

1 in Generous for giving The Cattle Farmer £2 so that he could buy 2 Adolescent Milk Cows to
replace The 2 that The Bandits killed

And

A 17 gives me +1 Generous

3rd

Aging

Has no effect
4th

Ecconomic

The £440 worth of investments my family made over the last century pay off

And

I live A Rich Life Style and net me 12 Glory and £19

5th

Marriage

I need to roll equal or over my Courtesy x3.5, which means A 14 or more 2D10

The Courtesy roll is A 14

Which means I only pass

The Roll for Wife is A 20

That nets me 2 Manors, £17 worth of Fur Clothing and 250 Glory

And

That also nets me +2D3 or +5 Loyalty -Lord

6th

Gain Skills

I roll 1D6+1 and get A 6

The GM lets me give up those 6 points to gain 2 New Level 1 and 1 Level 0 Skills

I agree

And

I choose to gain The following Knightly Skills The GM Made. Advanced Level Squire Training 0,
Leadership 1 and Tactics 1

Other stuff

Official

Glory

16 for using my famous trait

16 for my Generous 16 trait

Added by The

Animal stuff

All Young Animals reach full size

Some more are born


And

I sell 3 of my 5 Lesser Rams for £3D2+3 or £8

Events in my own land

Normal winter

Common Event in the form of viewing my estate

X2 Sitting in Judgement and as both come up A double 1 I get £4

Garrison Duty that I pass A Intrigue Test, have A Chance to get +1 Intrigue and I get +1 Intrigue

At The Crossroads

I meet 4 Average and 1 Minor would-be foes

3 of 5 Average and The 1 Minor are VS a total of 18 Bandits that I sell into Serfdom for £18

And

The Minor is A Notable Knight that I defeat and ransom of £18

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