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Me
Doing A RPG
But the 2nd 1 will be A Hybrid of the 2nd and 5th editions of Pendragon
And
So
On I go
My character
Name
James Marshall
Class
Knight Bachelor
My Land is A Grant and not A Gift that was given to me by Sir Roderick/The Earl of Salisbury/my
Liege
And
That means that as long as I am loyal to both my Sir Roderick/The Earl of Salisbury/my Liege, and to
The British Royal Family my Family can never lose their lands
Stats
Physical
Initial
SIZ 11, DEX 11, STR 14, CON 12+3 or 15 and APP 12
SIZ 11, DEX 11, STR 15, CON 13+3 or 16 and APP 13
SIZ 12, DEX 11, Strength 16, CON 13+3 or 16 and APP 13
Others
Damage roll
Healing Rate
He recovers Hit Points equal to 32 divided by 10 rounded up to 4 Hit Points per week
Movement Rate
His movement rate per melee round is 28 divided by 10 rounded up to 3 yards per melee round
Hit points
Unconscious
He’s unconscious when his remaining Hit Points drop below al to 28 divided by 4 or when they drop
below 7
Age
21+3 or 24
Skills
Regular
Awareness 5, Boating 1, Compose 1, Courtesy 4, Dancing 3, Faerie Lore 1, Falconry 5, First Aid 18,
Flirting 3, Folklore 2, Gaming 3, Heraldry 3, Hunting 4, Intrigue 3, Orate 4, Play [Harp] 4, Read [Latin]
0, Recognize 3, Religion -British Christian, Romance 2, Singing 2, Stewardship 3, Swimming 2 and
Tourney 3
Weapons
Battle 10, Horsemanship 10, Sword 10, Lance 10, Spear 6 and Dagger 5
Distinguishing features
He has 2
And
Family Characteristic
And
Religion
British Christian
Traits
Chaste 13/Lustful 7
Energetic 14/Lazy 7
Generous 17/Selfish 5
Modest 7/Proud 13
Temperate 12/Indulgent 8
Passions
Loyalties
Family
15
Loyalty
Lord 20
Other passions
Hospitality
15
Honor
15
Hate
Saxons
16
Irish
11
Mistrust
Silchester Knights
Home
Newton
And
I can increase 1 or more skills by a total of 5 points and I choose +2 to First Aid and +1 each to
Falconry, Orate and Play -Harp
And
In year 2
+1 to STR
And
In year 3
Again I can increase 1 or more skills by a total of 5 points and I choose to get +1 each to The Skills of
Courtesy, Dancing, Falconry, Hunting and Stewardship
And
+1 to CON
Glory
My Great-Grandfathers
At time death
1,200
Cause of death
And
His wife/my Great-Grandmother died whilst giving birth to her only child, who was my grand-father
My Grandfathers
Initial
120+26 or 146
At time of death
1,736
Stuff he did
In 439 he fought at The Battle of Carilon, survived and gains 15x4 or 60 Glory and the passion of Hate
-Irish 16
In 440 he served garrison duty, survived fighting The Picts, gained 10 Glory and gained Mistrust -
Silchester Knights 8
In 441 and 442 he served garrison duty, survived fighting with Raiders and gained 20 Glory
In 443 he served garrison duty, survived fighting with Raiders and gained 20 Glory
Between 444 and 445 he served garrison duty and saw very little fighting
In 446 he fought at the battle of Lincoln, he survived and gains 30x2x2 or 120 Glory
In 450 he attended The Wedding of Vortigern and Rowena, noticed that Rowena was pregnant and
gained 20 Glory
In 451 to 453 nothing significant happened and complained to Vortigern about his actions
In 454 due to him complaining to Vortigern about his actions he was sent to aide Aetius in The Battle
of Chalons were he died but at least he died gloriously and that nets him 45x4x2+1,000 or +1,360
Glory
Then between 455 to 460 their is 6 years were his son/my father, is too young to do anything but
learn how to one day rule
My fathers
Initial
1,000+174 or 1,174
At time of death
2,494
Stuff he did
In 463 as his Father died in 455 he has no father to get murdered and doesn’t gain Hate -Saxons
In 464 he marries A Widow whose Lands are now mine which gives him +100 Glory
In 465 most of the country suffers either political, military or religious strife but my father is too busy
with me and his wife/my mother, for it to effect him
Between 466 and 467 he fought in the siege of Carilon, survived and gets 15x5 or 90 Glory
In 468 he fought at the battle of Snowdon, survived and gets 15x3x2 or 90 Glory
Between 469 and 472 he fought in several minor battles, survived all of them and gets 10 Glory
In 473 he fights in the battle of Windsor, survives and gains Hate -Saxons 16 and 30x3x0.5 or 135
Glory
Between 474 and 476 he served in and survived garrison duty and gets 25 Glory
In 477 the country is invaded but at the time doesn’t effect my father
Between 478 and 479 he sailed with The High King in a retaliatory attack, fought at Frisia, survived
and gets 20x4+25 or 105 Glory
In 480 he fights in The Battle of Salisbury and survives, attends the funeral of High King Aurelius and
gets 100 Glory
Between 481 and 483 he served garrison duty, survived and saw very little fighting
In Mid Summer 484 he fights at The Battle of Eburacum, he survives and as his Hate -Saxons roll was
A 11 his Hate -Saxons Passions stays at 16 and he gains 30x30.5 or 135 Glory
And
In early Autumn of the same year he fights in The Battle of Mount Daemen, he gains 30x6x2x05 or
540 Glory and survives the battle but he is very severely injured and 3 days later he dies
Mine
250
1,250
1,260
Current
1,592
It also means that my family is a lot wealthier then almost any other family of Vassal Knights in
England
And
That means that I have a lot more cash and other stuff then most Vassal Knights in England
1st lot
They show that between them my Great-Grandfather, grandfather and father made a very large
number of investments that were both very wise and cost a very large amount of cash
And
These investments will never go down in value in my life-time but will likely down in value in my sons
life time and if they don’t will definitely down in value in my Grand-Sons life-time
2nd lot
More rolls show that those investments are worth around £400
More rolls show that those investments let me live A Rich Life Style that cost £2D6+2 or £12 per
year, which also means 12 Glory
More rolls show that those investments net me a profit equal to £2D10 +1D4 +£1D2 per year
And
Yet more rolls show that the extra money my character earns per year amounts to £14 +£4 +£1 or 19
3rd
My characters Mother was wealthy and left him A fairly large Inheritance in the form of £2D12 in
cash, £2D3 worth of fine clothing, 1D3 Charm Bracelets that are each worth £1D2 and her Wedding
Ring that’s worth £1D8+£2D2
And
That nets my character £22 in cash, £5 worth of Fine Clothing, 2 Charm Bracelets that are each
worth £2 and his Mothers Wedding Ring that’s worth £11
Additional Belongings
And
The 2nd is A 12 then A 5 which means he starts with 1 Small Engraved Ring made of Gold worth £2
Belongings
Weapons
2 Spears
1 Sword
1 Dagger
1 Bow
1 Axe
Armour
1 suit of Chainmail
1 Shield
1 Helmet
Other stuff
Animals
2 Rouncy’s
1 Charger
1 Sumpter
Valuables
Cash
£89
Other stuff
My lands
Manors held
Rolls on tables The GM made show that it is slightly bigger then normal and has the following stuff in
it
And
10 Farms
5 Farming Communities
1 Tiny Town that has A Church, A Mill and a very large Market
1 Fortified Manor-House
Populations
And
Animals
And
1 Horse Herd
And
Officially A Colt is A Teenage Horse but The GM changed the rules so that A Colt is A Breed of Horse
1 Cattle Herd
It is made up of 9 Milk Giving Cows 7 Trained and 3 untrained Oxen, 7 Female Calves, 1 Adolescent
Bull and 1 Dominant Bull
And
The GM changed The 2 Unseasoned Oxen to 2 untrained Oxen and also changed The Yearling Bull to
A Adolescent Bull
1 Sheep Herd
It is made up of 19 Sheep, 8 Female and 2 Male Lambs, 1 Lesser Ram and 1 Dominant Ram
1 Pig Herd
It is made up of 29 Female and 5 Male Piglets, 26 Sows, 2 Lesser Boars and 1 Dominant Boar
My Army
Civilian Levies
Squires
1 group of 29
1 group of 21
1 group of 17
Knights
Family
Close family
6 Young
2 Middle-aged
1 Old
Distant Family
19
1 group of 21
And
1 group of 17
Yearly profit
£19 +£7 +£ or 33
Missions done
1st
Foes defeated
In The Race
In The Joust
Regular
5 Bandits
1 Bear
Stuff I got
£2
My Knighthood
My fathers Lands
Glory
150 divided by 4 rounded up to 38
Other stuff
1st bit
Winter stuff
Solo Scenarios
Experance
1st
1 in jousting for almost beating A Knight who was A Far Better Knight
A 11 nets me +1 Jousting
And
That is that the 1 point was in Tourney not Jousting and that the 11 +1 Tourney and not +1 Jousting
2nd
1 in Hunting for being The 1 that caught up with The Bear by following its trail
And
3rd
1 in First Aid for saving The Life of The Farmer that almost died from The Beating he got from Bandits
And
4th
1 in Generous for giving The Cattle Farmer £2 so that he could buy 2 Adolescent Milk Cows to
replace The 2 that The Bandits killed
And
A 17 gives me +1 Generous
3rd
Aging
Has no effect
4th
Ecconomic
The £440 worth of investments my family made over the last century pay off
And
5th
Marriage
I need to roll equal or over my Courtesy x3.5, which means A 14 or more 2D10
That nets me 2 Manors, £17 worth of Fur Clothing and 250 Glory
And
6th
Gain Skills
The GM lets me give up those 6 points to gain 2 New Level 1 and 1 Level 0 Skills
I agree
And
I choose to gain The following Knightly Skills The GM Made. Advanced Level Squire Training 0,
Leadership 1 and Tactics 1
Other stuff
Official
Glory
Added by The
Animal stuff
Normal winter
Garrison Duty that I pass A Intrigue Test, have A Chance to get +1 Intrigue and I get +1 Intrigue
At The Crossroads
3 of 5 Average and The 1 Minor are VS a total of 18 Bandits that I sell into Serfdom for £18
And