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Review of Related Literature on How Grade 11 HUMSS Surpass challenges and studying difficulties in

face-to-face classes

Challenges and studying difficulties in face-to-face classes of Senior High Students is one of curious topic
that comes to the minds of students as of recent change of learning setup caused by the pandemic. This
review of related literature examines the current state of knowledge on how the Senior High students
overcome challenges in face-to-face classes including foreign and local literature and studies.

Local Literature:

The Philippines is one of the countries most vulnerable to the impacts of climate change due to its
geography and location. A study by the Climate Change Commission (2018) highlighted the country's
exposure to extreme weather events such as typhoons, floods, and The droughts, which have caused
significant economic and social impacts. study also identified the need for urgent action to address
climate change, including reducing greenhouse gas emissions and implementing adaptation measures.

A study by Dacuycuy et al. (2020) focused on the impact of climate change on rice production in the
Philippines, finding that rising temperatures and changes in precipitation patterns could reduce rice
yields by up to 50% by the end of the century. Another study by Aquino et al. (2019) focused on the
impact of climate change on coastal communities in the Philippines, identifying the need for adaptive
strategies to reduce the vulnerability of these communities to the impacts of climate change.

Local Study:

A study by Bueno et al. (2021) focused on the potential for renewable energy in the Philippines, finding
that the country has significant potential for solar, wind, and hydropower development. The study
emphasized the need for policy support and investment to promote the deployment of renewable
energy sources and reduce greenhouse gas emissions.

Another study by Uy et al. (2019) analyzed the potential for carbon sequestration in the Philippines
through reforestation and afforestation programs. The study in identified the potential for these
programs to reduce greenhouse gas emissions and mitigate the impacts of climate change while also
providing economic and social benefits to local communities

CONCEPTUAL FRAMEWORK
The schematic presentation of the process of this research is presented as fig.1. Seen at

the base of the schema are the respondents of this study, the Senior High School Students.

MOBILE GAME ADDICTION:


THE EFFECT TO THE
STUDENT
STUDY HABITS

Results / Findings of the Study

Factors of the effects in Playing the


Mobile Games to the Academic
Performance of the Senior High
Schools Students R
R
E 4.1 School Related Factors E

S 4.2 Home Related Factors S


4.3 Friends/ Peer Related P
P
Students/RespondentsFactors
O O
Profile Varieties
Factors of the effects in Playing the N
N Mobile Games to the Academic
 Age and Sex
S Performance of the Senior High S
 Academic
Schools Students
Performance E
SENIOR HIGH STUDENTS

BASEY NATIONAL HIGH SCHOOL

The research environment- Senior High School student in turn, stand and serves as the
locale.

Behalf from the students- indicated respondents at the base frame, wherein the data were

gathered and treated toward as it being shown along the process in the next frame. As it is

illustrated, this study was essentially a descriptive. And corresponded one, displayed by the

double-age arrow in associating and connecting the smaller frames inside the bigger frames.

In describing the profile the Senior High Students respondents profile due and in terms

of, such as: age and sex, academic performance of the students and attitude towards playing

mobile game, the descriptive method will be used.

The coefficient analysis will be able conducted in order to discover and to determine the

relationship among between the students- respondents, perception of the factors that could

probably affects the academic performance of each student- respondents and regards in each of

their profile varieties, as well.


To sum it up, these data will be computed and subject for analysis to be able arrive at the
findings and those recommendations that being shown as the third higher frame. Those findings
and recommendations were in turn, as it provided bases for the Mobile Game Addiction to
Senior High Students, as it is being presented in the topmost frame, the student respondents to
their study habits and in performing academic.

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